Patch Notes 12.1.1.1000

Areas

Orkham (Awakened)

  • Implemented Awakened mode with double loot & greatly increased chance & amount of loot for robotic chests.
  • Added [Bizarre Thing] available after defeating last boss for 30 minutes that allows 1 [Dim Fragment] exchange per run.

Orkham

  • Fixed Bubblebinding event wasn’t dealing damage to the related player when its failed.
  • Changed some [Ascended Xemen] wipe events to deal 150% HP negligible damage instead of total wipe.
  • Increased [Hunter Phantom] base spawn chance to 0.2/0.4/0.6% from 0.02/0.04/0.06% (amount of successful puzzle events raises the chance by a stage).

Origin (Awakened)

  • Fixed day time swap wasn’t working visually sometimes.

Companions

  • Fixed some mounts were having jumping issues.

Effects

Sound

  • Replaced generic footstep sound of NPCs with more muffled version.
  • Adjusted sound setting limits and defaults for better default experience.

Visual

  • Reduced movement speed related animation scale increment by 75%.

Housing

  • Fixed previewing external house styles when owning internal.
  • Fixed it was possible to summon servants in previewed house area.
  • Fixed it was possible to summon housekeeper in previewed house area.

Items

  • Fixed [Portable Tier Proficiency] effect duration wasn’t counting offline time.

User Interface

General

  • Added respawn time indicator for raid bosses.
  • Added kill time indicator for respawnable bosses.
  • Added default icons for target frame and blood bar spells when no icon is set.
  • Add error to chat messages when chat isn’t alive and message is routed through chat server.

Auction House

  • Added native search filters for cards.
  • Added option to filter cards by specific zone.
  • Improved search to use cached item names server-side.

Arcadia Messenger

  • Added font size settings.
  • Added an option for compact chat.
  • Fixed Chinese language icon tooltips.
  • Restricted new chat target to no spaces or numbers.
  • Fixed whispering player wasn’t sending message when using incorrect casing.
  • Added delayed update in the message to an offline player from global chat with the UI open.

Cast Bars

  • Improved cast bar visuals when interupting units.
  • Fixed iconless spells weren’t having spell names on cast bar.
  • Added spell tooltips to target frame and blood bar spell icons.

Ping System 🐧

  • Added option to adjust ping scale.
  • Added hotkey for sending ping function.
  • Changed pings to be visible on minimap.
  • Added out-of-screen ping indicators to edge of screen.
  • Added multiple different ping types with sounds and icons.
  • Added ping wheel that appears when you hold ping key and drag mouse.

Settings

  • Implemented new interface settings to show effective region of used skills (Interface > Controls).

Various Frames

  • Character Panel: Changed class tab to include not-learnt classes as well.
  • Transport Book: Added improved errors for failing to mark transport locations.

Classes

General

  • Fixed gun and crossbow were using bow sounds while using skills.
  • Changed offhands to lose durability properly on attacks but reduced melee weapon durability loss rate to 60% when dual wielded.

Warrior

General
  • Changed [Devastating Blow] horizontal attack to be 150 degree fan shape attack with 60 radius.

Scout

General
  • Added [Fathomless Quiver] passive skill to general skill list that gives 30% chance to not consume any ammo upon using skills.
  • Changed [Shadow of the Thousand Feather] and [Create Tendrils] to additionally provide [Quiver Enhancement] that gives 15%/5% chance to not consume any ammo upon using skills.
Scout/Druid
  • Fixed [Focus] was interrupting some effects such as invisibility.

Warden

General
  • Reduced [Oak Walker] attack scaling to 55% from 60%.
  • Changed damage dealer pets to provide 20% of pet damage/pet attack speed as damage and attack speed to owner.
Warden/Scout
  • Reduced [Chiron the Centaur] damage scaling to 160% from 175%.
Warden/Warlock
  • Reduced [Psychic Shadow] attack scaling to 65% from 80%.

Knight

General
  • Increased [Traces of the Cross Sword] constant damage to 450% from 225%.

Warlock

Warlock/Warden
  • Fixed [Corrupted Oak] MP recovery was actually restoring HP instead.

Development

  • Added Sys_ApplyGraphicPresetByIndex(int Index)
  • Added bool IsPreview = Houses_IsPreviewingHouseStyle().
  • Increased quality of :SetFont(..., bool useHighQualityFont ) .
  • Added useAlphaCollision=bool XML configuration to Button elements that shapes boundaries by buttons visible NormalTexture region.

Patch Notes 12.1.1.1001

General

  • Fixed raid boss respawn timer indicators.
  • Fixed big cast warning indicators weren’t fully rendered.
  • Added new configurable options for cast warning indicators.

Shattered Grove

  • Reduced [Shattered Slam] radius to 120 from 210.
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