{"id":294773,"date":"2026-05-18T15:21:33","date_gmt":"2026-05-18T13:21:33","guid":{"rendered":"https:\/\/chroniclesofarcadia.com\/?p=294773"},"modified":"2026-05-18T17:43:52","modified_gmt":"2026-05-18T15:43:52","slug":"patch-notes-12-1-1-1000-atlas-training-arena-weapon-effects","status":"publish","type":"post","link":"https:\/\/chroniclesofarcadia.com\/de\/patch-notes-12-1-1-1000-atlas-training-arena-weapon-effects\/","title":{"rendered":"Patch Notes 12.1.2.1000 &#8211; Atlas Training Arena, Weapon Effects"},"content":{"rendered":"<body>\n<p>Check out patch notes 12.1.2.1000.<\/p>\n\n\n\n<!--more-->\n<!--noteaser-->\n\n\n\n<strong>Patch Notes 12.1.2.1000<\/strong>: \n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><a href=\"https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground.jpg\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"576\" data-src=\"https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-1024x576.jpg\" alt=\"\" class=\"wp-image-294774 lazyload\" data-srcset=\"https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-1024x576.jpg 1024w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-300x169.jpg 300w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-768x432.jpg 768w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-1536x864.jpg 1536w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-500x281.jpg 500w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-1440x810.jpg 1440w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground.jpg 1920w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/576;\"><noscript><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-1024x576.jpg\" alt=\"\" class=\"wp-image-294774\" srcset=\"https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-1024x576.jpg 1024w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-300x169.jpg 300w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-768x432.jpg 768w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-1536x864.jpg 1536w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-500x281.jpg 500w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground-1440x810.jpg 1440w, https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\"><\/noscript><\/a><\/figure><\/div>\n\n\n<strong>Known Issues<\/strong>: \n\n\n\n<ul>\n<li>Sometimes your furniture in house might not load properly. In this case leave house for over 5 minutes and with next entrance issue should be solved.<\/li>\n\n\n\n<li>For everyone experiencing lags please ensure your Current GPU in Graphics Settings is correct, especially if you have laptop (mostly 2 GPUs) or untypical setup with &gt; 1 GPU. Windows might be wrongly selecting weaker graphics card after patch.<\/li>\n<\/ul>\n\n\n\n<strong>General<\/strong>: \n\n\n\n<ul>\n<li>Added 3 minute cooldown to [Egg of Bad Intentions].<\/li>\n\n\n\n<li>Fixed House and Guild castle wouldn\u2019t reset Away status with mouse.<\/li>\n\n\n\n<li>Added confirmation prompt before changing recall point at transport snoops.<\/li>\n<\/ul>\n\n\n\n<strong>Game Engine<\/strong>: \n\n\n\n<strong>Performance<\/strong>: \n\n\n\n<ul>\n<li>Improved stability and precision of FPS limiter.<\/li>\n\n\n\n<li>Improved shadow rendering performance in object-heavy areas.<\/li>\n\n\n\n<li>Improved bank performance when viewing items with quality overlays.<\/li>\n\n\n\n<li>Improved item reward handling to feel smoother during busy loot moments.<\/li>\n\n\n\n<li>Improved pet auto-looting performance and reduced unnecessary loot effect refreshes for smoother gameplay.<\/li>\n<\/ul>\n\n\n\n<strong>Graphics<\/strong>: \n\n\n\n<ul>\n<li>Implemented GPU preference option.<\/li>\n\n\n\n<li>Added subtle animated sky movement for more atmospheric view.<\/li>\n\n\n\n<li>Fixed Terrain Level of Detail setting wasn\u2019t being updated when changing presets.<\/li>\n\n\n\n<li>Added visual setting that changes way objects load so they can be loaded from further away (Visuals &gt; Performance).<\/li>\n<\/ul>\n\n\n\n<strong>Areas<\/strong>: \n\n\n\n<ul>\n<li>Separated set skill loading for PvE\/PvP zones.<\/li>\n\n\n\n<li>[Arena of Darkness]: Removed [Atlas Tokens] reward.<\/li>\n\n\n\n<li>[Shattered Grove]: Updated Skaldrin\u2019s pull event to teleport everyone to center of room.<\/li>\n\n\n\n<li>[Lost Island of Atlantis]: Added new [Atlas Training Ground] in [Itnal Camp] accessible via [Cael Thorne] that allows to change class and equipment to endgame to test different classes with all elites.<\/li>\n<\/ul>\n\n\n\n<strong>Housing<\/strong>: \n\n\n\n<strong>Placement<\/strong>: \n\n\n\n<ul>\n<li>Added placement grid option.<\/li>\n\n\n\n<li>Added free camera mode option.<\/li>\n<\/ul>\n\n\n\n<strong>Housemaid &amp; Housekeepers<\/strong>: \n\n\n\n<ul>\n<li>Allowed to summon housemaids and servants on top of furniture.<\/li>\n\n\n\n<li>Added information about level unlocking specific house maid buffs, potions and food.<\/li>\n<\/ul>\n\n\n\n<strong>Furniture<\/strong>: \n\n\n\n<ul>\n<li>Added support for Object Popup.<\/li>\n\n\n\n<li>Fixed furniture previews showing interaction cursors and tooltips.<\/li>\n\n\n\n<li>Added option to click crafting furniture to open up crafting interface.<\/li>\n\n\n\n<li>For furnitures with multiple uses, e.g. [Electrified Chest] this feature is disabled.<\/li>\n\n\n\n<li>Fixed locked status of furniture wasn\u2019t being removed when changing house style.<\/li>\n\n\n\n<li>Improved storage furnitures data to be loaded immediately upon loading furniture.<\/li>\n\n\n\n<li>Fixed weapon racks did not remove shields or talismans when equipping ranged weapon.<\/li>\n\n\n\n<li>Fixed quickly removing and placing furniture again could cause model rendering problems.<\/li>\n\n\n\n<li>Reworked how furniture is created \u2013 allowing to create more special furniture and improve performance.<\/li>\n<\/ul>\n\n\n\n<strong>Access &amp; Control<\/strong>: \n\n\n\n<ul>\n<li>Added option to kick unwanted players from house.<\/li>\n\n\n\n<li>Added support for social friend list in house control settings.<\/li>\n<\/ul>\n\n\n\n<strong>Portals<\/strong>: \n\n\n\n<ul>\n<li>Disabled possibility to summon passageways inside your house.<\/li>\n\n\n\n<li>Fixed summoning portal inside your house would cause portal to not appear.<\/li>\n<\/ul>\n\n\n\n<strong>User Interface<\/strong>: \n\n\n\n<ul>\n<li>Fixed category dropdown was displaying double arrows.<\/li>\n<\/ul>\n\n\n\n<strong>Crafting<\/strong>: \n\n\n\n<strong>General<\/strong>: \n\n\n\n<ul>\n<li>Added chat messages when crafting consumes materials.<\/li>\n<\/ul>\n\n\n\n<strong>Fishing<\/strong>: \n\n\n\n<ul>\n<li>Added global caught item indicator.<\/li>\n\n\n\n<li>Added fishing line &amp; bobber visual effects.<\/li>\n<\/ul>\n\n\n\n<strong>Companions<\/strong>: \n\n\n\n<ul>\n<li>Improved mount dye details in Partner Bag tooltips.<\/li>\n\n\n\n<li>Fixed pet teleport delay to prevent visual issues after character moves.<\/li>\n\n\n\n<li>Added mount color customization possibility directly from Partner Bag.<\/li>\n\n\n\n<li>Improved pet logic to prevent them to do not respond your commands after a zone change.<\/li>\n\n\n\n<li>Changed pets to take a place in formation around their owners while moving out of combat.<\/li>\n<\/ul>\n\n\n\n<strong>Prestige<\/strong>: \n\n\n\n<ul>\n<li>Updated currency displays with more modern fonts.<\/li>\n\n\n\n<li>Fixed Durability benefits were providing more durability loss than intended in some situations.<\/li>\n\n\n\n<li>Fixed claimable reward indicators were not shown consistently across all Prestige Chronicles screens.<\/li>\n<\/ul>\n\n\n\n<strong>User Interface<\/strong>: \n\n\n\n<strong>Assistant<\/strong>: \n\n\n\n<ul>\n<li>Added information about rental gear and [Millim] questline.<\/li>\n\n\n\n<li>Added [Origin (Awakened)] and [Kawak (Awakened)] to instances and group creation.<\/li>\n<\/ul>\n\n\n\n<strong>Arcadia Messenger<\/strong>: \n\n\n\n<ul>\n<li>Updated notification icon.<\/li>\n\n\n\n<li>Fixed active chat scroll caused by other chats.<\/li>\n<\/ul>\n\n\n\n<strong>Auction House<\/strong>: \n\n\n\n<strong>General<\/strong>: \n\n\n\n<ul>\n<li>Added option to update duration and promote type\/duration of existing auctions.<\/li>\n\n\n\n<li>Updated auction and promote times to update every 1 minutes (instead 10 minutes).<\/li>\n<\/ul>\n\n\n\n<strong>Categories<\/strong>: \n\n\n\n<ul>\n<li>Added Monster Card \u2018Stars\u2019 category.<\/li>\n\n\n\n<li>Implemented new categories for pet eggs.<\/li>\n\n\n\n<li>Implement new categories for runes and tier systems.<\/li>\n<\/ul>\n\n\n\n<strong>Search<\/strong>: \n\n\n\n<ul>\n<li>Allowed search by item ID.<\/li>\n\n\n\n<li>Added possibility to search multiple keywords separated by comma.<\/li>\n\n\n\n<li>Added option to search directly for single stats when \u2018Tier Systems\u2019 category is selected and mana stone has one stat only.<\/li>\n<\/ul>\n\n\n\n<strong>Camera<\/strong>: \n\n\n\n<ul>\n<li>Increased camera zoom limit.<\/li>\n\n\n\n<li>Changed camera collision to ignore partially transparent surfaces.<\/li>\n<\/ul>\n\n\n\n<strong>Cast Warnings<\/strong>: \n\n\n\n<ul>\n<li>Fixed cast warning color gradient was including channel time too.<\/li>\n\n\n\n<li>Added option to show cast\/channel progress on action bar slot (User Interface &gt; Actionbars).<\/li>\n<\/ul>\n\n\n\n<strong>Character<\/strong>: \n\n\n\n<ul>\n<li>Fixed duplicate scrollbars in class list.<\/li>\n\n\n\n<li><strong>Exchange Class<\/strong>: Fixed it was displaying unobtained classes.<\/li>\n<\/ul>\n\n\n\n<strong>Chat<\/strong>: \n\n\n\n<ul>\n<li>Fixed unnecessary link translations.<\/li>\n\n\n\n<li>Fixed missing chat notifications for expired items on login.<\/li>\n<\/ul>\n\n\n\n<strong>Collectibles<\/strong>: \n\n\n\n<ul>\n<li>Fixed some city tooltips displayed no collections bonus.<\/li>\n\n\n\n<li>Fixed card tooltips would show collectible reduction from [Taborea] instead of real zone.<\/li>\n<\/ul>\n\n\n\n<strong>Emojis<\/strong>: \n\n\n\n<ul>\n<li>Added option to open Emoji Menu near chat frame.<\/li>\n\n\n\n<li>Implemented option to use Emojis inside messages, limited to 1 per message.<\/li>\n<\/ul>\n\n\n\n<strong>Guild<\/strong>: \n\n\n\n<ul>\n<li>Fixed guild details sometimes not loading correctly when entering Battlegrounds.<\/li>\n\n\n\n<li>Improved guild creation messages to show clearer reasons when name cannot be used.<\/li>\n<\/ul>\n\n\n\n<strong>Macros<\/strong>: \n\n\n\n<ul>\n<li>Added possibility to copy macros into next free slot.<\/li>\n\n\n\n<li>Increased maximum macro name length to 64 (from 32).<\/li>\n<\/ul>\n\n\n\n<strong>Maps<\/strong>: \n\n\n\n<ul>\n<li>Fixed some zone NPCs were not displaying height markers.<\/li>\n\n\n\n<li>Fixed minimap button docking was having occasional issues.<\/li>\n\n\n\n<li>Added default enabled settings to reduce visibility of opened World Map while walking.<\/li>\n<\/ul>\n\n\n\n<strong>Quests<\/strong>: \n\n\n\n<ul>\n<li>Fixed overflow dots using correct quest text color.<\/li>\n\n\n\n<li>Fixed tracking for quests without clear objectives or standard turn-in markers.<\/li>\n\n\n\n<li>Improved \u201cShow Quests by Zone\u201d option to work properly for all quest catalogs.<\/li>\n<\/ul>\n\n\n\n<strong>Settings<\/strong>: \n\n\n\n<ul>\n<li>Added possibility to link game settings to chat.<\/li>\n\n\n\n<li>Improved scroll step for pages with smaller height.<\/li>\n\n\n\n<li>Improved fog shader &amp; capped fog density setting to 50.<\/li>\n\n\n\n<li>Added setting to allow hold-to-spam action slots (Controls &gt; Spell usage).<\/li>\n\n\n\n<li>Added new settings to toggle good area of effect indicators &amp; for their colors.<\/li>\n<\/ul>\n\n\n\n<strong>Tooltips<\/strong>: \n\n\n\n<ul>\n<li>Fixed missing hover tooltips for some linked buff effects.<\/li>\n\n\n\n<li>Fixed cast time in skill tooltips was being missing randomly.<\/li>\n\n\n\n<li>Fixed laggy player info tooltips after hovering offline players.<\/li>\n\n\n\n<li>Fixed incorrect Item Shop bundle names in tooltips and chat links.<\/li>\n\n\n\n<li>Fixed dialog option tooltips sometimes disappearing after hovering over buffs.<\/li>\n<\/ul>\n\n\n\n<strong>Various Frames<\/strong>: \n\n\n\n<ul>\n<li><strong>Raid Boss Schedule:<\/strong> Fixed respawn time indicators.<\/li>\n\n\n\n<li><strong>Card Book<\/strong>: Updated card mission progress bar colors.<\/li>\n\n\n\n<li><strong>Bag<\/strong>: Fixed locked bag items weren\u2019t getting grayed out.<\/li>\n\n\n\n<li><strong>Rankings<\/strong>: Fixed empty entries being shown with top-rank coloring.<\/li>\n\n\n\n<li><strong>Transport Book:<\/strong> Added failure message when transport is disabled.<\/li>\n\n\n\n<li><strong>Crafting<\/strong>: Fixed \u2018Head\u2019 Slot recipes were displaying without category.<\/li>\n\n\n\n<li><strong>Action Bars:<\/strong> Added option to copy skill ID with middle mouse button.<\/li>\n\n\n\n<li><strong>Login:<\/strong> Fixed saved accounts sometimes not being reorderable by drag and drop.<\/li>\n\n\n\n<li><strong>Sliders:<\/strong> Fixed clicking or dragging sliders could ignore their configured step size.<\/li>\n\n\n\n<li><strong>Unit:<\/strong> Adjusted ride invite option to stay visible, but disabled when it cannot be used.<\/li>\n\n\n\n<li><strong>NPC Search:<\/strong> Fixed errors sometimes occurring when selecting certain NPC search results.<\/li>\n\n\n\n<li><strong>Game Window:<\/strong> Fixed windowed mode not saving resolution after resizing game window with mouse.<\/li>\n\n\n\n<li><strong>Battleground Queue:<\/strong> Fixed frame showing incorrect options when only one battleground was available.<\/li>\n\n\n\n<li><strong>Card Stone:<\/strong> Fixed Card Stones when used from the Card Book so eligible cards can now be selected correctly.<\/li>\n\n\n\n<li><strong>Blood Bars<\/strong>: Implemented mouse interaction disabled when its targeted already to allow clicking overlapped bloodbars.<\/li>\n<\/ul>\n\n\n\n<strong>Visual<\/strong>: \n\n\n\n<strong>General<\/strong>: \n\n\n\n<ul>\n<li>Changed terrain decals to reject steep terrains.<\/li>\n\n\n\n<li>Fix zone lightning wasn\u2019t reset when returning to login screen.<\/li>\n\n\n\n<li>Fixed character head size changes from reverting incorrectly after bone scale buff ends.<\/li>\n\n\n\n<li>Capped minimum scaling of name widgets to make them have better visibility from maximum distance.<\/li>\n<\/ul>\n\n\n\n<strong>Magic Wardrobe<\/strong>: \n\n\n\n<ul>\n<li>Added new weapon trail slot.<\/li>\n\n\n\n<li>Added weapon plussing effect to wardrobe model.<\/li>\n\n\n\n<li>Added option to inspect other players current wardrobe.<\/li>\n\n\n\n<li>Added new weapon plussing slot for each weapon type.<\/li>\n<\/ul>\n\n\n\n<strong>Weapon Effects<\/strong>: \n\n\n\n<ul>\n<li>Added 9 new weapon trails that can be customised in Magic Wardrobe.<\/li>\n\n\n\n<li>Added 19 weapon glow cosmetics that can be customised in Magic Wardrobe.<\/li>\n<\/ul>\n\n\n\n<strong>Sound<\/strong>: \n\n\n\n<ul>\n<li>Reduced color aura sound volume.<\/li>\n<\/ul>\n\n\n\n<strong>Classes<\/strong>: \n\n\n\n<strong>Combat Helpers<\/strong>: \n\n\n\n<ul>\n<li>Added basic single button combat helper to skillbook for newbies.<\/li>\n<\/ul>\n\n\n\n<strong>Knight<\/strong>: \n\n\n\n<strong>Knight\/Rogue<\/strong>: \n\n\n\n<ul>\n<li>Changed [Leopard Instinct] to be passive.<\/li>\n<\/ul>\n\n\n\n<strong>Scout<\/strong>: \n\n\n\n<strong>Scout\/Rogue<\/strong>: \n\n\n\n<ul>\n<li>Increased [Poisonous Spit] damage to 1447 (from 724).<\/li>\n<\/ul>\n\n\n\n<strong>Scout\/Warrior<\/strong>: \n\n\n\n<ul>\n<li>Changed [Snipe] to be instant if target has [Mana Drain Shot] effect.<\/li>\n<\/ul>\n\n\n\n<strong>Warden<\/strong>: \n\n\n\n<ul>\n<li>Increased [Cross Chop] damage to 1022% (from 511%).<\/li>\n\n\n\n<li>Increased [Frantic Briar] damage to 1168% (from 584%).<\/li>\n<\/ul>\n\n\n\n<strong>Warlock<\/strong>: \n\n\n\n<strong>Warlock\/Warrior<\/strong>: \n\n\n\n<ul>\n<li>Fixed [Ruthless Judgment] was missing global cooldown trigger.<\/li>\n<\/ul>\n\n\n\n<strong>Development<\/strong>: \n\n\n\n<strong>General<\/strong>: \n\n\n\n<ul>\n<li>Depreciated <code>UpdateGearScore()<\/code>.<\/li>\n\n\n\n<li>Added \u201c script to EditBoxes.<\/li>\n\n\n\n<li>Added <code>GetActionCastInfo( int actionSlot )<\/code> .<\/li>\n\n\n\n<li>Added soft-break and hyphenation support for UI font strings.<\/li>\n<\/ul>\n\n\n\n<strong>Housing<\/strong>: \n\n\n\n<ul>\n<li>Added <code>Houses_ResetFurnitureMovementGridColor<\/code><\/li>\n\n\n\n<li>Added <code>Houses_SetFurnitureMovementGridColor(int r, int g, int b, int a)<\/code><\/li>\n\n\n\n<li>Added <code>int r, int g, int b, int a = Houses_GetFurnitureMovementGridColor()<\/code><\/li>\n<\/ul>\n<\/body>","protected":false},"excerpt":{"rendered":"<p>Check out patch notes 12.1.2.1000.<\/p>\n","protected":false},"author":1,"featured_media":294774,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"disable_featured_image_zoom":false,"wds_primary_category":39},"categories":[39],"tags":[],"acf":[],"featured_image_url":"https:\/\/chroniclesofarcadia.com\/wp-content\/uploads\/2026\/05\/Weapon-effects-Training-Ground.jpg","category_ids":[39],"_links":{"self":[{"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/posts\/294773"}],"collection":[{"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/comments?post=294773"}],"version-history":[{"count":5,"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/posts\/294773\/revisions"}],"predecessor-version":[{"id":294787,"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/posts\/294773\/revisions\/294787"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/media\/294774"}],"wp:attachment":[{"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/media?parent=294773"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/categories?post=294773"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/chroniclesofarcadia.com\/de\/wp-json\/wp\/v2\/tags?post=294773"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}