Patch Notes 12.1.4.1000 - Kawak Tomb (Awakened)

Kawak Tomb (Awakened)

Patch Notes 12.1.4.1000

auto_awesomeKawak Tomb (Awakened)

Image 802

Gameplay

Note by GD: We introduce a new affix system within Kawak Tomb (Awakened), where you can gather Soul Favors and Soul Curses from dropping Scales that directly affect the gameplay and/or the instance itself. While Soul Favors make the run easier and reduce your drop chances, Soul Curses do the opposite. So it's up to you, how difficult and rewarding the instance shall be!

  • Increased Monster levels to 108+.
  • Reworked and revised behaviours and tactics of certain events, monsters and bosses.
  • Added random loot chests throughout [Kawak'ın Mezarı (Uyandırılmış)]. Be careful, your greed may come at a price.

Affixes

  • Added new Core Mechanic: Scales. These will allow you to pick and choose affixes to strengthen yourself, or your enemies and manipulate loot that way.
  • Added 100+ affixes obtainable through the Scales mechanic.

Quests

  • Added 8 new daily quests.
  • Added 8 new story quests, which will progress you through the true identity of [The Envoy].

Jewelry

  • Added 10 new jewelry recipes.
  • Added 10 new craftable jewelry pieces.

Rewards

  • Added 14 new titles.
  • Added 8 new rankings.
  • Added 27 new monster cards.

auto_awesomeAwakened Levels

Note by GD: We've added a whopping amount of power to monsters in this scaling round. This is to compensate the core mechanic of Kawak adding a lot of power and loot into the monsters and bosses. If we've overshot it, we're happy to reduce the scaling a bit. We've also added about 70% increased loot.

  • Enabled the next level of upscaling of instances from [Okyanusun Kalbi (Uyandırılmış)] to [Kaynak (Uyandırılmış)].

auto_awesomeGame Stability

  • Fixed client could crash:
    • When closing game sometimes.
    • During special character movement.
    • When starting with Boost FPS enabled on Windows 7.
  • Improved login diagnostics and preserved pending logs when closing game client.
  • Fixed knockback could push characters through thin walls and improved stuck-character recovery.

homeHousing

  • Added reward coin purchase options for House Energy.
  • Added reward coin purchase options for House Styles and Appearances.
  • Added reward coin purchase options for diamond and PNC house furniture.

mapAreas

  • Fixed dead characters could appear alive after changing zones.

auto_awesomeGameplay

  • Fixed equipped magic amulets could disappear when swapping magic amulets from bank.
  • Fixed attacks and skills against locked HP targets could reduce displayed HP or show zero damage.

tvUser Interface

Various Frames

  • ESC Menu: Added Suggestions link to ESC menu.
  • World Map: Restored player and cursor coordinates.
  • Exchange Class: Improved quick class preset shortcut options.
  • Arcadia Messenger: Fixed icon position could reset repeatedly.
  • Rankings: Added source categories and sections to favourite tooltips.
  • Chat: Updated private channel join, leave, and owner notifications with clickable player names.
  • Inputs: Improved multiline text fields with reliable line breaks, emojis, caret movement, line limits, and clickable links.

Addons

  • Addon Manager: Restored minimap icon tab while hiding unavailable icon visibility toggles.
  • LootIt & Lootomatic: Fixed loot interface errors from outdated versions; compatible updates were uploaded to CurseForge.

Development

General
  • XML Schema: Updated and synchronized UI XML Schema (XSD) definitions.
  • Textures: Fixed some valid textures could become invisible or show invalid size warnings.
  • Command Feedback: Improved /print errors with runtime type details and supported alternatives.
  • UI API Browser: Added browsable UI types, inheritance, method signatures, and descriptions through /xml.
Housing
  • Updated function void Houses_BuyEnergyRequest(int Money_Account, nil Password, bool IsRewardCoins)
  • Updated function int HouseEnergy, int AccountMoneyCost, int RewardCoinCost = Houses_GetEnergyCostInfo(int Index)

Planlanan Değişiklikler

No Planned Patch Notes now. Follow patch notes to find out.

Yol Haritası

autorenewUpdates

Roadmap Creation Previously Updated Last Updated Changes
October 28, 2025 November 8, 2025 June 24, 2026

New — Added since last update.
Updated — Status changed since last update.
Delayed — The ETA has been postponed.

infoStatus Legend

In Planning Work in Progress Scheduled Polishing Completed

buildDevelopment

Quick preview of the major initiatives multiple groups in our team are currently working on:

Feature
ETA
Status
Further class balance with more organized changes.
2025
Newcomers:
Simpler access to the market and economy.
2025
Clearer game knowledge.
2025
Redesigning tutorial experience to align with current needs and shared between races.
Q3-Q4 2026
Fisherman Camp Site — Possibility for automated fishing.
Q3-Q4 2026
Game Visuals:
Reworked trees.
November 2025
Shadows for all objects in game.
November 2025
Various graphics and performance improvements.
Q4 2025 – Q1 2026
More lively environment.
Q3 2026
Weather system.
Q3 2026
Housing:
Building system with new features, resources similar to Guild Castle.
Q2-Q3 2026
Furnishing in multiple external styles at once.
Q3-Q4 2026
More building furniture.
Q3-Q4 2026
Awakened Instances:
Modernization, reducing catch-up time, new toys to play with and a whole new system to let you choose your own difficulty!
July 2026
Kawak's Tomb (Awakened): Travel through the sacred limon grounds to uncover the Envoys mysterious past…
July 2026
Millim and The Shattered Grove DLC1 "Parallel Worlds": Big Glitches, Reality Glasses, new challenges.
August 2026
Prestige Season 8 — New achievement categories, simpler UI/UX.
August 2026
Streamlining game installation.
Q3 2026
Possibility to play as Dwarf Female.
Q3 2026
Millim DLC2: New areas, quests, building mechanics and flying mounts.
Q3-Q4 2026
Creation of a Daily & Weekly Reset Hub for all repeatable content.
unknown
New Wheel of Fortune categories: Potions/Food, Wings, Mounts, etc.
unknown

auto_awesomeIntroduced

Overview of the major initiatives that have already been introduced:

Feature
ETA
Status
Newcomers:
Simplifying instance pre-quests.
2025
Easier preparation for instances.
2025
The Shattered Grove endgame 12-player instance in Millim.
November 2025
Critical Chance Rework — Lethality ensures every hit benefits from Execution Power.
November 2025
Game Visuals:
Better control over GPU, CPU, RAM usage and resulting FPS.
December
Prestige Season 6 — Rewards adjusting, possibility to purchase for diamonds.
December 2025
Housing:
Furnishing outside square in external styles.
Q4 2025 – Q1 2026
New responsive, clean website connecting our two current domains.
Q4 2025 – Q1 2026
Restoring User Interface style to the original with higher quality.
Q4 2025 – Q1 2026

Gear Score — Grouping gears and adjusting their values.

Q1 2026
Prestige Season 7
April 2026