Patch Notes 12.1.2.1000

Known Issues

  • Sometimes your furniture in house might not load properly. In this case leave house for over 5 minutes and with next entrance issue should be solved.

General

  • Added 3 minute cooldown to [Egg of Bad Intentions].
  • Fixed House and Guild castle wouldn’t reset Away status with mouse.
  • Added confirmation prompt before changing recall point at transport snoops.

Game Engine

Performance

  • Improved stability and precision of FPS limiter.
  • Improved shadow rendering performance in object-heavy areas.
  • Improved bank performance when viewing items with quality overlays.
  • Improved item reward handling to feel smoother during busy loot moments.
  • Improved pet auto-looting performance and reduced unnecessary loot effect refreshes for smoother gameplay.

Graphics

  • Implemented GPU preference option.
  • Added subtle animated sky movement for more atmospheric view.
  • Fixed Terrain Level of Detail setting wasn’t being updated when changing presets.
  • Added visual setting that changes way objects load so they can be loaded from further away (Visuals > Performance).

Areas

  • Separated set skill loading for PvE/PvP zones.
  • [Arena of Darkness]: Removed [Atlas Tokens] reward.
  • [Shattered Grove]: Updated Skaldrin’s pull event to teleport everyone to center of room.
  • [Lost Island of Atlantis]: Added new [Atlas Training Ground] in [Itnal Camp] accessible via [Cael Thorne] that allows to change class and equipment to endgame to test different classes with all elites.

Housing

Placement

  • Added placement grid option.
  • Added free camera mode option.

Housemaid & Housekeepers

  • Allowed to summon housemaids and servants on top of furniture.
  • Added information about level unlocking specific house maid buffs, potions and food.

Furniture

  • Added support for Object Popup.
  • Fixed furniture previews showing interaction cursors and tooltips.
  • Added option to click crafting furniture to open up crafting interface.
  • For furnitures with multiple uses, e.g. [Electrified Chest] this feature is disabled.
  • Fixed locked status of furniture wasn’t being removed when changing house style.
  • Improved storage furnitures data to be loaded immediately upon loading furniture.
  • Fixed weapon racks did not remove shields or talismans when equipping ranged weapon.
  • Fixed quickly removing and placing furniture again could cause model rendering problems.
  • Reworked how furniture is created – allowing to create more special furniture and improve performance.

Access & Control

  • Added option to kick unwanted players from house.
  • Added support for social friend list in house control settings.

Portals

  • Disabled possibility to summon passageways inside your house.
  • Fixed summoning portal inside your house would cause portal to not appear.

User Interface

  • Fixed category dropdown was displaying double arrows.

Crafting

General

  • Added chat messages when crafting consumes materials.

Fishing

  • Added global caught item indicator.
  • Added fishing line & bobber visual effects.

Companions

  • Improved mount dye details in Partner Bag tooltips.
  • Fixed pet teleport delay to prevent visual issues after character moves.
  • Added mount color customization possibility directly from Partner Bag.
  • Improved pet logic to prevent them to do not respond your commands after a zone change.
  • Changed pets to take a place in formation around their owners while moving out of combat.

Prestige

  • Updated currency displays with more modern fonts.
  • Fixed Durability benefits were providing more durability loss than intended in some situations.
  • Fixed claimable reward indicators were not shown consistently across all Prestige Chronicles screens.

User Interface

Assistant

  • Added information about rental gear and [Millim] questline.
  • Added [Origin (Awakened)] and [Kawak (Awakened)] to instances and group creation.

Arcadia Messenger

  • Updated notification icon.
  • Fixed active chat scroll caused by other chats.

Auction House

General
  • Added option to update duration and promote type/duration of existing auctions.
  • Updated auction and promote times to update every 1 minutes (instead 10 minutes).
Categories
  • Added Monster Card ‘Stars’ category.
  • Implemented new categories for pet eggs.
  • Implement new categories for runes and tier systems.
Search
  • Allowed search by item ID.
  • Added possibility to search multiple keywords separated by comma.
  • Added option to search directly for single stats when ‘Tier Systems’ category is selected and mana stone has one stat only.

Camera

  • Increased camera zoom limit.
  • Changed camera collision to ignore partially transparent surfaces.

Cast Warnings

  • Fixed cast warning color gradient was including channel time too.
  • Added option to show cast/channel progress on action bar slot (User Interface > Actionbars).

Character

  • Fixed duplicate scrollbars in class list.
  • Exchange Class: Fixed it was displaying unobtained classes.

Chat

  • Fixed unnecessary link translations.
  • Fixed missing chat notifications for expired items on login.

Collectibles

  • Fixed some city tooltips displayed no collections bonus.
  • Fixed card tooltips would show collectible reduction from [Taborea] instead of real zone.

Emojis

  • Added option to open Emoji Menu near chat frame.
  • Implemented option to use Emojis inside messages, limited to 1 per message.

Guild

  • Fixed guild details sometimes not loading correctly when entering Battlegrounds.
  • Improved guild creation messages to show clearer reasons when name cannot be used.

Macros

  • Added possibility to copy macros into next free slot.
  • Increased maximum macro name length to 64 (from 32).

Maps

  • Fixed some zone NPCs were not displaying height markers.
  • Fixed minimap button docking was having occasional issues.
  • Added default enabled settings to reduce visibility of opened World Map while walking.

Quests

  • Fixed overflow dots using correct quest text color.
  • Fixed tracking for quests without clear objectives or standard turn-in markers.
  • Improved “Show Quests by Zone” option to work properly for all quest catalogs.

Settings

  • Added possibility to link game settings to chat.
  • Improved scroll step for pages with smaller height.
  • Improved fog shader & capped fog density setting to 50.
  • Added setting to allow hold-to-spam action slots (Controls > Spell usage).
  • Added new settings to toggle good area of effect indicators & for their colors.

Tooltips

  • Fixed missing hover tooltips for some linked buff effects.
  • Fixed cast time in skill tooltips was being missing randomly.
  • Fixed laggy player info tooltips after hovering offline players.
  • Fixed incorrect Item Shop bundle names in tooltips and chat links.
  • Fixed dialog option tooltips sometimes disappearing after hovering over buffs.

Various Frames

  • Raid Boss Schedule: Fixed respawn time indicators.
  • Card Book: Updated card mission progress bar colors.
  • Bag: Fixed locked bag items weren’t getting grayed out.
  • Rankings: Fixed empty entries being shown with top-rank coloring.
  • Transport Book: Added failure message when transport is disabled.
  • Crafting: Fixed ‘Head’ Slot recipes were displaying without category.
  • Action Bars: Added option to copy skill ID with middle mouse button.
  • Login: Fixed saved accounts sometimes not being reorderable by drag and drop.
  • Sliders: Fixed clicking or dragging sliders could ignore their configured step size.
  • Unit: Adjusted ride invite option to stay visible, but disabled when it cannot be used.
  • NPC Search: Fixed errors sometimes occurring when selecting certain NPC search results.
  • Game Window: Fixed windowed mode not saving resolution after resizing game window with mouse.
  • Battleground Queue: Fixed frame showing incorrect options when only one battleground was available.
  • Card Stone: Fixed Card Stones when used from the Card Book so eligible cards can now be selected correctly.
  • Blood Bars: Implemented mouse interaction disabled when its targeted already to allow clicking overlapped bloodbars.

Visual

General

  • Changed terrain decals to reject steep terrains.
  • Fix zone lightning wasn’t reset when returning to login screen.
  • Fixed character head size changes from reverting incorrectly after bone scale buff ends.
  • Capped minimum scaling of name widgets to make them have better visibility from maximum distance.

Magic Wardrobe

  • Added new weapon trail slot.
  • Added weapon plussing effect to wardrobe model.
  • Added option to inspect other players current wardrobe.
  • Added new weapon plussing slot for each weapon type.

Weapon Effects

  • Added 9 new weapon trails that can be customised in Magic Wardrobe.
  • Added 19 weapon glow cosmetics that can be customised in Magic Wardrobe.

Sound

  • Reduced color aura sound volume.

Classes

Combat Helpers

  • Added basic single button combat helper to skillbook for newbies.

Knight

Knight/Rogue
  • Changed [Leopard Instinct] to be passive.

Scout

Scout/Rogue
  • Increased [Poisonous Spit] damage to 1447 (from 724).
Scout/Warrior
  • Changed [Snipe] to be instant if target has [Mana Drain Shot] effect.

Warden

  • Increased [Cross Chop] damage to 1022% (from 511%).
  • Increased [Frantic Briar] damage to 1168% (from 584%).

Warlock

Warlock/Warrior
  • Fixed [Ruthless Judgment] was missing global cooldown trigger.

Development

General

  • Depreciated UpdateGearScore().
  • Added “ script to EditBoxes.
  • Added GetActionCastInfo( int actionSlot ) .
  • Added soft-break and hyphenation support for UI font strings.

Housing

  • Added Houses_ResetFurnitureMovementGridColor
  • Added Houses_SetFurnitureMovementGridColor(int r, int g, int b, int a)
  • Added int r, int g, int b, int a = Houses_GetFurnitureMovementGridColor()
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