Skills List

Skills List

Warrior / Knight

Warrior General

  • [Slash]
    Slash +105
    Warrior General
    Uses: 25 rageRange: 50
    Spell Type: Physical
    Instant
    Inflicts 642.4% + 0.2 x STR main hand weapon DPS to the target. If you equip axe, sword or spear, an additional Bleed will be applied.
    The maximum level of this skill is 105.

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  • [Equip Axe]
    Equip Axe
    Warrior General
    Range: 50
    Passive
    Can equip 1-H axes.

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  • [Enraged]
    Enraged
    Warrior GeneralLevel: 4
    Range: 1
    Spell Type: Physical
    InstantCooldown: 40s
    Immediately increase rage by 100 points.

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  • [Berserk]
    Berserk +55
    Warrior GeneralLevel: 12
    Uses: 25 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 60s
    Increases Physical Damage by 26.2% and decreases Physical Defense by 13.1% for 30 seconds.
    The maximum level of this skill is 55.

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  • [Defensive Formation]
    Defensive Formation +55
    Warrior GeneralLevel: 16
    Uses: 25 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 60s
    For 30 seconds, increases Physical Defense by 54.5%, and reduces Physical Attack Power by 10.9% and Magical Attack Power by 10.9%.
    The maximum level of this skill is 55.

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  • [Brute Strength]
    Brute Strength +105
    Warrior GeneralLevel: 20
    Range: 50
    Passive
    Permanently increases Strength by (current Strength + 115) x 10.5% + 115.
    The maximum level of this skill is 105.

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  • [Whirlwind]
    Whirlwind +105
    Warrior GeneralLevel: 40
    Uses: 20 rageRange: 1
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 3s
    Creates a whirlwind at the casting point that causes 511.0% main hand weapon DPS to multiple targets in range.
    The maximum level of this skill is 105.

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Knight General

  • [Punishment]
    Punishment +105
    Knight General
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.21 to 0.82 main hand weapon DPS Light Damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.21 main hand weapon DPS Light Damage and recovers 8.0% MP. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

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  • [Holy Strike]
    Holy Strike +105
    Knight General
    Uses: 45 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 1344.3% main hand weapon DPS Light Damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
    The maximum level of this skill is 105.

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  • [Disarmament]
    Disarmament +105
    Knight GeneralLevel: 4
    Uses: 20 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 542.7% main hand weapon DPS Light Damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
    The maximum level of this skill is 105.

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  • [Strike of Punishment]
    Strike of Punishment +105
    Knight GeneralLevel: 8
    Uses: 10 MP, 1%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
    The maximum level of this skill is 105.

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  • [Enhanced Armor]
    Enhanced Armor +55
    Knight GeneralLevel: 12
    Uses: 20 MPRange: 50
    Passive
    Increases Physical Defense by 60%.
    The maximum level of this skill is 55.

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  • [Defense Technique]
    Defense Technique +105
    Knight GeneralLevel: 16
    Range: 50
    Passive
    Increases endurance rate by 453.
    The maximum level of this skill is 105.

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  • [Resilience]
    Resilience +105
    Knight GeneralLevel: 20
    Range: 1
    Passive
    Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
    The maximum level of this skill is 105.

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  • [Shield of Discipline]
    Shield of Discipline +55
    Knight GeneralLevel: 30
    Equipment: Shield
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light Damage to the spell attacker. (Shield must be equipped.)
    The maximum level of this skill is 55.

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Warrior Primary Only

  • [Frenzy]
    Frenzy
    Warrior Primary Only
    Range: 1
    Spell Type: Physical
    InstantCooldown: 2m
    Increases Physical Attack Speed by 30% and reduces Physical Attack Accuracy by 10%. Effect lasts 15 seconds.

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  • [Probing Attack]
    Probing Attack +105
    Warrior Primary OnlyLevel: 2
    Uses: 20 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 3s
    If used with 2-H Hammer, use cooldown will be reduced and empowered damage won't require Bleed. Causes 664.3% main hand weapon DPS and makes the target Vulnerable. If target is under effect of Bleed caused by you, damage will be equal to 1116.9% main hand weapon DPS instead.
    The maximum level of this skill is 105.

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  • [Open Flank]
    Open Flank +105
    Warrior Primary OnlyLevel: 2
    Uses: 10 rageRange: 50
    Spell Type: Physical
    Instant
    When the target is Vulnerable this brute force attack causes 1043.9% main hand weapon DPS to the target and Weakens it. Upon dealing damage, increases Single Target Damage.
    The maximum level of this skill is 105.

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  • [Tactical Attack]
    Tactical Attack +105
    Warrior Primary OnlyLevel: 4
    Equipment: 2-H Weapon
    Uses: 15 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 5s
    Inflicts 657.0% main hand weapon DPS and additional damage if target is affected by a Bleed effect caused by Slash. (Requires a two-handed weapon.)
    The maximum level of this skill is 105.

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  • [Thunder]
    Thunder +105
    Warrior Primary OnlyLevel: 6
    Equipment: 1-H Weapon
    Uses: 15 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 15s
    To be used when the target is in Weakened state. Causes 949.0% main hand weapon DPS with an additional 10.4 second Stun. (For players this effect lasts for 5.2 seconds.) (Requires a one-hand weapon.)
    The maximum level of this skill is 105.

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  • [Feint]
    Feint +105
    Warrior Primary OnlyLevel: 10
    Range: 50
    Spell Type: Physical
    InstantCooldown: 1s
    This attack will always Feint when it misses. Inflicts 600.0% main hand weapon DPS on the target.
    The maximum level of this skill is 105.

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  • [Taunt]
    Taunt +55
    Warrior Primary OnlyLevel: 18
    Range: 50
    Spell Type: Physical
    InstantCooldown: 25s
    Forces the target to turn towards you, and you become the one with the most aggro. Also increases your aggro by 13.1%.
    The maximum level of this skill is 55.

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  • [Moon Cleave]
    Moon Cleave +105
    Warrior Primary OnlyLevel: 22
    Uses: 50 rageRange: 150
    Spell Type: PhysicalRadius: 80
    Execution Time: 1 sec.Cooldown: 10s
    (Crowd dispersal attack) Attack multiple targets within range 3 times. Each attack inflicts 858.4% main hand weapon DPS. Requires great sharp weapon.
    The maximum level of this skill is 105.

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  • [Devastating Blow]
    Devastating Blow +105
    Warrior Primary OnlyLevel: 22
    Uses: 50 rageRange: 150
    Spell Type: Physical
    Execution Time: 1 sec.Cooldown: 6s
    (Crowd dispersal attack) Strike your weapon to inflict 721.5% main hand weapon DPS to targets in horizontal area before you, with a followup strong blow that inflicts 901.9% main hand weapon DPS damage to upright area in front of you. Horizontal Blow will have a chance to Knockdown enemies, while Upright Blow will have a chance to Stun them. Requires great blunt weapon.
    The maximum level of this skill is 105.

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  • [Unwavering]
    Unwavering
    Warrior/KnightLevel: 25
    Range: 1
    Spell Type: Magical
    Instant
    While active, renders you immune to Helpless, Stun, Root and Slow. (This skill can be used even if you are in a state that doesn't allow you to cast spells.)

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  • [Shout]
    Shout
    Warrior Primary OnlyLevel: 26
    Uses: 15 rageRange: 100
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 40s
    Stuns targets in a range of 100 for 3 seconds.

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  • [1-H Weapon Mastery]
    1-H Weapon Mastery +55
    Warrior Primary OnlyLevel: 28
    Range: 50
    Passive
    Increases damage with one-handed swords, axes, or hammers by 78.8%.
    The maximum level of this skill is 55.

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  • [2-H Weapon Mastery]
    2-H Weapon Mastery +55
    Warrior Primary OnlyLevel: 30
    Range: 50
    Passive
    Increases two handed weapon Physical Damage by 78.8%.
    The maximum level of this skill is 55.

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  • [Shield Bash]
    Shield Bash +105
    Warrior/KnightLevel: 30
    Equipment: Shield
    Uses: 30 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 1s
    Immediately strike at the target with your shield causing 401.5% + 15 x Shield Defense value main hand weapon DPS damage and restores 5 Rage. (Must have a shield equipped)
    The maximum level of this skill is 105.

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  • [Terror]
    Terror +55
    Warrior Primary OnlyLevel: 32
    Uses: 30 rageRange: 90
    Spell Type: Physical
    InstantCooldown: 45s
    Force an enemy to flee for 21.6 seconds. (For players this effect lasts for 4.2 seconds.)
    The maximum level of this skill is 55.

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  • [Aggressiveness]
    Aggressiveness +55
    Warrior Primary OnlyLevel: 34
    Range: 50
    Passive
    Enhances rage generation by 86%, Physical Attack Power by 17.2%.
    The maximum level of this skill is 55.

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  • [Charge Attack]
    Charge Attack +105
    Warrior/KnightLevel: 35
    Range: 150
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 6s
    The Charge Attack causes 1207.5% main hand weapon DPS to up to 15 target and knocks them down. Additionally generates 35 rage. Also decreases the target's Physical Attack Power and Magical Attack Power by 625% for 1 seconds. Each skill level adds to aggro.
    The maximum level of this skill is 105.

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  • [Heroic Charge Attack]
    Heroic Charge Attack
    Warrior/KnightLevel: 35
    Range: 50
    Passive
    Your Charge Attack generates rage when it hits and deals area of effect damage. Also increases its aggro and won't require to be far away from target to inflict the Knockdown.

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  • [Survival Instinct]
    Survival Instinct
    Warrior Primary OnlyLevel: 36
    Range: 50
    Spell Type: Physical
    Instant
    Reduces Received Physical Damage and Received Magical Damage by 35% for 900 seconds, but more of reduced damage will be inflicted within next 4 seconds.

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  • [Group Taunt]
    Group Taunt +55
    Warrior Primary OnlyLevel: 38
    Range: 150
    Spell Type: PhysicalRadius: 50
    InstantCooldown: 5m
    Forces multiple targets within a range of 50 to turn towards you, and you become the one with the most aggro. Also increases your aggro by 13.1%.
    The maximum level of this skill is 55.

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  • [Blasting Cyclone]
    Blasting Cyclone +105
    Warrior Primary OnlyLevel: 40
    Uses: 35 rageRange: 1
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 40s
    Causes 1250.0% main hand weapon DPS to multiple targets within range, pulls them towards yourself and causes Knockdown.
    The maximum level of this skill is 105.

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  • [Concentrated Precision]
    Concentrated Precision
    Warrior/KnightLevel: 40
    Range: 50
    Passive
    Increases Stamina by 12% and allows you to wear Plate armor.

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  • [Fierce Bash]
    Fierce Bash +105
    Warrior/KnightLevel: 45
    Equipment: 1-H Weapon
    Range: 50
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 6s
    Whirls around yourself to inflict 1007.5% + 12 Shield Defense main hand weapon DPS to enemies around. On each successful hit, consume all Holy Seal on enemies hit to reduce the cooldown of Charge Attack slightly. (Each level adds to aggro.)
    The maximum level of this skill is 105.

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  • [Blocking Stance]
    Blocking Stance +105
    Warrior/KnightLevel: 50
    Uses: 20 MPRange: 50
    Passive
    Increases your parry rate by 8% and decreases Received Damage by 18.9% and increases your Aggro by 75.4%. Also, while it is in effect, you have a chance of gaining 3 Rage whenever you receive a physical attack. (After the effect has ended it cannot be triggered again for 10 seconds.)
    The maximum level of this skill is 105.

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  • [Resist]
    Resist
    Warrior/KnightLevel: 50
    Range: 50
    Passive
    In Blocking Stance you will receive less physical damage and generate more Aggro. +80% Aggro +20% Taken Phys. Damage Reduction Also there is an additional chance that small Rage will be generated. (After the effect has ended it cannot be triggered again for 10 seconds.)

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  • [Morale Slash]
    Morale Slash +105
    Warrior Primary OnlyLevel: 50
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 8s
    (Crowd dispersal attack) Whirls around yourself to inflict 960.0% + 2 x STR main hand weapon DPS to enemies around. On a successful hit, generates 25 Rage and recovers 10.0% HP. (Requires 2-H Sword or Katana.)
    The maximum level of this skill is 105.

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  • [Long Reach]
    Long Reach
    Warrior Primary OnlyLevel: 55
    Passive
    Your Slash will apply Bleed to up to 15 enemy around you as long as you wield a Spear.

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  • [Whirlwind Battle Technique]
    Whirlwind Battle Technique
    Warrior/KnightLevel: 60
    Range: 1
    Passive
    Reduces your Whirlwind rage by 30 and cooldown time by 25 seconds. If a shield is equipped then it greatly increases aggro.

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  • [Throw Shield]
    Throw Shield +105
    Warrior/KnightLevel: 70
    Equipment: Shield
    Uses: 30 MPRange: 150
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 4s
    Throw your shield at an enemy, bouncing it to nearby targets as well. causing 1226.4% main hand weapon DPS + 12 x Shield Defense amount of damage and applies a stack of Holy Seal. Also increases received damage of target by 5% for 12 seconds. (Each skill level adds to aggro.) (Requires an equipped shield.)
    The maximum level of this skill is 105.

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  • [Bullseye]
    Bullseye
    Warrior/KnightLevel: 70
    Range: 1
    Passive
    Makes your Throw Shield hits cause an effect that is increasing received damage of target by 5% for 12 seconds.

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