Patch Notes 12.1.6.3000
General
- Fixed weapon trails were too short to be noticeable.
Stability & Performance
- Improved FPS smoothness near zone boundaries.
- Fixed opening large mailboxes could cause zone freezes.
- Improved behaviours of PNC purchases when error occurs.
Prestige
- World Map: Restored Exploration benefit markers.
Areas
- [Гробница Семи Героев]: Fixed [Тантеос Калюм] missing spawn after instance reset.
- [Зеркальное Королевство Гномов]: Fixed [Салос] encounter crash after repeated
[Заклинание Шипов] casts. - [Зал сущностей (сложно)]: Fixed [Жаргос] and [Фаргос] encounter recovery after interrupted mini-drake phase.
- [Вечный Круг]: Fixed [Часовой сильного голема], [Огненный голем-часовой] and [Ледяной голем-часовой] not spawning after instance reset.
Festivals
- Activated Juice Festival.
- Deactivated Fairy Tale Festival.
User Interface
House List
- Added page slider.
- Fixed house list mouse wheel navigation over empty rows.
- Added filters for guild members, friends and public houses.
- Replaced old interface for visiting other players' houses with House List.
Login
- Improved character selection layout during screen resizing.
Patch Notes 12.1.6.3001
Game Engine
Stability & Performance
- Improved stability during crowded fights.
- Fixed disconnects to login screen when game briefly freezes at crowded world boss spawns or after portal loading.
Game Systems
Guild
- Fixed automatic Newbies guild invitation for new players on first login.
Rankings
- Fixed rankings that could stop updating until next server restart.
Areas
Zones
[Талаган]: Fixed [Heart of Dark Power] event getting stuck when [Улей королевы пчел] was missing.
Instances
- [Арена Тьмы]: Fixed fighters at 0% HP not dying, which stalled betting rounds.
- [Гробница Кавака]: Fixed [Линобия] worm attacks when no valid player target remains.
Visuals
- Made weapon trails of other players and NPCs follow Effect Density and fade sooner in crowded fights.
- Fixed Dynamic Effect Density not thinning out spell effects when crowded group content drops FPS very low.
Game Balance
- Fixed health bars of living characters getting stuck at 0% or DEAD until relog, which blocked healing.
Patch Notes 12.1.6.3500
General
Party & Raid
- Fixed raid members far above monster level losing TP on kills.
- Fixed monster kills in full 36-player raids taking away huge amounts of TP and EXP.
- Fixed honor party members getting no experience from weaker monsters damaged by party leader.
- Fixed channel change prompt appearing after passing party leadership to player already on same channel.
Various
- Fixed
[Белый Единорог (7 дней)] never dropping from Wheel of Fortune jackpot. - Fixed Linux, Steam Deck and macOS players on separate computers being treated as one device.
- Fixed raw gender syntax in Spanish tutorial welcome message and French [Сошака Ворминг] dialogue.
Game Engine
Stability & Performance
- Disabled movement logging for performance.
- Prevented recursive NPC string initialization crash.
- Displayed map loading error for incomplete terrain data.
- Fixed startup crash when required game data cannot load.
- Improved loading performance for repeated animated models.
- Fixed game crash when addons read many object details at once.
- Improved stability when loading game data after interrupted data access.
- Fixed startup and critical error dialogs staying visible above loading screen.
- Improved zone barrier performance while preserving movement and visual behavior.
- Reduced lag in crowded areas by limiting visible buff effects to own party or raid and buffs cast on you.
Various
- Fixed delayed player appearance loading.
- Fixed mount visibility during distant player viewing.
- Fixed global day and night synchronization across player clients.
Game Systems
Collections
[Истрийские Горы]
- Removed choice-dependent quests from collection quest count:
- [Воскрешение мертвого]
- [Тело древнего существа]
- [Минотавры - враги]
- [Минотавр-друг]
- [Раненый друг]
- Removed choice-dependent titles from collection title count and
[Завоеватель Истрийских Гор] requirements:
[Друг минотавров]
[Очевидец оживающих Останков]
Crafting
- Removed duplicate crafting material messages from screen center.
- Fixed gathering node names disappearing after walking away and coming back.
Guild
- Improved guild power score display in Guild House interface.
- Enabled guild-house visits from [Администратор списка гильдий].
- Fixed guild donations getting lost when donated items pushed guild resources over their limit.
- Fixed guild invitation from player menus being sent to current target instead of chosen player.
- Set all guild resource limits to 2,000,000,000 and fixed success message showing for refused guild contributions.
Housing
General
- Blocked house teleport while swimming to prevent missing interface and textures after arrival.
Furniture
- Fixed missing texture on
[Сумка путешественника] furniture. - Fixed house furniture placed outside valid area ending up at house entrance.
- Fixed furniture sometimes failing to seat characters when used while jumping or falling.
- Fixed characters walking into furniture instead of sitting when clicked seat was already within reach.
- Fixed newly placed house furniture sometimes showing no name for players inside the house until they re-entered it.
- Fixed cursor jumping to bottom-right screen corner when moving furniture in houses with resolution scale above 100%.
- Fixed characters standing up right after sitting on furniture while auto-run, follow or click-move was still active.
Housemaid & Housekeepers
- Fixed housekeeper hiring window opening behind house management window.
- Fixed Lua errors on housekeeper and furniture tooltips in house window.
- Fixed newly hired housekeepers appearing as already summoned in house management window.
- Chat: Improved safety of clickable links in chat and mail.
- Fixed mail sending staying locked until game restart after unanswered send attempt.
- Fixed mail sending failing silently and then showing "limits reached" warning until game restart.
- Added confirmation with full address before chat and mail links open non-official websites; non-web addresses no longer open.
Monster Cards
- Restored missing deck 2-4 card attributes for all affected characters.
- Fixed card stone rerolls, added attributes and removed attributes in deck 1 leaving empty attribute slots in decks 2-4.
Mounts
- Limited mount speed during Juice Courier registration.
- Fixed
[Возвращение] and transport spells going on cooldown without teleporting when interrupted while mounted or in combat.
Prestige
- Added upgrade hint for benefits requiring higher subscription.
- Fixed occasional missing chat messages for received gold and items after unlocking prestige achievement stars.
Rankings
- Fixed refresh clock not loading new scores after countdown ends.
Items
General
- Fixed several quest, event and boss items removing extra copy from another stack when used.
[Заряженная железная рунная кость]
- Disabled usage in crowded areas.
- Increased cooldown to 120 seconds (from 30).
Quests
- Improved targeted quest item casts to stop when targets leave spell range.
- Fixed [Спасение жителей] issues with prestige quest speed benefit.
Areas
[Таинственная Комната]
- Fixed milestone blessings and closing timer.
- Fixed entry passage and [Джесс Хэйс] so both reappear reliably once chamber opens.
- Adjusted donation blessings so larger donations grant longer blessings and one donation grants one blessing.
- Adjusted donation blessings at [Таинственная Комната] and [Сила Желания] to last 15 min, 45 min and 2h for 3,000, 30,000 and 300,000 gold.
Zones
[Миллим (Дефект)]
- Fixed rare situations where players could get stuck inside.
- Fixed glitch orbs collapsing or granting nothing when clicked.
- Added error when having insufficient participation to gain a reward.
- Fixed Big Glitches no longer appearing after failed or abandoned runs.
Bosses
- Fixed raid boss chest rewards for qualifying players reconnecting after disconnects.
- Fixed boss kill indicators sometimes showing no killer when killer logged out or left zone before loot disappeared.
- Fixed false boss kill markers when rare bosses like [Гигантский цветок Джоблид] spawn from defeated monsters.
[Громовые Холмы]: Added 5-minute limit (previously unlimited) to public event boss fights and stopped reinforcements once boss appears.
Awakened Instances
[Волшебные покои Саткура (Пробуждение)]
- Enabled Awakened Mode upscaling.
- Adjusted [Колодец желаний Саткура] rewards for offering
[Древняя монета Саткура] to include materials from [Зеркальный Некрополь (Пробуждение)], [Замок Графу (пробуждение)], and [Исток (пробуждение)] and removed the requirement to finish their respective instance quest line to obtain these rewards. - Rebalanced
[Карта - Колодец желаний Саткура] droprate in light of awakened modes. It's slightly more common now. Good luck. - Reduced
[Защита от грабителей] enemy pAtk/mAtk gain per player in the zone to 1% (from 3%). - Reduced Tithing per phase to 120 (from 600).
- Adjusted [Колодец желаний Саткура] rewards for offering
[Исток (пробуждение)]
- Changed [Алтарь жизни] to always display all exchange options.
Instances
- [Разрушенная роща]: Fixed last boss issues in high-ground area.
- [Крепость Белатиса]: Fixed [Мадерот] sometimes not appearing and
[Прощай, береги себя!] title not being granted.
Battlegrounds
- [Крепость Висдун]: Improved cleanup when opponents leave, removing towers and closing arena displays.
- [Осадная война]: Fixed registered guilds staying without opponent while other unmatched guilds were available.
Festivals
- Added confirmation to
[Сдавайтесь] and
[Сдавайтесь] during juice minigames. - Improved chances of obtaining titles to 50% (from 20%) when consuming
[Радужное пасхальное яйцо]. - Fixed [Регистратор участников парада] at 5th Registration Station staying after [Monster Parade] and blocking 4th station sign-in.
Visuals
General
- Added wind movement to corn vegetation.
Sound
- Fixed delayed music changes when entering subzones or changing ambience states.
- Login: Improved soundtrack, channel balance, normalization, bitrate, and metadata.
User Interface
Assistant
- Updated wiki links in level benefits.
- Added battleground scores to guild details.
- Added Assistant guild tab showing server guild list.
- Replaced legacy guild list with Assistant guild list in guild UI.
Auction House
- Fixed keyword search for long item names.
- Fixed wrong price per unit when selling gold for diamonds.
- Fixed returned auction items incorrectly appearing in auction history.
- Changed number format to dots for thousands and comma for decimals, matching other game windows.
- Fixed "This item has no pricing history!" message appearing repeatedly while browsing search results.
Chat
- Assistant: Fixed party View links in chat opening wrong group or doing nothing.
- Fixed chat errors on login and loading screens when player class is not loaded yet.
- Added automatic chat translation for whispers, zone chat and custom player channels.
- Hid guild invitation option in chat player menu for players who already belong to guild.
- Fixed links in shadow settings notice, raid boss FPS tip and newbie guild diamond guide.
- Fixed countdown announcements in system chat sometimes showing placeholder text instead of remaining time.
- Fixed automatic chat translation sometimes missing for long messages with item links, colored text or several lines.
Settings
- Fixed graphics preset selection in Login.
- Replaced Quick Setup links with synchronized graphics controls.
- Fixed graphics defaults, water quality saving and login-screen settings.
World Map
- Colored zone category names green in world map and Codex filters.
- Raised player position marker above quest icons on world map and area map.
Various Frames
- Party Assistant: Kept active through logouts.
- Pet Frame: Fixed element overflow in pet fusion interface.
- Transport Book: Fixed searches containing special characters.
- Minimap Dock: Added Awakening Selector button to default layout.
- Minimap: Fixed icons sometimes disappearing in areas with many icons.
- House List Board: Fixed Unknown label for houses with music playlists.
- Tooltips: Reduced layout overhead while preserving correct positioning.
- Item Shop Bank: Fixed shop-only slots accepting equipment and regular items.
- Vehicle Action Bar: Added rebindable keys and fixed key 0 not leaving vehicles.
- Casting Bar: Fixed flash and fade-out finishing several seconds late at low FPS.
- Friend List: Changed special relationships counter to show used and unlocked slots.
- Action Sequences: Fixed Lua error when moving action bar slots holding action sequences.
- Mailbox: Fixed mailbox staying unavailable until relog or zone change after rejected opening attempt.
- Bug Message Frame: Fixed occasional failure when opening runtime error list after certain addon errors.
- Character Frame: Moved Artefacts, Robots and Crafting Tools to new Extra Equipment tab, opened with button at bottom left of page.
- QuestHelper: Released version 12.1.6.3500 on CurseForge with Arcadia quests and maps, redesigned quest details and fixed quest texts.
- Game Guide: Fixed guide links opening wrong guide or Landing page for Battlegrounds, Merchants, Prestige Battle Pass and Loading Screen Tips.
- Character Selection: Replaced misleading full-channel message with clear notices when channel is still starting up or login is temporarily disabled.
Game Balance
General
Note By GD: We're adding a bit of dagger support (specifically as an offhand) to some chain classes, simplifying gearing choices and allowing for less redundancy in weapons.
- Changed cast-time skills that channel afterwards to deal damage only after full cast again, without partial damage when interrupted.
Equipment
- Adjusted attributes and runes for some [Atlas Training Ground] equipment.
- Fixed attribute clearing and extraction tools being consumed when selected attribute was not found on gear.
- Increased
[Катана клинка бездны],
[Катана клинка бездны (Улучшенная)] and
[Удар бездны] magic damage to be equal to its physical damage.
Bard
General
[Определенная табулатура]: Fixed repeated use interrupting instrument performance.- Changed
[Ритмическая иллюзия] to also deal 1122% Main Hand Weapon DPS and be usable during continuous channels.
Bard / Knight
- Increased
[Распространение любви] damage reduction to 35% (from 15%).
Bard / Warden
- Changed
[Заряженный удар] to restore 10 focus on use. - Changed
[Темпо] to Execution Time (from Cast Time). - Changed
[Опрометчивость и Кровь] to provide 26% Haste (instead of 20.8% Attack Speed, Move Speed and Cooldown Recovery separately).
Bard / Warlock
- Increased
[Духовная руна] cooldown to 90 seconds (from 60). - Increased
[Благородные души] cast speed gain to 2% per 37 souls (from 1%). - Increased
[Жестокий жнец] cooldown to 90 seconds (from 60), cast speed to 45% (from 35%).
Bard / Warrior
- Changed
[Абсолютное Истребление] rage consumption per second to 15 (from 25), changed it to allow basic attacks during its usage.
Champion
General
- Changed
[Шоковая перегрузка] to work with all weapons and unarmed. - Improved use of
[Режим разборки] and
[Превращение в щит] to be more quickly applied, especially in action sequences.
Champion / Rogue
- Changed
[Enforce] to provide 180% increased dagger damage if you wield a main-hand hammer.
Druid
Druid / Mage
- Renamed [Holy Fury] to
[Благословенная ярость]. - Changed [Quick Help] to
[Быстрая помощь]: Grants you earth and fire damage based around your heal points.
Druid / Warlock
- Reduced
[Разъедающий шторм] damage to 843,75% (from 1125%). - Changed
[Заряженный импульс] to no longer have a focus cost. - Changed
[Природное равновесие] to additionally reduce all cooldowns by -0.25 seconds flat while you're above 15 nature's power.
Knight
General
- Changed
[Священный удар] base mana cost to 10 (from 45). - Increased
[Вихревой щит] shield defense to damage ratio to x6 (from x1). - Changed
[Взрыв священной силы] to additionally provide 3% base physical damage, up to 27%.
Knight / Druid
- Increased
[Удар Щита Истины] shield defense damage ratio to x12 (from x2).
Knight / Priest
- Increased
[Удар щита правды] shield defense damage ratio to x12 (from x2).
Knight / Warden
- Increased
[Сила духа леса] target limit to 12 (from 6). - Increased
[Владение двуручным оружием] to 180% increased damage (from 130,2%).
Knight / Warlock
- Increased
[Преданность] Light and Dark Damage gain to 40,3% (from 32,2%). - Reduced
[Щит тьмы] physical attack reduction to 15% (from 35%), increased the Endurance to Attack Speed increase to 1% per 300 (from 650).
Mage
Mage / Bard
- Changed
[Звон в ушах] to no longer reduce poison resistance.
Priest
Priest / Champion
- Changed
[Активация алмазного света] to be usable during channels. - Reduced
[Световая связь] trigger rate to 1 second (from 0.5s), cooldown to 2 seconds (from 6). - Reduced
[Цепь света] trigger rate to 1 second (from 0.5s), reduced its cooldown to 2 seconds (from 6) and its damage to 1300% (from 1950%).
Priest / Warlock
- Doubled
[Zealotry] scaling.
Rogue
General
- Changed
[Hyperfocus] to also provide 2% magic damage per stack. - Changed
[Грандмастер] to additionally provide 24% magic weapon damage. - Changed
[Мастер] to additionally provide 8% magic weapon damage per stack.
Rogue / Knight
- Removed
[Атака в рану] global cooldown trigger. - Changed
[О-Йорой] to grant additional physical attack based around your Stamina (1.3 per 1 Stamina). - Changed
[Палящий свет]s damage reduction to last 20 seconds (from 8) and removed its internal cooldown.
Rogue / Scout
- Reduced
[Одинокий Рейнджер] Gun damage increase to 10% (from 20%).
Rogue / Warden
- Changed
[Warden's Wrath] to allow wielding 1h-axes in your offhand and increase your axe damage by 104%.
Rogue / Warlock
- Increased
[Расплав тёмной души] magic damage to 429% (from 286%). - Increased
[Пожиратель жизни] magic damage to 2224,9% (from 1482,8%). - Increased
[Извлекатель душ] magic damage to 2224,9% (from 1482,8%). - Increased
[Подлый удар] magic damage to 2922,5% (from 1878,8%), bonus damage to 939,3%. - Changed
[Пылкая атака] to provide an additional 30% cast speed while wielding a Katana. - Increased
[Атака в рану] primary magic damage to 2664,5% (from 1724,6%) and secondary magic damage to 1330.8% (from 630.2%).
Scout
General
- Changed
[Выстрел истощения маны] to no longer trigger global cooldown. - Changed
[Странная морозная стрела]s cast time to scale with attack speed. - Changed
[Тень Тысячи Перьев] cast time to scale with attack speed. - Renamed [Sharpshooter] to
[Меткий стрелок] to distinguish it from burst version
[Меткий стрелок].
Scout / Mage
- Changed
[Вампирские Стрелы] bleed to deal physical fire damage (from pure physical). - Increased
[Снайперский выстрел] cooldown to 25 seconds (from 15), replaced
[Меткий стрелок] with
[Меткий стрелок].
Scout / Warlock
Note by GD: The class is intended to be an absolute burst class and for that reason we have to buff it in this way.
- Reduced
[Отравленный выстрел из укрытия] cooldown to 60 (from 90). - Changed
[Снайперский выстрел] cooldown to 7 seconds (from 15), its damage to 3021,3% (from 2324,1%). - Increased
[Ядовитый всплеск] poison damage increase to 50% (from 35%), now grants 25% cast speed (instead of 35% magical attack).
Scout / Warrior
- Increased
[Комбовыстрел] Crossbow damage to 1065% (from 958,5). - Changed
[Снайперский выстрел] cooldown to 25 seconds (from 15), increased
[Меткий стрелок] duration to 15 seconds (from 10), increased damage gained to 30% (from 15%).
Warden
Warden / Bard
- Increased
[Музыка — это ключ] Attack speed gain to 20% (from 10%).
Warden / Rogue
- Changed
[Подходящий момент] to 30% Final Physical Damage (from 50% Single Target Damage). - Changed
[Нарушенная Ассимметрия] to allow you to wear daggers while you have an axe or a sword as a main hand weapon, increased damage gain to 16% (from 12%).
Warden / Warrior
- Reduced
[Двойной удар] cooldown to 1 second (from 2). - Reduced
[Чудовищный удар] cooldown to 2 seconds (from 4). - Changed
[Герб] to be passive, removed its aggro gain, increased the maximum HP gain to 20% (from 10%), its Endurance Rate to 30% (from 20), and increased its damage to 45% (from 15). - Inverted
[Неистовые шипы] effects:
[Дух Дуба] now provides
[Сломленная воля],
[Бродячий Дуб] now provides
[Сломленная воля].
Warlock
General
- Changed
[Искажающий заряд] to be usable during continuous channels.
Warlock / Champion
- Changed
[Поклонение рунной энергии] to additionally grant 15% cast speed. - Changed
[Психострелы] to deal 957% CPS damage (from 2991,2 Flat). - Changed
[Проклятие слабости] to 350% CPS damage (from 3020 flat).
Warlock / Scout
- Changed
[Дождь Тьмы] to 1.5 seconds of execution time. - Reduced
[Повышение сосредоточения] cooldown to 45 seconds (from 60).
Warrior
General
[Charge Attack]: Fixed characters sometimes snapping back to their starting position after charging.- Changed
[Владение одноручным оружием] scaling: it now increases one-handed Hammer, Axe and Sword damage at level 1 by 7% (from 4%) and maxes out at 84% (from 78,8%). Additionally, it now increases Dagger damage by 60%.
Warrior / Warlock
- Changed
[Душевные раны] to be stacking. - Increased
[Призрачный шаг психомага] radius to 80 (from 30). - Changed
[Психомагический вихрь] to additionally cause
[Психическая слабость] state.
Addon Development
General
- Added support for combat meter addons to track buffs and utility skills.
- Fixed addon settings being lost after addon was disabled or failed to load for one session.
Addon Hyperlinks
- Changed addon chat links to require
CreateAddonHyperlink, becauseuilinks now open built-in windows only. - Added function
string Link = CreateAddonHyperlink(string AddonName, string Data, string Text, string Color) - Added function
bool Registered = RegisterAddonHyperlinkHandler(string AddonName, function OnClick, function OnEnter)
Events
- Added
arg3 = BuffSource for UNIT_BUFF_UPDATE - Updated event
UNIT_SHIELD(string Unit, int AbsorbedDamage, string ProtectedPlayer, int ShieldAbilityID). - Added event
UNIT_DEAD(string Unit, string Name, string DateString, int|string Killer, int SkillID, int DeathType).
Functions
- Updated function
GC_OpenWebRadio(string Url) - Updated function
bool Disabled = LoginBonusDisableTag() - Updated function
int ChannelNumber = JoinChannel(string ChannelName, string Password, bool ForceJoin).
Patch Notes 12.1.6.3501
Game Engine
Stability & Performance
- Fixed crashes when following characters with long names.
- Fixed crashes while loading characters and changing locations.
- Reduced unexpected disconnections during brief server slowdowns.
- Fixed crashes when checking furniture distances during house loading.
- Fixed zones staying unreachable with loading stuck at 0% after brief internal server connection loss.
- Added automatic reconnection to same character after brief server connection loss instead of returning to login screen.
Game Systems
Fishing
- [Сильное течение]: Fishing spots now appear right after server start and return within 2-5 minutes after being fished out (was up to 30 minutes).
Guild
- Fixed guild leadership not passing to another member when leader character gets deleted.
Monster Cards
- Fixed FPS drops when scrolling card list in Monster Cards window.
Mounts
- Disabled mounts inside internal house styles.
- Fixed
[Тисдир бездны (7 дней)] and
[Тисдир бездны (30 дней)] contract consuming materials without granting mount when bag is full. - Fixed
[Кошмарный скакун Преисподней (30 дней)] and
[Лазурный кошмарный скакун (30 дней)] contracts consuming materials without granting mount when bag is full.
Pets
- [Артомон]: Fixed Draco trades consuming summoning stones and Draconaris without granting pet egg and card when bag lacks free slots.
Prestige
- Fixed policy agreement and membership info pages sliding when scroll position resets.
Areas
Raid Bosses
- Reduced delays of raid boss and event updates during heavy server load.
- Fixed scheduled raid bosses repeatedly reappearing and vanishing right after spawning.
- Fixed weekly raid boss treasure going missing when reward chest was opened right after reconnecting.
- [Залкенрис]: Fixed raid boss vanishing at 0% health without kill announcement, reward chest or rewards.
- Fixed active players getting raid boss reward message, then being refused at reward chest for no activity.
- Added "You already looted this chest!" message when clicking [Сундук с наградой за рейдового босса] again after claiming loot.
- Fixed boss health bars falling to 0% and showing bosses as dead while they were still alive during crowded fights.
- Fixed raid boss countdown announcements going missing, which in rare cases also stopped scheduled raid boss from spawning.
- Fixed [Сундук с наградой за рейдового босса] giving no loot and card of next scheduled boss dropping when boss died during next raid boss countdown.
Zones
[Миллим]: Fixed
[Compass of Distorted Paths (30 Days)] claiming rift is still forming while [Large Dimensional Glitch] is already sealed.
Instances
- [Болинтийский разлом: Вторжение]: Fixed equipment set switching to PVP on entry.
- Fixed killed monsters respawning in instances after reset, causing duplicate or missing groups.
Quests
- [Чистота - дорога к Богу]: Fixed collected sludge not disappearing and showing "You did not gain any items".
User Interface
Assistant
- Fixed error when searching in Zones tab.
- Fixed Lua error and empty News list in Overview tab during Diamond Promo.
Auction House
- Sped up loading of own listings when opening Auction House.
- Fixed periodic delays of up to 30 seconds in auction and mail actions.
- Fixed buyouts taking money without item or refund after long idle time.
Character
- Fixed Robot quick equip bar opening and item list position jumps.
- Fixed Skills and Crafting tabs sliding to top when switching tabs.
Chat
- Added automatic translation of whispers between players.
- Fixed chat view jumping after clearing conversation history.
Damaged Equipment Indicator
- Right-clicking indicator now opens its settings.
- Left-clicking indicator now opens Character window.
- Clarified tooltip repair line as merchant repair cost.
- Fixed indicator not appearing when only helmet was damaged.
- Added list of damaged items and total repair cost to tooltip.
- Added on-screen warning with sound when equipped item breaks.
- Added lowest durability percentage below indicator and pulsing of broken items.
- Reset Show indicator setting so indicator appears again for everyone after its rework.
- Damaged items in tooltip now use their rarity colors and show item details when entering tooltip.
- Added Include artefacts setting to track or ignore artefacts and their animus and ability components.
- Added ornament, artefacts, robot and gathering tools as small icons next to character silhouette; hovering icon shows item tooltip.
- Added settings section with warning threshold (10-90%, previously fixed at 50%), separate gathering tools and robot toggles and break alert toggle.
Settings
- Fixed settings list sliding to top when typing in search.
- Improved reliability of saving interface and chat settings.
Various Frames
- Minimap Dock: Fixed Mirrorworld button hiding behind other buttons.
- Tutorials: Fixed tutorial list and text sliding when resetting to top.
- Quest Tracker: Fixed list sliding back to top instead of resetting instantly.
- Login Screen: Fixed user agreement and login news sliding when their content changes.
- Tooltips: Fixed item tooltip jumping when short tooltip opens after scrolling long one.
- Mailbox: Fixed attachments disappearing when backpack could not accept them; they now return by system mail.
Game Balance
Equipment
- Fixed
[Матрица защитных рун] and
[Матрица силовых рун] combining and splitting consuming items when bag is full. - Fixed [Таурелиас Маева], [Деннис Андл] and [Всемогущий Андерс] gear upgrades consuming equipment and materials without granting upgraded item when bag lacks free slots.
Patch Notes 12.1.6.3502
General
- Restricted personal voucher codes to game accounts of PlayerNet account they were sent to.
- Stopped gold above 1.999.999.999 cap from vanishing on NPC sales, loot auto-sell and code redemption.
Game Engine
Stability & Performance
- Fixed crashes related to rain and snow effects.
- Fixed potential crashes related to shadow rendering.
- Reduced interface loading time after login and UI reload.
- Fixed crashes when changing locations with flight speed effects active.
- Shortened interface loading after login and UI reload; quest search data now loads on first use.
- Fixed missing NPCs and stuck characters after entering zones from other worlds during zone startup.
- Fixed repeated reconnect attempts locking players out of login for up to 7 days, now capped at 30 minutes.
Various
- Fixed character model obstructing first-person view after login.
Game Systems
Crafting
- Changed required tools text to turn red only away from matching crafting stations and added tooltip with station locations.
Guild
- Fixed guild leadership not passing to another member when leader character gets deleted.
Housing
- House List: Fixed password-protected houses showing as open to everyone.
- Reduced lag from fully grown
[Семя гнезда наземного дракона] and
[Семя травяного дерева] plants, which now grow fewer branches.
Item Shop
- Reduced price of 10
[Камень извлечения случайных характеристик] from 330 to 249 Diamonds with new permanent x10 pack.
Monster Cards
- Fixed mirrored Monster Cards in decks 2-4 still missing deck 1 attributes after attribute rerolls.
Newcomers
- [Исследуйте магазин предметов]: Increased
[Алмазы] reward from 4 to 20, granted once per PlayerNet account. - [Джонни Далкер]: Added free
[Кинжал авантюриста для левой руки] and
[Лук Авантюриста], each claimable once per character.
Pets
- Fixed frame rate drop while pet feeding window is open.
- Fixed interface error messages that could appear when reloading UI with summoned pet.
Prestige
- Reduced frame rate drop while Prestige window is open.
- Prestige Shop: Fixed multi-pack purchases going through when coin balance did not cover full price.
Areas
[Поиск сокровищ]
- Added round key requirement and key counter messages.
- Fixed exit portal sometimes staying locked after collecting every
[Затейливый ключ]. - Fixed
[Драгоценный ключ] bonus not awarded; 3-minute window now starts on entering round. - Changed entry fee, daily attempt and time extension scroll to be used only after passing first round or opening first chest.
[Талаган]
- Simplified [Ядовитая гидра темной энергии] event sign-up to one conversation with [Учей Ифеату].
- Fixed public event rewards being refused for players on different computers with generic hardware ID.
Bosses
- Fixed World Boss treating players running game through Wine as alternate characters of each other.
- Restored respawn timer for [Плодовый кактус] and other bosses replaced by different boss on respawn.
- Fixed instance boss cores going to only one of several players on different computers with generic hardware ID.
- Fixed
[Блокировка карт монстров: Мировой Босс] not being updated when killing [Песчаный повелитель Сесфирот] inside [Мир Песчаных Вихрей]. - Fixed [Король гиппогрифов Воджин], [Слепой Кучер] and [Паучья жрица Мандара] never respawning or showing respawn timer after their raid boss versions were defeated.
Zones
- [Селебрия]: Fixed jump event reward being refused for players on different computers with generic hardware ID.
Awakened Instances
- [Заброшенное аббатство (Пробуждение)]: Fixed
[Осколок эмоций] being refused with already received message.
Instances
- [Оркхэм]: Fixed treasure chest refusing to open for players on different computers with generic hardware ID.
- [Подземелье Малатины]: Fixed survival game floor tiles occasionally missing, which blocked completion before time ran out.
- [Темное Ядро]: Fixed
[Темное Ядро] reward going to only one of several players on different computers with generic hardware ID.
Battlegrounds
- Fixed PvP arena rewards being refused for players on different computers with generic hardware ID.
- Fixed players on different computers with generic hardware ID being removed from battlegrounds as alternate characters.
Quests
- Fixed Varanas Wishing Well quest never being offered to players who donated to Wishing Well first.
- Fixed [Продвижение в заболоченные местах] quest tracker leading to invisible, unusable [Дымовая установка генератора].
- [Садоводство именем Земли]: Increased watering time to 20 seconds per wilting and seed harvest time from 10 to 20 seconds.
Festivals
- Restored limit of one Advent Calendar gift code per day on each computer.
- [Гигантское яйцо золотого воббита]: Fixed reward being refused for players on different computers with generic hardware ID.
- Fixed [Пряничный домик] and [Большой пряничный человечек] health ignoring players on different computers with generic hardware ID.
User Interface
General
- Fixed search boxes breaking or listing wrong results after typing brackets, percent sign or dot.
- Fixed Lua errors when switching skills in skill book and pressing Enter in party finder comment.
- Translated Prestige achievement category names, Assistant level requirement label and new mail tooltip.
Assistant
General
- Fixed filter lists staying open after mouse leaves them.
Party Board
- Added a keyword automatic invite option.
- Added a reinvite option to the Minimap Button.
- Added an automatic raid assist option to the party settings.
- Added the functionality of advertising your party in custom channels.
- Added optional minimum gear score requirement to party board listings.
- Added role selection when applying to party board listings that request specific roles.
- Split damage dealers into Physical Damage and Magical Damage roles in party board listings.
- Changed the functionality of many buttons inside to require a lot fewer clicks to set up a raid.
- Added guild-only option to party board: listing stays visible only to creator's guild and recruitment shout is limited to guild chat.
Auction House
- Fixed Lua error when filtering auction listings by item color.
- Added warning when buying listing that was already sold or canceled.
- Advanced Auction House: Fixed "This item has no pricing history!" message still appearing while browsing search results.
Character Selection
- Shortened character list loading on character selection screen.
- Fixed character creation hanging without server response; error now appears after 30 seconds.
- Added instant character deletion by deleting pending character again and typing localized confirmation word.
Chat
- Fixed chat web links with port number not opening on click.
- Added translation of whispers received while offline, shown at next login.
- Fixed chat translation skipping messages wrapped in colored text by addons.
- Fixed missing yellow subject highlight for mail sent by GMs.
- Reduced frame rate drop while Mass Composer or Composer is open.
Settings
- Updated Spanish "Bloom setting" text to keep "Bloom" untranslated, matching other Spanish settings.
- Added confirmation countdown when choosing High, Very High or Ultra graphics preset, reverting to previous preset when not confirmed.
Various Frames
- Arcadia Messenger: Reduced frame rate drop while messenger window is open.
- Target Frame: Reduced frame rate drops when target buffs and debuffs change.
- Cool Cloth Bag: Fixed window layer and style not matching other character windows.
- Action Bars: Fixed action bars resetting to default layout after automatic reconnection.
- Damaged Equipment Indicator: Fixed indicator not updating after switching equipment sets.
- Tooltips: Made item, buff and other object names in script popups hoverable links with tooltips.
- Action Sequences: Fixed action sequence Effect Lock rule ignoring most buffs of multi-buff skills.
- Experience Debt Indicator: Fixed interface error that could appear when logging in or switching characters.
- Login Screen: Added login notice when device identification checks return defaulted values to contact support.
- Bag: Fixed destroy confirmation for quest items and garbage items affecting wrong popup when another popup is already open.
- Unit Frames: Cast Bars: Added Unit Frames settings for normal and non-interruptible cast bar colors, with red default for non-interruptible casts of monsters and NPCs.
Game Balance
General
- Added confirmation popup when changing zone would remove event registration buff.
Equipment
General
- Fixed equipment repair costs showing only 1 gold or wrong amounts for high-value gear.
- Fixed character stats growing without limit when stat-scaling buffs refresh after equipment changes.
- Added confirmation when opening Progressor Packages not suited to main class, offering recommended set instead.
Exchanges With Full Bag
- [Оркхэм]: Fixed [Элиор] weapon corruption losing the weapon.
- [Оркхэм]: Fixed [Кристалл] Mana Stone corruption losing the source stone.
[Серебряные Ключи]: Fixed [Страж ядра превращения] Moa core conversion losing the core.
[Талаган]: Fixed [Рогну] armor blueprint exchange losing blueprint, armor and materials.
[Затерянный Остров Атлантиды]: Fixed [Чарт Ворам] weapon exchange losing
[Купон на оружие Атласа].
[Палата Элементов]: Fixed [Хекхик] Realm Ultimate exchanges losing cores and refined gear.
[Затерянный Остров Атлантиды]: Fixed [Джейсон Ворам] attribute fragment exchange losing fragment and currency.- [Древняя Страна Грез]: Fixed [Первопроходец Рассвета] tier stone forge losing stones and currency without giving every result stack.
[Затерянный Остров Атлантиды]: Fixed [Джейсон Ворам] Clean Stone and Tier Stone exchanges losing Transmutor Charges and currency.
[Затерянный Остров Атлантиды] and
[Талаган]: Fixed [Роберт Эдвардс] Mana Stone stat exchange losing fragments and Arcadia Coins.
Addon Development
- Added function
bool Nearby = IsCraftToolNearby(int RecipeID). - Added function
GC_SetCastBarColorNormal(float R, float G, float B) - Added function
float R, float G, float B = GC_GetCastBarColorNormal() - Added function
GC_SetCastBarColorNotInterruptible(float R, float G, float B) - Added function
float R, float G, float B = GC_GetCastBarColorNotInterruptible() - Updated function
string Name, float MaxTime, float CurrentTime, string Icon, bool IsChanneling, int SpellID, bool IsInfiniteChannel, bool InterruptedDamage, bool NotInterruptible = UnitCastingTime(string Unit)




