Patch Notes 11.1.4.2000

General

  • Changed Ancient Dreamland to also progress waves when all monsters are dead.
  • Changed guild bank to always be open, and clicking lever directly opens guild bank interface to allow interaction for multiple people at once.

Performance

  • Fixed ping packet loss when entering game.
  • Added packet loss information to Ctrl+X frame.
  • Fixed sometimes PNC amount was not correctly refreshed due overloaded service.
  • Added debug information for backports, if they happen to you please contact us for sharing it.
  • Fixed further zone memory leak issues and reduced laggy code which was decreasing zone performance.
  • Added experimental resolution scale option for GPU cards that are not working correctly with low resolution monitor (for example RX5700 with 1920×1080).

Cooldown System

  • Fixed some custom skills weren’t showing their original cooldown & ticking 1s cooldown until their actual cooldown ends.

Movement

  • Disabled auto running with left and right mouse button in Garden of Eden.
  • Fixed issues with using movement keys whilst holding left and right mouse button.

Collectibles

  • Added Chaos Vortex: Evil, Arcanium Chamber, Hall of Earth, Hall of Water, Hall of Fire, Hall of Chaos, Bloody Gallery to collectible system.

Monster Cards

  • Changed Dreamland Demon to always have 5 stars.
  • Added 81 new cards to Chaos Vortex: Evil, Arcanium Chamber, Hall of Earth, Hall of Water, Hall of Fire, Hall of Chaos.

Crafting

General

As introduced months ago, you can purchase gathering tools from gathering instructor NPCs, with different rarity providing you extra bonuses of success chance, speed and efficiency.

  • Changed gathering tools to be required to harvest resources.
  • Added Basic resource tools to gather starter quest rewards. For players who have already completed these quests, they will be given automatically on first login.
  • Added 4 new gather tool slots specific for each gather type + fishing bait. Items from old slot will be automatically removed and placed into your backpack on login.
  • Added Enriched Resource nodes which have rare chance to spawn. Granting extra resources and having higher resource count before depleting. As well as granting 10% additional gathering experience.

Pets

  • Added pet death message.
  • Changed regular pets to be immune to damage in Arcane Forge.
  • Fixed it was possible to attempt to summon your pet whilst dead.

World Bosses

  • Removed card gasha from loot pool.
  • Fixed bosses weren’t having their buffs rarely.

Prestige

  • Added tooltip for prestige items that can be added to vault.
  • Added number to currency bonuses message when amount is 1.
  • Improved resource update when changing zones for Resource Locator benefit.
  • Fixed Resource Locator benefit was sometimes not working despite being active.

Housing

  • Added success message when moving furniture to/from Depot.
  • Added more detailed errors about unability to store items in chests.
  • Fixed highlight furniture in bag is not deactivated when closing housing frame.
  • Added External type for some furnitures (external house styles and guild castle).

Visual Changes

General

  • Login: Improved the password error code to track failed attempts per account.

Minimap

  • Colored craft skills display options.
  • Improved the clock to save its position when moved.
  • Restored empty xml element, quest tracker for old addons.

Chat Frame

  • Added tooltip for resize button.
  • Added hyperlink cursor and tooltip over chat tab.

Frame Specific

  • World Map: Improved zoom out to parent area for some zones.
  • Game Info: Improved the frame to save its position when moved.
  • Mail Mod: Added handling of long mails content through a slider.
  • Guild Building: Improved the format of the tooltip for the foundation description.

Development

  • Added ResolutionScale_SetValue( float resolutionScale ).
  • Added float resolutionScale = ResolutionScale_GetValue().

Festival of Fire

  • 7 custom cards from festival mobs.
  • 8 hidden custom titles from festival events.

Draco

During the festival you can exchange Earth Zodiac materials and Geo Draconaris for a Draco Pet.

Obtain Geo Draconaris from:

  • Ajis – exchange 5 x Festival of Fire Voucher for a reward.
  • Lujken Lajet – exchange 5 x Festival of Fire Voucher for a reward.

Rune Chessboard

‌NPC: Rune Chessboard
‌Event Target: Align one or more lines of crystals of the same color to obtain points
‌Start location: Next to bridge in front of Varanas

Ignite the Holy Fire Altar

‌NPC: Dorimy Laso
‌Event type: mini-game
‌Start location: Next to bridge in front of Varanas

Party Pest Control

‌NPC: Ajis
‌Event type: find and defeat
‌Start location: Varanas Central Plaza
‌Event location: Varanas Gates
‌Event Target: Find mice and drive them away with the use of the Flame Altar

Iron Chef

‌NPC: Drake Gates
‌Event type: Collect Items & Cook
‌Start location: Varanas Gates
‌Event location: Silverspring – Oblivion Shrine
‌Event Target: Collect food in Silverspring and cook it at Varanas Central Plaza

Epidemic

‌NPC: Ethan Bryce
‌Event type: Cure Monsters
‌Start location: Varanas Bridge
‌Event location: Silverspring (Around Varanas Gates)
‌Event Target: Cure the sick monsters with Flame Powder.

Flame Fortune

‌NPC: Giselle Fred
‌Event type: Help NPC/Collecting Points
‌Event location: Taborea
‌Event Target: Collect Runes in the Magic Circle and throw them at the Altar.

Light the Pyre!

‌NPC: Lujken Lajet
‌Event type: Help NPC/Control Fire
‌Start location: Thunderhoof Hills, outside Dalanis City
‌Event location: Thunderhoof Hills, outside Dalanis City
‌Event Target: Control the fire with water and catalyzed runes as the NPC wants it.

Drive Beast

‌NPC: Aishas Gracia
‌Event type: Help NPC, defeat monster
‌Start location: Varanas Bridge
‌Event location: Dust Devil Canyon
‌Event Target: (Group) Defeat the Ice or Fire monster by either assisting NPC or assisting your group.

Planned Patch Notes

Following list will include possible changes that may be appear along with upcoming patch. Please consider that this list doesn't represent the actual patch content and might be different when patch is released.

Modified changes will be highlighted with yellow color, declined changes will be highlighted as strikethrough, changes that might be delayed to another patch with considerably high chance will be highlighted with purple color.

Consider that not all changes are guaranteed to be applied with next patch even if they aren't highlighted with purple color. Some changes might still stay in Planned Change Log even after a patch gets implemented.


Auction House

  • Added option to prolong existing auctions.
  • Added option to promote existing auctions.

Classes

  • Changed skill book sorting to always sort by actual skill level (including elites) and without alphabetically order to avoid indexing changing based on translations.
    It will require one-time updating them in macros/addons now.

Item Shop

  • Changed item sorting to alphabetical.

Mounts & Pets

  • Fixed pets were summoned too early on zone change causing them to aggro enemies and run constantly around at high speed.

Object Blood Bars

  • Added enemy cast bar.

PvP

  • Added PvP skills to each main class combinations.

Siege War

  • Allowed Guard Tower to summon archers to deal damage and give effects to enemy players within range.

World Map

  • Added possibility to mark positions on world map.
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