Patch Notes 12.1.5.1000 - Millim: Parallel Worlds

Millim: Parallel Worlds

Patch Notes 12.1.5.1000

Image 5501

auto_awesome[ミリム]

  • Added 10 randomized Big Glitch events.
    • Their progress and location can be tracked using [Compass of Distorted Paths (30 Days)] and [Compass of Distorted Paths (50 Charges)].
  • Added 21 new Rankings for completions, fastest times, and defeated monsters.
  • Added 3 Glitch Reward Packs with additional Corrupted Power rewards.
  • Added 11 new Titles for completions, challenges, and monster kills.
  • Added 4 new craftable Furnitures.
  • Added 56 new Cards.

auto_awesome[砕かれた森]

Gameplay

  • Implemented 3 new puzzles and 1 new random boss.

New Content

  • Added 3 new transformation potions.
  • Added 3 new pet transformation elixirs.
  • Added 2 new decorative furniture recipes [レシピ:Staff of Eloria] and [レシピ:Glory of Thalyss] to merchant [アラナ・エドワーズ] in [アトラス].
  • Added new tool that corrupts any non-corrupted weapon, talisman or shield in exchange of resetting their tier.

Rewards

  • Added 9 new Cards.
  • Added 8 new Rankings.

settingsGame Engine

  • Fixed crashes while loading textures.
  • Improved crash report reliability during severe client failures.
  • Fixed character shadow rendering crash after graphics device reset.
  • Fixed crashes when viewing item tooltips with long requirement lists.

paletteGame Visuals

  • Fixed NPC and monster models occasionally appearing below ground.
  • Improved altered area visuals to keep their original shapes and transparent details during smooth transitions.

mapAreas

  • [ヒュニストの地]: Fixed [ソードオブアビス] attacks not dealing intended damage.
  • [永遠の墓所(ハード)]: Fixed [ケロパス] encounter resets after wipes and repeated engagements.

tvUser Interface

Action Bars

  • Added action sequences, automatically using the first available action.
  • Added settings for action sequences, panel access, and skill indicators.

Buffs and Targets

  • Added player buff display settings.
  • Improved overhead bloodbar alignment.
  • Moved Buffs & Debuffs settings from Elements to Unit Frames.
  • Added movable Target Frame positioning and cast/channel times.
  • Added Target Window and Target's Target Window display settings.
  • Improved buff duration and count text colours, outlines, and placement.
  • Improved Target Frame and Target's Target buff duration text readability.

Chat

  • Fixed whisper name class color when sending.
  • Improved automatic translation filtering for dynamic chat messages.
  • Improved automatic chat translation to support faster responses, higher translation quality, and more chat channels in future updates.

Various Frames

  • Auction House: Fixed tooltip filters and tier display.

shieldClasses

Warlock

Warlock / Warrior
  • Removed [霊妙な旋風] base physical damage portion, reduced magical damage portion to 1250 (from 1800), reduced radius to 60 (from 100).
  • Changed [Warp Charge] and [Heart Collection Strike] to have 250% main hand weapon DPS dark damage additionally.
  • Increased [正確な心臓への一撃] physical damage portion to 500% (from 250%), reduced magical damage portion to 6955 (from 10031).
  • Changed extra triggered physical dark damage values to scale off of skill levels.

Rogue

Rogue / Warrior
  • Changed [ポイズンスタブ] to inflict [Rotten].
  • Changed [死の接触] to inflict [Rotten].
  • Changed [ポイズンインフェクション] to inflict [Rotten].

color_lensColorweave Festival

計画されている変更

No Planned Patch Notes now. Follow patch notes to find out.

ロードマップ

autorenewUpdates

Roadmap Creation Previously Updated Last Updated Changes
October 28, 2025 June 24, 2026 August 8 2026

New — Added since last update.
Updated — Status changed since last update.
Delayed — The ETA has been postponed.

infoStatus Legend

In Planning Work in Progress Scheduled Polishing Completed

buildDevelopment

Quick preview of the major initiatives multiple groups in our team are currently working on:

Feature
ETA
Status
Newcomers:
Simpler access to the market and economy.
Clearer game knowledge.
Redesigning tutorial experience to align with current needs and shared between races.
Q3-Q4 2026
[Fisherman Camp Site (8 Hours)] — Possibility for automated fishing.
Q3-Q4 2026
Game Visuals:
Reworked trees.
Shadows for all objects in game.
Various graphics and performance improvements.
More lively environment.
August 2026
Weather system.
August 2026
Housing:
Building system with new features, resources similar to Guild Castle.
Q3-Q4 2026
Furnishing in multiple external styles at once.
Q3-Q4 2026
More building furniture.
Q3-Q4 2026
[ミリム] and [砕かれた森] DLC1 "Parallel Worlds": Big Glitches, Reality Glasses, new challenges.
August 2026
Streamlining game installation.
August 2026
Possibility to play as Dwarf Female.
Q3 2026
[ミリム] DLC2: New areas, quests, building mechanics and flying mounts.
December 2026
Creation of a Daily & Weekly Reset Hub for all repeatable content.
unknown
New Wheel of Fortune categories: Potions/Food, Wings, Mounts, etc.
unknown

auto_awesomeIntroduced

Overview of the major initiatives that have already been introduced:

Feature
ETA
Status
Newcomers:
Simplifying instance pre-quests.
2025
Easier preparation for instances.
2025
[砕かれた森] endgame 12-player instance in [ミリム].
November 2025
Critical Chance Rework — Lethality ensures every hit benefits from Execution Power.
November 2025
Game Visuals:
Better control over GPU, CPU, RAM usage and resulting FPS.
December
Prestige Season 6 — Rewards adjusting, possibility to purchase for diamonds.
December 2025
Housing:
Furnishing outside square in external styles.
Q4 2025 – Q1 2026
New responsive, clean website connecting our two current domains.
Q4 2025 – Q1 2026
Restoring User Interface style to the original with higher quality.
Q4 2025 – Q1 2026

Gear Score — Grouping gears and adjusting their values.

Q1 2026
Prestige Season 7
April 2026
Awakened Instances:
Modernization, reducing catch-up time, new toys to play with and a whole new system to let you choose your own difficulty!
July 2026
[カオックの陵墓(覚醒)]: Travel through the sacred limon grounds to uncover the Envoys mysterious past…
July 2026
Prestige Season 8 — New achievement categories, cleaner UI/UX.
August 2026