Patch 10.7.1.1000-1110

Performance, Guides, Character Creation

Patch Notes 10.7.1.1000

Image 525

auto_awesomePerformance Improvements

Added default disabled FPS booster option:

  • Up to 100% more FPS.
  • Can be enabled in video settings.
  • Can work incorrectly on some graphics cards or screen resolutions.
  • If you are unable to start game after enabling it, disable it from launcher settings.
  • In case of multiple graphics cards (like laptops with AMD and RTX) ensure correct card is used to run game in order to use booster.

auto_awesomeInteraction Key

Added new option that allows to interact with close objects and NPCs:

  • Default "F" key.
  • Can be also mouse clicked.
  • Possible to change key binding.
  • Highlights object/NPC of interaction.
  • Can be disabled in Controls interface options.
  • Excludes self-pets (Newbie Pet, Travelling Merchant).

menu_bookGame Guides

Implemented new tutorial popups for various activities through the game:

  • Triggering during gameplay.
  • Contains zoomable screenshots.
  • Can be disabled in new settings tab.
  • All are available in reworked Game Guide frame (F10).
  • Appears as buttons over Chat Frame when action triggered more than 1 tutorial or after minimizing.
  • More tutorials will be added soon.

auto_awesomeCharacter Creation

  • Improved camera behaviours.
  • Updated class description images.
  • Added adjustable character zoom.
  • Added previews of faces and hairs.
  • Disabled breast slider on male sex.
  • Added tooltips with information about race.
  • Added clickable preview of armors and weapons.
  • Added class distance and role information to tooltip.
  • Fixed dwarf was wrongly aligned in character creation.
  • Changed race, class and sex dropdowns into clickable icons.
  • Added confirmation popup on quitting character creation screen.
  • Added motions while switching race, class, sex, armor and weapon previews.
  • Added list of presets with recently generated/used face and hair combinations.
  • Added class can not be used on current race combination information to tooltip.

articleGeneral

  • Removed level 5 requirement to use zone chat.
  • Added confirm option when purchasing 80 level pill from Johnny Dalker.
  • Fixed weapons of Funguses in Howling Mountains were disappearing randomly during movement.
  • Reworked Legend frame, added button to it in World Map. (Known: WoWMap POI icons can be still hovered through.)

auto_awesomeCharacter Selection

  • Improved opening of settings frame.
  • Improved size of different UI elements.
  • Fixed tooltip was showing male sex for female character.
  • Added confirmation popup on closing game in login screens.

styleMonster Cards

  • Improved card stone result chat messages.

auto_awesomeTitle System

  • Fixed NPC Tracking position of new red boards.

auto_awesomeQuality of Life

  • Updated texture of Cast Bar.
  • Improved class exchange message.
  • Enabled moving and saving of Cast Bar.
  • Improved and fixed some small visual glitches.
  • Changed colour of placeholder inside search boxes.
  • Added information to crafting frame buttons when certain crafting not learnt yet.
  • Added Swap class button to Exchange Class frame to quickly switch between classes.

auto_awesomeLauncher

  • Added "Boost FPS" option to settings.
  • Fixed launcher was crashing sometimes on opening.

buildDevelopment

  • Added UpdateCharacterCreateModelWeapon( int weaponID ).
  • Added UpdateCharacterCreateModelMotion( int motion ).
  • Deleted CharacterCreate_SetLookAtFace().
  • Added ZoomCharacterCreateModel( int zoom 0-500 ).
  • Added int GUID, int Class, int WeaponType/ArmorType, string Texture = GetCharacterCreateWeaponPreview( int race, int voc, int index 1-10 ).
  • Added int GUID, int ArmorType, string Texture = GetCharacterCreateEQPreview( int race, int voc, int gearType 0-3 ).
  • Added string hairName = GetCharacterCreateHairName( int race, int sex, int index ).
  • Added string faceName = GetCharacterCreateFaceName( int race, int sex, int index ).
  • Updated UpdateCharacterCreateModel( ..., int gearType 0-3 ).
  • Added int role = GetCharacterCreateRole( int race, int voc ).
  • Added int distance = GetCharacterCreateDistance( int race, int voc ).
  • Added LOGIN_CLOSE_WINDOW event.
  • Added arg3 = MineType to CASTING_START event.
  • Added popupObjectID to USEOBJECTPOPUP_SHOW event.
  • Added bool isEnabled = GC_GetShowInteract().
  • Added GC_SetShowInteract( bool enable ).
  • Updated <Tooltip>:AddDoubleIconLine( ..., bool isNarrow ).
  • Added SetBoostFPS( bool enable ).
  • Added bool isEnabled, isAvailable = IsBoostFPS().

Patch Notes 10.7.1.1100

articleGeneral

  • Reduced casting bar of summoning mounts to 2 seconds.
  • Added critical damage percent information to character frame.
  • Fixed Unstable Energy Flow in Coast of Opportunity was not visible.
  • Disabled possibility to place time-limited items into bank and house storage.

auto_awesomePerformance Improvements

  • Added auto-use of main (non-integrated) GPU card for computers (mainly laptops) that have 2 GPU cards. It should also allow in most cases possibility to use Optimize Performance option if it wasn't possible previously.

auto_awesomeInteraction Key

  • Changed highlight visual mode.
  • Added interface option to disable highlight.
  • Changed object highlight to use attitude color.
  • Added turning in direction of interacted object.
  • Changed find distance to use actual touch distance.
  • Added interface option to set custom color and alpha of highlight.
  • Fixed it was possible to still use key with disabled interface option.

menu_bookGame Guides

  • Added 19 new guides.
  • Corrected grouping of some guides in F10 frame.
  • Fixed minimized tutorials were not always over chat.
  • Fixed scroll area in popup game frame was displayed incorrectly.

auto_awesomeLogin

  • Reworked login screen.
  • Added Ctrl+A support in text inputs.
  • Fixed account dropdown was buggy while opening settings.

auto_awesomeMagic Wardrobe

  • Improved a few visual elements.
  • Added possibility to add labels for gear sets.
  • Fixed gear slot dropdown was not always closed.
  • Fixed wrong gear slot was opened after purchase of new one.

homeHousing

  • Added wings hanger furniture.
  • Added possibility to preview music.
  • Fixed some furnitures were missing models.
  • Fixed some furnitures were missing textures.
  • Corrected position of talismans on house racks.
  • Fixed searching by ID didn't work in Furniture tab.
  • Added rack, hanger and maid equipment items into unit tooltip.
  • Improved furniture list to scroll to top when unselecting furniture.

stadiumBattlegrounds

  • Improved battleground tooltips.
  • Improved visual of queue frame.
  • Added images to battleground tooltips.
  • Disabled possibility to follow other players.
  • Added zone colour to queue sign and resign messages.
  • Added information about linking possibility to queue frame.
  • Added refreshing of Active Arena with opened queue frame.
  • Updated PvP Ring descriptions to include it's anti-fear effect.

auto_awesomeSiege War

  • Added Register phase chat message.
  • Changed Guild War Merits to be unbound.
  • Improved Siege War phase begin chat messages.
  • Added re-giving of personal upgrades upon re-entry to Siege War.
  • Changed Siege Towers to be captured based on number of players surrounding the tower rather than interacting with it.
  • Change time to cap towers to 30 seconds. (Time to capture is reduced to 15 seconds if no enemy players is near the tower or guards are alive.)

auto_awesomeWindrunner Race

  • Disabled ride speed buffs.
  • Disabled talking to Visitors.
  • Improved Results Frame visuals.
  • Changed horses to random light ones.
  • Fixed that the game was causing FPS drops.
  • Added virtual racing gear for duration for race.
  • Changed race to virtual character (similar to Arcanium Arena) - so your items, skins, titles and cards will be not available inside.

auto_awesomeVisdun Fortress

  • Improved dialogs.
  • Improved Result Frame.
  • Fixed currency granting.
  • Disabled towers rotating.
  • Disabled raid group creation.
  • Disabled level groups for queue.
  • Improved a lot of visual elements.
  • Improved foundation disappearance.
  • Fixed starting game slider was broken.
  • Fixed it was possible to duplicate towers.
  • Added UI with information about current wave.
  • Fixed active player was punished mistakenly by re-entry block debuff when opponent left or not arrived.

auto_awesomeArcanium Arena

  • Added information about temporary gear.
  • Removed "You are not in a guild!" text when inside.

auto_awesomeQuality of Life

  • Added zone tooltips.
  • Reworked some UI icons.
  • Improved dialog of Lehman.
  • Reworked map player cursor.
  • Reworked color picker frame.
  • Improved chat currency messages.
  • Improved visual of Mirror World frame.
  • Improved a few different visual elements.
  • Improved and fixed some small visual glitches.
  • Improved some visual elements of Guild War Frame.
  • Improved name and title of NPCs in Ancient Dreamland.
  • Added opening and closing transition to World Map legend.
  • Added Mirrorworld and Minigames categories to World Map.
  • Updated Quest Tracker to use new quest colours when linking quests.
  • Added ability to copy Title ID with middle mouse button in Title Frame.
  • Changed some Bard's skill sound tones to make them different from magical instruments.

auto_awesomeCharacter Creation

  • Improved a few visual elements.
  • Fixed game crash when entering character creation after logout.

buildDevelopment

  • Added <Tooltip>:SetZone( string link ).
  • Added PreviewHouseMusic( int category, int index ).
  • Added SetObjectPopupColor( float A 0-1, float R 0-1, float G 0-1, float B 0-1 ).
  • Added "PHYSICAL_PERCENT_CRITICAL" and "MAGIC_PERCENT_CRITICAL" values to GetPlayerAbility().
  • Added { { ID = ..., Image = ... }, ... } = UnitHanger( unit ).
  • Added UI:FrameName|Label keyword for strings to create clickable hyperlinks.
  • Added ADD_FRIEND event when creating relationship.
  • Added PLAYER_ENTER_COMBAT and PLAYER_LEAVE_COMBAT events.
  • Fixed <AbsDimension> was cutting float values.

Patch Notes 10.7.1.1101

  • Fixed dwarf model motion stuck.
  • Fixed some errors related to tooltips.
  • Fixed sending hyperlinks in whispers was causing issues.
  • Fixed Warlock/Warden was crashing game on German client.

Patch Notes 10.7.1.1110

articleGeneral

  • Changed some beneficial skills to ignore immunity.
  • Fixed quest billboards were causing game crash sometimes.
  • Fixed Mindfullness Pill effect was disappearing when you die.
  • Fixed sometimes opening pet frame was crashing game after removing pet egg.
  • Fixed Little Magic Biscuit was overwriting Ghost Cavalier Transformation in Ancient Treasures.

auto_awesomeInteraction Key

  • Improved visibility of interaction frame.
  • Fixed interaction frame was appearing for hidden objects.
  • Fixed interaction frame could be positioned outside the edge of the screen.

sports_kabaddiPvP

  • Added two new PvP gashas.
  • Updated Honor Points PvP shops with new 102 set.
  • Fixed 3 vs 3 Arena was causing character details loss.
  • Added two pairs of new PvP wings. (Models not final yet.)
  • Fixed Karros Canyon error message was broadcasting to entire zone.
  • Changed level difference for miss chance calculation inside PvP zones to always assume both players are same (higher) level.

auto_awesomeSiege War

  • Decreased Siege Traps Trigger Time.
  • Reduced effect of Fearless to 10 seconds.
  • Fixed string appearing when killing Guards.
  • Added Siege Bandage as new protection item.
  • Removed battle protection from Big Angel Sigh.
  • Increase stack size of Guild War Merits to 10,000.
  • Changed Thunder Force to not disappear on death.
  • Increased number of Battle/Assault time sold to 36.
  • Disabled Siege Gates from receiving positive effects.
  • Changed Drill Ground to be interactable immediately.
  • Changed Bursting Beatles to explode after 15 seconds.
  • Enabled Guild Herald to use skills during Fearless effect.
  • Changed Crystal Source to be the name of the current tower.
  • Changed Eye of True Knowledge to also detect Cover effects.
  • Increased Cost of Battle/Assault time to 150 Guild War Merits.
  • Disabled summoning Guild Honor Guard outside of your own tower.
  • Reduced damage from Throne Skills and Summon: Tornado to 5% each.
  • Changed Insect Repellent Flower to be usable even whilst immobilised.
  • Fixed description of items from Siege War was incorrectly telling players they would be deleted on zone change.

auto_awesomeQuality of Life

  • Updated description of Draco Pets.
  • Added used status of pets inside Partner Bag.
  • Added description of selected buff to Zodiac and Draco pets when placed into Partner Bag.

buildDevelopment

  • Improved performance of CastSpellByName macro function.
  • Added Class field to items in GetObjectInfo and GetAvailableObjectInfo functions.
  • Added Classification field to GetObjectInfo and GetAvailableObjectInfo functions.