Patch Notes 12.0.0.3000

General

  • Disabled login button when login service is refreshing.
  • Fixed stuck sometimes occurring when connecting to game server.
  • Adjusted movement behaviour for click to move and touching interactive objects to be more reliable.

Newcomers

General

  • Increased diamonds obtained from [Owenstein] by 28% for new players.
  • Fixed game guide buttons were showing duplicate entries and always 8 buttons.
  • Changed [Power Up Pill – …] to not reset skill levels and reduce TP of player if having greater amount.

Tutorial Zone

  • Adjusted enemy spawn points.
  • Reduced damage of friendly allies inside [Tutorial] zone by 75%.
  • Fixed Assistant was still opened on first game startup instead with next login after completing/declining [Tutorial].

Beginner Packages

  • Renamed packages of level 1-10 to match all races.
  • Fixed [Portable Bank Rental Token] was still displayed in [Defeat the Spiders] quest reward and included without effect in [Sea of Snow Package] – it is received once per character from [Ascendant’s Package] (level 10).

Progressor Packages

  • Fixed [Silken Robes] item set bonus had 18% Wisdom instead of 8%.
  • Added 5 new packages containing 30-day rental equipment for each gear type. Players may claim one package of rental equipment for free at [Hector Patrick] after completing the quests [A Message to the King] and [Rumors on Atlantis].

Bard

  • Added [Fine Tambourine] to rewards of quest [The Basics of Attack] in [Elven Islands].
  • Added [Fine Tambourine] to rewards of quest [Self-defense Ability] in [Yrvandis Hollows].

Nostalgia

  • Fixed Artefacts were showing HD bonus on it’s levelled bonuses unintentionally.
  • Removed entry requirements for [Ruins of the Ice Dwarf Kingdom] and [Hall of the Demon Lords].
  • Removed prequest requirements to enter Awakened instances (excluding [Arcane Chamber of Sathkur (Awakened)] due to quest requirements to obtain materials).

Areas

General

  • Changed tactic buff VFXs to be always visible regardless of settings at:
    • [Orkham]: [Zerdeons Laborer]
    • [Dark Core]: [Shashank]
    • [Millim]: [Barkhowl’s Echo]

Millim

  • Fixed multiple stuck places in zone.
  • Fixed Jumping Mushroom card wasn’t obtainable.
  • Adjusted implementation for Dimensional Glitches to try to prevent them not respawning correctly.

User Interface

General

  • Fixed cancel buff description was visible for other players buffs.
  • Added “This item has time limit” information to time-limited item chat hyperlink tooltips.

World Map

  • Fixed it wasn’t possible to right click Prestige icons.
  • Fixed copying enemy ID from Prestige icons was giving incorrect ID.

Classes

  • Changed Mage/Champion Lightning Shield to do not reflect damage when AFK.

Pumpkin Festival

Planned Patch Notes

Following list will include possible changes that may be appear along with upcoming patch. Please consider that this list doesn't represent the actual patch content and might be different when patch is released.

Modified changes will be highlighted with yellow color, declined changes will be highlighted as strikethrough, changes that might be delayed to another patch with considerably high chance will be highlighted with purple color.

Consider that not all changes are guaranteed to be applied with next patch even if they aren't highlighted with purple color. Some changes might still stay in Planned Change Log even after a patch gets implemented.


Planned Patch Notes

General

  • Fixed absorbs would be removed by players own damage/dots.
  • Added a checkbox to enable direct keyboard selection of options in dialogs.

Auction House

  • Added option to prolong existing auctions.
  • Added option to promote existing auctions.

Class Balance

  • Reworked critical hit chance formula.
  • Changed critical damage to be 75% extra as base value instead of 30%.
  • Changed every weapon to have a base critical hit chance which is 1% as default.
  • Now each point of critical hit rate will provide 0.08% of base critical hit chance as extra critical hit chance. This will result in having 41% critical hit chance at 50.000 critical hit rate points.
  • Changed critical damage modifiers to be multiplicative but only affect bonus damage part. Previously 50% + 50% + 50% critical damage would make your damage be 280%, now it will make it 353%.
  • Blocked equipment swap during combat, both page and slot swaps.
  • Removed resource reset for weapon swapping.

Housing

  • Added weather house options.

Prestige

Monsters Locator Benefit

  • Decreased size of world map icons.

PvP

  • Added PvP skills to each main class combinations.

Siege War

  • Allowed Guard Tower to summon archers to deal damage and give effects to enemy players within range.

Visual Changes

  • Fixed transparent objects were displayed on wrong layer near water.
  • Improved texture material rendering for some models causing improved FPS.

World Map

  • Added possibility to mark positions on world map.
Published
Categories Patch Notes

Archives