| park |
The Shattered Grove endgame 12-player instance in Millim. |
November |
check_circle |
| gps_fixed |
Critical Chance Rework — Lethality ensures every hit benefits from Execution Power. |
November |
check_circle |
| gavel |
Gear Score — Grouping gears and adjusting their values. |
hourglass_empty Q1 2026 |
construction |
| sports_mma |
Further class balance with more organized changes. |
2025 |
construction |
| palette |
Game Visuals: |
– |
– |
| park |
— Reworked trees. |
November |
diamond |
| cloud |
— Shadows for all objects in game. |
November |
diamond |
| auto_awesome |
— More lively environment. |
auto_awesome December |
construction |
| flash_on |
— Weather system. |
auto_awesome December |
construction |
| rocket_launch |
— Better control over GPU, CPU, RAM usage and resulting FPS. |
hourglass_empty December |
diamond |
| palette |
— Various graphics and performance improvements. |
Q4 2025 – Q1 2026 |
architecture |
| star |
Newcomers: |
– |
– |
| explore |
— Simplifying instance pre-quests. |
2025 |
check_circle |
| storefront |
— Simpler access to the market and economy. |
2025 |
diamond |
| map |
— Easier preparation for instances. |
2025 |
check_circle |
| menu_book |
— Clearer game knowledge. |
2025 |
diamond |
| school |
— Redesigning tutorial experience to align with current needs and shared between races. |
Q1-Q2 2026 |
architecture |
| workspace_premium |
Prestige Season 6 — Rewards adjusting, possibility to purchase for diamonds. |
auto_awesome December 2025 |
check_circle |
| phishing |
Fisherman Camp Site — Possibility for automated fishing. |
Q4 2025 – Q1 2026 |
construction |
| home |
Housing: |
– |
– |
| location_city |
— Furnishing in multiple external styles at once. |
Q4 2025 – Q1 2026 |
architecture |
| landscape |
— Furnishing outside square in external styles. |
Q4 2025 – Q1 2026 |
diamond |
| holiday_village |
— More building furniture. |
Q4 2025 – Q1 2026 |
architecture |
| castle |
— Building system with new features, resources similar to Guild Castle. |
Q2-Q3 2026 |
architecture |
| visibility |
Awakened Instances: |
|
|
| auto_awesome |
— Modernization, reducing catch-up time, new toys to play with and a whole new system to let you choose your own difficulty! |
Q4 2025 – Q1 2026 |
construction |
| warning |
— Kawak's Tomb (Awakened): Travel through the sacred limon grounds to uncover the Envoys mysterious past… |
Q1-Q2 2026 |
architecture |
| language |
New responsive, clean website connecting our two current domains. |
Q4 2025 – Q1 2026 |
construction |
| desktop_windows |
Restoring User Interface style to the original with higher quality. |
Q4 2025 – Q1 2026 |
construction |
| public |
Millim and The Shattered Grove expansion. |
Q1 2026 |
architecture |
| download |
Streamlining game installation. |
Q1 2026 |
architecture |
| agriculture |
Possibility to play as Dwarf Female. |
Q1-Q2 2026 |
architecture |
| workspace_premium |
Prestige Season 7 — New achievement categories, simpler UI/UX. |
April 2026 |
architecture |
| schedule |
Creation of a Daily & Weekly Reset Hub for all repeatable content. |
unknown |
construction |
| attractions |
New Wheel of Fortune categories: Potions/Food, Wings, Mounts, etc. |
unknown |
architecture |