Classes

Classes Ревизии Табореи: 4 августа 2023 г.

In the game, classes are central to your character’s identity and playstyle. There are 11 distinct classes to choose from, and by combining a primary and a secondary class, players can create up to 110 different class combinations. When creating a character, you will select your main class.

Upon reaching level 10, you gain the ability to choose a second class, which significantly changes your character’s abilities and, in many cases, the type of equipment they can use. The equipment listed for each class below refers to what is available to that class as a main class; once a secondary class is selected, your available gear may change depending on that combination.

Knight

Seal of Nobility, Honor and Justice

Knights honor their class by following with the code of nobility and law wherever they go. They fight all kinds of battles with courage and valor to defend Taborea from any threat and force of evil.

Base attributes

Сила: 13
Ловкость: 11
Выносливость: 14
Интеллект: 11
Мудрость: 11

Equipment

Weapons: Swords, Hammers
Armor: Cloth, Leather, Chain, Plate, Shields

Warrior

Master of battle

Warriors love risk and need to feel in action as part of the battle and face any challenge without fear. Lovers of the melee fight has no rival to match or beat them.

Base attributes

Сила: 14
Ловкость: 12
Выносливость: 13
Интеллект: 5
Мудрость: 6

Equipment

Weapons: Swords, Daggers, Wands, Axes, Hammers, Two-Handed Staff
Armor: Cloth, Leather, Chain, Shields

Rogue 

Shrewd rascal

Rogues adore the dark corners where they hide while watching the unwary citizens neglect their bags. His daggers are the only friends, and also the silent witnesses of his misdeeds.

Base attributes

Сила: 12
Ловкость: 14
Выносливость: 11
Интеллект: 7
Мудрость: 7

Equipment

Weapons: One-Handed Swords, Daggers, Projectiles
Armor: Cloth, Leather

Scout

Forest Sentinel

Scouts only understand the language of silence. They hide in the vastness of forests and deserts, putting their tracking and sniping skills into practice. The last sound their preys hear is the kiss of their arrows.

Base attributes

Сила: 11
Ловкость: 13
Выносливость: 10
Интеллект: 10
Мудрость: 9

Equipment

Weapons: One-Handed Swords, Daggers, Bows, Crossbows
Armor: Cloth, Leather

Mage

Master of the Elements

The desire for increase their knowledge about the Elements make them to travel to get the wisdom of ancient Arcane power and that is why they abandon their majestic temples. Although appearance of a mage may be harmless, only the most foolish would dare to face a wizard.

Base attributes

Сила: 5
Ловкость: 10
Выносливость: 9
Интеллект: 14
Мудрость: 12

Equipment

Weapons: Daggers, Wands, Two-Handed Staff
Armor: Cloth

Priest

Follower of the faith

Due to devotion to their deity and in the name of their religion, priests heal the faithful and spread the glory of their religion. Although not everyone is dedicated to that, the enemies of the faith use their knowledge to put into practice much more perverse and dark arts.

Base attributes

Сила: 7
Ловкость: 10
Выносливость: 10
Интеллект: 13
Мудрость: 14

Equipment

Weapons: Wands, Hammers, Two-Handed Staff
Armor: Cloth, Shields

Warden

Nature Protector

Tireless guardians of the forests, take care of every corner of Nature with absolute love and devotion, they make sure that everyone complies with the same principles of protection and preservation.

Base attributes

Сила: 14
Ловкость: 10
Выносливость: 12
Интеллект: 10
Мудрость: 10

Equipment

Weapons: Swords, Daggers, Axes
Armor: Cloth, Leather, Chain

Druid

Heir of the Power of Nature

They transmit from one to another the knowledge of Nature acquired over the centuries in order to preserve it. 
Often the Druid assumes a role similar to Priest in Elvish society, although for the Druids the only deity is Mother Nature.

Base attributes

Сила: 7
Ловкость: 10
Выносливость: 11
Интеллект: 13
Мудрость: 13

Equipment

Weapons: Wands, One-Handed Hammers, Two-Handed Staff
Armor: Cloth, Shields

Champion

Crazy battle machine

Possessors of dark magic, with incomparable power and unbeatable in the art of war. Their ability to transform themselves into runic robots when they feel in danger, makes them lethal since, fed by the runic power, their machines are impenetrable.

Base attributes

Сила: 14
Ловкость: 12
Выносливость: 13
Интеллект: 5
Мудрость: 6

Equipment

Weapons: Everything except for Bows and Crossbows.
Armor: Chain (no Shields).

Warlock

Master of the Dark

Essentials in battle. These dangerous opponents controls the psychic forces and elemental attacks, invoking curses that paralyze their enemies and increase the attack of their allies.

Base attributes

Сила: 5
Ловкость: 10
Выносливость: 9
Интеллект: 14
Мудрость: 12

Equipment

Weapons: One-Handed Swords, Daggers, Wands, Two-Handed Staff
Armor: Cloth

Bard

Music and Magic

They are masters of musical instruments and can use them to provide a peaceful environment for friends, improve their skills or punish their enemies according to their wishes

Base attributes

Сила: 13
Ловкость: 13
Выносливость: 12
Интеллект: 13
Мудрость: 8

Equipment

Weapons: Instruments
Armor: Cloth, Leather, Chain, Plate