Patch Notes 11.0.0.1000
Prestige Battle Pass
- Welcome to the new Prestige Battle Pass! It combines the premium subscription and battle pass into one, offering you:
- 20 levels in each 90-day season, divided into 5 ranks.
- Rewards for progressing levels that stay with you forever.
- The first «Beta Season» has launched and will run until the end of November 2023. Expect continuous improvements to make your experience even better.
- Prestige: Regular and Prestige: Plus subscriptions are now available. Plus subscribers get even more rewards and save up to 30,000 diamonds per month.
- The trial version is available for 4 days to all players who do not have an active subscription after the update, with the option to extend for another 3 days.
- More than 60 unique benefits await you each season, which can be purchased with a special «Courage Coin» currency.
- Old VIP system is converted into Prestige: Plus. The former VIP rewards that could be obtained by logging in are now accessible to the «Skillbook» through special skills.
- You can upgrade Prestige: Regular to Prestige: Plus through Item Shop.
- web purchase & upgrade will be added later, until then use frame accessible from Item Shop Dashboard
Talaghan
Skies
- Added four new areas to Talaghan: The Light Valley, The Dark Valley, Talaghan Skies, Hidden Platform.
- Added 11 new titles.
- Added 72 new cards.
- Added 99 new quests:
- 40 mainline quests.
- 17 daily quests.
- 37 side quests.
- 5 VIP Exclusive Quests unlocking access to Hidden Platform.
Arena of Darkness
- Revealed gates of the ancient Arena of Darkness in Talaghan with several modes.
- Implemented 4 new main quests and 9 random daily quests for Arena of Darkness.
- Implemented new currency «Nero Coins» and it’s merchant.
- Implemented new Player versus Player battleground (5-36 players).
- Implemented new Player versus Environment arena in Talaghan (max 6 players).
- Implemented new Environment versus Environment betting arena in Talaghan (1 or 3+ participants).
Engineering
- Implemented new crafting – Engineering (up to level 20).
- Implemented 4 new main quests for Engineering.
- Engineering teacher Steelbone appeared at the entrance of Arena of Darkness to teach you how to create and equip a robot.
Robot
- Implemented new equipment type Robot equipable up to 1x.
- Implemented new equipment type Robot Component equipable up to 4x.
- Each robot can handle up to 4 components depending on their rarity (purple is 4, white is 1).
- Robots can be unbound, but to equip a robot, you must craft one first.
For Newcomers
- Added extra alt skill when using mounts to easier dismount.
- Placed GM clone (when online) in all 3 starting zones (near Auction House) to interact with in case of questions.
General
- Enabled durability for Artefacts.
- Added durability hammers for Artefacts.
- Increased Click to Move distance 4 times.
- Fixed Port of Thousand Havens teleport was teleporting to Talaghan.
Housing
- Added level 100 planting seeds.
- Implemented 2 new engineering furnitures.
- Fixed some furniture were missing name while placed in Guild Castle.
- Fixed some furniture were missing / had wrong visual while placed in Guild Castle.
Item Shop
- Fixed VIP and PNC links were reversed.
- Added 1 new hammer and Shield skin to Item Shop.
- Fixed Diamond Promotion % in Dashboard was not including base 100%.
Rankings
- Added ability to copy ranking index using middle mouse button on ranking button.
- Disabled Prestige/VIP/Disabled quests from counting towards unique quest rankings.
- Fixed instance run time rankings were being updated when being skipped by GM. Wiped unobtainable prior rankings.
PvP
- Fixed issues with Siege War timer.
- Changed icons of PvP Mana Stones.
- Fixed PvP potion recipes were missing icons.
- Fixed that surrender card could be used before minimum time had passed.
Instances
Dark Core
- Increased Oak Walker attack loss to 20% from 10%.
- Reduced Spirit of the Oak attack loss to 5% from 10%.
- Reduced Punisher Guardian attack loss to 5% from 10%.
- Increased Chiron the Centaur attack loss to 20% from 10%.
Forsaken Abbey (Hard)
- Added fail message and player wipe when failing Albert event.
Visual Changes
General
- Added hyperlinks to quest frames.
- Fixed Personal Data frame when not being in a guild.
- Added gathering color to error message when unable to collect.
- Fixed repair message was showing wrong quality color for orange rarity items.
- Fixed negative attribute values were not affected visually by power modifiers in tooltips.
Crafting Frame
- Added recipe tooltip for hovering.
- Revised item selection highlight for more visibility.
- Implemented possibility to charge different currencies instead of just gold while crafting, or learning new recipe from recipe stores.
Recipe Store
- Revised to have recipe rarity colors in the list.
- Added red color to cost if you don’t have enough money.
Tutorials
- Fixed some issues with crafting tutorials.
- Fixed settings window was sometimes not updating correctly.
World Map
- Added Dalanis NPCs to NPC search.
- Added player position and quest NPCs to Dalanis World Map.
- Fixed continents and Taborea maps weren’t showing Tutor quest icons properly.
General Class Changes
- Fixed few issue about aura buffs.
Rogue
- Changed Perfect Slice to lose all stacks if it is used with wrong timing.
Rogue/Warden
- Increased Phantom Blade cooldown to 6 seconds from 4, increased duration to 8 seconds from 6.
Rogue/Scout
- Changed Substitute to be triggered only with ranged attacks, increased damage to 960% from 120%, increased duration to 900 seconds, removed cooldown.
Knight
Knight/Warlock
- Changed Shield of Darkness to remove parry while providing attack speed, reduced damage mitigation to 60% from 75%.
Warlock
- Changed Severed Consciousness to trigger Otherworldly Whisper only once per skill.
- Changed Beast Roar to reduce attack speed of targets by 15% instead of movement speed.
- Reduced Soul Trauma cooldown to 6 seconds from 15.
Warlock/Rogue
- Changed Soul Fang to overwrite similar buff Soul Brand. (Warlock/Mage).
Warlock/Warden
- Changed Harmful Whisper to make Otherwordly Whisper to have 30 seconds of duration & 60 seconds of cooldown.
Warrior
Warrior/Rogue
- Changed Moon Cleave to inflict damage thrice instead of twice in 0.5 seconds.
Warden
Warden/Priest
- Fixed Divine Intervention wasn’t working properly.
Priest
Priest/Champion
- Fixed Light Connection wasn’t working if target has immune.
Mage
- Changed Fire Ward to be aura effect.
- Changed Voice of the Sea item set skill to reduce cooldown of Elemental Catalysis by 40% passively instead with no cooldown.
Mage/Bard
- Reduced Elemental Catalysis damage gain to 32% from 36%.
Mage/Priest
- Fixed Soaking Wet effect wasn’t working as intended.
Champion
Champion/Priest
- Changed Light Pulse to require 1-H hammer and reduced Shield Form aggro multiplier to 500% from 1000%.
Druid
Druid/Warlock
- Changed Toxic Possession to additionally provide 1% magical attack & 1% magical damage for every 12000 base heal point you have, but disable your heal ability.
Development
- Added input arg to
GetSpeakDetail(int hyperlink 0/1)
. - Updated
, EngineeringHQPoint = Houses_GetHouseInfo(xxx)
. - Updated
, currency = FSF_GetRecipeInfo(xxx)
. - Added functions:
Prestige_PaidCompleteQuest(int QuestGuid);
Prestige_GetTime() => string Day, string Hour, string Minute
Prestige_BuyBenefit(int BenefitGuid);
Prestige_GetBenefitPassiveBonus(int Type) => int Bonus
Prestige_RerollQuestsRequest();
Prestige_BuyExperienceOrCoinRequest(int Exp, int Coin);
Prestige_BuyExperienceOrCoinPrice(int Exp, int Coin) => int Price
Prestige_BuyBoostRequest(int RankType, int Time);
Prestige_GetBoostPrice(int RankType, int Time) => int Price
Prestige_BuyRankRequest(int RankType);
Prestige_GetCoinCountForRankUnlockFromLevel(int level) => int CoinCountForRankUnlockFromLevel
Prestige_BuyLevelRequest(int level);
Prestige_GetBoostTime() => table Boosts { table [1..n] { int Time, int EndTime, bool Available }, bool AvailableBoostRank }
Prestige_GetBenefitsGroupByType() => { table [1..n] { BenefitGuids .. n } }
Prestige_GetBoostInfo(int RankType) => float BenefitRate, float ExperienceRate, float CoinRate, float Discount
Prestige_GetBenefitsGroup() => table Group { table [0] { BasicBenefitGuid }, table [1...n] { BenefitGuid }}
Prestige_InitAllData();
Prestige_GetOldTitleAttributes() => string OldTitleAttributes
Prestige_GetCoinRewardRequest(int level, int index);
Prestige_GetItemRewardRequest(int level, int index);
Prestige_GetRewards() => table Rewards { table [1...n] { table Rewards{ table [1...n] { int RewardPosition, bool CoinRecived, bool ItemRecived, int CoinCount, int ItemGuid, bool Available } }, bool AllRecived }}
Prestige_SetAnonymousSale(bool IsAnonymousSale);
Prestige_IsAnonymousSale() => bool IsAnonymousSale
Prestige_GetBenefitAttributeValue(int Type, bool FromPrestige) => float AttributeValue
Prestige_BuyPrestige(int PrestigeType, int AddDays);
Prestige_GetBuyPrestigePrice(int addDays) => int BuyPrestigePriceRegular, int BuyPrestigePricePlus, bool UpgradePriceToPlus
Prestige_GetPlayTime() => int PlayTime
Prestige_RequestUseBenefit(int BenefitGuid);
Prestige_PrestigeAvailable() => bool PrestigeAvailable
Prestige_GetPrestigeType() => int PrestigeType
Prestige_GetDaysLeft() => int DaysLeft
Prestige_GetCoinRewardInfo(int rewardLevel, int rewardIndex) => table RewardInfo { table { int RewardPosition, bool RewardReceived, bool PreviousRewardReceived, bool RewardAvailable, bool HaveBenefit, int RewardCoinCount }, ... }}
Prestige_GetItemRewardInfo(int rewardLevel, int rewardIndex) => table RewardInfo { table { int RewardPosition, bool RewardReceived, bool PreviousRewardReceived, bool RewardAvailable }, ... }}
Prestige_PrestigeTime() => int endPrestigeTime, int buyPrestigeTime, int prestigeStartSeasonTime ,int prestigeEndDateSeasonTime
Prestige_TrialCheckRequest();
Prestige_GetQuestsData() => Array
Prestige_GetPrestige() => Array
SelectReward
SelectReward_GetItems() => table Items { [i..n] { int Guid, string Icon, string Name, int Count, bool Avalaible, int Index } }
SelectReward_Select(int guid, int index);
SelectReward_GetString(int index) => string Value
- Added XML functions:
<FontString>
GetWrappedSize() => int
SetBaseFontSize(int baseFontHeight);
ResizeText();
<Button>
RemoveDisabledTexture();
<Frame>
GetLayersCount() => int
SizeToChild();
SetUpdateWhenOff(bool state);
GetChildList() => Array Childred { [i..n] { int Index, string Name, int UiType, string Parent } }
<Layout>
GetRectangle() => int left, int top, int right, int bottom
SetAnchorOffset(float x, float y);
<Texture>
SetSelectTexCoord(int index);
<Tooltip>
SetTextWithHeader(string text, float r, float g, float b, bool wrap, int minWidthType);
- Added XML parameters:
<FontString>
autoSize="true|false"
wrappedAutoSize="true|false"
<Texture>
fileWidth="int"
fileHeight="int"
width"int"
height"int"
x"int"
y"int"
Coords same as TexCoords
<Frame>
clickIsDisabled="true|false"
Patch Notes 11.0.0.1001
- Added 1 new title to Talaghan.
- Fixed High Grounds subzone name.
- Fixed Prestige frame error on DE client.
- Added currency reward info to quest tooltips.
- Fixed an issue with Balance in the Dark quest.
- Fixed Prestige quests tooltips & minimap markers.
- Reduced respawn time of Voidcleaver to 10 minutes.
- Fixed shadowtail wasn’t giving loot in some situations.
- Fixed some Prestige quests were not possible to perform.
- Fixed Title Frame was not working on RU and TR languages.
- Temporary disabled hiding Auction House seller via Prestige.
- Fixed some mobs were changing into level 1 fungus on death.
Patch Notes 11.0.0.1002
- Fixed AoD EvE bet quest.
- Adjusted power of AoD PvE tutorial.
- Added AoD information for losing PvP.
- Removed some Prestige error warnings.
- Fixed Druid/Warlock – Toxic Possession.
- Added colors to main menu Prestige tooltip.
- Added tooltip to prestige upgrade Plus version.
- Enabled back hiding Auction House seller via Prestige.
- Fixed Prestige rewards were giving 1 Purified Stone instead 8.
- Fixed The Thieves Attempt wasn’t resetting correctly in 1 situation.
- Fixed Mountain Valley Fungus weren’t dropping Fungus Stems correctly.
- Fixed inability to buy Prestige ranks on DE client due to translation error.
- Fixed Balance in the Waters when swapping channels after accepting quest.
- Added information about online time rewards being available in Skill Book when activating Prestige.
Patch Notes 11.0.0.1003
- Fixed some various errors across Taborea.
- Fixed issues with turning in Bounty Quests.
- Fixed seeds below level 100 were not working.
- Fixed respawning issues with Dark Glideclaw mob.
- Fixed Arena of Darkness daily quests were not doable.
- Fixed VIP questline was only accessible for prestige plus.
- Fixed The Whispering Grass daily quest wasn’t giving items.
- Fixed Title Frame was not working correctly on ES language.
- Added additional movement speed to Arena of Darkness PvP.
- Fixed Arena of Darkness PvP rewards weren’t working properly.
- Adjusted Let My People Go to work for players outside of hatelist.
- Fixed Arena of Darkness PvP battleground requirements weren’t being checked.
- Fixed Arena of Darkness tutorial was missing strengthening effects for the player.
- Fixed Prestige was missing daily Member Luck Dust and Ancient Treasures Investigation Record items.
Post Patch Notes 11.0.0.1003
Arena of Darkness
EvE
- Disabled 20% government bonus for multiple person bets, it still exists if you are the only gambler.
- Added new information menu at entrance in Talaghan to see status of the fight.
- Reduced maximum gamble reward to 200% from 300%.
- Fixed some mobs were clickable/attackable.
Patch Notes 11.0.0.1004
- Increased Veilroot Ivy respawn time.
- Revised engineering recipe craft costs.
- Updated description of Translated Notes.
- Disabled Prestige title inside Battlegrounds.
- Fixed Dark Glideclaw card was not obtainable.
- Updated VIP available string to display for Prestige.
- Fixed Master of the Arena title had wrong attributes.
- Reduced XP/TP/Gold rewards from AoD Daily Quests.
- Fixed some issues with Title Frame in some languages.
- [AoD EvE] Fixed some mobs were clickable/attackable.
- Fixed Marcus Dixon shop buyback tab had visual issues.
- Fixed amounts of Fresh Ostrich Feast in Prestige rewards.
- Fixed Ceremony of Light wasn’t removing all effects correctly.
- Changed parts of Old Memories to work when not inside party.
- Updated PlantCare for new seeds and uploaded to CurseForge.
- Implemented Arena of Darkness PvE Reset Ticket to Item Shop.
- Fixed one of daily quest billboards were crashing game occasionally.
- Adjusted Shadowfur Bear’s to not remove Provisions Courier’s Ostrich.
- Removed additional unintentional VIP effects from Member Luck Potion.
- Fixed VIP questline objects weren’t visible when not having Prestige: Plus.
- [AoD PvE] Revised arena boss Rumlar for solo runs for reasonable gameplay.
- Fixed Talaghan public event time rankings weren’t always updating correctly.
- Reduced requirements to spawn Light Stars during Light in the Shadows Event.
- Reduced stacks of Shields of Darkness during Light in the Shadows Event to 50.
- Fixed Prestige: Regular was showing golden name which is part of Prestige: Plus.
- Fixed High Grounds mapID was causing Hydra’s Charmer event to not work correctly.
- Fixed issues with Rescue Mission daily quest after trying to complete it 2x in same day.
- Reset EvE rankings, corrected their description & added 2 new rankings for maximum wins.
- Fixed Maximum Loops and Maximum Loops solo weren’t displayed correctly in Rankings Frame.
- Druid/Warlock: Changed Toxic Possession to be removed upon using an heal instead of disabling heal ability.
- Fixed using backpack and bank Prestige benefit was displaying them as timed even while space was bought permanent.
- Added new Arena Beverage: Arena Wisdom that skips one loop per every person that have the buff in group for Arena of Darkness PvE for 8 hours.
- Adjusted Binpike Brothers to spawn without animation, Allowed both to spawn independently, Adjusted Battle for Mystery quest requirements.
Known issue: 11 players are missing their rankings. Will be fixed later.
Post Patch Notes
- Changed Sathkur’s Wishing Well rewards to be guaranteed at certain coin thresholds.
- Increased minimum coin consumption to 200.
Patch Notes 11.0.0.1005
General
- Improved Arcane Transmutor pressed button textures.
- Fixed Title Frame when trying to equip title in last index.
- Fixed golden item rarity had wrong color in some frames.
- Fixed mounts could be used whilst under invisibility effects.
- Added filters in skillbook for Teleport/Crafting/Prestige skills.
- Added ability to use enter key on Auction House filters to instantly filter.
- Reduced player requirements of Hall of Survivors B6 from 5 to 3 in easy and normal mode.
Main patch related
- Added a fail timer for AoD PvE.
- Added Titanium Hammers for Artefacts.
- Added Grand Platinum Repair Hammer.
- Added Robotic and Artefact Repair Hammers.
- Fixed displaying of EvE and PvE AoD rankings.
- Removed the Rhazien from the AoD EvE matchup.
- Enabled Nero Coin & Machine Spirit drops in AoD PvE.
- Added disenchant loots for robot & robot components.
- Changed way how Robot Component durability behave.
- Adjusted power of AoD PvE combatants & loop power spike.
- Fixed bank rent buttons while using active benefit from Prestige.
- Fixed issue with some Talaghan QuestNPC’s not reappearing correctly.
- Temporary disabled «Materials for certain Special Recipes» Prestige benefit.
- Fixed Black Jellyfish of the Deep had stronger dot than intended and had incorrect name in ENEU.
- Changed AoD PvP Deadly Blade skill to be usable once per live, increased cooldown to 60 seconds from 30.
Known issue: Some robot components are misssing durability.