عوامل التصفية
Planned Updates
Housing Buildings
Planned update introduces major improvements to guild buildings, enhancing functionality and customization
Foundry
- Farms stones, rocks, or crystals, with resource quality improving from white to purple based on building level
- Enables placement of furniture for resource processing and creation of special tools
Grotto
- Provides transport to other owned gardens or friends' gardens, and access to minigames and instances
Herbal
- Farms herbs, with resource quality improving from white to purple as the building level increases
- Allows learning and processing of botanical recipes and placement of special furniture for herb processing and potion creation
Planting Ground
- Adds 2 seed planting slots with each building upgrade level
Ranch
- Farms pet meals and Golden Eggs
Resource Warehouse
- Increases resource storage space with each building upgrade level
Sawmill
- Farms wood, with resource quality improving from white to purple based on building level
- Allows placement of furniture for wood processing and creation of special tools
Tool Warehouse
- Adds 10 tool storage spaces with each building upgrade level.
- Tools stored here are essential for constructing and upgrading other buildings
Totems
- Provides buffs that are less powerful than those from Guild Castle Towers and mutually exclusive with them
Training Field
- Offers minigames similar to those in the guild castle, with access to new and improved minigames and better rewards at higher upgrade levels
Weapon Training Ground
- Allows selection of dummy skin and level (including various mobs, NPCs, or bosses), training type (bows, melee, etc.), and initiation of training sessions
Partner Bag Rework
- UI improvements
- Custom skins
- Flying mounts
- Mounted combat
- Mount sprint with stamina bar
- Automatic placement in partner bag
ESC Menu Rework
- Reworked Menu to make it easier to navigate and more appealing to look at
Guild Castle
New Features
- Higher guild levels
- More building slots with new buildings
- New guild castle skins
- More furniture slots
- Guild perks/reputation system
- Guild exclusively for newbies
Improvements
- General UI improvements
- Improved furniture placement
- Reworked guild quest/quest board
- Guild hyperlink displaying various information
For Newbies
Reworked Character Creation
Interface & Layout
- Reworked layout
- Moved “Return” button next to “Create Character”
Camera & Preview Improvements
- Improved camera behavior
- Adjustable character zoom
- Face and hair preview options
- Clickable previews for armor and weapons
Visual & Descriptive Updates
- Updated class description images
- Tooltips provide information about race
- Class distance and role information included in tooltips
Character Customization
- Nicknames support uppercase letters in any position
- Preset list includes recently generated and used face and hair combinations
Assistant Frame
A central in-game guide and group-finder hub that helps players discover news, guides, progression info, events, and party content. Useful for both new and experienced players. Default key: U
Overview
- Shows active promotions, events, and featured announcements with images and details.
- Provides quick access to the Item Shop, website, forum, wiki, and game guides.
- Highlights key updates such as Patch Notes and event news, with links to related forum threads.
Activities
- Guides players through core game systems with a task-based activity list.
- Helps players track useful content and progression goals more clearly.
Guild
- Lets players search for guilds, apply directly, and browse recruitment listings.
- Allows guilds to create and manage recruitment advertisements more easily.
Levels
- Lists level-based rewards, unlocks, and requirements, including skills, quest lines, systems, and areas.
- Includes wiki links and game guides for easier orientation.
Zones
- Lists in-game zones with detailed explanations and highlights important content and events.
- Shows which zones require prequests and links to more detailed information.
Party Finder
- Helps players find, join, or create dungeon and raid groups more smoothly.
- Supports direct applications to active groups.
- Includes recruitment presets for faster and easier group creation.
- Uses chat keywords for automatic group recruitment support.
- Active groups can be searched, applied to, or managed by party leaders.
- Includes support links from World Boss and Talaghan event broadcasts to open the party finder directly.
Game Guides
New tutorial popups are available for various in-game activities.
"F10" (default) opens the interface
- Can be triggered during gameplay.
- Includes zoomable screenshots.
- Can be disabled in the settings menu.
- Provides a link to the corresponding Wiki page.
Tutor System
General
- Honor Party allows up to 6 players in a single group.
- Honor Party is available to players of all levels.
- Honor Party benefits apply within a maximum distance of 500.
- Party members can teleport to each other every 15 minutes.
Points
- Training Points are awarded to the player completing quests within the group.
- Spirit Points are awarded to players assisting the Trainee during quest completion.
- Spirit and Training Points can be exchanged at the shop in the Varanas Class Hall and Atlas.
Trainee & Titles
- Assisting new players grants progress toward a special title after reaching a certain number of completed quests (progress can be checked with Lehmann).
- Upon quest completion, the Trainee receives a special buff lasting 30 minutes with various effects.
Quests
- The quest list is available up to level 105.
- Quest icons are displayed in orange.
- Tutor quest ranking is available.
Level Boost
The Adventurer’s Guide Johnny Dalker in Varana´s Eye of Wisdom provides access to a level 92 boost.
Suggested for experienced and returning players.
- Option to boost one class to level 92.
- Option to obtain a full gear set for the selected class.
- Option to travel to higher-level zones through a quest provided by Daris.
- Option to purchase a level 80 Power Up Pill.
- Option to exchange obtained starter weapons once per week.
Beginner Packages
- Newbie Packages are available up to level 100 through quests.
- Improved Newbie Packages include mounts, megaphones, and other useful items.
- Beginner Packages are available in the Item Shop.
- Certain quests in lower-level zones grant 7-day rental tokens.
- Additional Item Shop packages are available under Diamond Shop → Packages → Kickstart Packages.
Speed
- Movement and riding speed bonuses are granted by the Novice Adventurer title.
- Movement and riding speed bonuses are granted by the Robin's Blessing buff.
- Movement and riding speed calculations use an additive system.
- Golden Wings provide a movement speed bonus (passive and on use).
- Level 100+ Aoth Rings grant the Fast Lanes effect, increasing movement and riding speed by 35% for 30 minutes.
- Superior Mount Speed Potion (30 Days) increases riding speed by 75%.
- Fancy Boots increase movement speed in most custom and Nostalgia instances.
- Provisions Courier's Ostrich increases movement speed by 120% in the open world.
Newbie Guild
A trial guild for new players. Characters are added automatically if the account has less than 30 days of total playtime or upon character creation.
- Exclusive daily and one-time quests that reward Diamonds.
- Guild Tower at level 5.
- Stable at level 5.
- Guild Bank is refilled daily with free potions and food.
- PvP and Siege War are disabled.
Characters can be switched within the Newbie Guild via Elira Veylan in the Varanas Guild Hall, as long as the previous character left the guild without being deleted.
Game Engine
Engine Improvements
Stability
- Client and server now run on a 64-bit architecture.
- Fixed all known game crash types.
- Fixed multiple client and server memory leaks after Return to Character Selection or
ReloadUI().
Performance
- Significantly reduced loading screen times.
- Improved FPS performance in various instances and events.
- Optimized NPC spawning performance.
- Improved RAM memory management.
- Reduced high ping in crowded zones.
- Optimized network code.
- Optimized skills with cast times.
- Optimized movement functions on the server.
- Improved client performance by limiting object name updates.
- Optimized buff cleanup so buffs and debuffs end correctly without extra lag.
- Optimized falling time checks so jumps and drops feel smoother and more accurate.
- Optimized loading messages so the client stays responsive instead of freezing on load.
- Optimized terrain and world updates so moving through zones feels smoother and less stuttery.
- Improved performance of game objects.
- Improved performance of NPC say messages.
- Optimized UI rendering for frames out-screen.
- Optimized scripts executed when killing monsters.
- Optimized MailMod performance when receiving items to backpack.
- Optimized performance for player, monster and object related tactics and scripts in Arcadia content.
- Optimized greatly Cooldown system across all frames, reducing skill lags.
- Optimized greatly censorship functionality, reducing chat lags.
- Improved collision calculations for optimization purposes.
- Improved interface drawing logic for optimization purposes.
- Fixed stun visual effect was causing too much performance loss.
- Optimized performance of following frames:
- Equipment Slots & Sets
- Prestige Inventory
- Transport Book
- Action Bars
- Card Stone
- Transmutor
- Item Shop
- MailMod
- Cenedril
- Craft
- Bag
Sound
- Replaced generic footstep sound of NPCs with more muffled version.
- Adjusted sound setting limits and defaults for better default experience.
Interface & Diagnostics
- Automatic daily interface backups are now created, with up to 10 stored.
- More detailed FPS, ping, and packet send/loss information is now available via
CTRL + X. - Added the
/pingcommand to open Ping Monitor.
Visual Fixes
- Fixed flickering visual effects.
- Fixed water flickering.
- Improved water animation smoothness.
- Reduced movement speed related animation scale increment by 75%.
Graphics
- HD texture rework.
- FPS limit slider added.
- Improved Performance mode for compatible GPUs.
- General FPS optimizations.
- Option to limit visible players.
- Housing performance optimizations.
- Increased maximum camera zoom-out.
Game Window
- Borderless window mode added.
- Maximized resolution option available.
- Faster and smoother game startup.
- Improved game window management.
- Startup intro screen added.
- 4K display support with improved UI scaling.
UI Scale
- Maximum UI scale increased to 300%.
- Improved frame dragging behavior with UI scaling enabled.
- Fixed Tab target selection while using UI scaling.
Settings
Login & System
- Account details can be saved on login for faster access.
- Info popup appears after multiple failed login attempts, with a reset option via the website.
- Login screen includes a tips box.
- Improved reliability when saving game settings.
- Fixed graphic quality settings resetting when restarting game.
- Updated border color of tooltip dialogs to match interface.
Shadows
- Implemented shadows direction change based on day time.
- Implemented reduced shadows intensity based on day time.
- Implemented Interactable objects/NPCs/monsters/players into new system.
- Added shadows for objects Static, Buildings, Trees, Grass & Flowers, Light, Others with possibility to exclude types and adjust their quality & distance in settings
Graphic
- Added Anti-Aliasing option
- Added Field of View camera setting
- Added Particle Limit settings.
- Added Level of Detail distance settings.
- Added option to switch between GPU´s
Interface
- Updated frame background base texture.
- Option to customize visible target buffs.
- Option to adjust action bar spacing.
- Option to adjust self-buff size.
- Option to change skill cooldown timer display.
- Camera zoom and rotation speed options added.
- Mouse wheel support enabled for zoom sliders.
- Fixed default UI scale for larger resolutions was set excessive causing high zoom.
- Adjusted movement behaviour for click to move and touching interactive objects to be more reliable.
- Enhanced DPI awareness handling.
- Created unified template for scaling windows.
- Added compatibility code for Pet Auto Craft addon.
- Tutorial Icons: Added color based on tutorial’s priority.
- Added outline option for NPC highlights.
- Added setting for changing hovering highlight mode.
- Added option to desaturate restricted (Stun/Fear/Silence) object name colors.
- option to customize name color for restricted NPCs.
Visual
- Added fog density setting.
- Added motion blur setting.
- Increased view distance limit to 6000 (from 3000)
- Option to hide effects from other players.
- Option to hide self effects (buffs, received buffs, and damage).
- Option to hide mob effects.
- Option to hide sigils from monster drops.
- Option to hide weapon glow.
- Option to hide costume flask effects.
- Option to hide overheal numbers.
- Added option to merge hit visual effects for performance
- Added settings to disable Player and NPC speech bubbles.
Additions
Game Launcher
- Integrated patching window within the launcher.
- Improved launcher interaction during patching.
- Built-in access to news and addons.
- Required binaries are included, removing the need for additional installs on fresh setups.
Addons
- All ready integrated Addons (Wiki)
- Up-To-date Addons / New Custom Addons on Custom CurseForge
- Addons accessible via Game Launcher.
- New and improved functions for addon developers.
- Custom CurseForge – Access to modified, improved, and fixed addons.
Wiki
Chronicles of Arcadia Wiki, containing Information for all aspects of the Game.
Can also be opened In-Game with Minimap-Button or via Game Guides
Fair Play
Fair Play Policy
The game enforces rules to ensure a fair and enjoyable experience. Measures against automation tools such as bots and clickers are in place, alongside systems that prevent unfair advantages like AFK farming.
- Most known issues and exploits have been resolved.
- Anti-botting and anti-clicker measures are enforced.
- A maximum of 5 game accounts is allowed per Playernet account.
- A maximum of 3 game clients can be open at the same time.
- Pet auto fight-back is disabled when the owner is inactive.
- Monster Card Blocker prevents repeated looting of the same World Boss or Boss Monster Cards without defeating others first.
- Systems are in place to prevent AFK farming.
- Items and currency that previously dropped to all party members now drop to a single client per player, based on active playtime.
Game Systems
Housing
Wiki
Housing now offers expanded customization and improved convenience, including new larger exterior housing areas with more usable space for furnishing and layout planning. Together with upgrades to energy, storage, staff, and interface access, the system feels broader and more flexible overall.
House Energy
- Reduced cost for smaller House Energy options.
- 1,000 House Energy option available for Diamonds via the House Frame.
- House Energy can be purchased from the House Maid using multiple currencies.
House Maid & Housekeepers
- Select potions, food, and buffs at the cost of fatigue.
- Maids Brew combines multiple potion effects.
- Option to reset House Maid fatigue.
- Potion and food stack size increased to 1,000.
- House Maids accessible via the Housing Interface.
- House Maid position can be adjusted.
- Dwarf male housekeepers added.
- Housekeepers can be renamed.
- Maximum number of housekeepers increased to 12.
- Advanced housekeeper information shown in tooltips.
- Chat messages for hiring and firing housekeepers.
- Weapon slot added for housekeepers.
Furniture & Storage
- Furniture preview available before purchase.
- Furniture can be gifted.
- Custom labels for furniture and House Maids.
- Extended camera zoom for large buildings.
- Craftable housing recipes added to the Housing Shop with preview.
- House Maids shown on the minimap.
- Furniture can be locked in place.
- New 30-slot and 40-slot chests added.
- Maximum furniture slots increased to 1,000.
- Over 2,750 furniture items added with visuals and bonuses.
- Furniture scaling and height adjustment available.
- Furniture provides Decoration Score for rankings.
- Advanced House Control to invite or block players.
- Furniture can be selected directly via UI in furnishing mode.
- Improved FPS by disabling collision on distant furniture.
- Furniture becomes semi-transparent when House Energy is depleted.
- Storage furniture accessible via the Housing Interface and from range.
- Chests display current and maximum storage.
- Characters can sit on sofas and lie on beds.
- “Crafted” tag added to shop items with recipe links.
House Features
- External customization for ground, sky, and music (100+ options), including playlists.
- Three new external house styles with different usable areas.
- External house style previews available.
- Furniture rest EXP and TP scale with character level and total bonus.
- Maximum EXP and TP furniture bonuses increased to 2,000.
- Option to leave the house via the interface.
- Option to return to the House Maid via the interface.
- Guild castle furniture can be placed inside houses.
- Option to use mount inside zone.
- Allowed to use big letters, spaces and numbers inside custom house name.
- Added option to reset house name.
Prestige Battle Pass
Opened with J by default, Prestige is CoA’s seasonal progression and rewards system, combining convenience features, account value, exclusive rewards, and easier access to useful services.
Seasonal Progression
- Progress through 20 levels over a 120-day season.
- Gain access to 80+ unique benefits throughout the season.
- A free mini-pass unlocks at level 35 or at level 100 via the boosting NPC.
- Choose from three subscription options.
- Prestige can also be gifted to other players.
- Pricing becomes more favorable as the season progresses.
Convenience & Access
- Includes many former VIP benefits in one system.
- Lets you switch classes in the open world and in instances.
- Grants free portable access to Mail, Auction House, and Bank.
- Makes useful services and progression rewards easier to access through one central system.
- The exclusive Prestige badge icon can be toggled in the Skill Book (K by default).
Vault & Shop Value
- The Prestige Vault stores seasonal and permanent Prestige items in a separate bag.
- The Prestige Shop offers Prestige and Monster Card items for Courage Coins.
- Adds long-term value through extra storage, exclusive item access, and reward currency use.
Rewards & Bonuses
- Daily login rewards are included.
- Prestige offers convenience and account-strengthening bonuses such as:
- More XP/TP
- Reduced crafting material costs
- Longer Auction House durations
- Hidden buyer/seller names in the Auction House
- Buffs kept after death
- Active World Bosses shown on the World Map
- Includes exclusive cosmetic and functional rewards, such as:
- Golden Monoceros mount
- 80% riding speed
- Instant summon
- Walks on water
- Supports 2 riders
- Accessible via the Skill Book (K by default)
- Golden Aura
- Lets you choose your Haidon Buff anywhere
- Accessible via the Skill Book (K by default)
- Golden Dragon pet
- Grants +500% weapon level XP for 4 hours, once per day when summoned
- Accessible via the Skill Book (K by default)
- An exclusive title that scales with your progression
- Golden Monoceros mount
Prestige Achievements
- Includes 4,000+ achievements across 5 categories:
- Monster Cards
- Monster Hunt
- Minigames
- Chronicles of Prestige
- Consumables
- Features five difficulty levels.
- Progresses passively while playing.
- Rewards Courage Coins, Prestige Experience, and related bonuses.
- Achievements can be completed instantly with Diamonds.
- Achievements can be tracked in the quest tracker.
Monster Cards
The updated card system combines expanded content with interface and management improvements, making card collection, organization, and progression tracking more efficient.
.“P” (Default) opens the interface.
Expanded Card System
- The card system has grown into a much larger and more polished collection experience.
- Collect 3,500+ cards from across the game.
- Includes:
- 900+ new regular cards
- 100+ new PvP cards
- 50+ new minigame cards
- 80+ new Mirrorworld cards
- 250+ new festival cards
Card Upgrades & Progression
- The updated system makes card progression feel far more structured and rewarding than before.
- Cards can now be upgraded through a dedicated card currency system.
- Asmial in the Lost Island of Atlantis offers upgrade stones to customize card attributes.
- Card currency is gained by disenchanting cards.
- Available upgrade currencies include:
- Star Soul Stone from generic monster green cards
- Etheric Soul Stone from rare monster blue cards
- Astral Soul Stone from boss and elite purple cards
- Elemental Soul Stone from World Boss orange cards
Compendium & Card Book Improvements
- The new compendium/card-book system makes tracking progress much easier and smoother than older versions.
- Missing cards and their related NPCs can be tracked more comfortably.
- Disenchanting now transfers kill counts and disenchant progress to the matching card in the compendium.
- Card tooltips clearly show whether a card is already owned.
- New rankings provide clearer progression goals across the entire system.
Decks & Card Management
- Managing cards is now far more convenient than the older entry suggests, especially with the larger card pool.
- Use up to 4 card decks for different playstyles and setups.
- Moving and converting cards between decks is much easier with the improved interface.
- Card currency can also be used to convert cards into other decks.
- Cards can be swapped quickly with Shift + Right click.
- Bulk attribute changing makes optimization faster and smoother.
Filters & Browsing Convenience
- The expanded system is supported by better filters and sorting tools, making it much easier to browse and manage.
- New filters help players handle the much bigger card pool more efficiently.
- Added a Favorite Cards sorting option.
- Improved sorting and filtering make finding, organizing, and comparing cards much more convenient.
- Adjusted card drop rates in the new card system.
- Card star ratings can be increased by defeating matching monsters or disenchanting matching cards.
UI & Usability Improvements
- The card interface has been reworked to feel smoother, clearer, and more modern overall.
- Improved visuals and layout make the system easier to navigate.
- Monster card icons now better match card types.
- Various tooltips have been improved for readability.
- Added tooltips to currencies on the bottom bar.
- Added a hyperlink cursor to several buttons.
- Improved the card options window layout with better alignment for choice buttons and progress bars.
Legacy Card Conversion
- Old cards can be converted into the new system.
Character Development
Server Rates
Faster Progression
- Reach up to level 106
- Earn EXP at x5 rates
- Gain Talent Points at x10 rates
More Control
- Adjust or reduce EXP gain with the Experience Modifier
- Found in your Skillbook
- Adjust or reduce TP gain with the Talent Modifier
- Found in your Skillbook
- Block EXP entirely with the Experience Blocker
- Obtained in the Item Shop
- Obtained in the Item Shop
Better Rewards
- Increased loot rates
- Higher gold rewards from quests
- Faster relationship progression through relationship events
Improved System Balance
- Raid EXP and TP now follow party-based calculations
- Server-wide drop rate bonuses now apply without requiring a group
- Monster Cards excluded from the new x7 loot system
Leveling
Experience:
- Simplified quest requirements.
Johnny Dalkerboosts one class to level 92 and provides starter gear.- Located in Varanas, Eye of Wisdom. Also offers a level 80 power-up pill)
- Power up Pills - Level 20-105
- available in the Item Shop ->Consumables -> TP/XP -> Power up)
Honor Party
- Teaching Certificate requirement removed.
- Groups can be converted to Honor Party.
- Direct Honor Party invites via target frame.
Debt Management and Reduction:
- Free daily Class XP/TP debt cleanse via NPC.
- Reduced Death Debt in most zones.
- Tombstone reduces debt by 80%.
- Improved debt tooltip.
- Atonement Voucher from Newbie Pet up to level 100.
Training and Skill Enhancement:
- Weapon Training Orbs and pet buffs increase Weapon Level XP.
- Weapon Training Camp with punch bags available.
- Lost Island of Atlantis, Itnal Camp
- Free daily Combat XP/TP and Drop Rate boosts via NPC
Attributes
Expanded Attributes
- Extended character stats now cover speed, aggro, loot, XP/TP, PvP, relationships, and weapon XP
- Owned titles now grant +1 to all attributes
- Card System bonuses now contribute to attributes
- New gear slots add even more attribute growth
Clearer Stat Display
- Optional icon-based item stats in tooltips
- Improved sizing and readability for attribute labels and values
- Simplified descriptions with missing details added
New and Updated Combat Stats
- Parry Rate replaced with Endurance
- Endurance now reduces incoming physical damage based on former parry values
- Parry chance still applies, but damage output is now consistent
- Added Extra Attack Chance from sources like corruption and titles
- Added Cooldown as a new attribute, affected by Cooldown Speed Rate and Cooldown Penalty
- Added attack score, which shows value that is generated by combination of your current offensive attributes and scales differently per level.
Drop Rate Improvements
- Adjusted Drop Bonus to show real rate inclusive of server bonuses.
- Added possibility to obtain multiple cards from bosses with multiple cards (tactic monsters) in loot based on Drop Rate values.
- 1250+ bonus means 2 cards, 2500+ means 3 cards.
- Drop Rate is reduced by 25% for every additional card roll.
- Added new rune increasing Base Drop Rate exclusively for two-handed weapons
- cannot be used alongside normal loot rune
- Changed Drop Rate zone rates in instances to x3.5, preserved open world at x7.
Zones & Instances
Shattered Grove
Overview
- Location: Millim
- Recommended Level: 105+
- Group Size: Up to 12 players
- Modes: 5 realms with different mechanics
- Bosses: 5 total, with 2 rotational bosses and 4 encountered per run
- Quests: 5 lore quests
Instance Highlights
- Features a visually distorted environment with altered geometry and textures.
- Boss fights include custom voice lines and battle music.
- Includes 19 custom soundtracks and 5 ambient tracks.
Rewards
- 5,300 Arcadia Coins, plus 0 to 2,400 additional random Arcadia Coins
- 75 new weapons
- 120 new armor pieces
- 29 new purple stats
- 19 new yellow stats
- 11 new titles
- 50 new Monster Cards
- 12 new rankings
Orkham
Overview
- Location: Talaghan
- Recommended Level: 105+
- Group Size: Up to 12 Players / Up to 12 Players Awakened Mode
- Awakened Mode offers double loot and increased loot chance for robotic chests while increasing the overall difficulty
- Bosses: 6
- Special Events: 3
Rewards
- 7,000/14,000 Arcadia Coins
- 15 Titles
- 43 monster cards
- Purple City stats
- Obtained from gear
- Option to upgrade Dark Core weapons to Corrupted versions
- Golden rarity lower body and accessories sets
- Corruption System
- Adds new "Dynamic Equipment Attributes"
- Shuffle them to your liking with Corruption Stones
- Corruption Stones can be obtained from Corrupted Instances or the Item Shop
Arena of Darkness
Overview
- Location: Talaghan
- Recommended Level: 1-105
- Group Size: Solo/Up to 6 Player
- Related NPC: Marcus Dixon
Rewards
- Nero Coins
- Used to buy engineering materials or titles
- 10 Titles
- Crafting materials for engineering
Arena of Darkness EvE
Bet on the outcome of a NPC vs NPC Battle
Overview
- Group Size: 1/3+ Players
- Related NPC: Marcus Dixon
Rewards
- Nero Coins
- Diamonds
Dark Core
Overview
- Location: Talaghan
- Recommended Level: 105+
- Group Size: Up to 12 Players
- Bosses: 5
- Special Events: 2
Rewards
- 6,500 Arcadia Coins
- 15 Titles
- 60 monster cards
- Purple "Dark Will" stats
- Obtained from Gear/Stat Fragments
- Gold rarity weapons
- Crafted with Boss Loot
- Option to upgrade Realm of Forgotten Legends weapons
- Option to upgrade golden/red Realm of Forgotten Legends upper set
Realm of Forgotten Legends
Overview
- Location: Chamber of Elements, Lost Island of Atlantis
- Recommended Level: 104+
- Group Size: 6-Man Normal Mode / 12-Man Hard Mode / 12-Man Awakened Mode
- Bosses: 5
- Special Events: 5
Rewards
- 3,000/3,625/6,000 Arcadia Coins
- 7 Titles
- 34 monster cards
- Purple Forgotten Legends stats
- Obtained from Gear or Stat Fragments
- Red rarity gear
- Refined from Boss Loot and Armor Fragments
- Gold rarity weapons
- Crafted from sealed Weapon Fragment
- Option to unlock a way to enhance red gear to golden rarity
Gorge of the Ice Giants
Overview
- Location: Chamber of Elements, Lost Island of Atlantis
- Recommended Level: 104
- Group Size: Up to 12 Players
- Bosses: 6
- Special Events: 2
Rewards
- 4,425 Arcadia Coins
- 2 Titles
- 21 monster cards
- Purple Ice Giants Stats
- Obtained from gear or Stat Fragments
- Red rarity gear
- Refined from Boss Loot and Armor Fragments
- Red rarity weapons
- Obtained from Boss Loot
Inferno of Divinity
Overview
- Location: Chamber of Elements, Lost Island of Atlantis
- Recommended Level: 103-104
- Group Size: Up to 12 Players
- Bosses: 5
Rewards
- 3,500 Arcadia Coins
- 1 Title
- 19 monster cards
- Purple Divinity Stats
- Obtained from gear or Stat Fragments
- Red Rarity Gear
- Refined from Boss Loot and Armor Fragments
- Red Rarity Weapons
- Obtained from Boss Loot
Secret Temple of Tikal (Easy)
Temple of Tikal (Easy) is a beginner friendly instance which one may only enter if they are below a certain gear score (1250)
Overview
- Location: Dragonfang Ridge
- Recommended Level: 102
- Group Size: Up to 12 Players
- Bosses: 7
- Special Events: 1
Rewards
- 550 Arcadia Coins
- 70 Phirius Shells
- 2 Titles
Secret Temple of Tikal
Overview
- Location: Dragonfang Ridge
- Recommended Level: 102
- Group Size: Up to 12 Players
- Bosses: 7
- Special Events: 1
Rewards
- 1,050 Arcadia Coins
- 2 Titles
- Red rarity gear
- Red rarity weapons
- Purple Tikal stats
- Obtained from gear
- 7 monster cards
Dalanis Nightmare
Overview
- Location: Lost Island of Atlantis
- Recommended Level: 100-102
- Group Size: Up to 12 Players
- Bosses: 5
Rewards
- 500 Arcadia Coins
- 30+ Proof of Myth
- 2 Titles
- Orange Rarity Accessories Sets
- Purple Arcadia Stats
- Obtained from gear
- 1 monster card
World Boss Zhargos (Hard)
Overview
- Location: Entity Chamber, Chassizz
- Recommended Level: 105+
- Group Size: Up to 36 Players
Rewards
- 60,000 Arcadia Coins
- Evenly distributed among the participating players
- 2 Titles
- Purple Colossus stats
- New gold rarity off-hand weapons
- 4 monster cards
- Option to upgrade certain exclusive mounts
World Boss Zhargos
Overview
- Location: Entity Chamber, Chassizz
- Recommended Level: 105+
- Group Size: Up to 36 Players
Rewards
- 60,000 Arcadia Coins
- Evenly distributed among the participating players
- 1 Title
- Purple Titan stats
- Gold rarity off-hand weapons
- 4 monster cards
- Option to craft exclusive mount/pet metamorphosis potions
World Boss Aldo
Overview
- Location: Lost Island of Atlantis
- Recommended Level: 104+
- Group Size: Open World
Rewards
- 30,000 Arcadia Coins
- Evenly distributed among the participating players
- 2 Titles
- Purple Divinity stats
- Red rarity off-hand weapons
- 4 monster cards
Origin (Awakened)
Overview
- Location: Aslan Valley
- Recommended Level: 105+
- Group Size: Up to 6 Players
- Bosses: 4
- Special Events: 1
Rewards
- Up-to 5,000 Arcadia Coins
- 9 new titles
- 34 new monster cards
- 6 new rankings
- New purple and red rarity recipes for Moon Artefacts
- Crafted from boss/monster loot
- New unlock to level-up your artefact
- Collect artefact experience from nostalgia content via Tithing-Amuletts
- Available in the Item-Shop
Grafu Castle (Awakened)
Overview
- Location: Land of Malevolence
- Recommended Level: 105
- Group Size: Up to 12 Players
- Bosses: 7
- Special Events: 2
Rewards
- 5,200 Arcadia Coins
- 8 new titles
- 36 monster cards
- Unlock Moon Artefact Slot
- Purple and Red Rarity recipes for Moon Artefacts
- Crafted from Boss/Monster Loot
- Purple "of Delusion" Stats
- Obtained from Boss Loot
Necropolis of Mirrors (Awakened)
Overview
- Location: Aslan Valley
- Recommended Level: 105+
- Group Size: Up to 6 Players
- Bosses: 8
Rewards
- 3,250 Arcadia Coins
- 1 new title
- Crafted red rarity accessories sets
- From Boss/Monster Materials
- Purple Stasis Stat
- Obtained from crafting accessory sets
- Option to "unlock" Artefact and Stat/Tier it
- 20 new monster cards
Forsaken Abbey (Awakened)
Overview
- Location: Silverspring
- Recommended Level: 104+
- Group Size: Up to 6 Players
- Bosses: 5
Rewards
- 3,000 Arcadia Coins
- 5 new titles
- New offensive Artefact Runes
- Crafted from Monster/Boss Loot
- Purple Stasis Stat
- Obtained from Boss Loot
- 8 new monster cards
Arcane Chamber of Sathkur (Awakened)
The Arcane Chamber of Sathkur (Awakened) is a short weekly instance for up to 36 people, designed to reduce the grind needed to catch up to the current Nostalgia Content
Overview
- Recommended Level: 104+
- Group Size: Up to 36 Players
- Bosses: 6
- Can be entered once per week
- Weekly entrance can be reset with the "Arcance Chamber of Sathkur Entry Ticket" from the item shop
Rewards:
- Sathkur's Ancient Coin
- Obtained from monster/boss loot
- Can be used in the Sathkur Wishing Well, to obtain a variety of Nostalgia Crafting Materials
- 13 monster cards
Ruins of the Ice Dwarf Kingdom (Awakened)
Overview
- Location: Dragonfang Ridge
- Recommended Level: 104+
- Group Size: Up to 6 Players
- Bosses: 6
- Special Events: 1
Rewards
- 3,050 Arcadia Coins
- 1 Title
- New alternative recipes for Sun Artefacts
- Crafted from Boss Loot
- Defensive Artefact Runes
- Crafted from Boss/Monster Loot
- Purple Stasis Stat
- Obtained from Boss Loot
- 24 monster cards
Kalin Shrine (Awakened)
Overview
- Location Dust: Devil Canyon
- Recommended Level: 104+
- Group Size: Up to 6 Players
- Bosses: 6
Rewards
- 1,780 Arcadia Coins
- 15 monster cards
- New gear type "Artefact"
- Sun Artefact unlock via Recipe
- Craftable from Boss/Monster Loot
- Purple Unknown Stat
- Obtained from the Endboss
Heart of the Ocean (Awakened)
Overview
- Location: Weeping Coast
- Recommended Level: 104
- Group Size: Up to 6 Players
- Bosses: 5
- Updated respawn point, closer to entrance
- Removed low level prequest requirements
Rewards
- 1,335 Arcadia Coins
- Option to exchange materials for red rarity accessories sets
- Purple Unknown Stats
- Obtained from Gear/Endboss
- 26 monster cards
Hall of the Demon Lord (Awakened)
Overview
- Location: Aotulia Volcano
- Recommended Level: 102+
- Group Size: Up to 12 Players
- Bosses: 5
Rewards
- 900 Arcadia Coins
- Brown rarity weapons
- Obtained from Boss Loot
- Purple Arcadia stats
- Obtained from Gear
- 28 monster cards
Hall of Survivors (Awakened)
Overview
- Location: Silverspring
- Recommended Level: 98+
- Group Size: Up to 12 Players
- Bosses: 7
Rewards
- 700 Arcadia Coins
- Brown/Purple rarity weapons
- Obtained/crafted from Boss Loot
- Purple Arcadia stats
- Obtained from Gear
Cyclops Lair (Awakened)
Overview
- Location: Dragonfang Ridge
- Recommended Level: 98+
- Group Size: Up to 6 Players
- Bosses: 6
Rewards
- 500 Arcadia Coins
- Orange rarity gear
- Obtained from Boss Loot
- 23 monster cards
Millim
Accessed from: Talaghan
- Added first part of new Millim zone expansion (Millim will receive multiple instances and further zone expansions in the future)
- Increased maximum character level to 106
- 14 new daily quests
- 3 new side questlines
- 154 new regular quests
- 16 new titles
- 105 new cards
- 18 new rankings
- Added small-talk voices to some NPCs in Millim (System will be expanded in the future)
Talaghan Skies
- 4 new areas to Talaghan: The Light Valley, The Dark Valley, Talaghan Skies, Hidden Platform
- 11 new titles
- 72 new monster cards
- 99 new quests
Talaghan
Accessed from: Lost Island of Atlantis
- New large custom zone on new continent, Sinbi
- 22 new titles
- 4 new quest lines
- 69 new monster cards
- Increased maximum character level to 105
- Access to: Orkham, Dark Core, Arena of Darkness, Millim
Lost Island of Atlantis
This zone contains interactions for existing and new coming players. It’s a friendly zone which contains most daily NPCs. Atlantis is also equipped with the latest developed features to level your weapon level by using the training dummies for Melee and Ranged weapons.
Juno on the Varanas Bridge offers First Time Teleport + Teleport Spell to Atlas
- New questlines
- Worldboss: Aldo
- Daily Free Gifts (Itnal Camp)
- All Mini Game NPCs (Atlas Main Plaza)
- New Mini Game Merchants, selling exclusive Level 105 Gear
- Roana, exchanging Phirius Tokens for Purified Stones
- Reward Coin, Proof of Myth, Arcadia Coin, Energy of Justice Exchange NPC´s (Atlas Main Plaza)
- Royal Knight Jovena, rents level 104 Weapons
- Weapon Training Area (Itnal Camp)
- Relationship leveling zone: Garden of Eden (accessed from the Elven Sanctuary)
- Edwards Family , selling various valuable goods for Arcadia Coins
- Various exchange NPC´s ( Gold/Ancient Memento -> Diamonds etc.)
- Hidden Quest to start Nostalgia Content
- Access to: Chamber of Elements, Dalanis Nightmare, Talaghan
Chamber of Elements
Overview
- Location: Lost Island of Atlantis
- Recommended Level: 102+
- Access to: Inferno of Divinity, Gorge of the Ice Giants and Realm of the forgotten Legends
Rewards
- "Mysterious Bag" that drop inside the Chamber, will contain purple stats
- 7 monster cards
Arcane Forge
Overview
- Location: Ancient Dreamland, Silverspring
- Recommended Level: 100+
- Group Size: Solo
- Accessible once per day with the option to reset using "Memory Stone – Arcane Forge"
- Available in the Item Shop
Rewards:
- Bound Locked Mana Stones
- Locked Mana Stones can be exchanged for unbound Corrupted Dirty/Purified Mana Stones at the cost of normal transmutation
- Option to exchange Corrupted Mana Stones to regular Mana Stones through Orkham Questline
- 4 Cards
Garden of Eden
Overview
- Location: Lost Island of Atlantis, Elven Sanctuary
- Recommended Level: 100+
- Group Size: 1-36 Players
- Special zone to level up your relationship even faster
MeriandGlennoffer a variety of relationship options- Frequent relationship events, further increasing XP gain
Atlas Defence
Overview
- Location: Lost Island of Atlantis
- Portal in the middle of the city
- Recommended Level: 102+
- Group Size: 1-6 Players
- Open only on Saturdays and Sundays
- Can be accessed once per day!
- Easy, Normal, and Hard modes
- 6 Rankings
Rewards
Wanderer: Resides in different zones across Candara, providing essential buff to enter and a shop for Atlas Scrolls- Location changes every 2 hours, announced via scroll banner and chat message
- Atlas Scroll Shop offers various QoL rewards, including:
- Tier X Runes
- Card Gasha with 1 of 9 Cards
- Gold Gasha
- Gasha with a rare chance to obtain Golden Wings
Celebria
Community Event Zone
Overview
- Location: Lost Island of Atlantis
- Main Gate
- Access to: Boss Event
- Opens on special occasions, such as CoA's birthday
- Check the Forum Events for announcements
- Includes special events with rewards based on the festival, offering various QoL items
- Zone changes based on the current event
Boss Event
Fight through various open-world and instance bosses one by one, and claim their valuable treasures
Overview
- Location: Celebria
- Recommended Level: 50+
- Group Size: 1-6 Players
- Can be accessed once per day, and only when Celebria is open!
- Scales with Player strength
Rewards
- 9797 Arcadia Coins
- 1672 Ancient Mementos
- 15 Proof of Myth
Activities
Festivals
Festivals in CoA are more than simple seasonal reruns. They form a major custom reward cycle with rotating event content, repeatable progression, and a wide range of exclusive collectibles across the year.
Seasonal Reward Cycle
- Festival activities award 100+ custom titles.
- Festival activities also grant 250+ custom Monster Cards.
- Festive Ribbons can be exchanged for a variety of seasonal rewards.
- Festival exchanges grant increased Draconaris rewards, from 10 to 20.
Repeatable Progress & Currency Value
- Reset Tickets let players repeat daily festival activities.
- Seasonal currencies and exchanges give festivals lasting value beyond one-time participation.
- Festivals serve as an ongoing source of collectibles, progression rewards, and event-exclusive items.
Rotating Custom Events
- Festival content rotates across multiple custom event themes, including Pumpkin Festival, Autumn Banquet, Snowflake Festival, Festival of Fire, Flower Festival, and Spring Rain Festival.
- The Seasonal Windrunner Race changes with each festival and offers unique rewards.
- Festival events are expanded and refreshed over time, including new activities and improved rewards in events such as Spring Rain Festival.
Codex
A new collection and discovery book for tracking obtained and missing content.
- Track collected and uncollected entries through the new Codex frame.
- Currently includes all Collectibles and Fishes.
- Quest Lines will be added in a future update.
- Helps completion-focused players keep track of progress more easily.
- Supports filtering to find missing or completed content faster.
- Can be accessed from the cog wheel at the bottom right of the screen.
Minigames
General
- Monster levels in Minigames now scale with player level.
- Ancient Dreamland can now be entered solo.
- Ancient Dreamland can now be exited early via portal.
- Goblin Mines: Improved resetting of empty rooms.
- New Minigame: Atlas Defence
- accessible on the weekends through the portal in the center of Atlas.
Rewards
- Added new title Master of Minigames.
- Added new Minigame Sets with extra stat lines, available in Atlas.
- Updated Minigame reward chests with new loot.
- Added 57 new Monster Cards.
- Added the Phirius Deposit-Injector to most Minigames.
- Restores resources over time.
- Andor Training Range: Limited-time trial weapons can be earned through Kate Wesker’s minigames.
Improvements
- Added a Merchant Transporter near Minigame NPCs.
- Reduced chest opening times in Minigames.
- Andor Training Range: Added a repeat ticket, available in the Item Shop.
- Lyliya’s Magic House: Added a repeat ticket, available in the Item Shop.
Public Events
Currency
- Energy of Justice item prices increased by 10×.
- Energy of Justice cap increased from 10,000 to 100,000.
System
- Events occur every 30 minutes in a rotating zone.
- Maximum score increased from 6,000 to 50,000.
- Active subzone name is displayed when events do not cover the full region.
Rewards
- Rewards are based on participation, not only top rankings.
- New rewards added.
- Rewards can be purchased without winning the event.
Fair Play
- Score gains reduced for repeatedly completing the same quest.
Mirror Worlds
Mirror Worlds have grown far beyond the older version many players may remember. What is now live is a broader, more accessible, and more rewarding progression system with level scaling, collection goals, Cenedril progression, and strong catch-up value for a wide range of players.
Easier Access
- Entry level requirement reduced from 90 to 60.
- Monsters now scale to player level.
- Additional daily entries are available through Prestige benefits.
- Improved UI makes navigation easier and the system more approachable overall.
Expanded World Content
- Added 6 new Mirror Worlds, bringing the total to 21.
- Each Mirror World includes its own Cenedril.
- Mirror Worlds now offer a much larger progression path than the older system many players remember.
Progression & Catch-Up
- Cenedril materials can now be bulk-upgraded via the Arcane Transmutor.
- Added 12-hour Advanced Transformation Potions to the Mirror Shards merchant.
- Hearts are now unbound.
- Hearts can now be disenchanted into white materials.
- These changes make Mirror Worlds more useful for catch-up progression and long-term account growth.
Collections & Rewards
- Collections are now enabled in Mirror Worlds.
- Added 83 new Monster Cards.
- Added 21 new titles through Cenedril progression.
- Added 21 new Monster Cards for 100% Collection completion.
Community Events
Celebria
- Opens for special occasions, such as the CoA Anniversary Event
- Anniversary Event features daily login bonuses and a free restoration card for support
Forum Events
- Participate in various contests for screenshots and stories to win exclusive prizes
- Forum Advent Calendar with daily rewards
Social Media
Stay up to date by following our social media platforms and participate in contests to win exclusive prizes!
Collectibles
Prepare for an exciting new journey as we unveil Collectibles, a thrilling system that rewards your exploration, dedication, and achievements! This dynamic feature will evolve over time, expanding your gameplay with fresh content and challenges.
- Collect titles, cards and quests.
- Discover areas, lore, relics and nature.
- Defeat elites, bosses, world bosses and instances.
- 16 collectible rankings track overall progress.
- Collectible progress is viewable via the + button on the world map.
- World map tooltips show collectible objects and their obtained status (excluding titles, cards, quests and instances).
Rewards
- Zone completion rewards at 25%, 50%, 75% and 100%.
- Rewards include Gashas, boost buffs and revive orbs.
Jin Maeexchanges Cosmetic Fragments for exclusive weapon skins.- Special housing furniture available for Cosmetic Fragments.
- Card star upgrade costs are reduced per 25% parent zone completion.
- Previously completed content is rewarded automatically.
Updates & Expansions
- New maps added over time.
- Additional categories and content expansions.
Scheduled Raid Bosses
- World Bosses that drop Proof of Myth spawn on a fixed schedule.
- A 15-minute timer starts on spawn. (Schedule available via a button near the minimap.)
- Boss difficulty scales dynamically:
- Increased HP, damage reduction and regeneration.
- Defensive stats decrease based on nearby players.
- Difficulty is reduced at 5 and 10 minutes.
Participation
- Any player or raid meeting the damage requirement qualifies as a participant.
- Damage from raids is calculated collectively.
- Damage to summoned objects counts.
Challengers
- Top 3 damage dealers or raids qualify as challengers.
- Higher ranks have increased chances for bonus treasure.
- Rewards are rolled individually per raid member.
Rewards
- Weekly Treasure for each participant (once per boss, up to 9 per week).
- Treasures are account-bound and include items up to high-level gear.
- Defeating the boss within 15 minutes grants 1–3 Proofs of Dread.
- Proofs of Dread convert into Proof of Myth on use.
- Challengers have a chance for additional Treasure.
Additional
- New rankings for total Raid Boss kills.
- Free transport via
Snoopstarts 30 minutes before spawn. - Return portal opens after the boss is defeated.
- Boss mechanics adjusted for accessibility while requiring large groups.
Crafting Improvements
General
- Maximum gathering craft level increased to 102.
- New Grandmaster crafting tier added.
- Crafting recipes can be marked as favorites.
- Unowned recipes are displayed with reduced opacity.
- Armor and weapon recipes can be previewed.
- Crafting recipe icons updated.
- Notification added when reaching maximum craft level, directing players to instructors.
Gathering
- New gathering tools and a special equipment slot increase harvesting success.
- Obtainable from gathering instructors.
- New level 101 resource nodes added to Talaghan and Millim.
- Enriched resources can spawn with increased yields.
- Gathering tool icons added to the minimap and dialogs.
- Improved gathering information in the Character Frame.
- Added depleting resource when failing.
- Added auto gathering when failing to gather due to success rate.
- Added custom message when failing to harvest resource due to success rate.
Housing Craft
- Level 100 planting seeds added.
- 7-day planting XP potion available.
- Maximum EXP and TP furniture bonus increased to 2,000.
- New mining, herbalism and lumbering furniture bonuses.
- Learning speed furniture bonus affecting encyclopedias.
- Additional craftable and purchasable crafting bonus furniture.
Fishing
Get started by talking to Jean-Luc Orange in the Lost Island of Atlantis.
- 5 fishing craftsmen for learning and leveling fishing.
- Fishing tutorial available via F10.
- 6 fishing titles.
- 16 fishing rankings.
- Craftable and purchasable fishing housing furniture.
Equipment
- 3 fishing baits (regular and advanced).
- 5 fishing rods.
- 3 craftable fishing outfits (upper body).
Fishing Mechanics
- Fish decay over time.
- Fish can be sold to fishing craftsmen for gold or exchanged for bait.
- Fish can be sacrificed for a chance to obtain their card.
- Streamzones:
- Agitated or bubbling water.
- Provide fishing bonuses.
- Appear in the open world.
- Change locations over time.
Treasure
- 30 new buff food recipes.
- 24 Monster Cards.
Engineering
Get started by talking to Engineer Steelbone.
Related Zone: Talaghan, Arena of Darkness
Robots
- Unlock 5 additional equipment slots.
- Crafted using resources from the
Arena of Darkness. - Available in 4 rarity tiers.
- Each robot has one positive and one negative stat.
- Additional components can be equipped for extra bonuses.
Engineer Steelbone
- Offers engineering-related quests.
- Sells engineering recipes for Nero Coins.
- Provides required materials for Nero Coins.
Classes
New Class: Bard
- Fully playable new class available to all races
- Can be played as a Tank, DPS, or Healer depending on subclass
- Introduces a new weapon type: Instruments
- Over 15 instrument weapons available
- Over 230 class and ISS skills
- Over 20 new class combinations featuring Bard
Bard Progression & Upgrades
Miquellacan be found in front of the Class Hall in VaranasMiquellaprovides Bard Elite SkillsMiquellaoffers instrument upgrades- Elite Skills are unlocked through instrument upgrades
Portable Tier Stones
This system allows you to extract tier stones from weapons into Portable Stones, enabling you to transfer progress between weapons and enjoy broader flexibility for class selection
- Requires Portable Tier Proficiency Buff
- obtained from the Item Shop, Fishing or Raid Boss treasure
- Separate slots for mainhand, offhand, and ranged
Extraction
- Doable in the Extraction part of the Arcane Transmutor
- Combine a Shattered Grove weapon and a Tier Stone
- Tier of the item and stone need to be equal
- Merge tier X weapon with a weapon of 1 lower tier
Note that this system will be available only on The Shattered Grove content and its weapons and won't be compatible with other content
Corruption
The Corruption System lets you roll and customize dynamic attribute stats on your weapons, giving you more freedom to shape your character around specific builds and playstyles. It is designed for endgame gear from Orkham and The Shattered Grove, and uses a variety of corruption items to reroll, improve, lock, extract, and transfer stats so you can fine-tune your weapons over time.
Items
Corruption Crystal- Found in Orkham and The Shattered Grove; used to roll corruption stats
Corruption Lock- Locks dynamic attributes
Corruption Stones- Fit into new weapons slots, override weapon dynamic attributes, and consume some Corrupted Power when equipped.
Corruption Extractor- Extracts corruption stats from a weapon and creates a Corruption Stone, which can be infused into another weapon of the same instance or placed directly into the Corruption Stone UI in the character frame to overwrite weapon dynamic attribute stats.
Corruption Infuser Tier 2/3- Available in Item Shop and The Shattered Grove rewards; increases the number of dynamic stats on a weapon from 2 to 3 and 3 to 4.
- Available in Item Shop and The Shattered Grove rewards; increases the number of dynamic stats on a weapon from 2 to 3 and 3 to 4.
Corruption Shard – Exclusion I/II/III- Excludes selected slots from rolls.
Corruption Stone – Inclusion- Select 6 stats; next 10 rolls are more likely to hit them.
Lesser Dim Fragment- Increases corruption weapon values by 5%, obtained in the Item Shop
Dim Fragment- Increases corruption weapon values by 6–10%, obtained in The Shattered Grove
Amulet of Corruption- Auto-harvests Corrupted Power in Corrupted Zones, obtainable in the Item Shop
Amulet of Weakened Corruption- Auto-harvests Corrupted Power in Corrupted Zones, purchasable with Arcadia Coins from William Edwards.
Corrupted Power
- Corrupted Power determines the strength of corruption stats on weapons.
- Corrupted Power decreases during combat.
Destruction Corescan be consumed to restore Corrupted Power- Obtained from Orkham instance or Raid Boss / Fishing treasures
Dark Corescan be consumed for Corrupted Power- Obtained from Dark Core instance
- Crafting a weapon from Orkham or The Shattered Grove for the first time grants 12,000 Corrupted Power
Amulet of CorruptionandAmulet of Weakened Corruptionautomatically harvest Corrupted Power from enemies in Corrupted Zones.- Corrupted zones are all within the Sinbi continent
- Equipping a
Corruption Stoneconsumes a portion of Corrupted Power.
Karma System
- Added a Karma System to corruption shufflers.
- After enough uses, the next roll gains a much higher chance for special pool stats and max values.
- Each shuffler builds its own luck value, which contributes toward the karma trigger.
User Interface
Corruption Stonescan be used in a slot near the related weapon and will override existing corruption stats- Corrupted Power and Karma can be viewed/displayed in the characters attribute window
New Class Combinations
Added elite skills for all possible class combinations
- Champion
- Champion/Druid
- Champion/Knight
- Champion/Scout
- Champion/Warden
- Druid
- Druid/Champion
- Druid/Knight
- Druid/Priest
- Druid/Warlock
- Knight
- Knight/Champion
- Knight/Druid
- Knight/Warden
- Knight/Warlock
- Priest
- Priest/Druid
- Priest/Warden
- Scout
- Scout/Champion
- Scout/Warlock
- Warden
- Warden/Champion
- Warden/Knight
- Warden/Priest
- Warden/Warlock
- Warlock
Class Balancing
Character and Class Enhancements:
- Option to have all classes on one Character (With help of Race/Gender Change, Class Maximum Expansion Item Shop items)
- Added an option to save favorite class combinations for faster switching using the House Maid UI
Weapon Experience Changes
- Added small/local weapon training buff in Lost Island of Atlantis, Itnal camp
- Reduced Weapon Experience gain from autoattacking
- Added Weapon Experience gain when using spells with a weapon
Durability Changes
- Spells cast damage player weapons gradually
- Offensive spells received causes durability loss to equipment
- Changed durability loss from offensive spells and auto attacks to be effected by amount of damage taken vs max health
Combat Mechanics Revisions:
- Auto use spells do not deactivate when swapping and removing targets (for example Scout´s Autoshot)
- Revised healing dots formula
- Revised healing spells formula
- Revised magical damage formula
- Removed damage and heal dots value cap
- New skill mechanics
- Changed pulling skills to trigger immediately instead of delay depending on distance.
- Reworked pull mechanic to be visually immersive.
- Changed skill resource reductions to be multiplicative.
- Changed dash speed to be based on attack speed, fixed it to dash to position of target including height to prevent throwing caster off to air.
- Fixed physical skills weren’t getting affected by global area of effect damage loss properly.
Attribute and Class Scaling Adjustments:
- Increased accuracy per 1 point of Wisdom/Dexterity to 1.2
- Attack Scaling (per 1 Attribute)
- Scout
- Reduced Strength to 1.23
- Reduced Dexterity to 1.15
- Druid
- Increased Dexterity to 1.4
- Set Strength to 1.5
- Priest
- Increased Dexterity to 1.4
- Increased Strength to 1.5
- Warden
- Increased Strength to 1.8
- Scout
Please Note: Class Balancing is an ongoing process. To stay up-to-date check out the most recent Patchnotes.
Item Set Skill (ISS) Rework
- Multiple Item Set Skills have been reworked and updated.
- Up to 8 Item Set Skill slots can be unlocked.
- New level 104 Item Set Skills added for each class (11 total).
Visit the Edwards Family in Atlas for more details.
Buffs & Spells
Buff Mechanics
- Buff limit increased to 200.
- Separate cast bar for instrument skills.
- Aura buffs persist only while the caster is alive and nearby.
- Improved auto use for ground skills.
- Increased global dot scaling rate from attack value by 80%.
- Changed self buffs to always have global cooldown trigger when not used manually.
- Changed damage over time effects to deal their damage early if effect is refreshed earlier than ticking.
Improvements
- Increased tolerance of obstacle blocks for skills.
- Fixed interrupting channel skills were preventing them to enter cooldown state.
- Separated channel + cast compound skills to show both progress in an order instead of merged.
- Changed channel skills to empty cast-bar as they progress instead of filling.
- Implemented new interface settings to show effective region of used skills (Interface > Controls).
Cast Bar
- Added Spell icons to cast bar.
- Improved cast bar visuals when interupting units.
- Fixed iconless spells weren’t having spell names on cast bar.
- Added spell tooltips to target frames cast bar.
Pull Skills
- Changed default pull behaviour to pull targets in place of caster.
- Fixed pull effects weren’t working if pull skill has crowd control effect.
- Changed every pull skill to apply a debuff to target for some time that prevents pulling them again. Higher priority pull skills can still pull mobs that are affected by lowers (line formation pulls can still pull circle formation pulled mobs, but not the opposite).
Skill Book
- Search function added.
- Empty skill rows hidden.
- Improved skill row interaction and visuals.
- Faster skill leveling via keyboard input.
- Option to autocast spells at cursor position.
- Dedicated pages for title skills and siege war skills.
- Displays unlearned elite and class spells.
- Option to show max-level skill values.
- Improved visibility of unlearned Duelist skills.
Spell Information
- Spell types shown with color indicators.
- Tooltips include range, cast/channel times and spell type.
- Improved readability and clarified descriptions.
- Improved tooltips of player buffs with more informations.
- Added optional and configurable skill tracker which shows what skills you used recently on screen.
Siege War Skills
- Siege war titles reworked.
- Dedicated Skill Book page.
- Fixes to prevent title loss on zone change or disconnect.
- Fire Training
- Increases damage dealt by 10% (previously increased attack/cast speed).
- Radius increased to 150 from 80.
- Soldiers, Attack!
- No longer increases attack power.
- Speed gains increased to 15% from 10%.
- Radius increased to 150 from 80.
- Now increases all types of damage dealt by party members by 20%.
- Mutually exclusive with Fire Training.
- Storm Assault:
- No longer increases attack/cast speed.
- Usable simultaneously with other similar effects (e.g. Soldiers, Attack!).
- Self-buff that increases your and your pets' physical and magical attack power by 20% for 15 seconds.
- Radius increased to 150 from 80.
- Ironblood Will
- Now affects summoned pets.
- Scorching Rage
- Now affects summoned pets.
Trading
Auction House
Smarter Trading
- Promoted offers stand out with special backgrounds and better placement.
- A dedicated dashboard makes promoted offers easier to browse.
- Item history can be checked even without active auctions.
- Built-in Advanced Auction House tools make trading far more convenient than in base RoM.
- Load up to 5,000 items per action for faster browsing.
- Advanced mode offers expanded filters for more precise searches.
- Search in My Offers makes managing listings easier.
- The title bar now shows your active listing count at a glance.
Faster Browsing & Buying
- Faster item history improves everyday auction use.
- Faster history search helps you find price data more quickly.
- Bulk queue buying makes purchasing more comfortable.
- Added native search filters for cards.
- Added option to filter cards by specific zone.
- Improved search to use cached item names server-side.
More Freedom to Trade
- Gold ↔ Diamond exchange adds more trading flexibility.
- Up to 100 auctions can now be active at once.
- Prestige further increases auction limits.
- Auction history stores up to 100 items for better long-term tracking.
- Prestige extends auction durations up to 32 days.
Clearer Information
- Item rarity colors are shown when placing offers.
- Purchase history now includes the year and seconds for clearer records.
- Rarity color is shown in purchase confirmation.
- Auction system messages now display item counts.
- Prestige can hide buyer and seller names for more privacy.
Shopping
- Daily free gifts available from NPCs in Itnal Camp.
- Free title available, rotating monthly.
- Improved sell, throw and buyback confirmation at NPC vendors, including buyback after logout.
- Search option added to NPC shops.
- Multi-buy option for up to 20 items or stacks per purchase.
- Sold items are linked in chat.
- NPC shop buyback history increased to 40 items.
- Active currencies are displayed in NPC shops.
- Shadowmoon Merchant:
- Sells Item Shop items and titles for in-game currencies
- Spawns every 2 hours and remains for 20 minutes
- Current spawn zone is announced via broadcast
Item Shop
Item Shop Enhancements
- Fully revised Item Shop with all items available
- Improved tab structure with visible currency amounts
- Faster item search with real-time results
- Top-selling list expanded to 30 items
- Improved gifting and friend list handling
- Item purchase links shown in chat
- Multi-buy option for identical items
- Items can be viewed across multiple currencies.
- Ruby bonus standardized to 10% of Diamond value
- Category grouping and UI improved
- Item Shop rarity added to all shop items
Sections
- Specials: Festival and limited-time offers
- Dashboard: Newest and most popular items
- Diamonds / Rubys: Items purchasable with respective currencies
- PNC Store: Skins and Prestige purchase/gifting
- Reward Coins: Items purchasable with Reward Coins
- Cosmetic Fragments: Skins purchasable with fragments from Collectibles
- Phirius Tokens: QoL items from daily quests
- Other Currencies: Overview of owned currencies
- Wheel of Fortune: Random Item Shop rewards, first daily spin free
Wheel of Fortune
- Displays reward history
- Additional spins unlocked via Prestige
Promotions
- Rotation Promotions (Item Shop & Housing Shop)
- Festival Promotions
- Happy Hour (15-hour discounted item)
- Happy Weekend promotions
Convenience
- Right-clicking item links opens the item directly in the Item Shop
Currencies
NPC exchanges in Lost Island of Atlantis
- Hilary in Atlas City, exchanges Ancient Mementos/Arcadia Coins for Badges of the Trial
- Cedric in Atlas City, exchanges Gold for Diamonds
- Agnes in Atlas City, exchanges Diamonds for Gold
- Maica Pance in Atlas City, exchanges Arcadia Coins for Ancient Mementos
- Roana in Atlas City, exchanges Phirius Tokens for Purified Fusion Stones
- Eve in Itnal Camp, exchanges Ancient Mementos for Honor Points
New Currencies:
- Arcadia Coins
- obtained from custom instances
- Atlas Scrolls
- obtained from the "Atlas Defence" minigame
- Courage Coins
- obtained/used in the "Prestige Battle Pass"
- Nero Coins
- obtained in the "Arena of Darkness"
- Star Soul Stone
- Etheric Soul Stone
- Astral Soul Stone
- Elemental Soul Stone
- obtained from disenchanting Monstercards
- Training Points
- Spirit Points
- obtained from "Honor Party"/Tutor System
- Festive Ribbons
- obtained from participating in Festivals
- Atlas Tokens
- obtained from PvP-Activities
- Reward Coins
- given out by .playernet for activity reports
- Cosmetic Fragments
- obtained from completing Collectible Milestones
Special Events
- Arcadia Coin Event: Boost one instance for 24 hours with a 50% increased gain
- indicated in the tooltip of the zone and frequently announced via the scroll banner
Currency caps:
- Gold cap: 2,000,000,000.
- Ruby cap increased to 999,999.
- Currency caps shown in tooltips.
Currency changes:
- Changed item and currency drops to now distribute individually per player based on play time, instead of to all party members.
- Phirius Coins added to the currency list.
- Each currency has a unique color.
- Currency icons updated and polished.
Reward Coins
- Earned through special involvement and contributions on the server
- Spent at Thomas Bennett in Atlas City for exclusive items and Item Set Skills
- Usable in the Reward Coins tab in the Item Shop
Help us improve the game! Report bugs, help players, write tutorials, create videos or streams, or make suggestions in our Forum, Support, or Discord and get Reward Coins.
Testing:
- Participating as a Tester to improve/test new game features or being asked by team member on live server for testing something
Text Tutorials:
- Creating guides on our Forum to assist other players
Video Tutorials:
- Recording guides on YouTube, Twitch, or similar platforms to help other players
Helping Players:
- Guiding new players through their first steps, offering valuable tips, or assisting with quests
Items
Custom Items
Guild & Social
- Guild Resource Items
- Guild rename voucher
- Arcadia coin bundle (for trading Arcadia Coins with other players)
Character Progression & Power
- Weapon Charm for accelerated leveling
- Level 20–105 Power Up Pills
- Progressor packages for newbies
- Includes level 105 finished gear
- Gear lasts for 30 days
- Elite Skill Guide Book
- Grants all level 15–70 elite skills for the current class combination
- Item to extend item set skill slots up to 8
- Level requirement: 50
- Level requirement: 50
- Weapon Training Encyclopedias
- Available for all weapon types to aid in training
Equipment, Enhancement & Utility
- Level 100–110 Normal and Perfect Plussing Stones
- For +1 to +20
- +20 is the highest possible
- Equipment Skin Cleaner
- Backpack slot unlock scrolls
- Permanently unlock slots 7–12
- 40 Costume Flasks
Skills, Buffs & Combat Support
- Craftable level 104+ buff food and potions
- Event buff foods permanent in the Item Shop
- Fresh Ostrich Feast
- Wildfire Element Fruit Cordial
- Mystical Instrument
- Provides buffs for the entire raid, not just the group
- Aura Items
- 3 / 7 / 14 / 30 day versions
- Provides Haidon Buff
- Usable anywhere
- Amulet of Undying
- Causes the affected enemy to not be able to be killed for 10 seconds
- Intended for questing
Mounts, Pets & Movement
- Fancy Boots
- Available for 1 / 7 / 30 days
- Provides movement speed in Nostalgia/Custom Instances
- New Mounts
- Various improved mount speed potions
- Up to 75% speed increase
- New Pets
Gathering, Crafting & Fishing
- Apprentice / Adept / Master / Legendary / Eternal Gathering Tools
- Encyclopedias for all crafting and gathering profession tiers
- Fishing potions for various buffs
Housing & Decoration
- Custom boss/instance house decoration recipes
- 3,500+ furniture items for house decorating
Cosmetics & Skins
- 700 custom weapon / off-hand / back skins available in the Item Shop
Quests, Titles & Reset Items
- Scroll to pick the Siege War title questline again
- Scroll with option to unlock all Siege War titles
- Repeat tickets for all minigames
- Repeat tickets for all festivals
Gear
General
- Tier 13 Runes
- New Item Rarity - Red / Golden
- Option to rent weapons for 7 days at Royal Knight Jovena in Atlas City
- Gear Score for every type of equipment
- Improved visuals for PvE/PvP gear tooltip
- Improved visuals (holding/attacking animation) for weapon usage
- Maximum amount of equipment slots: 15 PvE, 5 PvP
- Possibility to label your equipment slots
- Seperate PvE and PvP equipment slots
- Crafting Tools equipment slots
- Added possibility to remove Magic Amulets without destroying them.
New weapons
- Gun
- Katana
- Instruments
- Polearms
- Magical Crossbow
- Magical 1H-Hammer
- Magical Dagger
- Magical 2H-Sword
New equipment
- Artefacts (Sun and Moon)
- Robot and Robot Components
- Golden Wings (with movement speed bonuses)
Skins
- Over 100 Custom Pet Metamorphosis Skin Potions
- Over 600 custom Weapon/Offhand/Back Skins (New Models) (Improved Visual/Texture)
- Premium Skins (Sped Visual/Texture
Visual
- Changed Durability of items to show real/full value
- Added item unbind requirements to item tooltips
- Various Auras that provide Haidon´s Arcane Arts Buff and Visual Effect
- Various Bone Modifiers to scale different Body Parts available in Item Shop
- Over 50 Costume Flasks in Item Shop (Changes vis visual of the character without changing attributes
- Object Random Costume Flask in Item Shop (Turns PlayPlayer into Random Game Object/NPC
Storage
Housing
- 30/40 slot storage chest
- Various new weapon hangers
- Access house chests faster via housing interface
Backpack
- Extended bag pages up to 12
- Fast bag item queue speed
- Significantly increased max stacks of food, potions, runes, Phirius tokens, and ammunition
- Added option to sort whole bag without per-page separation
Item Shop
- Extended Item Shop Bank slots up to 300
- Improved navigation in Item shop bank
- Fixed store bag not updating with expanded backpack.
Magic Wardrobe
Style and Item Slots
- 20 new buyable Style Slots
- 10 new buyable item pages (Up to 1.000 Slots)
- Improved Item Pages Displaying
- Improved Style Slot Selection
- Adjusted prices of purchasing extra style and page slots
Weapon Slots
- Option to add Weapons (Main Hand, Second Hand, and Ranged Weapon slots)
Wardrobe Improvements
- Possibility to search by name and ID in Magic Wardrobe
- Insert PNC skins into the Wardrobe for free without losing the base item
- Possibility to add labels for Gear Sets
- Prices of inserting items to wardrobe in gear tooltips
Arcane Transmutor
- Bulk Transmute for stacked items
- Purified Fusion Stones directly loaded into Transmutor
- Option to use random attribute extraction stone with more then 1 inside transmutor
- Transmutor includes Fusion Stones (currency). (Random Fusion Stones) (Purified Fusion Stones)
- 3 Different Settings: (Default (Bt (Bulk Traed Fusion Stones
Stats
- 31 new Stage 1 stats lootable from various world bosses
- New Purple Stats (4 Attributes) obtainable from all Custom Content
- Option to obtain some from merchants in Atlas
- Edwards Family offering to exchange Stat fragments for Purple Stats
- NPC
Jimmy Craneoffers to exchange Arcadia Coins for random Purple Tikal Stat
Interactions
Action Bars
Action Bar Display Options
- Option to show Action Bar Index
- Option to lock action bars movement
- Option to adjust visibility of action bars when not focused
- Option to suppress action bars interactions and action bar texts
Action Bar Expansion and Customization
- Automatic saving/loading of Main/Sub Class Actionbars (no more seperate Addon needed)
- Maximum Number of Actionbars: 8
- Maximum Number of Actionbar slots: 160
Chat
Chat Translation
- Added automatic chat translation for World Chat, Newbie Guild Chat, and whispers with team members
- System will be expanded in the future to include more chats
- You can configure Chat Translation options in ESC > Settings > Interface > Communication
- Added “Never translate” setting to exclude selected languages from automatic translations.
Chat Improvements
- Added new default chat tab “Community” containing following channels: Say, Zone, Party, Guild, World, Whisper.
- Added communication settings button.
- Added hyperlink colours to say messages.
- Fixed custom chat message colours weren’t working correctly.
- Added guild: hyperlinks containing Guild information, linkable from Guild Castle Board and Guild Frame.
- Player hyperlinks now include client language and party status.
- Currency amounts and weapon levels can now be linked in guild and party chat with Ctrl + left/right click.
- Ping and FPS can now be linked to chat with Shift + left click; Ctrl + X toggles the display.
AFK System
- Implemented AFK system that will display when player is Away from keyboard to player names.
- Added (Away) to player hyperlink when whisper target is not currently active.
- Disabled
SlashAFK addondue to integrated functionality. - Option to force toggle it with
/afk - Option to force toggle it with
/away
Arcadia Messenger
Replaced outdated Whisper Manager with improved whisper management tool – Arcadia Messenger that is much more powerful and going to be expanded further in future.
Messaging Features
- Added support for sending emojis.
- Added ability to mute conversations.
- Added support for pinning messages to top.
- Added search function to find conversations.
- Added ability to retrieve player information from their name.
- Added context menu to messages on right-click with multiple options.
Chat Window and Interface
- Added option to automatically open frame.
- Added icon with information about received messages.
- Added support for resizing.
- Enhanced chat list slider scaling.
- Added horizontal split chat resizing.
- Added tooltips for long text in settings.
- Fixed UI overlap issues in conversation window.
- Added font size settings.
- Added an option for compact chat.
Customization
- Added ability to change conversation wallpaper per contact.
- Added ability to customize colors for user text and chat bubbles.
Message Display and Behavior
- Added handling for state, which previously caused issues.
- Improved behavior of hyperlinks.
- Added prefix to identify sent/received messages.
- Improved message timestamp display for older messages.
- Added delayed update in the message to an offline player from global chat with the UI open.
Restrictions and Fixes
- Restricted new chat target to no spaces or numbers.
- Fixed whispering player wasn’t sending message when using incorrect casing.
Macros
No more external Actionbar saving addon required
- Added many new icons to use
- Fixed multiple issues when saving macros
- Increased maximum amount of macros to 196
- Allowed to use Ctrl + A to highlight all when editing
- Search box in macro frame & increased size of icon select frame
Mail Box
- Built-in Mail Mod
- No expiration time for mails
- Enhanced mail functionality: loading more than 30 mails at once
- Mail sorted by newest first
- Improved performance
- Character limits increased
- Searchbox for bulk mail tab
- Adjustable mail collection speed
- Adjustable bulk mail sending speed
- Increased speed that mailbox spam filter is being reset
- Added time of when mail was received
- Increased maximum width of title and content in inbox list
- Option to remove character from saved character list
Communication
"O" (Default) opens Friendlist/Social Frames
- Improved whisper frame (-Increased the default saved message limit to 250.
- All hyperlinks from other players in chat translated to your language
- Underline effect for hovering hyperlinks in Chat
- Tooltips for resize button and chat tabs
- Advanced player information on mouseover in chat
- Improved information on offline messages
- Added timestamps
- Copying messages in three different ways (icon near message)
- Player nicknames in class colours
- Scrollable chat with mouse wheel
- Interface option to disable pet talk popups
- Interface option to disable housemaid whispers
Relationships
Relationship Slots and Types
- Maximum relationship slots increased from 20 to 50
- New relationship type Parent & Child
Relationship Enhancements
- Book of Matrimony grants your marriage partner the opposite marital effect while keeping your own
- Relationship Elixirs provide 100%, 300%, or 500% XP boosts
- Level 10 relationship skills unlock powerful abilities
- New Zone – Garden Eden for faster and more comfortable relationship leveling
- Frequent relationship events provide faster level-ups (announced on our website and forum)
- XP progress shows the required amount of monsters killed to level up relationship
Guilds
"G" (Default) opens Interface
Guild Management Improvements
- Guild join block after leaving reduced from 24h to 6h
- Item to rename the Guild
- Allowed to use Uppercase letters in guild names.
- Improved visuals of the Guild Frame when not inside a guild
- Improved guild announcement frame visuals
- Search option in Guild bank
- Option for multiple players to interact with the Guild bank at once
- Moved position of Guild Housekeeper to be closer to entrance.
Guild Castle and Resource Enhancements
- Possibility to leave guild castle in PvE by right-clicking on the portrait
- Advanced donation materials
- Atlas Ruby
- Atlas Core
- Atlas Essence
- Increased gold donation limit
- Resource packs, providing a large amount of guild resources, are available in the item shop or obtainable from forum events
- New building “Guard Tower”. reducing the costs of obtaining tower buffs by up to 25% and increasing their duration by up to 50%, depending on its tier
- Adjusted stable buff costs and power
- Increased stable buff time up to 24h
- Improved visuals of stable and tower buff dialog options with details
- Changed tower maintenance cost to scale non-linearly with tower level
- Added possibility to maintenance buildings for members with permissions
Transportation
- Option to rent Guild and House Transport via rental menu
- Black Codex Transporter moved from Kampel to Atlas City for easier access
- Region transport packages for faster zone access
- Improved Snoop to allow transportation to any zone or continent from any zone
- Option to purchase all teleports for Snoop in his store
- Transport Book extended to 27 pages
- Added saved zone to Recall skill tooltip
PvP & Battlegrounds
Quality of Life
- PvP Resistance and PvP Damage dealt are shown in the Character Frame
- AutoReviving is enabled inside all PvP Arenas
- AFK prevention is implemented in Siege War
- The cooldown of PvP Gloves effect is reduced to 60 seconds
- Killing players in PvP zones grants experience and talent points
- Battleground chat functions between both teams
- All PvP rings now have an anti-fear effect
- Specific Actionbars in Battlegrounds per Class
- New craftable potions are available for restoring HP/MP in PvP Zones
- The amount of players registered to the battleground queue is displayed in the frame
Disabled Features
- Using non-PvP exclusive potions and buff food
- Mounts
- Item set skills
- Magic wardrobe
- Summoning Cenedrils
- Cenedril passive buffs
- Title bonuses
- Prestige bonuses
- Card bonuses
- Size changing effects
- Transformation effects
- Hide in combat
- Attribute-related extra damage portion of spells in PvP
Balance
- "The Scales of Justice" buff to balance certain Classes inside all PvP-Zones
- Recipes for PvP exclusive Buff Food/Potions
- Highest Weapon Tier possible: 13
- Highest Armor Tier possible: 11
- PvP zones provide all elite skills upon entry for duration of the fight
- PvP zones set player to max level upon entry for duration of the fight
- PvP zones provide max weapon levels upon entry for duration of the fight
PvP Balancing is an ongoing Process.
Check out our Patch Notes to be up to date.
Fair Play
- Clearing buffs/sigils on entry to Battleground that were not self-cast
- Arena block when player is repeatedly leaving queue/Battleground early or AFK
- Only 1 personal character can be in a battleground at the same time
- Guild members can only register 1 guild at a time
- PvP exclusive buff food
- Adjusted skills that were previously able to cast/hit through gates/walls
Atlas Tokens
- Atlas Tokens are obtained from PvP only
- Can be spend at the Hall of Records, Lost Island of Atlantis with various PvP exclusive NPC´s
- PvP-only Daily Quests, providing Atlas Tokens
- "Atlas Rush" , granting 50% more Atlas Tokens for 24h for the picked battleground
- Atlas Token Shop includes:
- Various Equipment Upgrades
- Plussing Stones
- Runes
- Card Gashas
- Scroll to pick Siege War title questline again
- Scroll with option to unlock all Siege War titles
- Atlas Tokens are obtained based on the time spent and performance in each arena
- Discontinued Honor Points and Badge of the Warriors currencies (related shops have been moved to Atlas, Hall of Records and converted to Atlas Tokens)
PvP Gear
- Free equipment is obtainable once from Daniel Telamon, near the Atlas Arena
- New Gear-Tag: PVP-Gear
- PvP gear score
- Option to buy additional gear/weapons for Atlas Tokens or Diamonds
- PvP-Gear is disabled outside of Battlegrounds
- Regular equipment is no longer allowed within Battlegrounds
- Old PvP-Sets are still available in the Obsidian Stronghold
- Runes only for PvP gear, which can be upgraded like regular runes
- New PvP rune drillers
- New plus stones for PvP Gear, obtainable in the Itemshop and the Atlas Token Shop
- PvP gear can be placed in new special up to 5 PvP gear slots
PvP Stats
- Trade various Attribute Fragments for PvP-only stats at Jason Woram
- Attribute Fragments can be obtained by participating in PvP activities
- Attribute Fragments can be exchanged for Atlas Tokens or Badges of the Trial and a Battleground victory.
- Option to obtain Clean/Dirty PvP Mana Stones at NPC Jason Woram
1v1 Training Arena
Grab your friends and practice your skills in this Training Arena—no rewards, no time limits.
Battlegrounds can be entered by clicking the "Battlefield" button on the minimap.
Overview
- Required Players: 2
3v3 Arena
Battlegrounds can be entered by clicking the "Battlefield" button on the minimap.
Overview
- Required Players: 6
Rewards
- Atlas Tokens
Tyrefen Mountain Range
Battlegrounds can be entered by clicking the "Battlefield" button on the minimap.
Overview
- Required Players: 6
Improvements
- Added a 20 minute timer, once elapsed, the game will end
Rewards
- Atlas Tokens
- 1 of 5 Cards
Karros Canyon
Battlegrounds can be entered by clicking the "Battlefield" button on the minimap.
Overview
- Required Players: 6
Improvements
- Added a 20 Minute timer, once elapsed, the game will end.
- Adjusted the Rune Chair to cancel all hides.
Rewards
- Atlas Tokens
- 1 of 4 cards
Visdun Fortress
Battlegrounds can be entered by clicking the "Battlefield" button on the minimap.
Overview
- Required Players: 2
Improvements
- Waves will spawn infinitly and game ends after max. 15min or until either side loses
- Disabled players attacking spawning waves
- No Stalemates
- Starting points 100
- Different waves will now spawn at different times
- Rebalanced the strength of turrets
- Improved dialogs
- Improved Result Frame
- UI with information about current wave
Rewards
- Atlas Tokens
- 1 of 12 Cards
Arcanium Arena
Battlegrounds can be entered by clicking the "Battlefield" button on the minimap.
Overview
- Required Players: 6
Improvements
- Added a 20 minute Timer, once elapsed, the game will end
- Rebalanced the skills within the Arcanium Arena
Rewards
- Atlas Tokens
- 1 of 12 Cards
Arena of Darkness (PvP)
Battlegrounds can be entered by clicking the "Battlefield" button on the minimap.
Overview
- Required Players: 4
Rewards
- Atlas Tokens
- Nero Coins
Windrunner Race
Battlegrounds can be entered by clicking the "Battlefield" button on the minimap.
Overview
- Required Players: 4
Improvements
- Atlas Tokens reward on completion based on time and taken place
- Improved leader board visual slightly
- Disabled titles and various other Ride Speed buffs
Rewards
- Atlas Tokens
- 1 of 17 Cards
Seasonal Windrunner Race
Battlegrounds can be entered by clicking the "Battlefield" button on the minimap.
Overview
- Required Players: 6
Improvements
- Only Available for certain festivals
- Playable once per day
- Contains 7 new rankings
- Gameplay of the race is changing depending on active festival
- Lobby area to wait for more players
Rewards
- 26 Titles
- 1 of 40 cards
Siege War
Overview
- Required: 2 active guilds (at least 2 Players)
Rewards
- Atlas Tokens
- 1 of 41 Cards
- Honor Points
- Guild Resources
- Badge of Trial
Siege War Timing and Mechanics
- Siege War hours changed to 4:00, 11:00, 19:00 CEST
- Option to surrender the current Siege War by using Surrender Card obtained from the Guild Throne
- Utilizing surrender card will reduce obtained rewards
- Siege War Rewards are given based on players' overall performance rather than merit count
- Auto Revive
- AFK prevention
- Automatic donation of guild resource rewards
Siege War Enhancements
- Re-giving of personal upgrades/Merits upon re-entry to Siege War
- Herald Speed Buff persists even after death
- Ability to change herald if existing leaves the battle
- Disabled option to spawn Honor - Guard near enemy towers
- Increased amount of sold Assault/Battle Time
- Atlas Token reward is now equally distributed among players
Siege War Balance
General
- Block of registering alt/second guilds
Castle Gates
- Disabled Siege Gates from receiving positive effects
- Gate damage reduction effects are visible
- DoT reduction for all buildings/vehicles
- Gate damage reductions slowly decay depending on how long all towers are held by one guild
- Inner Buildings are now immune to damage until at least one friendly gate has fallen
Siege Vehicle and Tower Adjustments
- Rebalanced Siege Vehicles
- Crystal Towers can only be placed near the Throne
- Disabled capturing towers inside Siege War vehicles
- Changed Siege Towers to be captured faster and based on the number of players surrounding the tower
Companions
Partner Bag
The partner bag can be opened from your backpack (Default"B")
- New pages
- Prestige Benefit unlocks even more slots for pets and mounts
- Summon Button allows you to call a random mount or pet from your partner bag
- Improved tooltips for mounts and pets, showing "Owned" when stored in a regular backpack
- Various UI improvements
Mounts
Pricing and Availability
- Unified prices of item shop mounts
- Stable minimap icon for all mount merchants
Speed and Movement
- Unified ride speed of all mounts to 80%
- Superior Mount Speed Potion (30 days) that provides 75% more riding speed
- Added a skill to all mounts that provides short movement speed effect
Mount Summoning and Persistence
- Reduced summon time for rental mounts
- Changed mounts to be kept active even after log off
Transformation Effects
- Riding mounts possible while transformation effects are active
- Changed riding a mount to remove transformation effects visually
- Allowed being a mount passenger even with transformation effects
Pets
General
- Pet gathering level increased to 100 with new gathering resources.
- Pet movement speed now matches your character’s speed.
- Increased the maximum level for some pet skills.
- Added pet hyperlinks.
- Added the possibility to use spaces, special characters, and numbers in pet names.
- Increased length of names for easier readability.
Buffs
- Added Reset Scrolls: Pet Buffs for reusing pet buffs on the same day.
- Added Reset Scrolls: Skill Buffs to select new pet skill buffs.
Items
- Added over 100 metamorphosis elixirs for pet appearance changes.
- Added faster pet crafting tools.
- Improved pet perfume performance.
- Added Card Pet Perfume for looting cards only.
Improvements
- Pet text bubbles now appear only for the owner.
- Added a pet death message.
- Updated Pet Merging buttons to the native style.
- Added master names to guild text under pets.
Special Pets
- 13 secret Draco pets
- Collect Draconaris from Festivals to obtain Draco pets
- You can exchange Draconaris and one Zodiac pet to a Draco pet
- Every Draco buff is an upgraded version of the equivalent Zodiac pet buff
- Secret Draco pet cards have been added
Cenedrils
- 9 new Cenedrils have been unlocked
- Summon your Cenedrils and let them fight for you like pets
- Hyperlinks for Cenedrils
Travelling Merchant
- Item to summon a traveling merchant that follows you around
- Various shops:
- Basic supplies (ammunition)
- Pet food
- Black Codex supplies
- Arcadia Coin supplies
- Repair your equipment
Achievements
Titles
"T" (Default) opens Interface
Title System Updates
- Maximum Title System level: 6
- Each obtained title provides +1 to all attributes
Application Form for a Custom Titleallows spaces, numbers, custom character cases, and a maximum length of 32 characters- Grouped titles for better overview
- Search box for titles by name or ID
- Hyperlink option to navigate to specific Title´s from chat
- Title categories displayed in tooltips for easier navigation when hyperlinked
- Link not yet acquired titles in chat
- Over 200 new titles available for various aspects of the game
Reputation Badges
- Over 100 badges obtainable, displayed near your nickname
- Ranking for Reputation Badges
- Some can be purchased in the Item Shop
- Some available for various currencies from vendors
- Includes a few secrets to discover
- Possibility to add badges to favorites
- Extra skill in the skillbook to toggle the Prestige exclusive badge
Additional Features
- Changeing titles and badges during PvE combat, triggers a 2-second global cooldown
Rankings
"F11" (Default) opens Interface
Rankings and Sorting
- Over 250 new rankings: Collectibles, Monster Kills, Cards, PvP and much more
- Possibility to favourite rankings
- New clear time rankings for World Bosses
- New clear time rankings for all custom and nostalgia instances
- Rankings update/refresh every 5 Minutes
Visual and Interface
- Grouped ranking of similar types
- Reworked visual of entire frame
- Highlighting of Top 3 positions in each Ranking
- Added search box to menu panel
- Nickname and guild searching
- Display more result rows at once
- Hide yourself from rankings
- Information on when certain rankings are updated and how they work
Visual Changes
Object Interactions
- New option that allows to interact with close objects and NPCs:
- Default “F” key
- Highlights object/NPC of interaction
- Can be disabled in the interface option Options/Controls
- Excludes self-pets (Newbie Pet, Travelling Merchant)
- Added possibility to loot all items from slaim monsters with the ObjectPopup Hotkey
Loading Screens
Improvements
- Reworked layout.
- Optimized object and terrain load speed for shorter loading screen times.
- Added player name to zone name when entering Residence.
- Added guild name to zone name when entering Guild Castle.
- Implemented 30 new artworks inspired by in-game screenshots.
- Fixed layout wouldn’t resize when screen size changed during loading.
Loading Screen Tips
- Added 112 Loading Screen Tips
- Added tip index.
- Added tips to F10 frame.
- Changed tips to display in chronological order.
- Added possibility to toggle login tips with arrow keys.
Ping System
Ping System
- Added option for party leaders and assistants to ping in world to other party members using middle mouse button.
- Added hotkey for sending ping function.
- Added multiple different ping types with sounds and icons.
- Added ping wheel that appears when you hold ping key and drag mouse.
Visibility and UI
- Changed pings to be visible on minimap.
- Added out-of-screen ping indicators to edge of screen.
Customization and Controls
- Added option to add nameplates to pings from party members.
- Added option to adjust ping scale.
Respawn Indicator
- Added respawn time indicator for raid and worldbosses, showing time and killer of bosses.
New Item Indicator
- Indicator of New Items in Bag/Itemshop Backpack and Character Frame (Can be turned off in Settings)
Blood Bars
Health Bar Updates
- Updated and improved health bars above NPC heads
- Option to scale size of health bars
- Max distance: 300 units
- Changed color for level differences
- Added bold and outline to bar fonts
- Maximum displayed blood bars at once: 40
- Option to enable cast bars
- Changed bar text to also show shortened current HP
- Moved target position of blood bar frame to the right side
- Personalize health bars with various settings
- Disabled bars on non-interactive objects
- Improved visual and anchoring of strings
- Unified setting descriptions
- Added Spell Icons to cast bar.
Customization Options
- Added option to display bar colour based on remaining hp
- Added option to disable level display
- Added option to hide pet blood bars
- Added option to disable shortened HP display
- Added option to disable percentage HP display
- Separated Title/Guild into unique settings
- Changed stacking of bars to default disabled
- Added red exclamation mark to indicate you are being targeted by units for when blood bars are disabled.
Questbook & Tracker
Quest Interface Improvements
- Updated quest visuals and fixed various bugs
- Quest book now always displays quest start and end NPCs
- Quest types can now be filtered
- Quests are now grouped by zone
- Quest State on the Backspace key helps find quests with more in-depth detail
Better Quest Tracking
- Added interface setting to show world markers for quests, quest-related objects, and tracked NPCs
- World Search tracker can now keep tracked NPCs visible even after reaching the target
Improved Quest Interaction
- Hyperlinks added to quest frames
- Chat message now appears when abandoning a quest
- Improved visibility of reward messages
- Added middle mouse button option to copy IDs from Quest Tracker blocks
- Added middle mouse button option to copy IDs from Quest Reward blocks
Reward Display Updates
- Quest rewards now reflect server rates
Speak Dialogs
- Added various Icons to Buttons to indicate their use better
- Updated visual of existing buttons
- Added Hyperlinks
- Added tooltips on item/zone options
Maps
World Map
Navigation
- Added a coordinate search box with chat hyperlink support.
- Added a Locate Me option to highlight your position on the map.
- Improved navigation between zone, continent, and Taborea maps.
- Integrated WoWMap for faster instance map access.
Display & Filters
- Added options to hide or show each quest type individually.
- NPCs outside the current map can now be hidden.
- Added an option to scale icon size.
- Added an option to hide low-level quests.
- Added an option to disable icons by group or type.
- Reduced the size of Prestige elite and boss icons.
- Better separated map areas by zone type.
Icons & Markers
- Added a legend for all icons.
- Increased the size of party class icons on the world map.
- Added icons for Pet Merchants, Resurrection Stones, and Public Event NPCs.
- Added a radius marker for active Talaghan public events, with support for more events planned.
- Added support for hyperlinking custom map markers.
- Added the ability to place custom markers on the world map.
Minimap
Docking
- Added a new frame to collect minimap buttons.
- Buttons can be added with drag-and-drop or Ctrl + right click.
- Added an option to adjust the number of docking spaces.
- Added an option to disable docking.
- Added an option to change docking opacity.
Features
- Added a movable clock showing server or local time.
- Added a submenu in the options to show or hide minimap buttons.
- Added compatibility for Addon Manager show/hide buttons.
Visual Updates
- Colored various minimap setting options.
- Updated the frame texture.
- Updated expand button icons.
Buffs
- Option to customise cooldown display in settings:
- Clock
- Minutes
- Detailed Minutes
- Seconds
- Option to display up to 40 target buffs
- Possibility to sort buffs in multiple orders:
- Default
- Reverse Default
- Time ascending
- Time descending
Tooltips
Turn on Tooltip IDs in Interface Settings-> Tooltips for easier communication with team members
- Improved information for resource nodes tooltips
- Option to show targets attack/defense values on tooltip
- Min and max revive time in monster tooltips
- Advanced Info about changeling respawn
- Hyperlink to buff tooltip hover chat message
- Separate unit tooltip icons for elites, bosses, world bosses and raid bosses
- Improved character tooltip
- Item coloring in buff tooltip descriptions
- Item categories in tooltips
- Added “(Completed)” text next to quest names in tooltips
- Colored green and red quest, flags based on their completion
- Added linkable quest tooltips: summary, quest type, level, start, end, requirements, rewards.
- Added linkable npc tooltips: type, title, level, respawn, description.
- Added linkable pet tooltips: level, rank, type, attributes, craftings, metamorphosis.
- Added linkable cenedril tooltips: level, type, equipped, attributes, passive skills
- Added linkable house servant tooltips
- Added linkable area tooltips for all zones and instances: Description, Suggested Level,Header Images, Rewards, Prequests, Amount of players
- Reworked recipe tooltips: crafting requirements, owning, materials, cost of crafting.
- Changed some equipment packages to contain hyperlinks of equipment.
- Added current equipment comparison tooltip to quest rewards and craft frame items
- Added rune “Rank” to rune tooltips.
Other
Player Details Tooltip
- Added Gear Score
- Added Playtime
- Added Party status
- Changed language from string to flag emoji.
- Coloured Options when checking Player Frame with Rightclick
Interface & Settings
- Added settings to hide specific broadcast types.
- Added a setting to hide the loot sparkle effect.
- Added a confirmation popup to the Reset Interface button.
- Added a movable timer near the minimap showing local or server time.
- Can be enabled or disabled in settings.
- Can be moved with Shift + right click.
- Equipment preview can now be resized by dragging the bottom-right corner.
- Added weapon attack trails effects.
- Option to disable weapon attack trails in game settings.
UI Visual Updates
- Added visual icons to Arcadia custom classes, weapon types, and craft bars.
- Added icons to Accept and Cancel buttons.
- Updated minimap icons.
- Reworked the interface, frames, tooltips, icons, and textures.
- Added shadows to various game objects.
- Added overhead icons for important NPCs such as the Auction House and Bank.
Character & Inspect
- Gathering tools are now shown in the character inspect frame.
- Added Gearscore to the inspect frame.
- Improved the broken gear frame.
- Fixed Play Time displaying on the party frame when first inviting someone from a different zone.
Frames
- Changed visual style of base frame to improved native one for following frames:
- Bag
- Mail Mod
- Trash Bin
- Item Shop
- Quest Book
- Partner Bag
- Raid Settings
- Social Frame
- Disenchanting
- Character Info
- Item Shop Bag
- Arcane Transmutor
- Character Frame
- Guild Bank
- Guild Bank
- Log List
- Guild Bank Buy Page
- Guild Bank Permission Settings Page
- Bank
- Rental Management
- Speak
- World Search
- Styling Shop
- World Map
Reworked Textures
- Reworked textures of trees in following areas and their occurences in other zones of Taborea:
- Tutorial
- Howling Mountains
- Silverspring
- Ravenfell
- Aslan Valley
- Heffner Camp
- Xaviera
- Elven Island
- Splitwater Coast
- Lost Island of Atlantis
- Chassizz
Loot Frame
- Quality border for icons
- Option to move roll loot frame
- Increased size of various UI Elements
- Option to enlarge/reduce gap between frames
- Added various tooltips for explanation of loot rolls
- Statusbar timer showing left time to roll on items
- Improved colors of roll status text (Green for need, Yellow for Greed, Red for pass)
- Added all loot qualities to loot threshold dropdown
- Added party message when loot rarity/setting is changed by leader