Zandorya Ревизии Табореи: 17 октября 2026 г.

Zandorya is one of the most important continental territories in the universe of Chronicles of Arcadia. This continent stands out for its rich history tied to ancient kingdoms and for having been completely revitalized through custom mechanics, a redesigned raid encounter system, and an adjusted reward table to keep the content challenging and economically attractive for high-level players.
The first zones in [Зандория] started with The Elder Kingdom Chapter:
- Thunderhoof Hills (
[Громовые Холмы]) & Dalanis ([Даланис])
Zone overview: The starting region of the southern continent, characterized by its sprawling green plains, fertile valleys, and large river basins. It houses the monumental human capital of Dalanis, which serves as the logistical, commercial, and central service hub for the entire territory.
- Instances: [Подземелье Даланиса], [Гробница Семи Героев]
- Bosses: World Boss: [Король гиппогрифов Воджин] | Raid Boss: [Яростный Воджин]
- Southern Janost Forest (
[Южный Янусский Лес])
Zone overview: A thick and imposing forest territory covered by ancient trees and dense vegetation, under the absolute control of the elf faction. Its main settlement is the mystical city of Shador, home to the elven nobility.
- Instances: [Арена Варнокена], [Руины королевства Магнорк]
- Bosses: World Boss: [Слепой Кучер] [Амбориар] | Raid Boss: [Негодующий Кучер]
- Northern Janost Forest (
[Северный Янусский Лес])
Zone overview: The northern continuation of the forest belt, characterized by a wooded landscape visibly affected by a tense and constant territorial conflict between factions. It hosts the stronghold and village of the cat-people race, known as Angren.
- Instances: [Храм Ракши]
- Bosses: World Boss: [Гриффит Черная Звезда]
- Limo Desert (
[Пустыня Лимо])
Zone overview: A vast arid expanse dominated by towering dunes, sandstorms, and buried ruins. In its oases and depths settles the exotic culture and faction of the Kingdom of Limon.
- Instances: [Гробница Кавака]
- Bosses: [Занка]
- Land of Malevolence (
[Земли Гнева])
Zone overview: The gloomiest and most hostile territory in the north of the continent. It is a withered, shadowy, and desolate wasteland completely permeated by a dense and dangerous physical and spiritual corruption affecting local wildlife. The small settlement of Kampel serves as the only safe refuge.
- Instances: [Замок Графу]
- Bosses: World Boss: [Паучья жрица Мандара] | Raid Boss: [Негодующая Мандара]
- Redhill Mountains (
[Рыжие Горы]) & Fireboot Fortress ([Подземная Крепость Огнелапых Гномов])
Zone overview: A rugged mountain range of characteristic reddish tones, rich in mineral deposits and elevated passes. Deep within the rock lies the imposing [Подземная Крепость Огнелапых Гномов], a colossal industrial and imperial city built and inhabited by the dwarf race.
- Instances: [Замок Сардо]
- Tergothen Bay (
[Бухта Терготена])
Zone overview: A beautiful and imposing coastal region combining white sandy beaches with large cliffs, waterfalls, and dense tropical vegetation. It acts as the final map of the storyline on the continent, where players must face massive Gnoll settlements.
- Bosses: World Bosses: [Таргонхарл] / [Лагузен] | Raid Bosses: [Яростный Таргонхарл] / [Яростный Лагузен]