Class Beginner Guide

Class Beginner Guide Taboreaリビジョン: 2026年8月4日

Choosing a class is one of the first important decisions in Chronicles of Arcadia. While classes can be changed during progression, equipment requirements and playstyles vary significantly between roles, making early planning beneficial.

Before selecting a class, players may want to familiarize themselves with:

  • Class Roles — Deeper overview of DPS, Heal, and Tank responsibilities.
  • Dual Class System — Explanation of the class combination mechanic and subclass interactions.
  • How to get a Third Class — Guide covering the process of unlocking an additional class slot.

Roles

Characters are generally divided into three primary combat roles:

Role Description
DPS (Damage Dealer) Focuses on defeating enemies efficiently by dealing damage.
Heal Keeps party and raid members alive while providing supportive buffs and recovery effects.
Tank Absorbs enemy aggression and damage while protecting allies.

Damage Dealers are further separated into two categories:

DPS Type Description
Melee DPS Fights enemies at close range.
Ranged DPS Deals damage from distance while maintaining safer positioning.

Many class combinations also provide hybrid support capabilities, allowing players to contribute utility while progressing toward specialized equipment builds.

スカウト

Role: Ranged DPS
Primary Attribute: Dexterity
Weapon Type: Dagger (Main-Hand), Bow (Ranged Weapon)

Scout specializes in sustained ranged damage and mobility. The class combines strong single-target burst potential with effective area damage options.

Important Skills

Skill Type Description
[スナイプ] Single Target High-damage opening attack that temporarily improves damage output.
[ウインドアロー] Single Target Core damage ability that can be combined fluidly with other attacks.
[ショット] Single Target Basic attack used as a filler ability.
[コンボショット] Single Target Rapid sequence attack delivering strong burst damage.
[バンパイアアロー] Damage over Time Applies periodic damage over several seconds.
[ピアーシングアロー] AoE Pierces enemies and damages targets positioned behind the initial target.
[リフレクトショット] AoE Projectile attack that bounces between nearby enemies.

The Scout performs particularly well against both single enemies and grouped targets, making it one of the more beginner-friendly ranged classes.

ローグ

Role: Melee DPS
Combat Mechanic: Combo System

Rogue gameplay revolves around executing ability chains in sequence to maximize damage output. Several skills interact directly with bleed effects, rewarding proper skill timing.

Combo Sequence

Order Skill Effect
1 [シャドウスタブ] Deals damage and applies an initial bleed effect.
2 [ローブロウ] Consumes previous bleed interactions to increase damage and apply another bleed.
3 [ウーンドアタック] Finishing strike that converts previous bleed effects into a stronger damage effect.

Proper execution of the combo sequence is essential for maximizing Rogue damage potential.

Support Classes

Support-oriented class combinations provide powerful buffs, defensive utility, healing, or supplemental damage capabilities. These combinations are especially valuable in party and raid environments. 

Common support combinations include:

  • スカウト / プリースト
  • チャンピオン / ドルイド
  • ウォーロック / ドルイド
  • ウォーロック / プリースト
  • ウォーリアー / プリースト
  • ドルイド / チャンピオン
  • バード / ナイト

Each support combination offers distinct advantages ranging from offensive enhancements to healing specialization and raid utility.