Patch Notes 11.1.5.4000

General

  • Added gear score to artefact runes.
  • Reduced amounts of Perfect Jewels in Wheel of Fortune.

Housing

  • Added option to enter edit mode placement from Place furniture button.
  • Added option to add house music and sky to playlist to cycle them in order.

User Interface

General

  • Changed speak bubbles to not appear when whole interface is hidden.
  • Fixed FPS drops after longer session time related to some interface textures.

Frames

  • Party: Added conditions to prevent a recurring interface error.
  • Settings: Added option to hide System/Warning message drag tooltips.
  • Quest Tracker: Fixed quest tooltip rendering over equipment tooltip locked with Shift key.

Development

  • Added Houses_SetSkyPlaylistDuration(short Duration)
  • Added short Duration = Houses_GetSkyPlaylistDuration
  • Added HOUSE_SKY_CHANGEDand HOUSE_MUSIC_CHANGED events.
  • Added Houses_SkipSkyPlaylist() and Houses_SkipMusicPlaylist()
  • Added Houses_GetSkyPlaylistIndex and Houses_GetMusicPlaylistIndex
  • Added HOUSE_MUSICPLAYLIST_CHANGED and HOUSE_SKYPLAYLIST_CHANGED events.
  • Added Houses_DelSkyPlaylist(int OrgObjID) and Houses_AddSkyPlaylist(int OrgObjID)
  • Added Houses_DelMusicPlaylist(int OrgObjID) and Houses_AddMusicPlaylist(int OrgObjID)
  • Added int size = Houses_GetMusicPlaylistSize() and int size = Houses_GetSkyPlaylistSize()
  • Added Houses_JumpSkyPlaylistToID(int OrgObjIDand Houses_JumpMusicPlaylistToID(int OrgObjID)
  • Added Houses_SwapMusicPlaylist(int Index1, int Index2) and Houses_SwapSkyPlaylist(int Index1, int Index2)
  • Added int OrgObjID, string Name, string ImagePath = Houses_GetSkyPlaylistInfo(int Index) and int OrgObjID, string Name, string ImagePath = Houses_GetMusicPlaylistInfo(int Index)

Masked Festival

Patch Notes 11.1.5.4001

Performance

  • Fixed FPS and flickering issues after introducing interface texture improvements.

Housing

  • Fixed pets and players had enabled collision in house.

Collectibles

  • Added displaying of objects (excluding titles, cards, quests, instances) in world map tooltip along with obtained state.

Classes

  • Fixed AoE location skills were always automatically executed even with disabled option after removing cooldown limit for enabled option.

User Interface

  • Fixed hiding whole interface was not closing opened dropdown menus.

Development

  • Added int Count = Collectibles_GetZoneItemCount( int ZoneID, int Type ) .
  • Added int ID, string Name, bool Obtained, string IconPath = Collectibles_GetZoneItem( int ZoneID, int Type, int Index ) .

Patch Notes 11.1.5.4002

Item Shop

  • Added Cosmetic Coin store to Item Shop.
  • Added Festival Offers to Special Offers tab.
  • Added item counts to purchase success messages.
  • Changed Reward Coins from checkbox to separate store tab.
  • Changed Price sort type to filter first by Price Type then Price.
  • Added support for all currencies in Item Shop for upcoming content.
  • Reordered tabs in top bar, moved there current amount of currencies.

Housing

  • Improved alignment of item icons.
  • Fixed size of store icon in edit mode.
  • Added functionality to drag items to change their position in playlist.
  • Improved size and background color of furniture slider in edit mode.
  • Changed label from „Playing Sky“ in sky playlist viewer to „Displaying Sky“.
  • Changed Music and Sky playlists to provide Decor Scores based on average score of all items.

Prestige

  • Fixed item cast bar benefit functionality for some quests.
  • Fixed Energy Boost benefit not providing energy at home.
  • Fixed anonymous sale checkbox not saving state properly.
  • Fixed achievements not completing properly in channels 2-5.
  • Fixed achievements completing without active Prestige status.
  • Fixed Prestige condition change frame appearing sometimes on login or zone changes for moment.

Areas

Orkham

  • Fixed zone performance issues in rare situations when in last phase of Buddrass fight.

Visual Changes

  • Added shadows to various objects.
  • Fixed character flickering when changing zones.

User Interface

General

  • Removed default Shift+W keybinding from World Boss Schedule frame.

Frames

  • Skillbook: Added persistent saving of settings.

Login

  • Fixed style of color picker buttons.

Classes

Druid

General

Note by GD: This is the first patch to round out healers more. We’re reducing some of the issues people reported while playing healers, as well as rounding out classes more.

  • Changed Concentration Prayer to provide wisdom instead of MP.
  • Changed Sandstorm to scale fixed damage from wisdom instead of intelligence.
  • Changed Briar Entwinemenet to have 2s cast time, removed global cooldown trigger.
  • Changed Mother Nature’s Wrath to scale fixed damage from wisdom instead of intelligence.
  • Changed Rockslide to scale fixed damage from wisdom instead of intelligence, reduced damage delay to 2s from 5, reduced cooldown to 3s from 8.
  • Changed Forest Worship to no longer grant 3 Nature’s Power, but changed it to be channel skill that grants 1 Nature’s Power per second for 10 seconds. Cooldown: 30s Cost: 20% MP
Druid/Scout

Note by GD: This will allow for significantly smoother application max stacks of Camellia Flower.

  • Reduced Camellia Flower Focus cost to 30 from 35.
Druid/Mage

Note by GD: This class was overperforming heavily when it came to supporting the party. It was expected to be powerful, but not to this extent. We’re shifting around some power for the class to be a bit more selfish.

  • Removed Inspiration sound effect.
  • Changed Holy Fury to no longer modify Vitalization.
  • Changed Fireball to scale fixed damage from wisdom instead of intelligence.
  • Changed Earth Chain to inflict 975% CPS + 0.5 x WIS damage instead of flat magical damage.
  • Increased Earth Arrow damage to 2006/2006 from 2006/1003, changed it to scale fixed damage from wisdom instead of intelligence.
Druid/Warden
  • Adjusted Rockslide fixed damage portion accordingly to 1 x WIS.
Druid/Bard
  • Changed Crocodile Charmer to have reduced aggro, removed Natural Lifeline buff, fixed HP scaling.
Druid/Champion
  • Reduced Essence of Vitality Rage cost to 15 from 30.
Druid/Rogue
  • Removed Shadow Contract healing reduction.
  • Removed Curse of the Widow healing reduction.

Priest

General

Note by GD: Whoops! Seed was stackable with Holy Void!

  • Changed Rising Tide damage to 608% CPS from 1216 flat magical damage.
  • Changed Holy Void (Voidal Infection) to affect physical defense too, removed Wicked.
Priest/Champion

Note by GD: Underperforming and difficult is a combination we (and you) don’t like – so we’re raising the damage ceiling of the class significantly.

  • Changed Heart Rune Energy to a AoE around caster with 80 range.
  • Changed Chain of Light to allow casting while moving, changed its damage to 975% CPS from 975 flat magical, removed global cooldown trigger, reduced cooldown to 1s from 3.
Priest/Knight
  • Fixed Urgent Heal wasn’t usable without Life Link.
Priest/Warlock

Note by GD: This class still had some friction with swapping between ally and foe, which made it very uncomfy to play or have people resort to self-healing only gameplay.

  • Changed Psychic Arrow damage type to Dark from Water, changed it to be used on Ally and inflict damage around them.
  • Changed Touch of Revival to additionally reset cooldown of Prayer of Tribulation, reduced Focus cost to 15 from 30, removed global cooldown trigger.
  • Changed Prayer of Tribulation damage to Dark from raw magical, increased cooldown to 5s from 4, reduced Focus cost to 15 from 30, removed global cooldown trigger.

Bard

Bard/Priest
  • Reduced Keen Sight cooldown to 90s from 120, increased duration to 30s from 15.
  • Reduced Saint’s Blessing cooldown to 60s from 120, increased duration to 30s from 10, additioanlly applies Troubadour’s Tenacity to allies upon use.

Champion

General
  • Changed Shield Form physical attack gain to be based on plate pieces equipped, 1% per piece up to 7%.
Champion/Warrior
  • Changed Enraged to no longer provide attack speed.
  • Changed Deadland Protection to provide 15% attack speed additionally.
  • Increased Determination Rune duration to 60s from 30, removed global cooldown trigger.

Knight

Knight/Rogue
  • Changed Crazy Blades to provide 30% one handed damage additionally.

Development

  • Changed Error List (F6) to dark theme.

Patch Notes 11.1.5.4003

Note: Some changes will take effect after zone restarts shortly after releasing patch.

Item Shop

  • Changed price tooltips to show currency name.
  • Added items for Reward Coins to menu when searching.
  • Fixed badges for spending currencies were given unintentionally for Reward Coins spendings.
  • Fixed PNC spending messages were not appearing (known: messages won’t appear on charge up for now).

Housing

  • Fixed Leave Conversation button on housemaids dialogue after using them.
  • Added mini media player frame for guests to see what current sky/music is active.

Development

  • Added binding option for Error Window.

Post Patch Notes

Some changes may not appear in character frame until next client patch, but will affect damage output.

Druid

Druid/Mage

  • Reduced Inspiration speed gains to 1% from 2%.
  • Reduced Earth Chain damage to 425% from 975%.
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