Patch Notes 10.7.1.4000

General

  • Removed Phirius Shells from the Item Shop.
  • Changed Salifus to use independent channel timer to not respawn each time zone was restarted.
  • Added a new NPC to Atlas that allows players to exchange 100 Phirius Coins for one Purified Fusion Stone once per day. This limit is increased to up to three times per day for players having VIP access.

For Newcomers

  • Added Megaphones to some quest packages up to level 50.
  • Adjusted Frantic Plea teleport location to be next to Daris.
  • Fixed Johnny Dalker was missing level in some places in dialogs.
  • Changed level boost from 90 to 91 for easier starting with quest lines.
  • Fixed Daris was offering extra dialogue to lower level players unintentionally.
  • Added 11 new Item Shop packages (Diamond Shop → Packages → Kickstart Packages) that will make it easier for new players to start.

Forsaken Abbey (Hard)

The ‘Forsaken Abbey (Hard)’ is the next instance in the line of nostalgia instances. It will be available to players after gaining sufficient progress in the continuation of the ‘Memories of Taborea’ Questline.

  • Increased Monster levels to 107+.
  • Added 3 new Artefacts.
  • Added 7 new rankings.
  • Added 6 new craftable furnitures.
  • Added 8 new Monster Cards.
  • Added 10 new Artefact-Runes.
  • Added 5 new Titles.
  • Added 4 new Title Skills.
  • Added 5 new daily quests, unlocked after finishing the quest line.
  • Added a new system that empowers bosses depending on player choice.
  • Removed instrument materials, quest objects and npcs throughout the instance.
  • Reworked behaviours and tactics of certain monsters and all bosses.
  • Added new rankings that track one’s progress inside the instance.

Known Issues: Bloodletting rune isn’t visually updating dot values correctly.

Monster Cards

  • Enabled card system in Savage Lands, Aotulia Volcano, Sascilia Steppes, Heffner Camp and Xaviera.
  • Added 32 new cards in these zones.

Housing

  • Added Decoration Scores to crafted furnitures.
  • Fixed furniture preview was not always removed.

Rankings

  • Fixed My rank was not showing Playtime correctly.
  • Fixed My rank was sometimes showing wrong place.
  • Changed row manipulation icons to be always visible.

Minigames

  • Reduced Phirius Shell cost of minigame gear pieces to 200 each.

Instances

Entity Chamber

  • Fixed Dark Desiccation was not cleared while teleporting to cage event as saviour.

Dark Core

  • Relocated Xanthus entrance barrier & lever.

PvP

General

  • Fixed over-head damage was showed incorrectly between players while PK Dot Damage rate was active.
  • Added icon to Paladin & Warrior wings. (Model remains disabled due to wing visuals being disabled inside PvP arenas)

Siege War

  • Disabled immunity from buildings placed outside the guild castle.
  • Improved Siege War information during PvP servers maintenance.

Visual Changes

General

  • Added item quality color to discard popup.
  • Added item rarity color to some popup dialogs.
  • Changed icon of Universal Potion attribute potion.

Character Frame

  • Changed weapon level list to be sorted by weapon holster type.
  • Fixed instrument and daggers were missing from weapon level list.

Item Shop

  • Fixed switching to dashboard tab after long time was causing to load items under blocks.

General Class Changes

  • Removed distance limit of all aura class skills, fixed their description had wrong radius.
  • Refunded TP costs of skills that has lowered maximum level.

Mage

  • Reduced The Sage set skill cooldown to 180 seconds from 300, reduced duration of ability to cast while moving to 15 seconds from 20.

Mage/Druid

  • Reduced Blade of Mother Earth second damage by 20%.

Mage/Bard

  • Increased Fiery Song Extraction cooldown to 10 seconds from 5.
  • Reduced Great Purgatory Fire damage to 3000 from 4550, reduced damage loss for each extra target to 3% from 10%.

Mage/Warrior

  • Increased Wisdom and Bravery duration to 900 seconds from 600, changed it to boost by 35% of base values instead of 15% final values.

Mage/Warden

  • Increased Earth Scepter earth damage gain to 45% from 28% with Follower’s Ground passive.
  • Changed Earth Marking; Within next 30 seconds, absorbs 2 hit.
  • Increased Savage Power magical damage gain to 25% from 6.5%.

Warlock

Warlock/Warrior

  • Changed Vigorous Maneuver; Improves Ruthless Judgment, Berserk and Defensive Formation.
    • Ruthless Judgment: Consumes 1 Psi instead of 2.
    • Berserk: Provides more magical attack. same as before
    • Defensive Formation: Doesn’t decrease magical attack anymore and makes Ruthless Judgment inflict damage twice while active.

Scout

  • Clarified Distant Friend description.
  • Changed Target Area duration to be permanent.

Scout/Warlock

  • Changed Target Area to increase magical critical damage by 10% additionally.

Druid

Druid/Warlock

  • Increased Mind Vitalization duration to 30 seconds from 20, reduced cooldown to 90 seconds from 120.

Druid/Rogue

  • Changed Shadow Contract to reduce movement speed by 15% and let you cast while moving additionally. Changed MP bonus to a 1% MP recovery every second while you stand still.

Warrior

  • Changed Survival Instinct: For 900 seconds, you will receive 45% reduced physical and magical damage, but 120% of the reduced damage will be inflicted gradually over 4 seconds, changed maximum level to 1.

Warrior/Priest

  • Changed Combat Expertise to do not modify Survival Instinct anymore.
  • Changed Bloodlust to consume 20% HP and give 75 rage instead of 10%HP@50 Rage, removed global cooldown trigger.

Warrior/Mage

  • Changed Possessed by Anger to reduce MP/Rage costs by 32.7% additionally.

Champion

Champion/Druid

  • Changed Mother Earth’s Blessing duration to be permanent.

Champion/Warrior

  • Fixed Blast of Vengeance was not silencing the target properly.

Rogue

  • Changed Forsaken Maneuver; For 900 seconds, every 5 seconds, you gain a stack that reduces received damage by 9% up to 5 times, getting hit by any attack will consume all stacks and Blind surrounding targets for 5 seconds, changed maximum level to 1.
  • Reduced Perfect Slice generated aggro to 50% from 100%, changed Master/Grandmaster to reduce aggro by 8% per stack.

Rogue/Warlock

  • Changed Vigilant Assassin to do not modify Forsaken Maneuver, instead it doubles effect of Assassin’s Mindset now.

Warden

  • Removed Elven Amulet global cooldown trigger.

Development

  • Added RequestDiasPromo().
  • Added ITEMMALL_DIAS_PROMO => int Bonus.

Spring Rain Festival

  • 23 custom cards from festival monsters.
  • 26 hidden custom titles from festival activities.

Draco

During the festival you can exchange Fire Zodiac materials and Pyro Draconaris for a Draco Pet.

Obtain Pyro Draconaris from:

  • Lina Wabbit – exchange 12 x Earth Spirit Crystal for a reward.
  • Nier Wabbit – exchange 12 x Earth Spirit Crystal for a reward.

Bringing Back the Wabbits

‌NPC: Kekai Wabbit
Location: Aslan Valley
Event type: Find & collect
Event location: Silverspring
Event target: Find the Lost Wabbits and put them in the boxes to bring them back

Wabbit Pursuit

‌NPC: Clifford Sharansk
Location: Varanas – Administration District
Event type: Hunting
Event target: Hunt players which transformed into wabbits and collect points

Stolen Rainbow Eggs

‌NPC: Lina Wabbit / Nier Wabbit
Location: Varanas – Central Plaza / Obsidian Stronghold
Event type: defeat monstears and collect items
Event location: Howling Mountains, Hidden Valley Mine
Event target: Collect the Stolen Rainbow Eggs

Petal Gathering

‌NPC: Lina Wabbit / Nier Wabbit
Location: Varanas – Central Plaza / Obsidian Stronghold
Event type: Collect items
Event location: Logar
Event Target: Collect Rainbow Petals

‌Happy Digging

‌NPC: Titan Wabbit
Location: Helen’s Farm – Howling Mountains
Event type: collect items
Event location: Howling Mountains
Event target: follow a wabbit and dig for treasures

‌Jump! Jump! Wabbits!

‌NPC: Danny Wabbit
Location: Varanas Bridge
Event type: Find and follow
Event location: Silverspring
Event target: Find the wabbit and follow him

Rainbow Egg Graffiti

‌NPC: Cecil Owanni
Location: Varanas Bridge
Event type: collect and exchange items
Event location: Silverspring, Varanas
Event Target: collect flowers for the paint, take the eggs to the painters and exchange.

Ethereal Spectrum Chicken

‌NPC: Angela Bix
Location: Varanas Bridge
Event type: Find and collect items
Event location: Silverspring
Event target: Transform into a wabbit, find the Ethereal Spectrum Chicken and collect eggs

‌Big Egg Giveaway

‌NPC: Ayester Bunni
Location: Abandoned District of Dalanis
Event type: find NPCs
Event location: Thunderhoof Hills
Event target: Find the NPCs and deliver items

Wabbit Defense Battle / Wabbit Game

‌NPC: Yakubi Wabbit
Location: Varanas Bridge
Event type: “tower defense”
Event target: Defend the rabbits from the invading turtles to get a reward.

Great Wabbit Sendoff

‌NPC: Jessica Bunni
Location: In front of Obsidian Stronghold
Event type: find and guide
Event location: Thunderhoof Hills
Event target: find your wabbits and bring them back home.

Patch Notes 10.7.1.4050

General

  • Increased Ogest respawn time to 15 minutes.
  • Fixed Salifus was spawning more frequent than intended.
  • Added randomness to Salifus spawn time to make it less predictable.
  • Reduced Atlas Defense gold gasha maximum possible gold amount by 25%.

For Newcomers

  • Added loot bags to the monsters in front of the Inferno of Divinity, Gorge of the Ice Giants and Realm of Forgotten Legends
    • Loot Bags will feature a variety of items with arcadia stats, designed to help newcomers.

Item Shop

Please note that some of these items will come in rotation for a limited time.

  • Added 16 pets.
  • Added 27 mounts.
  • Added Kitsune Pets with new effect: Royal Companion.
  • Added 3 new costume sets: Teddy Bear, Frighty Bear & Yolius.
  • Fixed category menu was not loaded on first opening of Dashboard.

Pets

  • Added pet encyclopedias to Item Shop.
  • Lowered prices of golden tools in Item Shop.
  • Increased maximum pet crafting level to 100.
  • Added potion for increasing pet production XP.
  • Added Talaghan Materials to pet crafting system.
  • Increased stack size of pet crafting tools from 999 to 9999.
  • Added chat message when collecting pet production results.

Housing

  • Added 17 NPC furnitures.
  • Added 20 effect furnitures.
  • Added 11 regular furnitures.
  • Added search box to storage frames.

Monster Cards

  • Added 7 new cards to Chamber of Elements.
  • Enabled New System inside Chamber of Elements.

Forsaken Abbey (Hard)

  • Fixed recipe shop was inaccessible.
  • Reduced Follow Range of some bosses.
  • Fixed good stats were dropping too commonly.
  • Fixed Defeat the Resident Evil wasn’t completable.
  • Improved Zurhidon are Terrible People final event.
  • Disabled triggering final event whilst Ancalon is in fight.
  • Fixed titles were given out for weakest stack instead of highest.
  • Increased ‘Fortune’ Rune critical strike chance to 1.000 to 4.500.
  • Reduced amount some npcs healed during some tactic elements.
  • Fixed parts of some tactics were skippable with too much damage.
  • Fixed runes were requiring Onyx Ingots instead of Oleandar Extract.
  • Moved Forsaken Abbey Black Codex Book location closer to the instance.
  • Disabled receiving some healing effects whilst under influence of Zombified.
  • Increased duration of Ghost Dance to 30 seconds, allowed to effect all raid members.
  • Fixed it was possible to get stuck after abandoning Where is the who? at wrong moment.
  • Fixed it was possible to get teleported outside of Ancalons room during some parts of the fight.

Quests

  • Fixed some string translations related to quests.
  • Added information about Daily Quest Ticket when finished daily limit.
  • Fixed sometimes using filters in Quest Book was causing everything to disappear.

Minigames

  • Added information about reset tickets when finishing minigames.

Settings

  • Reorganized graphics settings.
  • Added graphic setting for decreasing camera rotation speed (for recording videos).

Launcher

  • Added auto updating of addons (can be disabled in settings).
  • Fixed launcher was showing some addons that can not be downloaded until fixed on Curse Forge.

Visual Changes

Bag Frame

  • Fixed minimizing big bag was not using previous frame position.

Bank Frame

  • Added gaps between page slots.

Rankings

  • Fixed some ranking strings were missing since last patch.

Speak Frame

  • Fixed some quests were missing XP/TP/Gold/Spirit Points rewards displayed.

General Class Changes

  • Corrected few skill descriptions.

Priest

Priest/Warlock

  • Changed ‘Prayer of Tribulation’ to be able to affect NPCs too.

Rogue

  • Fixed Forsaken Maneuver stacks were consumed by heals, removed size reduction effect.

Warrior

  • Removed Survival Instinct sound effect.
  • Reduced Slash bleed scaling to 1800% from 2500% for Katana.

Warrior/Priest

  • Changed Opportunity to inflict damage thrice without channel time.

Scout

  • Changed Blood Arrow to inflict 2% damage per offensive attack instead of 5% damage over time.

Development

  • Added RotateSpeedSlider_GetValue().
  • Added RotateSpeedSlider_SetValue(float 0.01-1).

Post Patch Notes

General

  • Disabled Agnes NPC (diamonds to gold exchanger) in Atlantis. Details is in our forum.

Scout

  • Increased Blood Arrow drain to 5% HP from 2%, changed it to do not interrupt intruments & kill you if there is not enough HP.

Patch Notes 10.7.1.4051

General

  • Fixed one mount and furniture models.
  • Fixed guild level display on upgrade button.
  • Fixed new rings from Chamber of Elements had higher sell cost than intended.
  • Added information about Relationship potions when leveling up relationship without bonus.

Travelling Merchant

  • Added Arcadia Coins shop to travelling merchant.
  • Made travelling merchant shops list more compact.

Auction House

  • Fixed gold price per unit values were wrong.

Forsaken Abbey (Hard)

  • Fixed Useless to us, Golden to us whilst having more than 1 rune inside your artefact.
  • Fixed Toxic Sludge damage was higher than intended, fixed physical damage % was missing from skill description.

Patch Notes 10.7.1.4100

General

  • Moved some system titles into new group “Instances”.
  • Reduced level limit to exchange mementos into diamonds to 50.

Item Shop

  • Added Book of Matrimony.
  • Added pet harvesting encyclopedias.
  • Added 47 new Pet Metamorphosis Elixirs.
  • Added Specific Attribute Extraction Stone.
  • Fixed clicking to first category after re-opening Dashboard while first category is selected wasn’t loading the page.

Gold

  • Increased obtained gold from regular quests to 300%.
  • Added Agnes gold to diamonds exchange NPC with 30.000.000 gold daily limit per player.

Quests

  • Added tutor quest explanation to reward tooltip.
  • Added server rates to exp/tp/gold reward tooltips.
  • Added colors to quest conditions update messages.
  • Fixed pickable rewards were not displayed in quest dialog.
  • Changed Green Leaf Dewdrop (420941/422766/422767/422946) and Blooming Snow Flame Flowers (422949) quests to be repeatable.

Pets

  • Added Royal Companion pets to General Buff Pet Reset Scroll.
  • Added daily status of Royal Companion pets to Partner Tooltip.

Encyclopedias

  • Adjusted weapon encyclopedia experience values.
  • Adjusted pet encyclopedia experience values, reduced minimum cast time to 5 seconds from 9.
  • Fixed pet encyclopedias were using maximum learning bonus regardless of bonus of the house.

Housing

  • Fixed some new furniture was missing icons.

Instances

Arcane Chamber of Sathkur (Hard)

  • Added Arcadia Coin thrown count to dialogue of the Wishing Well.

Forsaken Abbey (Hard)

  • Fixed Cruel Speed wasn’t working exactly as intended.

Minigames

Atlas Defence

  • Disabled bringing multiple characters inside from same player.

Malatina’s Dungeon

  • Reduced time to open final chests to 3 seconds.

PvP

  • Reduced time to accept a battleground match to 30 seconds.
  • Disabled playing with multiple characters inside all Arenas and Siege War.
  • Increased chance to find Warrior and Paladin wings from their respective gashas.

Launcher

  • Improved file integrity report.
  • Fixed some bugs related to addons installing.

Visual Changes

General

  • Improved Ange Rasa dialogs.
  • Improved marriage dialogs and messages.
  • Improved Sequitee accessory exchange dialogue.
  • Removed unnecessary “” in Friend online/offline string for DE translation.

Auction House

  • Fixed auto price fillers weren’t working properly in some client languages.

Partner Frame

  • Added ability to search partners.
  • Fixed some partner selecting issues.

General Class Changes

  • Removed 80% MP reduction for level 1-80.

Priest

  • Reduced Heal MP cost by 40%.
  • Reduced Group Heal MP cost by 40%.

Mage

Mage/Druid

  • Reduced Magma Blade MP cost by 50%.

Development

  • Added int ExpRate, int TpRate, int MoneyRate = GetServerRates().

Patch Notes 10.7.1.4150

General

  • Fixed Source of Life and Recipe – Aslan Protector Ornament drop rate wasn’t being influenced by drop buffs.

Housing

  • Added sorting for newly added items.
  • Added 8 new furnitures of well objects.
  • Added 10 new furnitures with higher learning bonus.
  • Fixed regular planting pots were not accessible in shop.
  • Added promotion system for Furnitures, Styles and Options, along with filter.

Item Shop

Please note that some of these items will come in rotation for a limited time.

  • Added 146 weapon skins.
  • Added 47 Shield and Talisman skins.
  • Changed Item Shop refresh time from 5 to 2 minutes.

Quests

  • Changed Frantic Plea teleport to appear at 91 level instead 93.
  • Added message when completing Honor Quest when outside an Honor party.

Instances

Forsaken Abbey (Hard)

  • Changed Cruel Eater’s Values:
    • Reduced his HP slightly.
    • Reduced amount healed when failing tactic.
  • Changed that Zombiefied was affecting skills and effects related to resources other than life.
  • Removed the bosses stones and removed requirement for them to be able to unlock the door.

Minigames

Atlas Defence

  • Improved entrance dialog about only allowing one character per day.

PvP

Siege War

  • Disabled Organised Guild War.

Visual Changes

General

  • Improved (PvP) zone tooltips to display image banner also in chat hyperlinks.

World Map

  • Fixed continent maps were sometimes not updating quest icons.
  • Changed map icon filters to be icons instead of selecting from dropdown.

General Class Changes

  • Changed dash skills to be teleport instead temporarily due to a gameplay issue occuring randomly. (like Surprise Attack of Warrior)

Rogue

  • Changed Perfect Slice perfect timing intervals to be more randomized, increased extra damage up to 10% according to increased timer. i.e.: if minimum interval is x seconds and maximum interval is x + y seconds, trigger after x seconds will inflict 100 damage while x + y trigger will inflict 10%.

Rogue/Champion

  • Changed Confusion Mechanism → Dwarven Forge: Uses dwarven magic to amplify your hammer. Your Disassembly will ignore 60% of targets defense for 30 seconds. Using this will provide maximum stack of Poisonous Feedback. Cooldown: 120 seconds. Cost: 20 Rage, 20 Energy

Rogue/Warlock

  • Reduced Dark Soul Smelt focus recovery to 2 from 3.
  • Changed Soul Curtain to reduce focus cost of the skills to 20 instead of 15 and reduce cooldowns to 6 seconds from 4.

Scout

  • Changed Hunter’s Advantage set skill to increase physical damage instead of critical physical damage.
  • Changed Going it Alone set skill to increase physical damage instead of critical physical damage.
  • Reduced Scout attack ratio for strength to 1.23 from 1.3 and for dexterity to 1.15 from 1.2.

Scout/Mage

  • Reduced Incineration magical damage to 275% from 300%.

Scout/Bard

  • Reduced Reflected Shot damage loss for each extra target to 10% from 25%.

Scout/Priest

  • Reduced Spiritual Leader cooldown to 60 seconds from 120.
  • Increased Vampire Arrows damage to 735% from 401%, removed global cooldown trigger.

Mage

  • Changed Voice of the Sea set skill; Allows your Elemental Catalysis to have 75% reduced cooldown. Using Elemental Catalysis will put this skill into cooldown state. Cooldown: 360 seconds.

Mage/Druid

  • Changed Magma Blade -> Subterraneous Blade: Inflicts 2572 + 0.3 x INT earth damage to target.
  • Reduced Mother Earth’s Blade extra damage to 1300 from 1900.

Mage/Bard

  • Increased Bard’s Influx damage gain to 12% from 8%.
  • Reduced Master of Words fire damage gain to 40% from 50%, removed magical attack gain.
  • Changed Rapid Concentration to do not provide area damage boost to Elemental Catalysis.

Mage/Warrior

  • Changed Wisdom and Bravery to be permanent buff.
  • Reduced Activate Mana cooldown to 60 seconds from 90.

Mage/Champion

  • Changed Electrostatic Charge Expertise → Hammer of the Thunder; Increases 1-H Hammer magical damage by 32%.
  • Increased Electrolysis Power rage recovery to 100 from 40.

Mage/Warlock

  • Reduced Soul Stepping initial focus cost to 10 from 30, changed it to be toggle with re-use.
  • Reduced Fire Lightning Burst damages to 1365 from 1560.

Mage/Priest

  • Changed Aquatic Storm → Vortex: A water splash drowns your target and reflects up to 5 more targets to inflict 1800 + 0.2 x INT water damage 5 times. Cooldown: 1s, no global cooldown trigger, Channel: 1.5s, Range: 200, Radius: 80, Cost: 2% MP, Damage loss for each extra target: 12%
  • Reduced Holy Influx magical damage gain to 12% from 20%, added 8% magical attack.
  • Reduced Magic Drain magical damage gain to 6.2% from 18.8%
  • Changed Tide Burst to provide Conduction that increases wind damage by 50% for 4 seconds.

Warlock

  • Increased Knowledge Acquisition duration to 300 seconds from 97.5%.
  • New Passive: Mass Charge: Your Warp Charge will affect all raid members.
  • Reduced Surge of Awareness attack gain and defense loss to 15% from 21.5%.
  • Changed Mind Barrier to no longer be ground target, it will grant it’s buff around the caster instead, duration and cost will remain unchanged.

Warlock/Mage

  • Changed Warp Flash to make Warp Charge inflict additional fire damage equal to its dark portion.
  • Changed Psychic Flash to make mentioned skills inflict additional fire damage equal to their dark portion.
  • Reduced Saces’ Cracking Spell Psi cost to 1 from 2, increased critical resistance reduction to 1930 from 965.

Warlock/Priest

  • Increased Touch of Faith duration to 60 seconds from 24.
  • Removed Ring of Comfort global cooldown trigger.

Warlock/Bard

  • Removed Musical Prodigy dark damage bonus.
  • Changed Dark Exchange to do not trigger global cooldown.
  • Changed Ethereal Blade to have 15 focus cost.

Warlock/Champion

  • Changed Rage Sublimation to do not trigger global cooldown, reduced rage cost to 50 from 100, reduced cooldown to 15 seconds from 20.

Warlock/Warrior

  • Changed Psychic Slash to remove global cooldown trigger from Slash, but adds 3 seconds of cooldown.
  • Changed Breathing Control to include Slash for trigger additionally.

Warlock/Rogue

  • Changed Crime to do not require Willpower Blade to be used.

Warrior

Warrior/Mage

  • Reduced Berserk magical attack gain and consumption reduction to 24.5% from 32.7%.
  • Increased Whirlwind damage loss for each extra target to 12% from 10%.

Warrior/Priest

  • Increased Blood Fury Battle Cry attack speed gain to 24.4% from 18.8%, decreased critical hit rate to 2438 from 2820.

Druid

Druid/Rogue

  • Increased Shadow Contract MP recovery to 2% from 1%.

Druid/Bard

  • Changed Crocodilian Bite to recover 1 Nature’s Power instead of consuming.
  • Fixed Growing Ferns wasn’t working properly, reduced cooldown to 5 seconds from 10.

Warden

  • Changed Chaos of Greed to reduce all damage received instead of just physical.

Warden/Druid

  • Changed Beast Awakening damage formula to decrease maximum boosted damage output by up to 12%.

Warden/Bard

  • Changed Sonic Chop to trigger Sepal Stab upon critical hits.

Champion

Champion/Druid

  • Removed Heavy Bash global cooldown trigger, added 1 seconds of cooldown to the skill.
  • Changed Recover MP cost to 2% from 1632.
  • Increased Rune Recovery attack speed gain to 20.4% from 15.1%.

Knight

Knight/Scout

  • Fixed Blood Arrow was consuming wrong amount of HP and was consuming it with wrong attack types.

Knight/Warlock

  • Increased Master of Darkness and Light damage gains to 16% from 8%.

Patch Notes 10.7.1.4151

General

  • Fixed Russian locale were missing some translations.
  • Fixed world map had disabled showing of public and tutor quests by default.

Warden

Warden/Bard

  • Fixed Sonic Chop wasn’t triggering Sepal Stab on correct targets.

Rogue

  • Fixed Perfect Slice damage increment weren’t working.

Mage

Mage/Priest

  • Fixed Conduction buff was not visible.

Patch Notes 10.7.1.4152

General

  • Fixed some issues in Housing discount system.
  • Fixed blacksmith tools in Heffner Camp were not working.
  • Added special texture highlight for promo tabs in Item Shop.
  • Fixed “Find in Item Shop” was not working for some item hyperlinks.

Launcher

  • Added social media icons.

Patch Notes 10.7.1.4153

Item Shop

  • Removed confirmation popup when clicking support link button.
  • Fixed “Armor Style” category tab was missing in Item Shop on first opening.
  • Added description to all items with Expire Time inside Item Shop informing it will expire after purchase.

Launcher

  • Fixed server status label.
  • Added Rotate Camera Speed option in config.

Visual Changes

General

  • Fixed House Storage names overflowing.
  • Improved Guild Announcement frame visuals.

Loot Frame

  • Added Loot all button to loot frame.
  • Removed pages from Loot Frame and added scrollbar instead.

Maps

  • Cleaned up map dropdown options at minimap button.
  • Fixed world map completed quest icons were missing sometimes when using QuestHelper.

Planned Change Log

Following list will include possible changes that may be appear along with upcoming patch. Please consider that this list doesn’t represent the actual patch content and might be different when patch is released.

Modified changes will be highlighted with yellow color, declined changes will be highlighted as strikethrough, changes that might be delayed to another patch with considerably high chance will be highlighted with purple color.

Consider that not all changes are guaranteed to be applied with next patch even if they aren’t highlighted with purple color. Some changes might still stay in Planned Change Log even after a patch gets implemented.


Housing

  • Added level 100 planting seeds.
  • Added possibility to pick desired potion from House Maid for higher fatigue.

PvP

  • Added PvP skills to each main class combinations.
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