XML

XML Taborea-Revisionen: 5. August 2026

Aktuelle XML-Elemente, Schematypen, Widgets und native Widget-Methoden, die Add-ons zur Verfügung stehen.

Optionale Methodenargumente sind mit ? gekennzeichnet.

XML-Elemente

Struktur und Skripting

<Frame><Frames><Layer><Layers><LayoutFrame><Script><Scripts><Trigger><Triggers><Ui>

Geometrie und Layout

<AbsDimension><AbsInset><AbsValue><Anchor><Anchors><BackgroundInsets><EdgeSize><HitRectInsets><maxResize><minResize><Offset><PushedTextOffset><RelDimension><RelInset><RelValue><ResizeBounds><Size><TextInsets><TileSize>

Widget-Typen

<Button><CheckButton><DropDownButton><EditBox><FontString><GameTooltip><ListBox><MessageFrame><Model><RadioButton><RepeatButton><ScrollFrame><Slider><StatusBar><Texture>

Verschachtelte Elemente

<Backdrop><FontHeight><Menu><ScrollChild><ThumbButton><TitleRegion>

Farben und Rendering

<BarColor><CaretColor><Color><Coords><FogColor><HighlightColor><Shadow><TexCoords>

Textzustände

<DisabledHighlightText><DisabledText><HighlightText><NormalHighlightText><NormalText><PlaceholderString><PushedHighlightText><PushedText>

Texturzustände

<BarTexture><CheckedHighlightTexture><CheckedTexture><DisabledCheckedHighlightTexture><DisabledCheckedTexture><DisabledHighlightTexture><DisabledTexture><DisabledUnCheckedHighlightTexture><DisabledUnCheckedTexture><FocusedTexture><HighlightTexture><NormalHighlightTexture><NormalTexture><PushedHighlightTexture><PushedTexture><ThumbTexture><UnCheckedHighlightTexture><UnCheckedTexture>

Enumerationen und einfache Typen

ALPHAMODE

ADDALPHAKEYBLENDDISABLELUMINANCE

DRAWLAYER

ARTWORKARTWORKAFTERBACKGROUNDBACKGROUNDAFTERBORDERBORDERAFTERHIGHLIGHTHIGHLIGHTAFTEROVERLAYOVERLAYAFTERTOPOVERLAYTOPOVERLAYAFTER

FRAMEPOINT

BOTTOMBOTTOMLEFTBOTTOMRIGHTCENTERLEFTRIGHTTOPTOPLEFTTOPRIGHT

FRAMESTRATA

BACKGROUNDDIALOGHIGHLOWMEDIUMTOOLTIP

INSERTMODE

BOTTOMTOP

JUSTIFYHTYPE

CENTERLEFTRIGHT

JUSTIFYVTYPE

BOTTOMMIDDLETOP

ORIENTATION

HORIZONTALVERTICAL

OUTLINETYPE

NONENORMALTHICK

PIXELPERFECTTYPE

DISABLEENABLEPARENT

PLAYERMODELBONE

BODYHEAD

SLIDERMODETYPE

FLOATINT

TRIGGERTYPE

EnabledToVisibilityScrollChildRectToMinMaxValueSliderValueToVerticalScrollVerticalScrollToValueVisibilityToCollapseVisibilityToVisibility

WEIGHTTYPE

BOLDNORMALTHIN

Einfache Typen

  • BytesType – XML-einfacher Typ BytesType, basierend auf int, mit 1 Einschränkung.
  • ColorFloat – XML-einfacher Typ ColorFloat, basierend auf float, mit 2 Einschränkungen.
  • MaxLinesType – XML-einfacher Typ MaxLinesType, basierend auf int, mit 1 Einschränkung.
  • NumericFormatType – XML-einfacher Typ NumericFormatType, basierend auf string, mit 1 Einschränkung.
  • TexCoordsFloat – XML-einfacher Typ TexCoordsFloat, basierend auf float, mit 2 Einschränkungen.

Widgets

<Layout>

Basis-API für Identität, zugewiesene Geometrie, Anker, Sichtbarkeit, Farbe, Alpha, Skalierung und Stil.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut dependencies boolean optional false
Attribut height float optional
Attribut hidden boolean optional false
Attribut inherits string optional
Attribut moneyType int optional -1
Attribut name string optional
Attribut newSystem boolean optional false
Attribut parent string optional
Attribut pixelPerfect PIXELPERFECTTYPE optional PARENT
Attribut scale float optional 1.0
Attribut virtual boolean optional false
Attribut width float optional
Kindelement Anchor 0..unbegrenzt
Kindelement Anchors 0..unbegrenzt
Kindelement Offset Dimension 0..unbegrenzt
Kindelement Size Dimension 0..unbegrenzt
Kindelement Trigger 0..unbegrenzt
Kindelement Triggers 0..unbegrenzt

Methoden

void Layout:ChangeStyle(number StyleID)void Layout:ClearAllAnchors()number Alpha = Layout:GetAlpha()string Point, string RelativePoint, string RelativeTo, number X, number Y = Layout:GetAnchor(number Index?)number X, number Y = Layout:GetAnchorOffset(number Index?)number AnchorsCount = Layout:GetAnchorsCount()number Bottom = Layout:GetBottom()number X, number Y = Layout:GetCenter()number Red, number Green, number Blue = Layout:GetColor()number Height = Layout:GetHeight()number Left = Layout:GetLeft()number MoneyType = Layout:GetMoneyType()string Name = Layout:GetName()Layout Parent = Layout:GetParent()boolean PixelPerfect = Layout:GetPixelPerfect()number X, number Y = Layout:GetPos()number RealScale = Layout:GetRealScale()number Width, number Height = Layout:GetRealSize()number Left, number Top, number Right, number Bottom = Layout:GetRectangle()number Right = Layout:GetRight()number Scale = Layout:GetScale()Layout ScrollParent = Layout:GetScrollParent()number Width, number Height = Layout:GetSize()number Top = Layout:GetTop()integer TypeID = Layout:GetType()string TypeName = Layout:GetTypeName()integer TypeID = Layout:GetUiElementType()number Width = Layout:GetWidth()void Layout:Hide()boolean Visible = Layout:IsVisible(boolean Visible)void Layout:Moving(number X?, number Y?)void Layout:SetAlpha(number Alpha)void Layout:SetAnchor(string Point, string RelativePoint?, Layout RelativeTo?, number X?, number Y?)void Layout:SetAnchorOffset(number X, number Y)void Layout:SetColor(number Red, number Green, number Blue)void Layout:SetHeight(number Height)void Layout:SetHexColor(string ColorStr)void Layout:SetMoneyType(number MoneyType)void Layout:SetPixelPerfect(boolean PixelPerfect)void Layout:SetPos(number X, number Y)void Layout:SetScale(number Scale)void Layout:SetScrollParent(Layout ScrollParentlayout)void Layout:SetSize(number Width, number Height)void Layout:SetVisible(boolean Visible)void Layout:SetWidth(number Width)void Layout:Show()

<FontString>

API für dargestellten Text, Inhalte, Schriftarten, Ausrichtung, Umbruch, Abstände und die gemessene Anzeigegröße. Erbt von Layout.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut autoSize boolean optional false
Attribut bytes BytesType optional 1023
Attribut font string optional
Attribut fontHeight int optional 16
Attribut justifyH JUSTIFYHTYPE optional CENTER
Attribut justifyV JUSTIFYVTYPE optional MIDDLE
Attribut outline OUTLINETYPE optional NONE
Attribut spacing float optional 0
Attribut text string optional
Attribut weight WEIGHTTYPE optional NORMAL
Attribut wrappedAutoSize boolean optional false
Kindelement Color ColorType 0..unbegrenzt
Kindelement FontHeight Value 0..unbegrenzt
Kindelement Shadow ShadowType 0..unbegrenzt

Methoden

number Height = FontString:GetDisplayHeight()number Width = FontString:GetDisplayWidth()string FontName = FontString:GetFontName()string FontOutline = FontString:GetFontOutline()number FontSize = FontString:GetFontSize()string FontWeight = FontString:GetFontWeight()string JustifyHType = FontString:GetJustifyHType()string JustifyVType = FontString:GetJustifyVType()number PaintLines = FontString:GetPaintLines()number Spacing = FontString:GetSpacing()string Text = FontString:GetText()number WrappedSize = FontString:GetWrappedSize()void FontString:HideLastDot()boolean DrawDot = FontString:IsDrawDot()number RTL = FontString:IsRTL()void FontString:ResizeText()void FontString:SetBaseFontSize(integer BaseFontSize)boolean Result = FontString:SetFont(string FontFile, integer FontSize, string Weight?, string Outline?, boolean HighResolution?)void FontString:SetFontName(string FontFile)void FontString:SetFontOutline(string Outline?)void FontString:SetFontSize(integer FontSize)void FontString:SetFontWeight(string Weight?)void FontString:SetHexColor(string ColorStr)void FontString:SetHyperlinkUnderline(boolean Enabled)void FontString:SetJustifyHType(string Key)void FontString:SetJustifyVType(string Key)void FontString:SetRTL(boolean RTL)void FontString:SetScissorRect(boolean Enable, Layout RectSource)void FontString:SetSpacing(number Spacing)void FontString:SetText(string Text?)

<Texture>

Bild-API für Dateien, Texturkoordinaten, Drehung, Masken, Animationen, Abklingzeiten und skalierbare Rahmen. Erbt von Layout.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut alphaMode ALPHAMODE optional BLEND
Attribut animationSpeed float optional
Attribut file string optional
Attribut sizeToTexCoords boolean optional false
Attribut slice9 boolean optional false
Kindelement Color ColorType 0..unbegrenzt
Kindelement Coords CoordsType 0..unbegrenzt
Kindelement TexCoords TexCoordsType 0..unbegrenzt

Methoden

void Texture:AddTexCoord()number AlphaMode = Texture:GetAlphaMode()number AnimationProgress = Texture:GetAnimationProgress()string File = Texture:GetFile()number Luminance = Texture:GetLuminance()string MaskFile = Texture:GetMaskFile()boolean ReverseState = Texture:GetReverseState()number Rotate = Texture:GetRotate()boolean Slice9 = Texture:GetSlice9()number Left, number Right, number Top, number Bottom = Texture:GetTexCoord()number TexCoordCount = Texture:GetTexCoordCount()void Texture:PlayAnimation()void Texture:Reload()void Texture:SetAlphaMode(string AlphaMode)void Texture:SetAnimation(string File, number Speed, number Disw, number Index, number Count, boolean Shrink?)void Texture:SetCooldown(number StartTime, number Duration)void Texture:SetDottedLine()void Texture:SetFile(string File?)void Texture:SetLuminance(boolean Luminance)void Texture:SetMaskFile(string MaskFile?)void Texture:SetReverseState(boolean ReverseState)void Texture:SetRotate(number Rotate?)void Texture:SetSelectTexCoord(number SelectTexCoord)void Texture:SetSlice9(boolean Slice9)void Texture:SetTexCoord(number Left, number Right, number Top, number Bottom)void Texture:SetTexture(Layout Texture)

<Frame>

Container-API für Ereignisse, Skripte, Eingaben, untergeordnete Elemente, Ebenen, Frame-Strata und Frame-Level. Erbt von Layout.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut alpha float optional 1.0
Attribut autoSizeToChild boolean optional false
Attribut clickIsDisabled boolean optional false
Attribut disabled boolean optional false
Attribut disableOffscreen boolean optional false
Attribut enableKeyboard boolean optional false
Attribut enableMouse boolean optional false
Attribut frameLevel int optional 0
Attribut frameStrata FRAMESTRATA optional MEDIUM
Attribut id int optional 0
Attribut movable boolean optional false
Attribut resizable boolean optional false
Attribut sendEventToParent boolean optional false
Attribut toplevel boolean optional false
Kindelement Backdrop BackdropType 0..unbegrenzt
Kindelement Frames FramesType 0..unbegrenzt
Kindelement HitRectInsets Inset 0..unbegrenzt
Kindelement Layers LayersType 0..unbegrenzt
Kindelement ResizeBounds ResizeBoundsType 0..unbegrenzt
Kindelement Scripts ScriptsType 0..unbegrenzt
Kindelement TitleRegion LayoutFrameType 0..unbegrenzt

Methoden

void Frame:Disable()void Frame:Enable()table Children = Frame:GetChildList(boolean TopChild?)boolean EventRequireVisible = Frame:GetEventRequireVisible(string Event)integer Level = Frame:GetFrameLevel()string FrameStrata = Frame:GetFrameStrata()number ID = Frame:GetID()integer Layers = Frame:GetLayersCount()boolean Enable = Frame:IsEnable()boolean KeyboardEnable = Frame:IsKeyboardEnable()boolean MouseEnable = Frame:IsMouseEnable()boolean MouseOver = Frame:IsMouseOver()void Frame:Locked()void Frame:RegisterEvent(string Event, boolean RequireVisible?)void Frame:RegisterForClicks()void Frame:RegisterForDrag()void Frame:ResetFrameOrder()void Frame:SetBackdrop()void Frame:SetBackdropEdgeAlpha(number BackdropEdgeAlpha?)void Frame:SetBackdropEdgeColor(number Color)void Frame:SetBackdropTileAlpha(number BackdropTileAlpha?)void Frame:SetBackdropTileColor(number Color)void Frame:SetCapture()void Frame:SetEnable(boolean Enable)void Frame:SetEventRequireVisible(string Event, boolean RequireVisible)void Frame:SetFrameLevel(integer FrameLevel)void Frame:SetFrameStrata(string Strata)void Frame:SetID(integer ID)void Frame:SetKeyboardEnable(boolean KeyboardEnable)void Frame:SetLayers(integer Layer, Layout Layout)void Frame:SetMaxBounds(number M_x, number M_y)void Frame:SetMinBounds(number M_x, number M_y)void Frame:SetMouseEnable(boolean MouseEnable)void Frame:SetParent(Layout Parent)void Frame:SetScissorRect(boolean Enable, Layout RectSource)void Frame:SetScripts(string EventScriptName, string Func)void Frame:SetScrollParent(Layout ScrollParent)void Frame:SetUpdateWhenOff(boolean UpdateWhenOff)void Frame:SizeToChild()void Frame:StartMoving()void Frame:StartSizing(string AnchorPoint)void Frame:StopMovingOrSizing()void Frame:Unlocked()void Frame:UnregisterEvent(string Event)

<Button>

API für anklickbare Steuerelemente, Beschriftungsmetriken, Textstile, Texturen und visuelle Schaltflächenzustände. Erbt von Frame.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut text string optional
Attribut useAlphaCollision boolean optional false
Kindelement DisabledHighlightText FontStringType 0..unbegrenzt
Kindelement DisabledHighlightTexture TextureType 0..unbegrenzt
Kindelement DisabledText FontStringType 0..unbegrenzt
Kindelement DisabledTexture TextureType 0..unbegrenzt
Kindelement HighlightText FontStringType 0..unbegrenzt
Kindelement HighlightTexture TextureType 0..unbegrenzt
Kindelement NormalHighlightText FontStringType 0..unbegrenzt
Kindelement NormalHighlightTexture TextureType 0..unbegrenzt
Kindelement NormalText FontStringType 0..unbegrenzt
Kindelement NormalTexture TextureType 0..unbegrenzt
Kindelement PushedHighlightText FontStringType 0..unbegrenzt
Kindelement PushedHighlightTexture TextureType 0..unbegrenzt
Kindelement PushedText FontStringType 0..unbegrenzt
Kindelement PushedTextOffset Dimension 0..unbegrenzt
Kindelement PushedTexture TextureType 0..unbegrenzt

Methoden

FontString DisabledText = Button:GetDisabledText()Texture DisabledTexture = Button:GetDisabledTexture()FontString HighlightText = Button:GetHighlightText()Texture HighlightTexture = Button:GetHighlightTexture()FontString NormalText = Button:GetNormalText()Texture NormalTexture = Button:GetNormalTexture()Texture PushedTexture = Button:GetPushedTexture()string Text = Button:GetText()number TextHeight = Button:GetTextHeight()number TextWidth = Button:GetTextWidth()boolean UseAlphaCollision = Button:GetUseAlphaCollision()boolean ButtonPushed = Button:IsButtonPushed(string Str)boolean LockHighlight = Button:IsLockHighlight()boolean LockPushed = Button:IsLockPushed()void Button:LockHighlight()void Button:LockNormal()void Button:LockPushed()void Button:RemoveDisabledTexture()void Button:SetDisabledTexture(Layout Texture)void Button:SetHighlightTexture(Layout Texture)void Button:SetNormalTexture(Layout Texture)void Button:SetPushedTexture(Layout Texture)void Button:SetText(string Text?)void Button:SetTextAnchor()void Button:SetTextColor(number TextColor)void Button:SetUseAlphaCollision(boolean UseAlphaCollision)void Button:UnlockHighlight()void Button:UnlockNormal()void Button:UnlockPushed()

<CheckButton>

API für Umschaltflächen mit aktiviertem Zustand und Markierungstexturen. Erbt von Button.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut autoChecked boolean optional true
Attribut checked boolean optional false
Attribut firstPaintCheckButton boolean optional false
Kindelement CheckedHighlightTexture TextureType 0..unbegrenzt
Kindelement CheckedTexture TextureType 0..unbegrenzt
Kindelement DisabledCheckedHighlightTexture TextureType 0..unbegrenzt
Kindelement DisabledCheckedTexture TextureType 0..unbegrenzt
Kindelement DisabledUnCheckedHighlightTexture TextureType 0..unbegrenzt
Kindelement DisabledUnCheckedTexture TextureType 0..unbegrenzt
Kindelement UnCheckedHighlightTexture TextureType 0..unbegrenzt
Kindelement UnCheckedTexture TextureType 0..unbegrenzt

Methoden

Texture CheckedTexture = CheckButton:GetCheckedTexture()Texture DisabledCheckTexture = CheckButton:GetDisabledCheckTexture()boolean Checked = CheckButton:IsChecked()void CheckButton:SetChecked(boolean Checked)

<RadioButton>

API für sich gegenseitig ausschließende Schaltflächen zur Konfiguration von Gruppen und Such-Frames. Erbt von CheckButton.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut groupId int optional 0

Methoden

Frame ButtonSearchFrame = RadioButton:GetButtonSearchFrame()number GroupId = RadioButton:GetGroupId()void RadioButton:SetButtonSearchFrame(Layout ButtonSearchFrame)void RadioButton:SetGroupId(number GroupId)

<RepeatButton>

API für Schaltflächen, die bei gedrückthalten wiederholt ausgelöst werden, einschließlich Wiederholungsintervallen. Erbt von Button.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut repeatTime float optional 1.0

Methoden

number RepeatTime = RepeatButton:GetRepeatTime()void RepeatButton:SetRepeatTime(number RepeatTime)

API für Dropdown-Umschalter und Öffnungsdauer. Erbt von CheckButton.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut openedTime float optional 3.0
Kindelement Menu FrameType 0..unbegrenzt

Methoden

number OpenedTime = DropDownButton:GetOpenedTime()void DropDownButton:SetOpenedTime(number OpenedTime)

<EditBox>

API für Texteingabe, einschließlich Inhalt, Fokus, Cursor, Auswahl, Verlauf, numerischen Grenzen, mehrzeiligem Text und RTL. Erbt von Frame.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut autoFocus boolean optional true
Attribut historyLines int optional 0
Attribut letters int optional 255
Attribut multiLine boolean optional false
Attribut numeric boolean optional false
Attribut numericFormat NumericFormatType optional
Attribut numericMax double optional
Attribut numericMin double optional
Attribut password boolean optional false
Attribut placeholderText string optional
Kindelement CaretColor ColorType 0..unbegrenzt
Kindelement FocusedTexture TextureType 0..unbegrenzt
Kindelement FontString FontStringType 0..unbegrenzt
Kindelement HighlightColor ColorType 0..unbegrenzt
Kindelement NormalTexture TextureType 0..unbegrenzt
Kindelement PlaceholderString FontStringType 0..unbegrenzt
Kindelement TextInsets Inset 0..unbegrenzt

Methoden

void EditBox:AddHistoryLine(string Text)void EditBox:ClearFocus()number Red, number Green, number Blue = EditBox:GetCaretColor()boolean CheckNumericLimit = EditBox:GetCheckNumericLimit()number EmojiCount = EditBox:GetEmojiCount()number EmojiCountMax = EditBox:GetEmojiCountMax()number LettersLimit = EditBox:GetLettersLimit()number MultiFirstLine = EditBox:GetMultiFirstLine()number MultiMaxLines = EditBox:GetMultiMaxLines()number MultiRangeLines = EditBox:GetMultiRangeLines()number Number = EditBox:GetNumber()boolean Numeric = EditBox:GetNumeric()number NumericClampDelaySeconds = EditBox:GetNumericClampDelaySeconds()string NumericFormat = EditBox:GetNumericFormat()number NumericMax = EditBox:GetNumericMax()number NumericMin = EditBox:GetNumericMin()number PlaceCaret = EditBox:GetPlaceCaret()string Text = EditBox:GetText()void EditBox:HighlightText(integer Start, integer End)void EditBox:InsertChar(string Character?)void EditBox:InsertText(string Text?)void EditBox:SetCaretAtEnd()void EditBox:SetCaretAtStart()void EditBox:SetCaretColor(number CaretColor)void EditBox:SetCheckNumericLimit(boolean CheckNumericLimit)void EditBox:SetFocus()void EditBox:SetKeyboardInputEnable(boolean KeyboardInputEnable)void EditBox:SetLettersLimit(integer LettersLimit)void EditBox:SetMaxMultiline(integer MaxMultiline)void EditBox:SetMultiFirstLine(integer MultiFirstLine)void EditBox:SetNumber(string Ws?)void EditBox:SetNumeric(boolean Numeric)void EditBox:SetNumericClampDelaySeconds(number NumericClampDelaySeconds)void EditBox:SetNumericFormat(string Ws?)void EditBox:SetNumericMax(number NumericMax)void EditBox:SetNumericMin(number NumericMin)void EditBox:SetPasswordMode(boolean PasswordMode)void EditBox:SetPlaceCaret(number PlaceCaret)void EditBox:SetRTL(boolean RTL)void EditBox:SetText(string Text?)void EditBox:SetTextColor(number TextColor)void EditBox:SetTextInset()

<ListBox>

Listen-API für Einträge, Auswahl, markierte Zeilen, Ansichtsposition und Zeilenhöhe. Erbt von Frame.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut fadeDuration float optional 3.0
Attribut insertMode INSERTMODE optional BOTTOM
Kindelement FontString 0..unbegrenzt
Kindelement TextInsets Inset 0..unbegrenzt

Methoden

void ListBox:Clear()number CurrentItem = ListBox:GetCurrentItem()number ItemHeight = ListBox:GetItemHeight()number ItemSize = ListBox:GetItemSize()number TopItem = ListBox:GetTopItem()void ListBox:InsertItem(string Text, number Pos?)boolean ItemChecked = ListBox:IsItemChecked(integer ItemChecked)void ListBox:RemoveItem(integer Index)void ListBox:SetItemChecked(integer Index, boolean Checked)void ListBox:SetItemHeight(number ItemHeight)void ListBox:SetTopItem(integer TopItem)

<MessageFrame>

Chat- und Protokoll-API für Nachrichten, Zeilenanzahl, Scrollen, Ausblenden, Dauer und interne Schrifteinstellungen. Erbt von Frame.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut autoResize boolean optional false
Attribut bytes BytesType optional 1023
Attribut displayDuration float optional 10.0
Attribut fade boolean optional true
Attribut fadeDuration float optional 3.0
Attribut maxLines MaxLinesType optional 10
Kindelement FontString 0..unbegrenzt
Kindelement TextInsets Inset 0..unbegrenzt

Methoden

void MessageFrame:AddMessage(string Text?, number Color?)void MessageFrame:ClearText()void MessageFrame:EnableHyperlink(boolean Hyperlink)boolean AutoResize = MessageFrame:GetAutoResize()number DisplayDuration = MessageFrame:GetDisplayDuration()number FadeDuration = MessageFrame:GetFadeDuration()FontString Font = MessageFrame:GetFontString()number LastLine = MessageFrame:GetLastLine()number LineBytes = MessageFrame:GetLineBytes()integer Lines = MessageFrame:GetLines()number MaxLines = MessageFrame:GetMaxLines()number PageLines = MessageFrame:GetPageLines()number Position = MessageFrame:GetPosition()void MessageFrame:ResetTime()void MessageFrame:ScrollBottom()void MessageFrame:ScrollDown()void MessageFrame:ScrollTop()void MessageFrame:ScrollUp()void MessageFrame:SetAutoResize(boolean AutoResize)void MessageFrame:SetDisplayDuration(number DisplayDuration)void MessageFrame:SetFadeDuration(number FadeDuration)void MessageFrame:SetFontSize(integer FontSize)void MessageFrame:SetLastLine(integer LastLine)void MessageFrame:SetLineBytes(integer LineBytes)void MessageFrame:SetMaxLines(integer MaxLines)void MessageFrame:SetPosition(integer Position)

<Model>

API für 3D-Modelle, Paperdolls, Materialien, Komponenten, Kameras, Knochen, Färbungen und Bewegungen. Erbt von Frame.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut file string optional
Attribut fogFar float optional 1.0
Attribut fogNear float optional 0.0
Attribut maskFile string optional
Attribut targetBone PLAYERMODELBONE optional HEAD
Kindelement FogColor ColorType 0..1

Methoden

void Model:Build()boolean CanDye, boolean Slot1, boolean Slot2, boolean Slot3, boolean Slot4 = Model:CanDyeFXColors(integer CanDyeFXColors?)void Model:CardModelDiffuse(boolean Obtained)number Scale|boolean False = Model:GetBoneScale(number BoneIndex)number MaterialCount = Model:GetMaterialCount()number Color1|boolean False, number Color2? = Model:GetPaperdollColor(number PartIndex)string Part|boolean False = Model:GetPaperdollPart(number PartIndex)boolean Model = Model:HasModel()void Model:InserLinkFrame(string PName, number X, number Y, number Z)boolean Paperdoll = Model:IsPaperdoll()void Model:PlayMotion(string PMotion)void Model:ReleaseModel()void Model:SetAlignmentFrames(string SourceFrame, string TargetFrame, number X, number Y)void Model:SetBoneScale(number BoneIndex, number BoneScale)void Model:SetCameraPosition(number M_x, number M_y, number M_z)void Model:SetComponent(string PPartName, string PComponentName)void Model:SetComponentColors(string PPartName, number R, number G, number B, number R, number G, number B)void Model:SetDefaultTexture(Layout DefaultTexture)void Model:SetDummyFemale()void Model:SetDummyMale()void Model:SetDyeFXColors(integer Color1, integer Color2, integer Color3, integer Color4)void Model:SetEntity(string ACTWorld)void Model:SetGuildHouseBuilding(integer Id)boolean Result = Model:SetHanger(number ItemDBID, boolean BFitting)string Result = Model:SetItemLink(string PItemLink)void Model:SetMaskFile(string MaskFile)void Model:SetModel(number ItemID)void Model:SetModelOffset(number M_x?, number M_y?, number M_z?)void Model:SetPaperdollColor(number PartIndex, number PartColor1, number PartColor2)void Model:SetPaperdollPart(number PartIndex, string PartName)void Model:SetPet(integer Index)void Model:SetPlayerModel(string FriendName)void Model:SetServant(number Index)void Model:SetServantHire(integer Index)void Model:SetTargetBone(string TargetBone)void Model:SetTargetRotate(number TargetRotate)void Model:SetUnit(string Sprite, boolean ShowWeapon, boolean ShowChangeShape)void Model:TakeOffAll()void Model:TakeOffWeapon()

<ScrollFrame>

API für Scroll-Container mit Offsets, Bereichen, Zielbewegung, Geschwindigkeit, Glättung und Begrenzungen untergeordneter Elemente. Erbt von Frame.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut scrollSpeed float optional 5.0
Kindelement ScrollChild ScrollChildType 0..1

Methoden

number HorizontalScroll = ScrollFrame:GetHorizontalScroll()number Horizontal, number Vertical = ScrollFrame:GetScrollRange()number ScrollSmoothness = ScrollFrame:GetScrollSmoothness()number ScrollSpeed = ScrollFrame:GetScrollSpeed()number Horizontal, number Vertical = ScrollFrame:GetTargetScrollOffset()number VerticalScroll = ScrollFrame:GetVerticalScroll()void ScrollFrame:ResetScrollPosition()void ScrollFrame:SetHorizontalScroll(number HorizontalScroll)void ScrollFrame:SetScrollRange(number Horizontal, number Vertical)void ScrollFrame:SetScrollSmoothness(number ScrollSmoothness)void ScrollFrame:SetScrollSpeed(number ScrollSpeed)void ScrollFrame:SetTargetScrollOffset(number Horizontal, number Vertical)void ScrollFrame:SetVerticalScroll(number VerticalScroll)void ScrollFrame:UpdateScrollChildRect()

<Slider>

Slider-API für aktuellen Wert, Wertebereich, Schrittweite und Inkremente. Erbt von Frame.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut defaultValue float optional 0.0
Attribut incrementValue float optional 0.0
Attribut largeStep float optional 0.0
Attribut maxValue float optional 0.0
Attribut minValue float optional 0.0
Attribut orientation ORIENTATION optional VERTICAL
Attribut smallStep float optional 0.0
Attribut stepMode SLIDERMODETYPE optional FLOAT
Kindelement ThumbButton ButtonType 0..unbegrenzt
Kindelement ThumbTexture TextureType 0..unbegrenzt

Methoden

void Slider:DecrementValue()number IncrementValue = Slider:GetIncrementValue()number MaxValue = Slider:GetMaxValue()number Minimum, number Maximum = Slider:GetMinMaxValues()number MinValue = Slider:GetMinValue()number Value = Slider:GetValue()string ValueStepMode = Slider:GetValueStepMode()void Slider:IncrementValue()void Slider:SetIncrementValue(number IncrementValue)void Slider:SetMaxValue(number MaxValue)void Slider:SetMinMaxValues(number Minimum, number Maximum)void Slider:SetMinValue(number Minimum, boolean SendEvent?)void Slider:SetValue(number Value, boolean SendEvent?)void Slider:SetValueStepMode(string Mode)

<StatusBar>

API für Fortschrittsbalken mit aktuellem Wert, Wertebereich und Füllfarbe. Erbt von Frame.

XML-Felder

Art Name Typ Anforderung Standard Vorkommen
Attribut defaultValue float optional
Attribut maxValue float optional
Attribut minValue float optional
Attribut reverse boolean optional false
Kindelement BarColor ColorType 0..unbegrenzt
Kindelement BarTexture TextureType 0..unbegrenzt

Methoden

number Red, number Green, number Blue, number Alpha = StatusBar:GetBarColor()number MaxValue = StatusBar:GetMaxValue()number MinValue = StatusBar:GetMinValue()number Value = StatusBar:GetValue()void StatusBar:SetBarColor(number Color)void StatusBar:SetMaxValue(number MaxValue)void StatusBar:SetMinValue(number MinValue)void StatusBar:SetValue(number Value)

<Tooltip>

Tooltip-API für Besitz, Zeilenaufbau, Text und Detailquellen von Spielobjekten. Erbt von Frame.

Methoden

void Tooltip:AddCustomTooltipLine(string Str?)void Tooltip:AddDoubleEqualLine(string TextL?, string TextR?, number RL?, number GL?, number BL?, number RR?, number GR?, number BR?, number AnchorType?, number AlignL?, number AlignR?, boolean Warp?)void Tooltip:AddDoubleIconLine(string TextL?, string TextR?, number RL?, number GL?, number BL?, number RR?, number GR?, number BR?, number IconLeftRow?, number IconRightRow?, boolean ShowR?, boolean Warp?, boolean IsNarrow?)void Tooltip:AddDoubleLine(string TextL?, string TextR?, number RL?, number GL?, number BL?, number RR?, number GR?, number BR?)void Tooltip:AddIconLine(string Text?, number R?, number G?, number B?, number IconRow?, boolean Warp?)void Tooltip:AddLine(string Text?, number R?, number G?, number B?, boolean Warp?, number MinWidthType?, number Align?)void Tooltip:AddSeparator()void Tooltip:AddStatusBar(number StartValue?, number EndValue?, number R?, number G?, number B?, number A?, string BarText?)void Tooltip:ClearLines()boolean Owned = Tooltip:IsOwned(Layout Owner)void Tooltip:SetAbility(integer DBID)void Tooltip:SetAccountBagItem(integer Info)void Tooltip:SetActionItem(integer Index)void Tooltip:SetAssignItem(integer AssignItem)void Tooltip:SetATFTitleItem(integer Idx)void Tooltip:SetATFTitleTipItem(integer Idx, integer Type, integer Rare)void Tooltip:SetATFUseItem(integer Idx)void Tooltip:SetAuctionBidItem(integer Index)void Tooltip:SetAuctionBrowseItem(integer Index)void Tooltip:SetAuctionItem()void Tooltip:SetAuctionSellItem(integer Index)void Tooltip:SetBagItem(integer Index)void Tooltip:SetBankItem(integer Index)void Tooltip:SetBootyItem(integer Item)void Tooltip:SetCardItem(integer Index)void Tooltip:SetCoolCloth(string Link?)void Tooltip:SetCraftItem(integer IRecpiteGUID, integer IButtonID)void Tooltip:SetCraftItemRuneHole(integer IRecpiteGUID)void Tooltip:SetCraftQueueRequestItem(integer IItemGUID)void Tooltip:SetCraftRequestItem(integer IRecpiteGUID, integer ICraftRequestItemIndex)void Tooltip:SetEquipmentItem(integer Index)void Tooltip:SetExtraActionItem(integer Item)void Tooltip:SetFusionStone(integer Ability1, integer Ability2, integer Ability3)void Tooltip:SetGameBarItem(integer Index)void Tooltip:SetHistoryItem(integer Info)void Tooltip:SetHouseItem(number ContainerID?, number Index?)void Tooltip:SetHyperLink(string Link?, boolean ForceHideCompareTooltip?)void Tooltip:SetImplementActionItem(integer Index)void Tooltip:SetInboxItem(integer Index, number ItemPos?)void Tooltip:SetInventoryItem(string Unit?, number Index?)void Tooltip:SetItemDB(integer OrgObjID)void Tooltip:SetItemMall(integer Guid)void Tooltip:SetLootItem(integer Serial)void Tooltip:SetMagicBaseDB(integer OrgObjID)void Tooltip:SetMagicCollectDB(integer OrgObjID, number G_GameTooltip_SkillPoint?, boolean CurrentLevel?, boolean NextLevel?, boolean MaxLevel?)void Tooltip:SetMerchantItem(integer Index)void Tooltip:SetOwner(Layout Relative, string Str, number X, number Y)void Tooltip:SetPartnerItem(integer Index)void Tooltip:SetPet(string Link?)void Tooltip:SetPetActionItem(integer PetItem)void Tooltip:SetPetEquipmentItem(integer Index, string Position)void Tooltip:SetPetFeedFoodItem()void Tooltip:SetPetFeedFoodItemTmp(integer Index)void Tooltip:SetPetProductItem(integer Index, number Position?, number ItemIndex?)void Tooltip:SetPetSkillItem(integer Index, integer Position)void Tooltip:SetPetTalentSkillItem(integer PetIndex, integer SkillIndex)void Tooltip:SetPhantom(string Link?, boolean G_GameTooltip_IsPhantomSkill?)void Tooltip:SetQuestItem(integer Type, integer ID)void Tooltip:SetRecipeStoreItem(integer Index)void Tooltip:SetRTL(boolean RTL)void Tooltip:SetRuneExChangeItem(integer Index)void Tooltip:SetSendMailItem(number Index?)void Tooltip:SetServant(string Link?)void Tooltip:SetShoppingCartItem(integer Index)void Tooltip:SetSkillItem(integer SkillType, integer SkillID, number G_GameTooltip_SkillPoint?, boolean CurrentLevel?, boolean NextLevel?, boolean MaxLevel?)void Tooltip:SetSkillItem_LevelUp(integer SkillType, integer SkillID, integer SkillPoint, boolean CurrentLevel?, boolean NextLevel?, boolean MaxLevel?)void Tooltip:SetStoreItem(string State, integer Index)void Tooltip:SetSuitSkillEquipmentItem(integer Index)void Tooltip:SetSuitSkillListItem(integer Index)void Tooltip:SetSuitSkillPlateItem(integer Index)void Tooltip:SetSuitSkillSkillItem(integer Index)void Tooltip:SetText(string Text?, number Red?, number Green?, number Blue?, boolean Wrap, number Align?, number MinWidthType?)void Tooltip:SetTextWithHeader(string Text?, number R?, number G?, number B?, boolean Warp, number MinWidthType?)void Tooltip:SetTitle(integer NTitleID)void Tooltip:SetTradePlayerItem(integer Index)void Tooltip:SetTradeTargetItem(integer Index)void Tooltip:SetUnitBuff(string Unit, integer Index)void Tooltip:SetUnitDebuff(string Unit, integer Index)void Tooltip:SetWorldMapNPC(integer OrgObjID, number X?, number Z?, string Name?, number ZoneID?)void Tooltip:SetZone(string Link?)