Patch Notes 12.1.1.1000

Areas

Orkham (Awakened)

  • Implemented Awakened mode with double loot & greatly increased chance & amount of loot for robotic chests.
  • Added [Bizarre Thing] available after defeating last boss for 30 minutes that allows 1 [Dim Fragment] exchange per run.

Orkham

  • Fixed Bubblebinding event wasn’t dealing damage to the related player when its failed.
  • Changed some [Ascended Xemen] wipe events to deal 150% HP negligible damage instead of total wipe.
  • Increased [Hunter Phantom] base spawn chance to 0.2/0.4/0.6% from 0.02/0.04/0.06% (amount of successful puzzle events raises the chance by a stage).

Origin (Awakened)

  • Fixed day time swap wasn’t working visually sometimes.

Companions

  • Fixed some mounts were having jumping issues.

Effects

Sound

  • Replaced generic footstep sound of NPCs with more muffled version.
  • Adjusted sound setting limits and defaults for better default experience.

Visual

  • Reduced movement speed related animation scale increment by 75%.

Housing

  • Fixed previewing external house styles when owning internal.
  • Fixed it was possible to summon servants in previewed house area.
  • Fixed it was possible to summon housekeeper in previewed house area.

Items

  • Fixed [Portable Tier Proficiency] effect duration wasn’t counting offline time.

User Interface

General

  • Added respawn time indicator for raid bosses.
  • Added kill time indicator for respawnable bosses.
  • Added default icons for target frame and blood bar spells when no icon is set.
  • Add error to chat messages when chat isn’t alive and message is routed through chat server.

Auction House

  • Added native search filters for cards.
  • Added option to filter cards by specific zone.
  • Improved search to use cached item names server-side.

Arcadia Messenger

  • Added font size settings.
  • Added an option for compact chat.
  • Fixed Chinese language icon tooltips.
  • Restricted new chat target to no spaces or numbers.
  • Fixed whispering player wasn’t sending message when using incorrect casing.
  • Added delayed update in the message to an offline player from global chat with the UI open.

Cast Bars

  • Improved cast bar visuals when interupting units.
  • Fixed iconless spells weren’t having spell names on cast bar.
  • Added spell tooltips to target frame and blood bar spell icons.

Ping System 🐧

  • Added option to adjust ping scale.
  • Added hotkey for sending ping function.
  • Changed pings to be visible on minimap.
  • Added out-of-screen ping indicators to edge of screen.
  • Added multiple different ping types with sounds and icons.
  • Added ping wheel that appears when you hold ping key and drag mouse.

Settings

  • Implemented new interface settings to show effective region of used skills (Interface > Controls).

Various Frames

  • Character Panel: Changed class tab to include not-learnt classes as well.
  • Transport Book: Added improved errors for failing to mark transport locations.

Classes

General

  • Fixed gun and crossbow were using bow sounds while using skills.
  • Changed offhands to lose durability properly on attacks but reduced melee weapon durability loss rate to 60% when dual wielded.

Warrior

General
  • Changed [Devastating Blow] horizontal attack to be 150 degree fan shape attack with 60 radius.

Scout

General
  • Added [Fathomless Quiver] passive skill to general skill list that gives 30% chance to not consume any ammo upon using skills.
  • Changed [Shadow of the Thousand Feather] and [Create Tendrils] to additionally provide [Quiver Enhancement] that gives 15%/5% chance to not consume any ammo upon using skills.
Scout/Druid
  • Fixed [Focus] was interrupting some effects such as invisibility.

Warden

General
  • Reduced [Oak Walker] attack scaling to 55% from 60%.
  • Changed damage dealer pets to provide 20% of pet damage/pet attack speed as damage and attack speed to owner.
Warden/Scout
  • Reduced [Chiron the Centaur] damage scaling to 160% from 175%.
Warden/Warlock
  • Reduced [Psychic Shadow] attack scaling to 65% from 80%.

Knight

General
  • Increased [Traces of the Cross Sword] constant damage to 450% from 225%.

Warlock

Warlock/Warden
  • Fixed [Corrupted Oak] MP recovery was actually restoring HP instead.

Development

  • Added Sys_ApplyGraphicPresetByIndex(int Index)
  • Added bool IsPreview = Houses_IsPreviewingHouseStyle().
  • Increased quality of :SetFont(..., bool useHighQualityFont ) .
  • Added useAlphaCollision=bool XML configuration to Button elements that shapes boundaries by buttons visible NormalTexture region.

Patch Notes 12.1.1.1001

General

  • Fixed raid boss respawn timer indicators.
  • Fixed big cast warning indicators weren’t fully rendered.
  • Added new configurable options for cast warning indicators.

Shattered Grove

  • Reduced [Shattered Slam] radius to 120 from 210.

Planned Patch Notes

Following list will include possible changes that may be appear along with upcoming patch. Please consider that this list doesn't represent the actual patch content and might be different when patch is released.

Equipment Swap

  • Removed resource reset for weapon swapping.
  • Blocked equipment swap during combat, both page and slot swaps.

The Shattered Grove DLC

  • Orkham Awakened Mode with increased Corruption shuffler loot.

Portable Tier System (The Shattered Grove)

  • Added portable tiers for weapons.
  • Added the Portable Tier Proficiency effect, which is required to use portable tiers.
  • Portable tiers can be equipped in the main hand, off hand, or bow slot and increase the tier of the equipped weapon.
  • Portable tiers can be upgraded by one tier by merging three of the same tier together.
  • You can extract tiers from latest-content weapons in two ways (Extraction interface of Transmutor):
    • Tier stone: Merge a tier N weapon with a tier N stone of the same type to produce a portable tier N. The weapon loses its tier.
    • Two weapons: Merge a tier N weapon with a tier N−1 weapon of the same content to produce a portable tier N. Both weapons lose their tiers.

Roadmap

Here you can find closest plans of development of Chronicles of Arcadia. Please note that all ETAs might have any time and/or not be updated in real time.

Updates

💡 Roadmap Creation📝 Previously Updated🔄 Last Updated⭐️ Changes
October 28, 2025November 14, 2025December 1, 2025🌱 New — Added since last update.
Updated— Status changed since last update.
Delayed — The ETA has been postponed.

Status Legend

📐 In Planning🚧 Work in Progress📅 Scheduled💎 PolishingCompleted

Development

✨ Quick preview of the major initiatives multiple groups in our team are currently working on:

CategoryFeatureETAStatus
🌳[The Shattered Grove] endgame 12-player instance in [Millim].November
🎯Critical Chance Rework — Lethality ensures every hit benefits from Execution Power.November
⚖️Gear Score — Grouping gears and adjusting their values.⏳ Q1 2026🚧
⚔️Further class balance with more organized changes.2025🚧
🎨Game Visuals:--
🌲— Reworked trees.November💎
🌥️— Shadows for all objects in game.November💎
— More lively environment. December🚧
⚡️— Weather system. December🚧
🚀— Better control over GPU, CPU, RAM usage and resulting FPS.⏳ December💎
🎨— Various graphics and performance improvements.Q4 2025 - Q1 2026📐
🌟Newcomers:--
🧭— Simplifying instance pre-quests.2025
🏪— Simpler access to the market and economy.2025💎
🗺️— Easier preparation for instances.2025
📚— Clearer game knowledge.2025💎
🎓— Redesigning tutorial experience to align with current needs and shared between races.Q1-Q2 2026📐
👑Prestige Season 6 — Rewards adjusting, possibility to purchase for diamonds. December 2025
🎣[Fisherman Camp Site] — Possibility for automated fishing.Q4 2025 - Q1 2026🚧
🏠Housing:--
🏙️— Furnishing in multiple external styles at once.Q4 2025 - Q1 2026📐
🏞️— Furnishing outside square in external styles.Q4 2025 - Q1 2026💎
🏘️— More building furniture.Q4 2025 - Q1 2026📐
🏰— Building system with new features, resources similar to Guild Castle.Q2-Q3 2026📐
👁️Awakened Instances:
— Modernization, reducing catch-up time, new toys to play with and a whole new system to let you choose your own difficulty!Q4 2025 - Q1 2026🚧
⚰️— [Kawak's Tomb (Awakened)]: Travel through the sacred limon grounds to uncover the Envoys mysterious past…Q1-Q2 2026📐
🌐New responsive, clean website connecting our two current domains.Q4 2025 - Q1 2026🚧
🖥️Restoring User Interface style to the original with higher quality.Q4 2025 - Q1 2026🚧
🌍[Millim] and [The Shattered Grove] expansion.Q1 2026📐
📥Streamlining game installation.Q1 2026📐
👩‍🌾Possibility to play as Dwarf Female.Q1-Q2 2026📐
👑Prestige Season 7 — New achievement categories, simpler UI/UX.April 2026📐
Creation of a Daily & Weekly Reset Hub for all repeatable content.unknown🚧
🎡New Wheel of Fortune categories: Potions/Food, Wings, Mounts, etc.unknown📐
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