Patch Notes 12.1.2.2000-2014 - Masked Festival

Masked Festival

Patch Notes 12.1.2.2000

articleGeneral

  • Changed all fear effects to apply 90% movement speed reduction additionally for comfort of fights.
  • Improved movement around walls and corners by increasing path point support, reducing rollback and early stops.

settingsGame Engine

  • Fixed grass no longer disappeared briefly when approaching it.
  • Fixed some models would sometimes appear split in different positions.

auto_awesomeNewbies Guild

  • Guild List: Updated guild description to support multiple languages.
  • Guild Join: Added player name to errors when exceeding character playtime and already having a character inside.

auto_awesomeSystems

Crafting

  • Disabled some invalid recipes from the Cooking profession.
  • Fixed it wasn't possible to degrade from Grandmaster craft status.

Housing

  • Fixed storage items could sometimes disappear after server interruptions.
  • Fixed friends could not move items inside storage with correct permissions.
  • Allowed to place external furnitures to depot when not having external house.
  • Fixed it was possible to place external furniture in internal style houses in some situations.

Monster Cards

  • Reduced stardom kill requirements for Card - Robber Baron Leader Fendus card to 33% (from 100%).

Portable Tiers

  • Fixed portable tiers were also able to affect older weapons unintentionally.
  • Fixed portable tiers were causing magical damage attribute on weapon to have lower tier.

Prestige

  • Achievements: Fixed tooltip information would appear on pets tooltips.
  • Rewards: Fixed missing inventory full message when claiming collection rewards.
  • Transport Book: Adjusted inactive Prestige Gold slots to be removable after Prestige expires.

mapAreas

Arena of Darkness

  • PvE: Updated Shadow Hunter title tooltip to mention it requires 5 solo loops.
  • PvP: Adjusted Master of the Arena title unlock to require 4 participants (from 5).
  • PvP: Added pickup scale effect for mysterious boxes to make it easier to know its picked.

Various Zones

  • Talaghan: Improved Public Events to include prestige bonus.
  • Visdun Fortress: Fixed Leave Arena button remained on screen after leaving.
  • Arcane Chamber of Sathkur: Fixed chest rewards exceeding carried coin limit of 3000.
  • Forsaken Abbey: Fixed Flowing Chaos could restore health lock incorrectly after failed fear tactic in some situations.
  • Orkham: Fixed exchange dialogs showed unformatted Arcadia Coin costs + added back options to shop and dialogue windows.
  • Necropolis of Mirrors (Awakened): Disabled Long Reach from triggering in Dreadknight Androlier fight when cloned player is wearing a spear.
  • Orkham, Dark Core: Improved boss music handling to reduce unnecessary server-side updates and make music transitions more reliable when entering or leaving boss areas.

tvUser Interface

Emojis

  • Added Favorites tab.
  • Improved pack names.
  • Added 7 new packs of emojis.
  • Added support for more emoji tabs.

Magic Wardrobe

  • Fix it wasn't possible to place weapons anymore.
  • Added message when successfully adding new item.

Various Frames

  • Chat: Fixed mouseover on prestige log hyperlinks.
  • Tooltips: Added guild names to character selection.
  • Recipe Learning: Added available currencies at bottom.
  • Minimap/World Map: Added map icons to class instructors.
  • Store: Fixed it was possible to repair individual items without having gold.
  • Auction House: Fixed artefacts couldn't be listed or searched for in history.
  • Item Shop: Allowed to reload store data during Raid Boss countdown timer.
  • Settings: Added chat links for game settings categories and subcategories.
  • Strings: Fixed some strings displayed raw color and style tags instead of formatted text.
  • Prestige: Fixed it was possible to place equipment into vault when swapping equipment.
  • Arcadia Messenger: Fixed new whisper notifications appearing over new mail notifications on fresh clients.
  • Mail Mod: Fixed Inbox sometimes not refreshing correctly and leaving empty mails behind after collecting attachments.
  • Character Selection: Fixed deleting a character was causing all character models to be translucent as if they are also marked to be deleted.

shieldClasses

Equipment

  • Fixed end game glove pull dialogue was showing same gloves 3 times.
  • Increased Gloves of the Enchanted base magical damage to 8% from 4%.
  • Corrected Orkham heal belts had higher critical damage bonus than intended value.

Warlock

Warlock / Bard
  • Reduced Ethereal Blade damage to 6736 (from 13472).
Warlock / Scout
  • Reduced Ranger's Quickness damage gain to 12.85% from 30%.

auto_awesomeMasked Festival

Patch Notes 12.1.2.2010

settingsGame Engine

  • Fixed rare crashes:
    • Loading boundary visuals.
    • Loading cached resources.
    • Loading and updating terrain.
    • Loading movement path visuals.
    • Loading interactive world events.
    • Loading decorative world objects.
    • Loading pathing data during travel.
    • Cleaning up particle effect textures.
    • Cleaning up old cached scene data.
    • Loading distant terrain in the background.
    • Loading movement and object boundaries.
    • Clearing character and creature animations.
    • Copying and replacing spell warning visuals.
    • Loading objects placed around outdoor areas.
    • Loading shared textures for effects and objects.
  • Improved serverside performance of various scripts and tactics.
  • Fixed distant objects appeared only after rotating camera toward them.
  • Fixed some weapon/wing effects wasn't initialized properly which was causing floating blank rectangle visual.

auto_awesomeGame Systems

Gathering

  • Reduced prices of gathering tools from merchants.
  • Fixed gathering instructors could leave learned gathering skills without matching basic tools.
  • Fixed First Time Planting could require gathering materials to recover Magical Seed after abandoning quest.
  • Adjusted Elven Island and Yrvandis Hollows gathering instructors to hide "Learn" dialog options while matching quest is active.

Guild

  • Bank: Improved permission warnings and page access details.
  • Buildings: Adjusted power score values based on building upgrade difficulty and resource costs.

Monster Cards

  • Boss Cards: Fixed card drop debuffs could apply before card loot was received.
  • Card Tooltips: Updated maxed card kill counts and disenchant progress to show when values are capped.

Prestige

  • Added chat notification when Prestige Boosts expire.

Raid Bosses

  • Improved network behaviour to avoid kicks after short latency spikes.
  • Enabled detailed logging at Mandara for further performance debugging.

Title System

  • Fixed red board low level warning displayed a blank level requirement.

World Bosses

  • Increased Akeli spawn chance by 119%.
  • Increased Aisha spawn chance by 163%.
  • Increased Anselve spawn chance by 690%.
  • Reduced Lynn Binpike respawn time by 50%.
  • Reduced Worr Binpike respawn time by 50%.
  • Reduced Kal Turok Myrmex Queen respawn time by 50%.

shopping_bagItem Shop

  • Added 3 new weapon skins to Item Shop: Infernal Sword (Orange), Infernal Sword (Blue), Infernal Sword (Green).

mapAreas

Arcanium Chamber

Hall of Chaos
  • Fixed Biyanna and Sadoya reset instance recovery.
  • Fixed Zabo could stop using skills during his encounter.
  • Fixed Warlin reset instance recovery after resetting the fourth boss fight.
  • Fixed Biyanna could be missing after resetting first boss fight with Sadoya.
Hall of Earth
  • Fixed Mo could stop using encounter mechanics when changing battle phases.
Hall of Fire
  • Fixed Anzuyas could stop using encounter mechanics when changing battle phases.
Hall of Water
  • Fixed several boss encounters could stop using mechanics when changing battle phases.

Orkham

  • Fixed color mechanic objects could remain after Zerdeon's Laborer.
  • Fixed Acidic Overdose could be used without a valid living player target.
  • Fixed Ascended Xemen defeat handling could move players to an unsafe position.

Origin (Awakened)

  • Fixed Razor Lurker could stay on invalid targets.
  • Fixed Life Leecher extra action could be used on invalid targets.

Talaghan

  • Added message when event buff expired due to changing zone.
  • Added message to Light of Shadows event when a star is spawned/despawned.

Various Zones

  • Ystra Highlands: Fixed some trees were having broken trunk texture.
  • Belathis: Fixed progression could stop after Sayafiz before Bankelemos.
  • Lost Island of Atlantis: Added Training Grounds of Atlas quest completion through Cael Thorne.
  • Silverspring: Removed additional transport skill on Ominous Forebodings quest when speaking with Daris.
  • Arcane Chamber of Sathkur (Awakened): Fixed Sathkur event dialog could stop responding while players were still inside.
  • Splitwater Coast: Added return travel options through Daris and Tabor Chanep for players leaving before finishing starting questline.

tvUser Interface

Arcadia Messenger

  • Improved compact chat date separator contrast and alignment.
  • Improved standalone emoji messages with larger emoji display.

Cast Warnings

  • Removed area indicator from Protection of Nature to prevent performance issues.

Channel Selection

  • Highlighted recipient input at top of whisper recipient dropdown.
  • Removed empty no-recipient row from whisper recipient dropdown.
  • Added recipient input fallback when whisper button is left-clicked without saved recipients.

Crafting Skills

  • Added rank level ranges to crafting limits.
  • Fixed Fishing and Plant were counted in crafting limits tooltip.

Settings

  • Adjusted audio setting defaults.
  • Reverted audio slider limits back to 100.
  • Fixed screen resolution dropdown could appear blank when current resolution was not listed.

Unit Frames

  • Changed shield buff tooltips to be dynamic and show amount of shield left.
  • Added indicator for absorb shields on targets to show amount of shield left. UI changing addons may interfere with this feature.

Window Movement

  • Fixed some windows shifted after being dragged.
  • Added support for selected movable windows to stay inside screen bounds.
  • Fixed dragged windows could desync from cursor depending on anchor type.

Various Frames

  • Added threshold warnings for UI errors.
  • Pet System: Improved pet merging tooltips and TP explanations.
  • Channel Bar: Fixed position being lost after disabling and enabling it.
  • Quest Book: Fixed NPC links sometimes were missing from quest summaries.
  • Hyperlinks: Fixed player info tooltips sometimes did not appear over player links.
  • Strings: Fixed many translations had wrong system keywords and linked objects. !4
  • Beauty Studio: Fixed hairstyle selection used the wrong list for current hair matching.
  • Cool Cloth Bag: Fixed wardrobe storage could show an error when equipment events updated it before opening.

shieldClasses

Character Attributes

  • Improved attribute tooltips with clearer explanations and practical examples.

Gear Score (PvE)

  • Adjusted extra-tier scaling.
  • Added separate rarity bonus.
  • Added fixed-stat contribution.
  • Adjusted Content Group base values.
  • Aligned portable-tier weapon handling.

buildDevelopment

Addon Settings

Target Frame

  • Added int ShieldPoints, int ShieldType, int ShieldBuffID = UnitShield(string Unit).
  • Added int ShieldPoints = UnitMaxShield(string Unit).

Patch Notes 12.1.2.2012

articleGeneral

  • Fixed Title Quest Boards could select mismatched quest.
  • Updated Secret Temple of Tikal (Easy) to allow up to 2000 Gear Score.
  • Adjusted selected confirmation windows to accept responses for 100 seconds (from 10).
  • Fixed Rain Nahills festival information dialogue after completing Invitation Courier.
  • Fixed Druid's Concentration Prayer group buff disappearing after gear score decreased.

settingsGame Engine

  • Fixed rare crashes:
    • Clearing cached client resources.
    • Displaying boss killer information.
    • Loading character appearance data.
    • Loading or reloading interface templates.
    • Removing or updating fishing loot flyout text.
    • Refreshing Cenedril tab after interface changes.
    • Cleaning up attached character and creature visual effects.

auto_awesomeRaid Bosses

  • Improved performance of some scripts.
  • Fixed weekly reward check used wrong player context.
  • Fixed buff and heal scaling now follows boss-specific settings.

tvUser Interface

  • Mirror World: Fixed minimap button sometimes disappeared after login.
  • Resource Bars: Added shield visual controls for unit frames to Game Settings.

buildDevelopment

  • Added UNIT_SHIELD event.
  • Added UnitShieldInfo(string unit) .
  • Added /reload chat command for quick UI reload.

Patch Notes 12.1.2.2013

articleGeneral

  • Fixed issues with completing Start Eating the Food.
  • Fixed players weren't dismounting when using Costume Flasks.
  • Improved crash report generation for more unexpected client closures.

tvUser Interface

Resource Bars

  • Added shield visuals and health display Unit settings.
  • Fixed enemies could appear to heal after taking skill damage.
  • Improved combat health and shield frame update performance.
  • Fixed targets with locked HP showing incorrect HP loss from attacks and skills.

Various Frames

  • Mirror World: Fixed minimap button sometimes did not load.
  • Object Popup: Fixed popup stayed visible after being disabled.
  • Guild Bank: Fixed guild leaders could be blocked from using guild bank pages.

buildDevelopment

  • Added shared local addon cache file support.
  • Added bool Saved = SaveSavedContentFile(string FileName, table Data)
  • Added bool Loaded, table Data = LoadSavedContentFile(string FileName)

Patch Notes 12.1.2.2014

mapAreas

  • Sun Temple: Fixed Sunlight instruments could be consumed when minigame was not ready.
  • The Shattered Grove: Fixed Veltharion could still wipe at 5% after correctly retrying failed mirrors.

auto_awesomeRaid Bosses

  • Fixed defeated bosses could announce they ran away.

inventory_2Items

  • Restraint Breastplate of the Mountain Pilgrim: Fixed armour type.
  • Magic Guitar (Prototype): Fixed buff sometimes not appearing and attack speed bonus not applying.

tvUser Interface

Unit Frames

  • Fixed health bars showed percentages by default.
  • Fixed overheal numbers were missing when healing at full HP.
  • Fixed unit frames cast bar toggle was toggling self-cast bar as well.
  • Fixed shield visuals flickering after protected characters received damage.
  • Fixed shields were sometimes updating from health changes instead of shield changes.

Various Frames

  • Cenedril Bag: Added search by name and ID.
  • Bug Frame: Added occurences and last seen time.
  • Fixed party world ping and boss respawn indicators could display incorrectly after reloading interface.

auto_awesomeVisual

  • Improved revive motion handling to prevent possible death motion stucks.

buildDevelopment

  • Fixed interface could close unexpectedly after reloading UI.