Skills List

Skills List

Champion / Druid

Champion General

  • [Electrocution]
    Electrocution +105
    Champion General
    Uses: 20 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 8s
    Inflicts 704.2% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds. (This skill stat will increase and decrease based on equipment and target strength)
    The maximum level of this skill is 105.

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  • [Hammer Weapon Proficiency]
    Hammer Weapon Proficiency
    Champion GeneralLevel: 4
    Range: 1
    Passive
    Hammer weapons can be equipped.

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  • [Energy Influx Strike]
    Energy Influx Strike +105
    Champion GeneralLevel: 6
    Uses: 25 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 6s
    Adds a Charge Rune to your attacks. Inflicts 700.0% main hand weapon DPS physical damage on targets. If target is in an Electrocution state, this attack lands a critical hit. (This skill stat will increase and decrease based on equipment and target strength)
    The maximum level of this skill is 105.

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  • [Runecraft - Diversion]
    Runecraft - Diversion +105
    Champion GeneralLevel: 12
    Range: 1
    Passive
    Increases Parry Rate by 543.4 points.
    The maximum level of this skill is 105.

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  • [Runecraft - Solidify]
    Runecraft - Solidify +55
    Champion GeneralLevel: 16
    Range: 1
    Passive
    Increases your stamina. (Current stamina + 65.5 x 6% + 65.5)
    The maximum level of this skill is 55.

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  • [Shock Strike]
    Shock Strike +105
    Champion GeneralLevel: 20
    Uses: 25 rageRange: 1
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 3s
    Inflicts 1250.0% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds, but this Stun can't be applied with frequent consecutive hits, though it will still interrupt casts. If used while in a Shield Form, then there is an extra increase of aggro caused by this skill.
    While another skill is being casted, channeled or executed, you can use this skill without interrupting them.
    The maximum level of this skill is 105.

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  • [Heavy Bash]
    Heavy Bash +105
    Champion GeneralLevel: 50
    Uses: 5 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 1s
    Inflicts 528.4% main hand weapon physical DPS on target. It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2%. Lasts 20 seconds. Can be stacked maximum 6 times.
    The maximum level of this skill is 105.

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Druid General

  • [Antidote]
    Antidote
    Druid GeneralLevel: 4
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Cleanses your target from poison.

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  • [Earth Pulse]
    Earth Pulse +105
    Druid GeneralLevel: 12
    Uses: 40 MPRange: 150
    Spell Type: MagicalRadius: 150
    InstantCooldown: 5s
    The power of Mother Earth strikes the targets in a straight line before you causing 408.8% CPS+ 0.3 x Wisdom of Earth damage. (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Mother Earth's Protection]
    Mother Earth's Protection
    Druid GeneralLevel: 15
    Uses: 100 MPRange: 5
    Spell Type: MagicalRadius: 150
    InstantCooldown: 1m 30s
    Uses the power of Mother Earth to build a protective shield around you and nearby friendly targets reducing suffered Physical Damage and Magical Damage by 40% for 10 seconds.

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  • [Knowledge of Nature]
    Knowledge of Nature +105
    Druid GeneralLevel: 16
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 2550) x 10.5% + 2550.
    The maximum level of this skill is 105.

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  • [Concentration Prayer]
    Concentration Prayer
    Druid GeneralLevel: 28
    Uses: 3%% MPRange: 50
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Wisdom, Physical Damage and Magical Damage. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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  • [Recover]
    Recover +105
    Druid GeneralLevel: 40
    Equipment: 2-H Hammer
    Uses: 2%% MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    While in a Shield Form state, restores 460 + 1 x STA HP to your target. While in a Disassembly Mode state, restores 460 + 1 x STR HP to your target. Can only be used in a Shield Form or Disassembly Mode state.
    The maximum level of this skill is 105.

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  • [Savage Blessing]
    Savage Blessing +105
    Druid GeneralLevel: 70
    Uses: 35 MPRange: 180
    Spell Type: MagicalRadius: 80
    Instant
    Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.5% + 1490. Additionally, provides 10.5 % DoT Resistance. Also provides Mother's Blessing to it's originator, increasing Physical Damage by 10.5%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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Champion Primary Only

  • [Rune Draw]
    Rune Draw
    Champion Primary OnlyLevel: 4
    Range: 150
    Spell Type: Physical
    InstantCooldown: 40s
    Uses rune power to drag the target to the front and interrupts its spell casting. Also forces it to concentrate on you and you become the one with the most aggro. It also increases your aggro by 5%.

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  • [Finishing Hammer]
    Finishing Hammer +55
    Champion Primary OnlyLevel: 8
    Range: 1
    Passive
    Increases damage of 1-H Hammers by 54.3% and 2-H Hammers by 77%.
    The maximum level of this skill is 55.

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  • [Fearless Blow]
    Fearless Blow +105
    Champion Primary OnlyLevel: 14
    Range: 150
    Spell Type: Physical
    InstantCooldown: 15s
    Inflicts 744.6% main hand weapon physical DPS on target and adds 18.8 rage. Damage can scale up to 400% depending on targets HP, the lower HP the more damage.
    The maximum level of this skill is 105.

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  • [Remodeled Protection]
    Remodeled Protection
    Champion/DruidLevel: 15
    Passive
    Enhances your Mother Earth's Protection to protect you and nearby friendly targets.

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  • [Runecraft - Fortify]
    Runecraft - Fortify +55
    Champion Primary OnlyLevel: 18
    Range: 1
    Passive
    While in a Shield Form state, increases Physical Defense by 50% and plate armor defense by 600%. While in a Disassembly Mode state, increases Physical Defense by 32%.
    The maximum level of this skill is 55.

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  • [Rune Energy Influx]
    Rune Energy Influx +105
    Champion Primary OnlyLevel: 18
    Uses: 10 rageRange: 1
    Passive
    Shield Form: Increases your aggro by 127.6% and grants Physical Attack Power equal to 5% of your Physical Defense. Disassembly Mode: Decreases your aggro by 30%. Also recovers HP by 1.0% when Rune Pulse hits.
    The maximum level of this skill is 105.

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  • [Mother Earth's Agreement]
    Mother Earth's Agreement +55
    Champion/DruidLevel: 20
    Passive
    Mother Earth agrees with your methods, increasing Physical Damage, Healing and Magical Damage by 15%, as well as granting you Physical Attack Speed by 26.3%.
    The maximum level of this skill is 55.

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  • [Forge]
    Forge
    Champion Primary OnlyLevel: 22
    Range: 1
    Passive
    Normal attack hits increase your Physical Attack Power by 2%. Can be stacked 5 times. Also increases rage by 10 points and has a chance of triggering the effect Chain Drive. Chain Drive: Increases the damage inflicted by Rune Pulse by 20%. In addition the next Curse will be transformed into an instant spell.

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  • [Chain Drive]
    Chain Drive
    Champion Primary OnlyLevel: 22
    Range: 1
    Passive
    While Forge is active, all hits landed by normal attacks will reset the cooldown time of Rune Pulse and increase damage dealt by it. In addition, next spell won't have casting time.

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  • [Rune Growth]
    Rune Growth +105
    Champion Primary OnlyLevel: 24
    Range: 1
    Passive
    Enhances your mechanism by using the power of the ancient runes. Physical Attack Power and Magical Attack Power will be increased by 12.6% while being under effect of Disassembly Mode. Received Physical Damage and Received Magical Damage will be decreased by 21.6% while being under effect of Rune Overload.
    The maximum level of this skill is 105.

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  • [Knowledge of Destruction]
    Knowledge of Destruction +55
    Champion/DruidLevel: 25
    Uses: 5%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 30s
    Inflicts 727.0% main hand weapon DPS damage to target.
    The maximum level of this skill is 55.

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  • [Agitated Whirlpool]
    Agitated Whirlpool +105
    Champion Primary OnlyLevel: 26
    Range: 1
    Spell Type: PhysicalRadius: 75
    InstantCooldown: 45s
    (Can only be used in a Shield Form state.) Forces multiple targets within a radius of 75 to turn towards you, and you become the one with the most aggro. Also increases your aggro by 15.7%. When it hits, it will reduce Received Physical Damage and Received Magical Damage by 20.8% for 15.5 seconds.
    The maximum level of this skill is 105.

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  • [Vacuum Wave]
    Vacuum Wave +55
    Champion Primary OnlyLevel: 28
    Uses: 40 rageRange: 1
    Spell Type: MagicalRadius: 75
    InstantCooldown: 30s
    Silences multiple enemies within radius for 6.4 seconds. (If the target is a player, state lasts 6.4 seconds.)
    The maximum level of this skill is 55.

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  • [Last Line of Defense]
    Last Line of Defense +55
    Champion Primary OnlyLevel: 30
    Range: 1
    Passive
    While in a Shield Form state and current HP is less than 50%, it reduces Received Physical Damage and Received Magical Damage by 16.3%.
    The maximum level of this skill is 55.

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  • [Feedback Defense]
    Feedback Defense +55
    Champion/DruidLevel: 30
    Range: 1
    Spell Type: Magical
    Instant
    Activates a protective shield and increases your Physical Damage by 9.6%. Increases your Physical Defense by 16% while in effect. Your raid members will also get some portion of this benefit.
    The maximum level of this skill is 55.

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  • [Mother Nature's Defense]
    Mother Nature's Defense
    Champion/DruidLevel: 30
    Passive
    The Powers of Mother Nature enhance your Feedback Defense.

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  • [Imprisonment Pulse]
    Imprisonment Pulse +105
    Champion Primary OnlyLevel: 32
    Uses: 30 rageRange: 150
    Spell Type: PhysicalRadius: 75
    InstantCooldown: 20s
    Sets up an imprisonment field in a designated area, inflicting 438.0% main hand weapon physical DPS on targets. Hits reduces Movement Speed by 32% for 5 seconds and pulls targets towards center of the area. (Reduces target's Movement Speed by a maximum of 32%. If the target is a player, this state lasts for 5 seconds.)
    The maximum level of this skill is 105.

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  • [Kinetic Burn]
    Kinetic Burn +105
    Champion Primary OnlyLevel: 34
    Range: 1
    Spell Type: PhysicalRadius: 50
    Instant
    Can only be used in a Shield Form or Disassembly Mode state. Heat of your mechanism inflicts 62.5% Fire Damage to surrounding targets and burns thems for 144.8 Fire Damage per second for 6 seconds.
    While another skill is being casted, channeled or executed, you can use this skill without interrupting them.
    The maximum level of this skill is 105.

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  • [Rune Pulse]
    Rune Pulse +105
    Champion/DruidLevel: 35
    Range: 150
    Spell Type: Physical
    Casting Time: 2 sec.Cooldown: 6s
    Inflicts 493.4% main hand weapon DPS Physical Damage to target. If used while in the Shield Form state, inflicts 846.8% main hand weapon DPS Physical Damage instead. When it hits, it will restore 5 rage. If you land a successful hit with Rune Pulse, Recover will be instantly casted on a nearby friendly target with the lowest HP and reduces cooldown of Knowledge of Destruction slightly.
    The maximum level of this skill is 105.

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  • [Rune Recovery]
    Rune Recovery
    Champion/DruidLevel: 35
    Passive
    When a target is hit with Rune Pulse, Recover is instantly casted on a nearby friendly target with the lowest HP and reduces cooldown of Knowledge of Destruction slightly.

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  • [Overrule]
    Overrule +55
    Champion Primary OnlyLevel: 36
    Uses: 20 rageRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Immune to Helpless, Stun, Root and Slow for 15 seconds. (Target effect can only be removed if marked as Movement Impairing Effect or Stun.) (This skill can be used even if you are in a state that doesn't allow you to cast spells.)
    The maximum level of this skill is 55.

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  • [Remodeled Body]
    Remodeled Body
    Champion Primary OnlyLevel: 38
    Range: 1
    Spell Type: Magical
    InstantCooldown: 5m
    Can only be used in a Shield Form or Disassembly Mode state. Counteracts one fatal blow and restores all HP while in effect. Lasts for 20 seconds.

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  • [Rune Overload]
    Rune Overload +105
    Champion Primary OnlyLevel: 40
    Uses: 10 rageRange: 1
    Spell Type: Physical
    InstantCooldown: 60s
    Can only be used in Shield Form state. Consumes 7 points rage every second while in effect. Continuously inflicts 187.5% main hand weapon physical DPS to multiple targets in the immediate vicinity. (This effect ceases when rage reaches 0 or caster enters Disassembly Mode state.)
    The maximum level of this skill is 105.

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  • [Shock Overload]
    Shock Overload +105
    Champion Primary OnlyLevel: 40
    Range: 1
    Passive
    Will be activated when under effect of Disassembly Mode. Consumes 5 points rage every second while in effect. Your hammer attacks will carry extra 600.0% attacker hand weapon DPS Shock Strike damage and increase rage by 15 points. Damage dealt by this effect will be reduced by 1% for each Rage caster missing below 60 Rage. (This effect ceases when the caster enters Shield Form state.)
    The maximum level of this skill is 105.

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  • [Elven Formation]
    Elven Formation
    Champion/DruidLevel: 40
    Passive
    While in a Shield Form state, the healing capability of Recover is based off of your Stamina. While in a Disassembly Mode state, the healing capability of Recover is based off of your Strength. Everytime you trigger Recover, you will gain a stack of Elven Formation that grants you Movement Speed of 6%, stacks up to 4 times. Using Knowledge of Destruction will consume your stacks and repeats its damage, increases damage dealt by you and your raid members by 5% for each stack you have.

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  • [Field of Replenishment]
    Field of Replenishment +105
    Champion/DruidLevel: 45
    Uses: 5%% MPRange: 150
    Spell Type: PhysicalRadius: 100
    Casting Time: 3 sec.Cooldown: 15s
    Restores 219.8 + 3 x STR and 219.8 + 3 x STA HP to friendly targets in range. Also increasing Physical Attack Power and Magical Attack Power by 5% for 15 seconds. This effect will be doubled if used on yourself.
    The maximum level of this skill is 105.

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  • [Shadowforge's Rage]
    Shadowforge's Rage +105
    Champion Primary OnlyLevel: 45
    Uses: 25 rageRange: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Can only be used in a Shield Form or Disassembly Mode state. You are pushing your mechanism to the limits, increases Physical Damage by 32% for 15 seconds. While in effect, 3% HP will be consumed every second.
    The maximum level of this skill is 105.

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  • [Elven Bash]
    Elven Bash
    Champion/DruidLevel: 50
    Passive
    Heavy Bash will work flawlessly. Additionally Rage cost will be reduced, maximum stacks and duration will be increased.

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  • [Recovery Blast]
    Recovery Blast
    Champion/DruidLevel: 60
    Uses: 25%% HPRange: 5
    Spell Type: PhysicalRadius: 200
    InstantCooldown: 3m
    Consumes 25% of caster's HP and recovers 15% HP every second for 8 seconds to friendly targets in range. All damage inflicted to the caster is reduced by 100% and caster will be unable to move for 4 seconds.

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  • [Mother's Blessing]
    Mother's Blessing
    Champion/DruidLevel: 70
    Passive
    Your Savage Blessing additionally increases your Physical Damage.

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  • [Hammerfall]
    Hammerfall +105
    Champion Primary OnlyLevel: 72
    Range: 50
    Spell Type: Physical
    InstantCooldown: 15s
    Can only be used in Shield Form state. An intense hammer strike shatters your target, inflicts 1649.2% main hand weapon DPS Physical Damage. (Each level adds to aggro.) Puts Shield Form and Disassembly Mode into cooldown state for 6 seconds.
    The maximum level of this skill is 105.

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