Skills List

Skills List

Bard / Priest

Bard General

  • [Musical Attack]
    Musical Attack +105
    Bard General
    Equipment: Instrument
    Uses: 15 focusRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    Sends an harmful note to enemy inflicting 2265 + 0.2 x Intelligence Magical Damage.
    The maximum level of this skill is 105.

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  • [Musical Ear]
    Musical Ear
    Bard General
    Passive
    Allows you to wear Instruments. You may gain an extra Musical Ear benefit from musical performances.

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  • [Healing Song]
    Healing Song +105
    Bard GeneralLevel: 3
    Uses: 5 focusRange: 250
    Spell Type: Magical
    Channel Time: 0.66 sec.Cooldown: 1s
    Heals your target by 455 HP several times.
    The maximum level of this skill is 105.

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  • [The Best Song]
    The Best Song +55
    Bard GeneralLevel: 5
    Equipment: Instrument
    Uses: 20 focusRange: 150
    Spell Type: Magical
    InstantCooldown: 16s
    Your music gags your target for 2.7 seconds.
    The maximum level of this skill is 55.

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  • [Oppression]
    Oppression +105
    Bard GeneralLevel: 12
    Equipment: Instrument
    Uses: 30 focusRange: 150
    Spell Type: Magical
    InstantCooldown: 60s
    Your music is weakening the target, decreasing their Physical Damage and Magical Damage by 23% for 20 seconds.
    The maximum level of this skill is 105.

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  • [Fast Fingers]
    Fast Fingers
    Bard GeneralLevel: 15
    Passive
    You may perform magic instruments quicker, like a virtuoso.

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  • [Music from the Heart]
    Music from the Heart
    Bard GeneralLevel: 21
    Passive
    The music you perform with magic instruments will be more powerful.

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  • [Bard's Inspiration]
    Bard's Inspiration +105
    Bard GeneralLevel: 28
    Passive
    Increases all basic attributes by 11.5%.
    The maximum level of this skill is 105.

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Priest General

  • [Urgent Heal]
    Urgent Heal +105
    Priest General
    Uses: 95 MPRange: 250
    Spell Type: Magical
    InstantCooldown: 1s
    Quickcast that restores 455 points of target's HP.
    The maximum level of this skill is 105.

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  • [Rising Tide]
    Rising Tide +105
    Priest General
    Uses: 12 MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    Summons a torrent that deals 608.0% CPS Water Damage to a target.
    The maximum level of this skill is 105.

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  • [Regenerate]
    Regenerate +105
    Priest GeneralLevel: 4
    Uses: 70 MPRange: 180
    Spell Type: Magical
    Instant
    Recover 5.2% of target's HP every 3 seconds for 18 seconds.
    The maximum level of this skill is 105.

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  • [Holy Aura]
    Holy Aura
    Priest GeneralLevel: 8
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 2m
    Immune to all damage for 5 seconds.

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  • [Magic Barrier]
    Magic Barrier +55
    Priest GeneralLevel: 12
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid members' Magical Defense by 42.3%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 55.

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  • [Grace of Life]
    Grace of Life +105
    Priest GeneralLevel: 14
    Uses: 30 MPRange: 200
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Maximum HP of all raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Blessed Spring Water]
    Blessed Spring Water +105
    Priest GeneralLevel: 16
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid's Received Healing by 8.1%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Amplified Attack]
    Amplified Attack
    Priest GeneralLevel: 20
    Uses: 3%% MPRange: 150
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Physical Attack Power and Magical Attack Power of you and your raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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Bard Primary Only

  • [Lost Sanity]
    Lost Sanity +105
    Bard Primary OnlyLevel: 5
    Equipment: Instrument
    Uses: 20 focusRange: 50
    Spell Type: Physical
    Instant
    Slam your instrument onto your target, inflicts 1004.0% main hand weapon DPS damage.
    The maximum level of this skill is 105.

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  • [Love]
    Love
    Bard Primary OnlyLevel: 9
    Equipment: Instrument
    Range: 150
    Spell Type: Magical
    InstantCooldown: 40s
    Play an impressive note to attract your enemy, forces them to turn towards you and you become the one with the most aggro. Also increases your total aggro by 5%.

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  • [The Cord]
    The Cord +55
    Bard Primary OnlyLevel: 11
    Passive
    Increases your Physical Attack Power and Magical Attack Power by 6.5%.
    The maximum level of this skill is 55.

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  • [Troubadour's Tenacity]
    Troubadour's Tenacity +105
    Bard/PriestLevel: 15
    Passive
    Increases Maximum HP by 11.5%.
    The maximum level of this skill is 105.

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  • [Rhythmic Delusion]
    Rhythmic Delusion +105
    Bard Primary OnlyLevel: 16
    Uses: 25 focusRange: 150
    Spell Type: Magical
    InstantCooldown: 10s
    Inflicts 9060 Magical Damage to target and reduces their Physical Attack Accuracy by 83.5% for 3 seconds. Also increases you and your raid members' Physical Attack Speed by 20.8%, Casting Speed by 10.4% and Magical Damage by 10.4% for 20 seconds.
    The maximum level of this skill is 105.

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  • [Defined Tablature]
    Defined Tablature
    Bard Primary OnlyLevel: 19
    Equipment: Instrument
    Spell Type: Magical
    Instant
    Plays a recital depending on your equipped instrument.

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  • [Octave Shifting]
    Octave Shifting +105
    Bard Primary OnlyLevel: 20
    Uses: 15 focus
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 10s
    Your strong voice confuse all enemies within range, inflicts 4530 Magical Damage + 1035.0% main hand weapon DPS Physical Damage to them and spread the Fear into their hearts for 3 seconds.
    The maximum level of this skill is 105.

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  • [Musical Chaos]
    Musical Chaos +105
    Bard/PriestLevel: 20
    Equipment: Instrument
    Uses: 35 MPRange: 150
    Spell Type: MagicalRadius: 60
    Casting Time: 1 sec.Cooldown: 20s
    Magical notes increases Physical Attack Power and Magical Attack Power of friendly targets in designated area by 11.5% for 10 seconds.
    The maximum level of this skill is 105.

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  • [Beautiful Encore]
    Beautiful Encore
    Bard Primary OnlyLevel: 24
    Passive
    Performing a recital when you already have one will increase its' benefits.

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  • [Iron Will]
    Iron Will +55
    Bard/PriestLevel: 25
    Passive
    Reduces received area damage by 29.8%.
    The maximum level of this skill is 55.

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  • [Harmony]
    Harmony +105
    Bard Primary OnlyLevel: 28
    Equipment: Instrument
    Range: 150
    Spell Type: Magical
    Channel Time: 0.8 sec.Cooldown: 8s
    Play your most fatal notes in a volley towards the enemy to inflict 3633.8 Magical Damage 5 times.
    The maximum level of this skill is 105.

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  • [Keen Sight]
    Keen Sight
    Bard/PriestLevel: 30
    Uses: 40 focus, 10%% MP
    Spell Type: MagicalRadius: 80
    InstantCooldown: 1m 30s
    Allows your raid members to see invisible units for 30 seconds.

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  • [Tempo]
    Tempo
    Bard Primary OnlyLevel: 31
    Equipment: Instrument
    Uses: 25 focus
    Spell Type: MagicalRadius: 80
    Casting Time: 1 sec.Cooldown: 40s
    Perform a recital to boost Movement Speed, Physical Attack Power and Magical Attack Power of nearby raid members by 15% for 20 seconds.

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  • [Saint's Blessing]
    Saint's Blessing
    Bard/PriestLevel: 35
    Uses: 10%% MP
    Spell Type: Magical
    InstantCooldown: 60s
    Applies Iron Will and Troubadour's Tenacity to all raid members around for 30 seconds.

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  • [Deadly Notes]
    Deadly Notes +105
    Bard Primary OnlyLevel: 38
    Passive
    Increases your damage output by 75.2% to maximize the fatality of your notes.
    The maximum level of this skill is 105.

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  • [Measure Rest]
    Measure Rest
    Bard/PriestLevel: 40
    Equipment: Instrument
    Spell Type: MagicalRadius: 80
    InstantCooldown: 2m
    Play a magical silent note that would vanish you and your raid members' bodies for 10 seconds and resets your aggro.

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  • [Anti-sociality]
    Anti-sociality
    Bard/PriestLevel: 40
    Passive
    Your Measure Rest will be cast upon entire raid when used.

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  • [Presto]
    Presto
    Bard Primary OnlyLevel: 41
    Passive
    Your beneficial songs may increase Movement Speed additionally.

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  • [Soul Cleanse]
    Soul Cleanse
    Bard Primary OnlyLevel: 44
    Equipment: Instrument
    Spell Type: MagicalRadius: 80
    InstantCooldown: 1m 30s
    Cleans Curse and Harmful Effect from nearby raid members, and provides immunity to these effects for 10 seconds.

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  • [Spreading Love]
    Spreading Love
    Bard/PriestLevel: 45
    Equipment: Instrument
    Range: 150
    Spell Type: Magical
    InstantCooldown: 2m
    Perform an impressive recital to attract enemies for a raid members within 80 radius of them, forces them to turn towards your targeted raid member and they become the one with the most aggro. Also increases their total aggro by 5%.

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  • [Love Router]
    Love Router
    Bard/PriestLevel: 45
    Passive
    Spreading Love is now used on an ally to make them attract nearby enemies.

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  • [Death Rune]
    Death Rune
    Bard/PriestLevel: 50
    Range: 50
    Spell Type: Magical
    Casting Time: 2 sec.Cooldown: 2m
    Creates a magical rune and embeds it to enemies body, you will leech their life power, inflicts damage equal to 10% of their current HP. If target is not a Boss, this value will increase to 50%.

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  • [Musical Doyen]
    Musical Doyen
    Bard/PriestLevel: 60
    Passive
    Fast Fingers reduce magic instrument cast time even more.

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  • [Incredible Riff]
    Incredible Riff
    Bard/PriestLevel: 70
    Equipment: Instrument
    Range: 1
    Spell Type: MagicalRadius: 80
    InstantCooldown: 60s
    Increases damage dealt by raid members by 10% for 15 seconds.

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  • [Music is for Everyone]
    Music is for Everyone
    Bard/PriestLevel: 70
    Passive
    Incredible Riff is now affecting all raid members, but effect will be changed to damage output instead with lowered benefit. Also its cooldown will be lower.

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