Patch Notes 12.1.1.1000
Areas
Orkham (Awakened)
- Implemented Awakened mode with double loot & greatly increased chance & amount of loot for robotic chests.
- Added [Bizarre Thing] available after defeating last boss for 30 minutes that allows 1 [Dim Fragment] exchange per run.
Orkham
- Fixed Bubblebinding event wasn’t dealing damage to the related player when its failed.
- Changed some [Ascended Xemen] wipe events to deal 150% HP negligible damage instead of total wipe.
- Increased [Hunter Phantom] base spawn chance to 0.2/0.4/0.6% from 0.02/0.04/0.06% (amount of successful puzzle events raises the chance by a stage).
Origin (Awakened)
- Fixed day time swap wasn’t working visually sometimes.
Companions
- Fixed some mounts were having jumping issues.
Effects
Sound
- Replaced generic footstep sound of NPCs with more muffled version.
- Adjusted sound setting limits and defaults for better default experience.
Visual
- Reduced movement speed related animation scale increment by 75%.
Housing
- Fixed previewing external house styles when owning internal.
- Fixed it was possible to summon servants in previewed house area.
- Fixed it was possible to summon housekeeper in previewed house area.
Items
- Fixed [Portable Tier Proficiency] effect duration wasn’t counting offline time.
User Interface
General
- Added respawn time indicator for raid bosses.
- Added kill time indicator for respawnable bosses.
- Added default icons for target frame and blood bar spells when no icon is set.
- Add error to chat messages when chat isn’t alive and message is routed through chat server.
Auction House
- Added native search filters for cards.
- Added option to filter cards by specific zone.
- Improved search to use cached item names server-side.
Arcadia Messenger
- Added font size settings.
- Added an option for compact chat.
- Fixed Chinese language icon tooltips.
- Restricted new chat target to no spaces or numbers.
- Fixed whispering player wasn’t sending message when using incorrect casing.
- Added delayed update in the message to an offline player from global chat with the UI open.
Cast Bars
- Improved cast bar visuals when interupting units.
- Fixed iconless spells weren’t having spell names on cast bar.
- Added spell tooltips to target frame and blood bar spell icons.
Ping System 🐧
- Added option to adjust ping scale.
- Added hotkey for sending ping function.
- Changed pings to be visible on minimap.
- Added out-of-screen ping indicators to edge of screen.
- Added multiple different ping types with sounds and icons.
- Added ping wheel that appears when you hold ping key and drag mouse.
Settings
- Implemented new interface settings to show effective region of used skills (Interface > Controls).
Various Frames
- Character Panel: Changed class tab to include not-learnt classes as well.
- Transport Book: Added improved errors for failing to mark transport locations.
Classes
General
- Fixed gun and crossbow were using bow sounds while using skills.
- Changed offhands to lose durability properly on attacks but reduced melee weapon durability loss rate to 60% when dual wielded.
Warrior
General
- Changed [Devastating Blow] horizontal attack to be 150 degree fan shape attack with 60 radius.
Scout
General
- Added [Fathomless Quiver] passive skill to general skill list that gives 30% chance to not consume any ammo upon using skills.
- Changed [Shadow of the Thousand Feather] and [Create Tendrils] to additionally provide [Quiver Enhancement] that gives 15%/5% chance to not consume any ammo upon using skills.
Scout/Druid
- Fixed [Focus] was interrupting some effects such as invisibility.
Warden
General
- Reduced [Oak Walker] attack scaling to 55% from 60%.
- Changed damage dealer pets to provide 20% of pet damage/pet attack speed as damage and attack speed to owner.
Warden/Scout
- Reduced [Chiron the Centaur] damage scaling to 160% from 175%.
Warden/Warlock
- Reduced [Psychic Shadow] attack scaling to 65% from 80%.
Knight
General
- Increased [Traces of the Cross Sword] constant damage to 450% from 225%.
Warlock
Warlock/Warden
- Fixed [Corrupted Oak] MP recovery was actually restoring HP instead.
Development
- Added
Sys_ApplyGraphicPresetByIndex(int Index)
- Added
bool IsPreview = Houses_IsPreviewingHouseStyle().
- Increased quality of
:SetFont(..., bool useHighQualityFont ) .
- Added
useAlphaCollision=bool XML configuration to Button elements that shapes boundaries by buttons visible NormalTexture region.
Patch Notes 12.1.1.1001
General
- Fixed raid boss respawn timer indicators.
- Fixed big cast warning indicators weren’t fully rendered.
- Added new configurable options for cast warning indicators.
Shattered Grove
- Reduced [Shattered Slam] radius to 120 from 210.