Patch Notes 12.1.2.1000
Known Issues
- Sometimes your furniture in house might not load properly. In this case leave house for over 5 minutes and with next entrance issue should be solved.
General
- Added 3 minute cooldown to [Egg of Bad Intentions].
- Fixed House and Guild castle wouldn’t reset Away status with mouse.
- Added confirmation prompt before changing recall point at transport snoops.
Game Engine
Performance
- Improved stability and precision of FPS limiter.
- Improved shadow rendering performance in object-heavy areas.
- Improved bank performance when viewing items with quality overlays.
- Improved item reward handling to feel smoother during busy loot moments.
- Improved pet auto-looting performance and reduced unnecessary loot effect refreshes for smoother gameplay.
Graphics
- Implemented GPU preference option.
- Added subtle animated sky movement for more atmospheric view.
- Fixed Terrain Level of Detail setting wasn’t being updated when changing presets.
- Added visual setting that changes way objects load so they can be loaded from further away (Visuals > Performance).
Areas
- Separated set skill loading for PvE/PvP zones.
- [Arena of Darkness]: Removed [Atlas Tokens] reward.
- [Shattered Grove]: Updated Skaldrin’s pull event to teleport everyone to center of room.
- [Lost Island of Atlantis]: Added new [Atlas Training Ground] in [Itnal Camp] accessible via [Cael Thorne] that allows to change class and equipment to endgame to test different classes with all elites.
Housing
Placement
- Added placement grid option.
- Added free camera mode option.
Housemaid & Housekeepers
- Allowed to summon housemaids and servants on top of furniture.
- Added information about level unlocking specific house maid buffs, potions and food.
Furniture
- Added support for Object Popup.
- Fixed furniture previews showing interaction cursors and tooltips.
- Added option to click crafting furniture to open up crafting interface.
- For furnitures with multiple uses, e.g. [Electrified Chest] this feature is disabled.
- Fixed locked status of furniture wasn’t being removed when changing house style.
- Improved storage furnitures data to be loaded immediately upon loading furniture.
- Fixed weapon racks did not remove shields or talismans when equipping ranged weapon.
- Fixed quickly removing and placing furniture again could cause model rendering problems.
- Reworked how furniture is created – allowing to create more special furniture and improve performance.
Access & Control
- Added option to kick unwanted players from house.
- Added support for social friend list in house control settings.
Portals
- Disabled possibility to summon passageways inside your house.
- Fixed summoning portal inside your house would cause portal to not appear.
User Interface
- Fixed category dropdown was displaying double arrows.
Crafting
General
- Added chat messages when crafting consumes materials.
Fishing
- Added global caught item indicator.
- Added fishing line & bobber visual effects.
Companions
- Improved mount dye details in Partner Bag tooltips.
- Fixed pet teleport delay to prevent visual issues after character moves.
- Added mount color customization possibility directly from Partner Bag.
- Improved pet logic to prevent them to do not respond your commands after a zone change.
- Changed pets to take a place in formation around their owners while moving out of combat.
Prestige
- Updated currency displays with more modern fonts.
- Fixed Durability benefits were providing more durability loss than intended in some situations.
- Fixed claimable reward indicators were not shown consistently across all Prestige Chronicles screens.
User Interface
Assistant
- Added information about rental gear and [Millim] questline.
- Added [Origin (Awakened)] and [Kawak (Awakened)] to instances and group creation.
Arcadia Messenger
- Updated notification icon.
- Fixed active chat scroll caused by other chats.
Auction House
General
- Added option to update duration and promote type/duration of existing auctions.
- Updated auction and promote times to update every 1 minutes (instead 10 minutes).
Categories
- Added Monster Card ‘Stars’ category.
- Implemented new categories for pet eggs.
- Implement new categories for runes and tier systems.
Search
- Allowed search by item ID.
- Added possibility to search multiple keywords separated by comma.
- Added option to search directly for single stats when ‘Tier Systems’ category is selected and mana stone has one stat only.
Camera
- Increased camera zoom limit.
- Changed camera collision to ignore partially transparent surfaces.
Cast Warnings
- Fixed cast warning color gradient was including channel time too.
- Added option to show cast/channel progress on action bar slot (User Interface > Actionbars).
Character
- Fixed duplicate scrollbars in class list.
- Exchange Class: Fixed it was displaying unobtained classes.
Chat
- Fixed unnecessary link translations.
- Fixed missing chat notifications for expired items on login.
Collectibles
- Fixed some city tooltips displayed no collections bonus.
- Fixed card tooltips would show collectible reduction from [Taborea] instead of real zone.
Emojis
- Added option to open Emoji Menu near chat frame.
- Implemented option to use Emojis inside messages, limited to 1 per message.
Guild
- Fixed guild details sometimes not loading correctly when entering Battlegrounds.
- Improved guild creation messages to show clearer reasons when name cannot be used.
Macros
- Added possibility to copy macros into next free slot.
- Increased maximum macro name length to 64 (from 32).
Maps
- Fixed some zone NPCs were not displaying height markers.
- Fixed minimap button docking was having occasional issues.
- Added default enabled settings to reduce visibility of opened World Map while walking.
Quests
- Fixed overflow dots using correct quest text color.
- Fixed tracking for quests without clear objectives or standard turn-in markers.
- Improved “Show Quests by Zone” option to work properly for all quest catalogs.
Settings
- Added possibility to link game settings to chat.
- Improved scroll step for pages with smaller height.
- Improved fog shader & capped fog density setting to 50.
- Added setting to allow hold-to-spam action slots (Controls > Spell usage).
- Added new settings to toggle good area of effect indicators & for their colors.
Tooltips
- Fixed missing hover tooltips for some linked buff effects.
- Fixed cast time in skill tooltips was being missing randomly.
- Fixed laggy player info tooltips after hovering offline players.
- Fixed incorrect Item Shop bundle names in tooltips and chat links.
- Fixed dialog option tooltips sometimes disappearing after hovering over buffs.
Various Frames
- Raid Boss Schedule: Fixed respawn time indicators.
- Card Book: Updated card mission progress bar colors.
- Bag: Fixed locked bag items weren’t getting grayed out.
- Rankings: Fixed empty entries being shown with top-rank coloring.
- Transport Book: Added failure message when transport is disabled.
- Crafting: Fixed ‘Head’ Slot recipes were displaying without category.
- Action Bars: Added option to copy skill ID with middle mouse button.
- Login: Fixed saved accounts sometimes not being reorderable by drag and drop.
- Sliders: Fixed clicking or dragging sliders could ignore their configured step size.
- Unit: Adjusted ride invite option to stay visible, but disabled when it cannot be used.
- NPC Search: Fixed errors sometimes occurring when selecting certain NPC search results.
- Game Window: Fixed windowed mode not saving resolution after resizing game window with mouse.
- Battleground Queue: Fixed frame showing incorrect options when only one battleground was available.
- Card Stone: Fixed Card Stones when used from the Card Book so eligible cards can now be selected correctly.
- Blood Bars: Implemented mouse interaction disabled when its targeted already to allow clicking overlapped bloodbars.
Visual
General
- Changed terrain decals to reject steep terrains.
- Fix zone lightning wasn’t reset when returning to login screen.
- Fixed character head size changes from reverting incorrectly after bone scale buff ends.
- Capped minimum scaling of name widgets to make them have better visibility from maximum distance.
Magic Wardrobe
- Added new weapon trail slot.
- Added weapon plussing effect to wardrobe model.
- Added option to inspect other players current wardrobe.
- Added new weapon plussing slot for each weapon type.
Weapon Effects
- Added 9 new weapon trails that can be customised in Magic Wardrobe.
- Added 19 weapon glow cosmetics that can be customised in Magic Wardrobe.
Sound
- Reduced color aura sound volume.
Classes
Combat Helpers
- Added basic single button combat helper to skillbook for newbies.
Knight
Knight/Rogue
- Changed [Leopard Instinct] to be passive.
Scout
Scout/Rogue
- Increased [Poisonous Spit] damage to 1447 (from 724).
Scout/Warrior
- Changed [Snipe] to be instant if target has [Mana Drain Shot] effect.
Warden
- Increased [Cross Chop] damage to 1022% (from 511%).
- Increased [Frantic Briar] damage to 1168% (from 584%).
Warlock
Warlock/Warrior
- Fixed [Ruthless Judgment] was missing global cooldown trigger.
Development
General
- Depreciated
UpdateGearScore().
- Added “ script to EditBoxes.
- Added
GetActionCastInfo( int actionSlot ) .
- Added soft-break and hyphenation support for UI font strings.
Housing
- Added
Houses_ResetFurnitureMovementGridColor
- Added
Houses_SetFurnitureMovementGridColor(int r, int g, int b, int a)
- Added
int r, int g, int b, int a = Houses_GetFurnitureMovementGridColor()