Patch Notes 12.1.2.1000

Known Issues
- For everyone experiencing lags please ensure your Current GPU in Graphics Settings is correct, especially if you have laptop (mostly 2 GPUs) or untypical setup with > 1 GPU. Windows might be wrongly selecting weaker graphics card after patch.
General
- Added 3 minute cooldown to Egg of Bad Intentions.
- Fixed House and Guild castle wouldn't reset Away status with mouse.
- Added confirmation prompt before changing recall point at transport snoops.
Game Engine
Performance
- Improved stability and precision of FPS limiter.
- Improved shadow rendering performance in object-heavy areas.
- Improved bank performance when viewing items with quality overlays.
- Improved item reward handling to feel smoother during busy loot moments.
- Improved pet auto-looting performance and reduced unnecessary loot effect refreshes for smoother gameplay.
Graphics
- Implemented GPU preference option.
- Added subtle animated sky movement for more atmospheric view.
- Fixed Terrain Level of Detail setting wasn't being updated when changing presets.
- Added visual setting that changes way objects load so they can be loaded from further away (Visuals > Performance).
Areas
- Separated set skill loading for PvE/PvP zones.
- Arena of Darkness: Removed Atlas Tokens reward.
- Shattered Grove: Updated Skaldrin’s pull event to teleport everyone to center of room.
- Lost Island of Atlantis: Added new Atlas Training Ground in Itnal Camp accessible via Cael Thorne that allows to change class and equipment to endgame to test different classes with all elites.
Housing
Placement
- Added placement grid option.
- Added free camera mode option.
Housemaid & Housekeepers
- Allowed to summon housemaids and servants on top of furniture.
- Added information about level unlocking specific house maid buffs, potions and food.
Furniture
- Added support for Object Popup.
- Fixed furniture previews showing interaction cursors and tooltips.
- Added option to click crafting furniture to open up crafting interface.
- For furnitures with multiple uses, e.g. Electrified Chest this feature is disabled.
- Fixed locked status of furniture wasn't being removed when changing house style.
- Improved storage furnitures data to be loaded immediately upon loading furniture.
- Fixed weapon racks did not remove shields or talismans when equipping ranged weapon.
- Fixed quickly removing and placing furniture again could cause model rendering problems.
- Reworked how furniture is created - allowing to create more special furniture and improve performance.
Access & Control
- Added option to kick unwanted players from house.
- Added support for social friend list in house control settings.
Portals
- Disabled possibility to summon passageways inside your house.
- Fixed summoning portal inside your house would cause portal to not appear.
User Interface
- Fixed category dropdown was displaying double arrows.
Crafting
General
- Added chat messages when crafting consumes materials.
Fishing
- Added global caught item indicator.
- Added fishing line & bobber visual effects.
Companions
- Improved mount dye details in Partner Bag tooltips.
- Fixed pet teleport delay to prevent visual issues after character moves.
- Added mount color customization possibility directly from Partner Bag.
- Improved pet logic to prevent them to do not respond your commands after a zone change.
- Changed pets to take a place in formation around their owners while moving out of combat.
Prestige
- Updated currency displays with more modern fonts.
- Fixed Durability benefits were providing more durability loss than intended in some situations.
- Fixed claimable reward indicators were not shown consistently across all Prestige Chronicles screens.
User Interface
Assistant
- Added information about rental gear and Millim questline.
- Added Origin (Awakened) and Kawak (Awakened) to instances and group creation.
Arcadia Messenger
- Updated notification icon.
- Fixed active chat scroll caused by other chats.
Auction House
General
- Added option to update duration and promote type/duration of existing auctions.
- Updated auction and promote times to update every 1 minutes (instead 10 minutes).
Categories
- Added Monster Card 'Stars' category.
- Implemented new categories for pet eggs.
- Implement new categories for runes and tier systems.
Search
- Allowed search by item ID.
- Added possibility to search multiple keywords separated by comma.
- Added option to search directly for single stats when 'Tier Systems' category is selected and mana stone has one stat only.
Camera
- Increased camera zoom limit.
- Changed camera collision to ignore partially transparent surfaces.
Cast Warnings
- Fixed cast warning color gradient was including channel time too.
- Added option to show cast/channel progress on action bar slot (User Interface > Actionbars).
Character
- Fixed duplicate scrollbars in class list.
- Exchange Class: Fixed it was displaying unobtained classes.
Chat
- Fixed unnecessary link translations.
- Fixed missing chat notifications for expired items on login.
Collectibles
- Fixed some city tooltips displayed no collections bonus.
- Fixed card tooltips would show collectible reduction from Taborea instead of real zone.
Emojis
- Added option to open Emoji Menu near chat frame.
- Implemented option to use Emojis inside messages, limited to 1 per message.
Guild
- Fixed guild details sometimes not loading correctly when entering Battlegrounds.
- Improved guild creation messages to show clearer reasons when name cannot be used.
Macros
- Added possibility to copy macros into next free slot.
- Increased maximum macro name length to 64 (from 32).
Maps
- Fixed some zone NPCs were not displaying height markers.
- Fixed minimap button docking was having occasional issues.
- Added default enabled settings to reduce visibility of opened World Map while walking.
Quests
- Fixed overflow dots using correct quest text color.
- Fixed tracking for quests without clear objectives or standard turn-in markers.
- Improved "Show Quests by Zone" option to work properly for all quest catalogs.
Settings
- Added possibility to link game settings to chat.
- Improved scroll step for pages with smaller height.
- Improved fog shader & capped fog density setting to 50.
- Added setting to allow hold-to-spam action slots (Controls > Spell usage).
- Added new settings to toggle good area of effect indicators & for their colors.
Tooltips
- Fixed missing hover tooltips for some linked buff effects.
- Fixed cast time in skill tooltips was being missing randomly.
- Fixed laggy player info tooltips after hovering offline players.
- Fixed incorrect Item Shop bundle names in tooltips and chat links.
- Fixed dialog option tooltips sometimes disappearing after hovering over buffs.
Various Frames
- Raid Boss Schedule: Fixed respawn time indicators.
- Card Book: Updated card mission progress bar colors.
- Bag: Fixed locked bag items weren't getting grayed out.
- Rankings: Fixed empty entries being shown with top-rank coloring.
- Transport Book: Added failure message when transport is disabled.
- Crafting: Fixed 'Head' Slot recipes were displaying without category.
- Action Bars: Added option to copy skill ID with middle mouse button.
- Login: Fixed saved accounts sometimes not being reorderable by drag and drop.
- Sliders: Fixed clicking or dragging sliders could ignore their configured step size.
- Unit: Adjusted ride invite option to stay visible, but disabled when it cannot be used.
- NPC Search: Fixed errors sometimes occurring when selecting certain NPC search results.
- Game Window: Fixed windowed mode not saving resolution after resizing game window with mouse.
- Battleground Queue: Fixed frame showing incorrect options when only one battleground was available.
- Card Stone: Fixed Card Stones when used from the Card Book so eligible cards can now be selected correctly.
- Blood Bars: Implemented mouse interaction disabled when its targeted already to allow clicking overlapped bloodbars.
Visual
General
- Changed terrain decals to reject steep terrains.
- Fix zone lightning wasn't reset when returning to login screen.
- Fixed character head size changes from reverting incorrectly after bone scale buff ends.
- Capped minimum scaling of name widgets to make them have better visibility from maximum distance.
Magic Wardrobe
- Added new weapon trail slot.
- Added weapon plussing effect to wardrobe model.
- Added option to inspect other players current wardrobe.
- Added new weapon plussing slot for each weapon type.
Weapon Effects
- Added 9 new weapon trails that can be customised in Magic Wardrobe.
- Added 19 weapon glow cosmetics that can be customised in Magic Wardrobe.
Sound
- Reduced color aura sound volume.
Classes
Combat Helpers
- Added basic single button combat helper to skillbook for newbies.
Knight
Knight / Rogue
- Changed Leopard Instinct to be passive.
Scout
Scout / Rogue
- Increased Poisonous Spit damage to 1447 (from 724).
Scout / Warrior
- Changed Snipe to be instant if target has Mana Drain Shot effect.
Warden
- Increased Cross Chop damage to 1022% (from 511%).
- Increased Frantic Briar damage to 1168% (from 584%).
Warlock
Warlock / Warrior
- Fixed Ruthless Judgment was missing global cooldown trigger.
Development
General
- Depreciated
UpdateGearScore(). - Added `` script to EditBoxes.
- Added
GetActionCastInfo( int actionSlot ). - Added soft-break and hyphenation support for UI font strings.
Housing
- Added
Houses_ResetFurnitureMovementGridColor - Added
Houses_SetFurnitureMovementGridColor(int r, int g, int b, int a) - Added
int r, int g, int b, int a = Houses_GetFurnitureMovementGridColor()
Patch Notes 12.1.2.1001
- Fixed water rendering issues.
- Fixed issues with targetting players.
- Fixed nameplates were generating large shadows.
- Fixed cat models on water streams in fishing zones.
Patch Notes 12.1.2.1002
General
- Fixed Newbie Combat Engine wasn't working.
Housing
- Improved loading times for houses with many furnitures.
- Fixed that sometimes houses would load without furniture.
- Fixed color codes in popup confirmations were not parsed.
- Disabled temporary swimming in waters due performance issues.
- Disabled temporary Voidshade Lighting due visual rendering issues.
- Fixed furniture wasn't removing cursors and displaying red when out of energy.
- Fixed Endless Magical Embrace dialogue with housemaid was showing incorrect % value.
NPCs
- Fixed NPCs weren't loaded properly upon short distance teleports.
- Fixed NPCs were not being loaded after teleport with rare occasion.
Pets
- Fixed some zones were being stuck due to recent pet formation changes.
- Fixed Pet Perfume wasn't properly looting items when player wasn't around lootable corpse in some zones.
User Interface
- Emoji Menu: Enabled saving of position.
- Mirror World Button: Fixed interface error during loading.
- Minimap Buttons: Fixed error message for placing already docked button.
- Arcadia Messenger: Added delayed check from main chat to mark messages as read.
Patch Notes 12.1.2.1003
Housing
- Reduced lighting color intensity.
- Fixed visual issues with pets inside house.
- Some zones may not be restarted immediately causing bug to reappear, but will be when empty.
- Fixed plants weren't visually being displayed.
- Fixed storages with visual displays weren't being displayed.
- Fix special furniture like crafting objects weren't clickable in house after last update.
Companions
- Added pet leash system where pets force-teleport to player if they stay far away, also fixed pets get stuck when their owners are in combat.
Areas
- The Shattered Grove: Changed Veltharion to end cast for ladder tactic early when 3 players climbed instead of full raid.
User Interface
General
- Minimap Dock: Fixed setup after toggling Minimap.
- Improved error when clicking craft furniture whilst having no craft unlocked.
- Blocked Separated Badge Titles addon since it was disallowing to target objects and chests with cursor.
- Fixed moving items from Bag to Bank with right click was requiring reopen/scroll to refresh Bank visual.
Settings
- Adjusted categories of recent visual settings.
- Added new setting for camera collision for clutters.
- Added new setting for occlusion silhouette, for camera collision.
Visuals
- Fixed solid lava textures were broken.
- Fixed camera collision exclusion was too loose & added a UI setting to toggle it.
Patch Notes 12.1.2.1005
Areas
- Atlas Training Ground: Fixed some weapon runes were incorrect.
- The Shattered Grove: Optimized the Sorrow Nova event in Skaldrin third phase.
Housing
- Added quickbar to furniture racks.
- Added middle-click to copy item ID in racks UI.
- Fixed rotations for some furniture were incorrect.
- Fixed right-click not unequipping items from racks.
- Fixed furniture items weren't displayed in house chests.
- Fixed some players were having crashes when entering house.
- Fixed weapons weren’t being previewed when rotating weapon racks.
User Interface
General
- Fixed the party chat button not appearing after joining a party for some chat settings.
Chat Translation
- Added translation support for Party.
- Added translation support for Guild Chat in all guilds.
- Improved blocking of translations for single characters, symbols, emojis.
Settings
- Improved auto detection of main NVIDIA/AMD GPU cards.
- Disabled information about linking settings to chat on login screen.
التغييرات المخطط لها
No Planned Patch Notes now. Follow patch notes to find out.
خارطة الطريق
Updates
| Roadmap Creation | Previously Updated | Last Updated | Changes |
|---|---|---|---|
| October 28, 2025 | November 14, 2025 | December 1, 2025 |
New — Added since last update. |
Status Legend
| In Planning | → | Work in Progress | → | Scheduled | → | Polishing | → | Completed |
|---|
Development
Quick preview of the major initiatives multiple groups in our team are currently working on:
| Feature | ETA | Status | |
|---|---|---|---|
| The Shattered Grove endgame 12-player instance in Millim. | November | ||
| Critical Chance Rework — Lethality ensures every hit benefits from Execution Power. | November | ||
| Gear Score — Grouping gears and adjusting their values. | Q1 2026 | ||
| Further class balance with more organized changes. | 2025 | ||
| Game Visuals: | – | – | |
| — Reworked trees. | November | ||
| — Shadows for all objects in game. | November | ||
| — More lively environment. | December | ||
| — Weather system. | December | ||
| — Better control over GPU, CPU, RAM usage and resulting FPS. | December | ||
| — Various graphics and performance improvements. | Q4 2025 – Q1 2026 | ||
| Newcomers: | – | – | |
| — Simplifying instance pre-quests. | 2025 | ||
| — Simpler access to the market and economy. | 2025 | ||
| — Easier preparation for instances. | 2025 | ||
| — Clearer game knowledge. | 2025 | ||
| — Redesigning tutorial experience to align with current needs and shared between races. | Q1-Q2 2026 | ||
| Prestige Season 6 — Rewards adjusting, possibility to purchase for diamonds. | December 2025 | ||
| Fisherman Camp Site — Possibility for automated fishing. | Q4 2025 – Q1 2026 | ||
| Housing: | – | – | |
| — Furnishing in multiple external styles at once. | Q4 2025 – Q1 2026 | ||
| — Furnishing outside square in external styles. | Q4 2025 – Q1 2026 | ||
| — More building furniture. | Q4 2025 – Q1 2026 | ||
| — Building system with new features, resources similar to Guild Castle. | Q2-Q3 2026 | ||
| Awakened Instances: | |||
| — Modernization, reducing catch-up time, new toys to play with and a whole new system to let you choose your own difficulty! | Q4 2025 – Q1 2026 | ||
| — Kawak's Tomb (Awakened): Travel through the sacred limon grounds to uncover the Envoys mysterious past… | Q1-Q2 2026 | ||
| New responsive, clean website connecting our two current domains. | Q4 2025 – Q1 2026 | ||
| Restoring User Interface style to the original with higher quality. | Q4 2025 – Q1 2026 | ||
| Millim and The Shattered Grove expansion. | Q1 2026 | ||
| Streamlining game installation. | Q1 2026 | ||
| Possibility to play as Dwarf Female. | Q1-Q2 2026 | ||
| Prestige Season 7 — New achievement categories, simpler UI/UX. | April 2026 | ||
| Creation of a Daily & Weekly Reset Hub for all repeatable content. | unknown | ||
| New Wheel of Fortune categories: Potions/Food, Wings, Mounts, etc. | unknown | ||