Patch Notes 12.1.6.2000
General
- Fixed monster-kill TP rewards with TP Modifier buff.
- Fixed other players' gravestones being targetable and interactable.
- Fixed stale scripted portals remaining after instance changes and intercepting clicks.
- Clarified standard Titanium Hammers descriptions to show that durability increases have 30% success chance.
Game Engine
Stability & Performance
- Fixed input recovery after window focus loss.
- Fixed UI freezes during heavy network activity.
- Prevented crashes during multi-target magic actions.
- Prevented oversized channel and guild-house packets.
- Prevented endless system keyword replacement loops.
- Fixed client freezes during world changes and shutdown.
- Fixed freezes and crashes caused by invalid network data.
- Fixed intermittent interface unresponsiveness during extended gameplay.
- Consolidated combat buff notifications within each network update for more performance during heavy combat situations.
Water
- Improved water reflection consistency.
- Fixed distant terrain disappearing from water reflections.
- Fixed water wakes disappearing when leaving water or changing water level.
Weather
- Improved behavior inside covered areas.
- Added climate-based behavior for supported areas.
Various
- Fixed camera-dependent object and shadow disappearance.
- Fixed character animation blending during combined motions.
Game Systems
Flying Mounts
- Changed flying mount questline to have its own questline name.
- Fixed flight barriers persisting after changing zones that share same world data.
- Fixed flying mount stamina bar remaining hidden after logging back in while flying.
- Changed flying mount questline to directly attempt to get next quest when one is finished.
Housing
- Fixed
[Garnek Alchemiczny] interaction to open alchemy crafting interface. - Added House List with Decor Score ranking, paginated browsing, search, and house details.
Prestige
- Fixed Prestige boss tracking icons and spawn notifications.
- Fixed achievement counters visually incrementing whilst inside house.
- Allowed to use
[Talon na Powtórzenie Kopalni Goblinów I] inside [Zamek Gildii].
Pets
- Prevented regular player pets from receiving Awakened mode scaling buffs.
Fishing
- Increased
[Przerwana Żyłka Wędkarska] chance for fishing treasure pool to 26.67% (from 15%).
Festivals
- Activated Fairy Tale Festival.
- Deactivated Anniversary Festival.
- Fixed
[Eliksir Przemiany - Żabi Wojownicy] wasn't removed at end of [Misian] event.
Quests
- Restored automatic quest key-item rewards for killer and nearby group members after monster kills.
Areas
[Millim]
- Fixed danger zones not applying their effect correctly.
- Reduced doodad density to 40% across entire zone for improved performance.
Instances
- [Aula Chaosu]: Fixed [Warlin] encounter state reset across rooms.
- [Orkham]: Fixed [Wywyższona Xemen] was not having any loot rarely.
- [Porzucone Opactwo (Przebudzenie)]: Fixed progression after weakened necromancers, preventing encounter lockups.
- [Ruiny Królestwa Lodowych Krasnoludów]: Fixed
[Bojowa Zbroja Mrozu] in non-awakened mode having strong attributes.
Battlegrounds
- [Poligon Treningowy Atlantydy]: Fixed incorrect duplicate-character warnings when retrying entry.
User Interface
Arcadia Messenger
- Added warning when pasted message exceeds 16-line limit.
- Added optional unread chat prioritization after pinned chats while preserving recent-first order.
Bag and Bank Search
- Added attached attribute and rune matching.
- Added localized item-category and equipment matching.
- Improved search responsiveness across large inventories.
- Added partial matching for item names, notes, metadata, and IDs.
- Added item-state, on-use effect, runtime content, and regex matching.
- Added OR matching for space-separated terms with quoted phrase support.
Settings
- Added new effect density setting.
- Removed visual effect toggle settings.
- Removed effect particle limit slider settings.
- Enabled Environment graphics settings on login screen.
- Fixed Server Save preference persistence across client restarts.
- Added separate settings to hide weapon trails for self, other players, and NPCs.
Tooltips
- Fixed playlist tooltip text colors.
- Fixed tooltip inspection hint appearing without visible hoverable content.
Various Frames
- Chat: Improved chat translation system.
- Cool Suit: Restored hide option for regular costume slots.
- Macro: Fixed macro search results and scrollbar behavior.
- Text Input: Fixed text input freezing on invalid character sequences.
- Auction House: Fixed item history display when records are incomplete.
- Action Sequences: Allowed shared action sequences across class combinations while removing incompatible skills during paste.
Game Balance
Note by GD: With a heavy heart, we simply had to reduce sources of cooldown reduction throughout the game, as it caused an extreme spike in damage and homogenization of class playstyles throughout. In other words: It made the game extremely unfair and one-sided. Now, before you get angry, note that as a compensation we've sent you
[Corruption Swapper] for each reduced cooldown reduction roll so you can easily exchange the (now nerfed) rolls to something of your choice. We also introduced the Haste stat so we can more finely tune classes and bring better balance throughout.
General
- Fixed Heal Power scaling for fixed HP healing.
- Changed direct-damage spells with cast time to deal partial damage when interrupted.
- Changed direct-damage spells to be interrupted earlier if target can be slain from partial damage of spell.
- Implemented Final Magical Damage and Final Physical Damage attributes with single final scaling. Final Damage attributes are linear and affecting your final damage value without any non-linear interference.
Equipment
Players will be compensated with a "corrupted stat swapper" for each mentioned attribute they have on their corrupted weapon/shield/talismans to allow them to re-roll their equipment without spending resources: Magical Damage, % Magical Damage, % Corruption Effectiveness, % Cooldown Speed.
- Enabled Dim Fragments for compatible corrupted shield/talismans.
- Enabled Corrupted Power for compatible corrupted shield/talismans.
- Limited base cooldown speed on dynamic attributes to 7.5 (from 12).
- Implemented Haste attribute that boosts attack, cast, channel, move, cooldown speed.
- Changed
[Tarcza Sześciokątna] to provide % Final Magical Damage instead of % Magical Damage. - Replaced all existing % Magical Damage attributes with % Final Magical Damage in corrupted equipment.
- Replaced all existing raw Magical Damage attributes with Weapon Magical Damage in corrupted equipment.
- Changed all artifact runes that were providing % Magical Damage to provide Final Magical Damage instead.
Titles
- Changed
[Zamykający Szczelinę] to provide 5% Haste (instead of 15% Cooldown Reduction). - Changed
[Nienaruszone Wzniesienie] to provide 8% Haste (instead of 25% Cooldown Reduction).
Champion
Champion / Scout
- Removed
[Konwersja Skupienia] cooldown, added global cooldown trigger.
Champion / Rogue
- Removed
[Okazja] Energy cost. - Changed
[Enforced Imprisonment Pulse] to cost Rage instead of energy.
Druid
Item Set Skills
- Changed
[Półasymilacja]: Increased
[Półasymilacja] duration to 20 seconds (from 6); changed
[Survival] to provide 20% heal power and 10% physical and magical attack, duration to 20 seconds (from 6).
Druid / Warlock
Note by GD: Rejoice, healers! This is for your
[Rękawice Czarownika].
- Reduced
[Toksyczne Opętanie] healing reduction to -99% (from -100%).
Mage
Mage / Warrior
- Changed
[Mądrość i Męstwo] to provide weapon magical damage instead of raw magical damage.
Scout
Scout / Champion
- Increased
[Mistrzostwo Broni Palnej] damage gain to 64.8% (from 60%).
Warden
Warden / Bard
- Reduced
[Doskonała Harmonia] cooldown to 60 seconds (from 90). - Changed
[Wsparcie Żywiołów] to additionally provide 19.6% Physical Damage.
Warlock
General
- Increased
[Szarża Wypaczenia] cast speed to unify it with attack speed.
Bard
General
- Removed
[Rytmiczna Iluzja] magical damage bonus, increased cast speed to unify it with attack speed.
Addon Development
- Added function
bool Enabled = IsEnabledNPCWeaponTrail() - Added function
bool Enabled = IsEnabledSelfWeaponTrail() - Added function
void SetEnabledNPCWeaponTrail(bool Enabled) - Added function
void SetEnabledSelfWeaponTrail(bool Enabled) - Added function
bool Enabled = IsEnabledOtherPlayerWeaponTrail() - Added function
void SetEnabledOtherPlayerWeaponTrail(bool Enabled) - Added function
void = Houses_VisitHouseFromList(int HouseDBID, string Password) - Updated function
int HouseDBID, int OwnerDBID, string OwnerName, string HouseName, int HouseType, int OpenType, int FurnituresPlaced, int DecorScore, bool HasPassword = Houses_GetListInfo(int Index)
Patch Notes 12.1.6.2001
- Disabled auto-detect button in graphic presets.
- Fixed Item Shop was not loading all tabs properly.
- Fixed client crash during game startup for some players.
- Fixed it was not possible to login after returning to login screen.
- Fixed Haste wasnt applied to all attributes in Character Frame visually.
- Fixed completed cast follow-up buffs weren't applied to target properly.
- Fixed some effects that were unintentionally bypassing lower effect density culling.
- Fixed chat translations were not working properly due to some addon interference and adjusted default settings.
Post Patch Notes 12.1.6.2001
Quests
- Fixed kill objectives sometimes not progressing after defeating required monsters.
- Fixed [Bitwa z Czarownicą] encounter:
[Runiczny Katalizator] now starts on item use.
Game Balance
Skills
- Fixed cast-time skill aggro timing.
- Fixed some direct-damage cast skills weren't working properly.
- Fixed monsters sometimes disappearing without loot when defeated with cast-time skills.
Druid
General
- Changed
[Gniew Matki Ziemi] Damage over Time to 8.925 (from 2640,8). - Changed
[Fontanna Matki Ziemi]: Removed its global cooldown and cast time, added a 2 second cooldown, increased the damage to 10.025 (from 3070).
Druid / Warrior
- Increased
[Serce Dziczy] 2h-Axe damage to 80% (from 60%).
Knight
Knight / Druid
- Changed
[Ziemska Ochrona] to additionally grant 8.9% aggro.
Patch Notes 12.1.6.2002
Game Engine
- Fixed crash that occurred when exiting the game.
- Improved server connection stability during reconnects, disconnects, high network load and heavy activity.
Prestige
- Fixed Prestige status not appearing in player tooltips when having gold prestige.
Areas
- [Wieczny Krąg]: Fixed [Strażniczy Golem Mocy] tornado and electrode mechanics stopping mid-fight.
- [Zamek Grafu (Przebudzenie)]: Fixed [Larvanger Barkud] encounter interruption during monster phase.
- [Jaskinia Grozy (Trudna)]: Fixed [Sobowtór Tekoli-Wussy] defeat handling after encounter retry.
User Interface
- Chat: Fixed translated chat formatting for colors and special links.
- Enabled localized combat images for German, Spanish, French, Polish, and Turkish clients.
Game Balance
Druid
General
- Changed
[Fontanna Matki Ziemi]: Removed its global cooldown and cast time, added a 2 second cooldown, increased the damage to 10.025 (from 3070).
Druid / Warrior
- Changed
[Serce Dziczy] to also grant 40% 1-H Axe damage.
Knight
Knight / Warlock
- Fixed
[Szarża Wypaczenia] had the wrong values.
Champion
Champion / Warden
- Changed
[Przeładowanie Szoku] to no longer be automatically applied when swapping into
[Tryb Demontażu].
Bard
Bard / Scout
- Reduced
[Wichry Dusz] damage to 124,6% (from 190%). - Reduced
[Runa Łucznika] damage to 70% (from 110%). - Reduced
[Zabójcze Strzały] damage to 476% (from 544%).
Scout
Scout / Warden
- Increased
[Troska Natury] damage gain to 43,2% (from 27%).
Scout / Rogue
- Decreased
[Odbity Strzał] cooldown to 5 seconds (from 6). - Decreased
[Zatrute Ukąszenie] cooldown to 12 seconds (from 15).
Warden
Warden / Scout
- Increased
[Przywołanie Ducha Centaura Chirona]s physical attack scaling to 8% (from 4%) and ranged damage scaling to 260% (from 160%).
Patch Notes 12.1.6.2003
General
- Fixed renaming accepting names containing only spaces.
- Prevented Talent Point rewards from overflowing into negative values.
- Players effected by this will be handled in next 1-2 days by updating their total TP.
- Improved PlayerNet messages to distinguish unlinked accounts, pending verification and service failures.
Game Engine
Stability & Performance
- Fixed relogs to game account.
- Improved Ping Monitor diagnostic log uploads.
- Fixed client crashes during character model updates.
- Improved connection stability during heavy traffic and delayed packet processing.
- Fixed crashes when confirming guild resource contributions after inventory changes.
Visuals
- Fixed 3D models disappearing during camera rotation.
Game Systems
Flying Mounts
- Improved flying mount steering, banking, and rider alignment.
Prestige
- Fixed [Ekspresowe Przygotowanie Posiłku!] wasn't completable when having Prestige quest speed benefit.
Areas
[Kopalnie Goblinów]
- Removed
[Goblinołak] transformations after leaving. - Preserved active rooms for five minutes after disconnects.
Festivals
- [Wiewiórka]: Fixed respawn when assigned player leaves.
- [Catelyn]: Fixed event remaining stuck when signpost navigation fails.
User Interface
House List
- Fixed filtered house list rank position
- Added weather and music details to the house list.
Various Frames
- Templates: Updated search, filter, and sorting textures.
- Settings: Refactored graphical sections for easier navigation.
Game Balance
Skills
- Restored full-cast requirements for implement, pet and extra action bar skills and item-use effects.
Champion
Champion / Druid
- Changed
[Runiczny Puls] to additionally restore 5% of your maximum mana on successful use. - Changed
[Wybuch Odzyskania Sił] to no longer have a global cooldown trigger, changed it to have 2 second execution time (from 0), changed its healing on cast to 240+1 Stength/Stamina (from 15% every second), removed its duration.
Warden
Warden / Scout
- Changed
[Centaur Chiron] to additionally provide 20% ranged weapon damage.
Planowane zmiany
No Planned Patch Notes now. Follow patch notes to find out.
Plan rozwoju
Updates
| Roadmap Creation | Previously Updated | Last Updated | Changes |
|---|---|---|---|
| October 28, 2025 | June 24, 2026 | August 8 2026 |
New — Added since last update. |
Status Legend
| In Planning | → | Work in Progress | → | Scheduled | → | Polishing | → | Completed |
|---|
Development
Quick preview of the major initiatives multiple groups in our team are currently working on:
Introduced
Overview of the major initiatives that have already been introduced:
Gear Score — Grouping gears and adjusting their values.




