Patch Notes 12.1.2.1000-1005

Atlas Training Arena, Weapon Effects

Patch Notes 12.1.2.1000

Image 796

warningKnown Issues

  • For everyone experiencing lags please ensure your Current GPU in Graphics Settings is correct, especially if you have laptop (mostly 2 GPUs) or untypical setup with > 1 GPU. Windows might be wrongly selecting weaker graphics card after patch.

articleGeneral

  • Added 3 minute cooldown to Egg of Bad Intentions.
  • Fixed House and Guild castle wouldn't reset Away status with mouse.
  • Added confirmation prompt before changing recall point at transport snoops.

settingsGame Engine

Performance

  • Improved stability and precision of FPS limiter.
  • Improved shadow rendering performance in object-heavy areas.
  • Improved bank performance when viewing items with quality overlays.
  • Improved item reward handling to feel smoother during busy loot moments.
  • Improved pet auto-looting performance and reduced unnecessary loot effect refreshes for smoother gameplay.

Graphics

  • Implemented GPU preference option.
  • Added subtle animated sky movement for more atmospheric view.
  • Fixed Terrain Level of Detail setting wasn't being updated when changing presets.
  • Added visual setting that changes way objects load so they can be loaded from further away (Visuals > Performance).

mapAreas

  • Separated set skill loading for PvE/PvP zones.
  • Arena of Darkness: Removed Atlas Tokens reward.
  • Shattered Grove: Updated Skaldrin’s pull event to teleport everyone to center of room.
  • Lost Island of Atlantis: Added new Atlas Training Ground in Itnal Camp accessible via Cael Thorne that allows to change class and equipment to endgame to test different classes with all elites.

homeHousing

Placement

  • Added placement grid option.
  • Added free camera mode option.

Housemaid & Housekeepers

  • Allowed to summon housemaids and servants on top of furniture.
  • Added information about level unlocking specific house maid buffs, potions and food.

Furniture

  • Added support for Object Popup.
  • Fixed furniture previews showing interaction cursors and tooltips.
  • Added option to click crafting furniture to open up crafting interface.
  • For furnitures with multiple uses, e.g. Electrified Chest this feature is disabled.
  • Fixed locked status of furniture wasn't being removed when changing house style.
  • Improved storage furnitures data to be loaded immediately upon loading furniture.
  • Fixed weapon racks did not remove shields or talismans when equipping ranged weapon.
  • Fixed quickly removing and placing furniture again could cause model rendering problems.
  • Reworked how furniture is created - allowing to create more special furniture and improve performance.

Access & Control

  • Added option to kick unwanted players from house.
  • Added support for social friend list in house control settings.

Portals

  • Disabled possibility to summon passageways inside your house.
  • Fixed summoning portal inside your house would cause portal to not appear.

User Interface

  • Fixed category dropdown was displaying double arrows.

auto_awesomeCrafting

General

  • Added chat messages when crafting consumes materials.

Fishing

  • Added global caught item indicator.
  • Added fishing line & bobber visual effects.

auto_awesomeCompanions

  • Improved mount dye details in Partner Bag tooltips.
  • Fixed pet teleport delay to prevent visual issues after character moves.
  • Added mount color customization possibility directly from Partner Bag.
  • Improved pet logic to prevent them to do not respond your commands after a zone change.
  • Changed pets to take a place in formation around their owners while moving out of combat.

military_techPrestige

  • Updated currency displays with more modern fonts.
  • Fixed Durability benefits were providing more durability loss than intended in some situations.
  • Fixed claimable reward indicators were not shown consistently across all Prestige Chronicles screens.

tvUser Interface

Assistant

  • Added information about rental gear and Millim questline.
  • Added Origin (Awakened) and Kawak (Awakened) to instances and group creation.

Arcadia Messenger

  • Updated notification icon.
  • Fixed active chat scroll caused by other chats.

Auction House

General
  • Added option to update duration and promote type/duration of existing auctions.
  • Updated auction and promote times to update every 1 minutes (instead 10 minutes).
Categories
  • Added Monster Card 'Stars' category.
  • Implemented new categories for pet eggs.
  • Implement new categories for runes and tier systems.
Search
  • Allowed search by item ID.
  • Added possibility to search multiple keywords separated by comma.
  • Added option to search directly for single stats when 'Tier Systems' category is selected and mana stone has one stat only.

Camera

  • Increased camera zoom limit.
  • Changed camera collision to ignore partially transparent surfaces.

Cast Warnings

  • Fixed cast warning color gradient was including channel time too.
  • Added option to show cast/channel progress on action bar slot (User Interface > Actionbars).

Character

  • Fixed duplicate scrollbars in class list.
  • Exchange Class: Fixed it was displaying unobtained classes.

Chat

  • Fixed unnecessary link translations.
  • Fixed missing chat notifications for expired items on login.

Collectibles

  • Fixed some city tooltips displayed no collections bonus.
  • Fixed card tooltips would show collectible reduction from Taborea instead of real zone.

Emojis

  • Added option to open Emoji Menu near chat frame.
  • Implemented option to use Emojis inside messages, limited to 1 per message.

Guild

  • Fixed guild details sometimes not loading correctly when entering Battlegrounds.
  • Improved guild creation messages to show clearer reasons when name cannot be used.

Macros

  • Added possibility to copy macros into next free slot.
  • Increased maximum macro name length to 64 (from 32).

Maps

  • Fixed some zone NPCs were not displaying height markers.
  • Fixed minimap button docking was having occasional issues.
  • Added default enabled settings to reduce visibility of opened World Map while walking.

Quests

  • Fixed overflow dots using correct quest text color.
  • Fixed tracking for quests without clear objectives or standard turn-in markers.
  • Improved "Show Quests by Zone" option to work properly for all quest catalogs.

Settings

  • Added possibility to link game settings to chat.
  • Improved scroll step for pages with smaller height.
  • Improved fog shader & capped fog density setting to 50.
  • Added setting to allow hold-to-spam action slots (Controls > Spell usage).
  • Added new settings to toggle good area of effect indicators & for their colors.

Tooltips

  • Fixed missing hover tooltips for some linked buff effects.
  • Fixed cast time in skill tooltips was being missing randomly.
  • Fixed laggy player info tooltips after hovering offline players.
  • Fixed incorrect Item Shop bundle names in tooltips and chat links.
  • Fixed dialog option tooltips sometimes disappearing after hovering over buffs.

Various Frames

  • Raid Boss Schedule: Fixed respawn time indicators.
  • Card Book: Updated card mission progress bar colors.
  • Bag: Fixed locked bag items weren't getting grayed out.
  • Rankings: Fixed empty entries being shown with top-rank coloring.
  • Transport Book: Added failure message when transport is disabled.
  • Crafting: Fixed 'Head' Slot recipes were displaying without category.
  • Action Bars: Added option to copy skill ID with middle mouse button.
  • Login: Fixed saved accounts sometimes not being reorderable by drag and drop.
  • Sliders: Fixed clicking or dragging sliders could ignore their configured step size.
  • Unit: Adjusted ride invite option to stay visible, but disabled when it cannot be used.
  • NPC Search: Fixed errors sometimes occurring when selecting certain NPC search results.
  • Game Window: Fixed windowed mode not saving resolution after resizing game window with mouse.
  • Battleground Queue: Fixed frame showing incorrect options when only one battleground was available.
  • Card Stone: Fixed Card Stones when used from the Card Book so eligible cards can now be selected correctly.
  • Blood Bars: Implemented mouse interaction disabled when its targeted already to allow clicking overlapped bloodbars.

auto_awesomeVisual

General

  • Changed terrain decals to reject steep terrains.
  • Fix zone lightning wasn't reset when returning to login screen.
  • Fixed character head size changes from reverting incorrectly after bone scale buff ends.
  • Capped minimum scaling of name widgets to make them have better visibility from maximum distance.

Magic Wardrobe

  • Added new weapon trail slot.
  • Added weapon plussing effect to wardrobe model.
  • Added option to inspect other players current wardrobe.
  • Added new weapon plussing slot for each weapon type.

Weapon Effects

  • Added 9 new weapon trails that can be customised in Magic Wardrobe.
  • Added 19 weapon glow cosmetics that can be customised in Magic Wardrobe.

Sound

  • Reduced color aura sound volume.

shieldClasses

Combat Helpers

  • Added basic single button combat helper to skillbook for newbies.

Knight

Knight / Rogue
  • Changed Leopard Instinct to be passive.

Scout

Scout / Rogue
  • Increased Poisonous Spit damage to 1447 (from 724).
Scout / Warrior
  • Changed Snipe to be instant if target has Mana Drain Shot effect.

Warden

  • Increased Cross Chop damage to 1022% (from 511%).
  • Increased Frantic Briar damage to 1168% (from 584%).

Warlock

Warlock / Warrior
  • Fixed Ruthless Judgment was missing global cooldown trigger.

buildDevelopment

General

  • Depreciated UpdateGearScore().
  • Added `` script to EditBoxes.
  • Added GetActionCastInfo( int actionSlot ) .
  • Added soft-break and hyphenation support for UI font strings.

Housing

  • Added Houses_ResetFurnitureMovementGridColor
  • Added Houses_SetFurnitureMovementGridColor(int r, int g, int b, int a)
  • Added int r, int g, int b, int a = Houses_GetFurnitureMovementGridColor()

Patch Notes 12.1.2.1001

  • Fixed water rendering issues.
  • Fixed issues with targetting players.
  • Fixed nameplates were generating large shadows.
  • Fixed cat models on water streams in fishing zones.

Patch Notes 12.1.2.1002

articleGeneral

  • Fixed Newbie Combat Engine wasn't working.

homeHousing

  • Improved loading times for houses with many furnitures.
  • Fixed that sometimes houses would load without furniture.
  • Fixed color codes in popup confirmations were not parsed.
  • Disabled temporary swimming in waters due performance issues.
  • Disabled temporary Voidshade Lighting due visual rendering issues.
  • Fixed furniture wasn't removing cursors and displaying red when out of energy.
  • Fixed Endless Magical Embrace dialogue with housemaid was showing incorrect % value.

auto_awesomeNPCs

  • Fixed NPCs weren't loaded properly upon short distance teleports.
  • Fixed NPCs were not being loaded after teleport with rare occasion.

petsPets

  • Fixed some zones were being stuck due to recent pet formation changes.
  • Fixed Pet Perfume wasn't properly looting items when player wasn't around lootable corpse in some zones.

tvUser Interface

  • Emoji Menu: Enabled saving of position.
  • Mirror World Button: Fixed interface error during loading.
  • Minimap Buttons: Fixed error message for placing already docked button.
  • Arcadia Messenger: Added delayed check from main chat to mark messages as read.

Patch Notes 12.1.2.1003

homeHousing

  • Reduced lighting color intensity.
  • Fixed visual issues with pets inside house.
    • Some zones may not be restarted immediately causing bug to reappear, but will be when empty.
  • Fixed plants weren't visually being displayed.
  • Fixed storages with visual displays weren't being displayed.
  • Fix special furniture like crafting objects weren't clickable in house after last update.

auto_awesomeCompanions

  • Added pet leash system where pets force-teleport to player if they stay far away, also fixed pets get stuck when their owners are in combat.

mapAreas

  • The Shattered Grove: Changed Veltharion to end cast for ladder tactic early when 3 players climbed instead of full raid.

tvUser Interface

General

  • Minimap Dock: Fixed setup after toggling Minimap.
  • Improved error when clicking craft furniture whilst having no craft unlocked.
  • Blocked Separated Badge Titles addon since it was disallowing to target objects and chests with cursor.
  • Fixed moving items from Bag to Bank with right click was requiring reopen/scroll to refresh Bank visual.

Settings

  • Adjusted categories of recent visual settings.
  • Added new setting for camera collision for clutters.
  • Added new setting for occlusion silhouette, for camera collision.

auto_awesomeVisuals

  • Fixed solid lava textures were broken.
  • Fixed camera collision exclusion was too loose & added a UI setting to toggle it.

Patch Notes 12.1.2.1005

mapAreas

  • Atlas Training Ground: Fixed some weapon runes were incorrect.
  • The Shattered Grove: Optimized the Sorrow Nova event in Skaldrin third phase.

homeHousing

  • Added quickbar to furniture racks.
  • Added middle-click to copy item ID in racks UI.
  • Fixed rotations for some furniture were incorrect.
  • Fixed right-click not unequipping items from racks.
  • Fixed furniture items weren't displayed in house chests.
  • Fixed some players were having crashes when entering house.
  • Fixed weapons weren’t being previewed when rotating weapon racks.

tvUser Interface

General

  • Fixed the party chat button not appearing after joining a party for some chat settings.

Chat Translation

  • Added translation support for Party.
  • Added translation support for Guild Chat in all guilds.
  • Improved blocking of translations for single characters, symbols, emojis.

Settings

  • Improved auto detection of main NVIDIA/AMD GPU cards.
  • Disabled information about linking settings to chat on login screen.

Geplante Änderungen

No Planned Patch Notes now. Follow patch notes to find out.

Roadmap

autorenewUpdates

Roadmap Creation Previously Updated Last Updated Changes
October 28, 2025 November 14, 2025 December 1, 2025

New — Added since last update.
Updated — Status changed since last update.
Delayed — The ETA has been postponed.

infoStatus Legend

In Planning Work in Progress Scheduled Polishing Completed

buildDevelopment

Quick preview of the major initiatives multiple groups in our team are currently working on:

Feature ETA Status
The Shattered Grove endgame 12-player instance in Millim. November
Critical Chance Rework — Lethality ensures every hit benefits from Execution Power. November
Gear Score — Grouping gears and adjusting their values. Q1 2026
Further class balance with more organized changes. 2025
Game Visuals:
— Reworked trees. November
— Shadows for all objects in game. November
— More lively environment. December
— Weather system. December
— Better control over GPU, CPU, RAM usage and resulting FPS. December
— Various graphics and performance improvements. Q4 2025 – Q1 2026
Newcomers:
— Simplifying instance pre-quests. 2025
— Simpler access to the market and economy. 2025
— Easier preparation for instances. 2025
— Clearer game knowledge. 2025
— Redesigning tutorial experience to align with current needs and shared between races. Q1-Q2 2026
Prestige Season 6 — Rewards adjusting, possibility to purchase for diamonds. December 2025
Fisherman Camp Site — Possibility for automated fishing. Q4 2025 – Q1 2026
Housing:
— Furnishing in multiple external styles at once. Q4 2025 – Q1 2026
— Furnishing outside square in external styles. Q4 2025 – Q1 2026
— More building furniture. Q4 2025 – Q1 2026
— Building system with new features, resources similar to Guild Castle. Q2-Q3 2026
Awakened Instances:
— Modernization, reducing catch-up time, new toys to play with and a whole new system to let you choose your own difficulty! Q4 2025 – Q1 2026
Kawak's Tomb (Awakened): Travel through the sacred limon grounds to uncover the Envoys mysterious past… Q1-Q2 2026
New responsive, clean website connecting our two current domains. Q4 2025 – Q1 2026
Restoring User Interface style to the original with higher quality. Q4 2025 – Q1 2026
Millim and The Shattered Grove expansion. Q1 2026
Streamlining game installation. Q1 2026
Possibility to play as Dwarf Female. Q1-Q2 2026
Prestige Season 7 — New achievement categories, simpler UI/UX. April 2026
Creation of a Daily & Weekly Reset Hub for all repeatable content. unknown
New Wheel of Fortune categories: Potions/Food, Wings, Mounts, etc. unknown