Patch Notes 11.1.6.2000
General
- Improved pet combat handling.
- Improved categorization of some titles.
- Changed rarity of [Beginner Stick] from General to Rare.
- Fixed changing zone inside water would sometimes kill you.
- Fixed PSI visuals when dying, changing zone or swapping class.
- Fixed changing zone whilst using items would lock the item slot until relog.
- Increased tithing amulet durability’s by 10x and progress from bosses by 10x to allow for better precision.
Team
You can always find actual list of team members in Team section at our forum.
- Renamed Support role prefix to SPT.
- Added prefixes to role names in Team section.
- Added [CS Engineer] to spawned NPCs in starting zones when online.
- Added team member roles to titles of spawned NPCs in starting zones when online.
- Introduced new role “Community Specialist” (CS) for members active in various team activities.
Performance
- Improved rendering performance affecting in small FPS gain.
- Improved slightly unit buff events performance for newly created objects.
Monster Cards
- Added card to [Angry Fire Elemental].
Collectibles
- Fixed gaining progress for [Reassembled Ghoul Duke] in [Forsaken Abbey (Awakened)].
Crafting
- Fixed mining shop was missing from [Hansen] in [Pioneers Colony].
- Removed stream zone requirement from [Legend of the Sea] quest.
Battlegrounds
- Arcanium Arena: Reduced time to insert runes from 3 to 1 second.
User Interface
Frames
- Skill Book: Added Elite Skills filter.
- Auction House: Fixed missing lines on maximal nesting of menu elements in Browse list.
- Settings: Fixed enabling censorship after opening game with them disabled would not work until next client restart.
Rankings
- Activated “Housing > General > Own/Guest Visits” rankings.
- Fixed “Companions > Pets > Gathered Ore/Wood/Herb” rankings were not working recently.
Development
- Updated
_, IsEliteSkill = GetSkillDetail(int Type, int Index)
- Added
int PhysicalAttack, int MagicalAttack = UnitAttack(string Unit)
- This function has restrictions in place, and may not always work for new content intentionally.
- Added
int PhysicalDefense, int MagicalDefense = UnitDefense(string Unit)
- This function has restrictions in place, and may not always work for new content intentionally.
Colorweave Festival





Patch Notes 11.1.6.2001
- Inspect Frame: Fixed loading issues.
- Mail Mod: Fixed loading of other mail addons.
- Tooltips: Fixed Isles continent was displayed as Sinbi.
- Event: Fixed some decors from other festival were displayed.
Planned Patch Notes
Following list will include possible changes that may be appear along with upcoming patch. Please consider that this list doesn't represent the actual patch content and might be different when patch is released.
Modified changes will be highlighted with yellow color, declined changes will be highlighted as strikethrough, changes that might be delayed to another patch with considerably high chance will be highlighted with purple color.
Consider that not all changes are guaranteed to be applied with next patch even if they aren't highlighted with purple color. Some changes might still stay in Planned Change Log even after a patch gets implemented.
Planned Patch Notes
General
- Fixed absorbs would be removed by players own damage/dots.
- Added a checkbox to enable direct keyboard selection of options in dialogs.
Auction House
- Added option to prolong existing auctions.
- Added option to promote existing auctions.
Class Balance
- Reworked critical hit chance formula.
- Changed critical damage to be 75% extra as base value instead of 30%.
- Changed every weapon to have a base critical hit chance which is 1% as default.
- Now each point of critical hit rate will provide 0.08% of base critical hit chance as extra critical hit chance. This will result in having 41% critical hit chance at 50.000 critical hit rate points.
- Changed critical damage modifiers to be multiplicative but only affect bonus damage part. Previously 50% + 50% + 50% critical damage would make your damage be 280%, now it will make it 353%.
Housing
- Added weather house options.
Prestige
Monsters Locator Benefit
- Decreased size of world map icons.
PvP
- Added PvP skills to each main class combinations.
Siege War
- Allowed Guard Tower to summon archers to deal damage and give effects to enemy players within range.
Visual Changes
- Fixed transparent objects were displayed on wrong layer near water.
- Improved texture material rendering for some models causing improved FPS.
World Map
- Added possibility to mark positions on world map.