Duelist General

Chop
Duelist General
Uses: 10 energyRange: 50
Spell Type: Magical
InstantCooldown: 1 sec.
Deals 150% main hand weapon DPS to the enemy target. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499677
Cleanse
Duelist General
Uses: 10 energy
Spell Type: Magical
InstantCooldown: 15 sec.
Frees you from harmful effects and the Helpless state.
ID: 499703
Cleansing Heal
Duelist General
Uses: 10 energyRange: 200
Spell Type: Magical
InstantCooldown: 5 sec.
Removes harmful effects and the Helpless state from the friendly target. It will restore 4% HP every 2 seconds for 10 seconds. (This skill stat will increase and decrease based on the level and ability of your equipment)
ID: 499698
Discharge
Duelist General
Uses: 10 energyRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.
Shoots a lightning ball that deals 130% main hand weapon DPS to the target, causing Armor piercing when it hits, lasting 2 seconds. The skill can be cast while moving. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499681
Eagle Eyes
Duelist General
Spell Type: Magical
InstantCooldown: 30 sec.
Detects hidden enemy targets around you, and increases Physical Attack Accuracy by 20% for 60 seconds. (The detection range varies depending on the target's level.)
ID: 499705
Earth Destruction
Duelist General
Uses: 100 energyRange: 150
Spell Type: MagicalRadius: 50
InstantCooldown: 3 Minute(s)
Deals Deadly Damage to enemy targets within a chosen circular area with a diameter of 25 after 2 seconds. Casting the skill will apply a Slow effect on the caster for 10 seconds.
ID: 499696
Earth Split
Duelist General
Uses: 10 energyRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.
Bombardment causes the ground surface to crack open. Deals 130% main hand weapon DPS to enemy targets, and has a 30% chance of causing 260% extra main hand weapon DPS. The skill can be cast while moving. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499682
Exploitative Shot
Duelist General
Uses: 15 energyRange: 50
Spell Type: Magical
InstantCooldown: 13 sec.
Deals 130% main hand weapon DPS to the enemy target. If the target is in a Stunned or Knocked down state, 70% additional damage is dealt. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499688
Flame
Duelist General
Uses: 10 energyRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.
Shoots a fireball that deals 130% main hand weapon DPS to the target, reducing HP every 2 seconds through Scorching when it hits, lasting 10 seconds. The skill can be cast while moving. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 499679
Flying Arrow
Duelist General
Uses: 10 energyRange: 200
Spell Type: Magical
InstantCooldown: 3 sec.
Deals 100% main hand weapon DPS to the enemy target from a distance.
ID: 499678
Freeze
Duelist General
Uses: 10 energyRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.
Shoots a frozen arrow that deals 130% main hand weapon DPS to the target, Slowing the target when it hits, lasting 1 seconds. The skill can be cast while moving. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499680
Frozen Ambush
Duelist General
Uses: 30 energy
Spell Type: Physical
Casting Time: 2.00 sec.Cooldown: 60 sec.
Deals 30% main hand weapon DPS 10 times for 10 seconds in a range of 50. It will give a Slow effect when it hits, lasting 10 seconds. This skill can be cast while moving. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499695
Heal
Duelist General
Uses: 10 energyRange: 200
Spell Type: Magical
Casting Time: 1.00 sec.
Restores 50 plus 10% HP to a friendly target. This skill can be cast while moving. (This skill stat will increase and decrease based on the level and ability of your equipment)
ID: 499697
Healing Halo
Duelist General
Uses: 40 energy
Spell Type: Magical
Instant
Creates a healing halo that restores 5 HP and an extra 4% HP to yourself and the friendly targets in a range of 50 every 2 seconds, consuming 30 energy. Deactivating the halo will make the effect end and start a 10-second cooldown. Effect stops if there is insufficient energy. (This skill stat will increase and decrease based on the level and ability of your equipment)
ID: 499700
Hide
Duelist General
Spell Type: Magical
InstantCooldown: 10 sec.
Makes you hide in the darkness and become invisible to your enemies, reducing your movement speed by 50%.
ID: 499704
Intensification
Duelist General
Uses: 5 energy
Spell Type: Magical
InstantCooldown: 20 sec.
Increases Physical Attack Power by 5% and increases your body size for 30 seconds. Can be stacked up to 20 times.
ID: 499702
Last Strength
Duelist General
Spell Type: MagicalRadius: 200
Channel Time: 9.00 sec.Cooldown: 5 Minute(s)
Can be used only when HP falls below 20%. Heals all friendly targets within a range of 200 with 10% HP for 10 seconds. You will die after the skill ends.
ID: 499701
Life Extract
Duelist General
Uses: 35 energyRange: 150
Spell Type: Magical
Channel Time: 9.00 sec.Cooldown: 15 sec.
Deals 40% main hand DPS to an enemy target for 10 seconds. It restores 3% HP to the caster when it hits the target. The skill can be cast while moving. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499691
Light of Hope
Duelist General
Uses: 20 energyRange: 100
Spell Type: MagicalRadius: 100
Casting Time: 2.00 sec.
Restores 30 HP plus 8% HP to yourself and the friendly targets in a range of 100. The skill can be cast while moving. (This skill stat will increase and decrease based on the level and ability of your equipment.)
ID: 499699
Muscle Tear Attack
Duelist General
Uses: 10 energyRange: 50
Spell Type: Magical
InstantCooldown: 8 sec.
Deals 110% main hand DPS to the enemy target, causing a Slow effect when it hits, lasting 2 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499692
Precision Trap
Duelist General
Uses: 10 energy
Spell Type: Magical
InstantCooldown: 10 sec.
Places a trap around you. When the enemy target triggers the trap, it will cause damage once and will slow the target for 3 seconds. The trap will disappear after 60 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499693
Puncturing Charge
Duelist General
Uses: noneRange: 150
Spell Type: Magical
InstantCooldown: 12 sec.
Swiftly assaults the enemy and deals 80% damage, based on the main hand weapon's DPS. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499683
Reckless Rampage
Duelist General
Uses: noneRange: 150
Spell Type: Magical
InstantCooldown: 30 sec.
You will be able to instantly move to an enemy target and deal 80% main hand DPS to enemies in a range of 50. It will cause a Knockdown effect when it hits. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499694
Self-banish
Duelist General
Uses: 30 energy
Spell Type: Magical
Casting Time: 1.00 sec.Cooldown: 60 sec.
Banishes yourself. Unable to move but also immune to any damage for 5 seconds. This skill can be cast while moving.
ID: 499706
Shockwave
Duelist General
Uses: 25 energyRange: 100
Spell Type: MagicalRadius: 100
InstantCooldown: 15 sec.
Stamp fiercely on the ground, causing 100% main hand weapon DPS for 1 seconds to enemies in a fan-shaped range of 100 in front of you. If a Paralyzed target gets hit, they will get Knocked down. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499690
Soul Devour
Duelist General
Uses: 20 energyRange: 50
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 10 sec.
Devours the target's soul, dealing 300% main hand weapon DPS to the enemy target. This skill can be cast while moving. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499687
Spiral Drill
Duelist General
Uses: 20 energyRange: 50
Spell Type: Magical
Channel Time: 0.60 sec.Cooldown: 15 sec.
Continuously deals 3 times 60% main hand weapon DPS to the enemy target. If the target is in an Armor-Pierced state, the skill will cause Bleeding for 10 seconds, which reduces HP every 2 seconds. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 499689
Straight Crack
Duelist General
Uses: 20 energyRange: 150
Spell Type: MagicalRadius: 100
InstantCooldown: 8 sec.
Creates an attack wave and fires it at your enemy target, causing 80% main hand weapon DPS to the enemies in a line between you and your target. When it hits, there's a 50% chance of causing Bleeding which reduces HP every 2 seconds. Effect lasts for 10 seconds. (This skill stat will increase and decrease based on equipment and target strength.) This skill can only be used on players
ID: 499686
Thunderstorm
Duelist General
Uses: 30 energyRange: 140
Spell Type: MagicalRadius: 50
Channel Time: 9.00 sec.Cooldown: 5 sec.
Deals 40% main hand weapon DPS to enemy targets within a range of 50 for 10 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499685
Whirlwind Swipe
Duelist General
Uses: 30 energy
Spell Type: MagicalRadius: 50
Channel Time: 0.40 sec.Cooldown: 15 sec.
A storm of blades appears around you and deals 20% damage five times to enemy targets within a range of 50, based on your main hand weapon's DPS. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499684

Duelist Primary Only

Armor-Piercing Strike
Duelist Primary Only
Uses: 10 energyRange: 50
Spell Type: Magical
InstantCooldown: 2 sec.
Deals 100% main hand DPS to the enemy target, causing a Armor-Piercing effect that reduces Physical Defense by 10% when it hits and is stackable up to 5 times. DPS and effect last 10 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499718
Attack Focus
Duelist Primary Only
Uses: 30 energy
Spell Type: Magical
InstantCooldown: 1 sec.
Increases Physical Attack Power by 50% and decreases Physical Defense by 50%. Can't be active alongside other focus effects.
ID: 499708
Black Mist
Duelist Primary Only
Spell Type: Magical
Casting Time: 1.00 sec.Cooldown: 2 Minute(s)
Turn into a pocket of black mist, removing any Root and Slowing effects and increasing Movement Speed by 10% for 5 seconds. This skill can be cast while moving.
ID: 499735
Blazing Strike
Duelist Primary Only
Uses: 20 energy
Spell Type: MagicalRadius: 100
InstantCooldown: 30 sec.
Reduces Physical Attack Accuracy of the enemy targets within a range of 100 by 50% for 10 seconds. The skill can be cast while moving.
ID: 499722
Bloodthirsty Mastery
Duelist Primary Only
Uses: 15 energy
Spell Type: Magical
InstantCooldown: 60 sec.
Learn the skill first and then it will increase Physical Attack Speed by 20% for 5 seconds. While the effect is active, Movement Speed is increased by 20%.
ID: 499712
Bloodthirsty Seed
Duelist Primary Only
Uses: 20 energyRange: 150
Spell Type: Magical
Casting Time: 1.00 sec.Cooldown: 60 sec.
Plants the bloodthirsty seed on the enemy target, which causes damage every 2 seconds and restores 4 HP to the caster for 10 seconds. The skill can be cast while moving. (This skill stat will increase and decrease based on equipment and target strength.) This skill can only be used on players
ID: 499724
Bogged Down
Duelist Primary Only
Uses: 20 energy
Spell Type: MagicalRadius: 100
Casting Time: 1.00 sec.Cooldown: 10 sec.
Slows the enemy targets within a range of 100 for 5 seconds. The skill can be cast while moving.
ID: 499721
Dazzle
Duelist Primary Only
Uses: 20 energy
Spell Type: MagicalRadius: 100
Casting Time: 2.00 sec.Cooldown: 20 sec.
Blinds enemy targets within a range of 100 for 3 seconds. The skill can be cast while moving.
ID: 499720
Defense Focus
Duelist Primary Only
Uses: 30 energy
Spell Type: Magical
InstantCooldown: 1 sec.
Increases Physical Defense by 50% and decreases Physical Attack Power by 50%. Can't be active alongside other focus effects.
ID: 499707
Divine Halo
Duelist Primary Only
Uses: 30 energy
Spell Type: Magical
InstantCooldown: 60 sec.
Creates a divine halo that increases the Movement Speed of the friendly targets within a range of 50 by 50%, creating a Godspeed state for them for 6 seconds.
ID: 499710
Divine Punishment
Duelist Primary Only
Uses: 10 energyRange: 100
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Summons lightning to stun the enemy target for 2 seconds. If the target is under the Armor-Piercing effect from Discharge, the duration of the Stun effect will be increased by 1 second.
ID: 499727
Explosive Seed
Duelist Primary Only
Uses: 30 energyRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 60 sec.
Plants explosive seeds on the enemy targets. During the period of effect, they cause 50% main hand weapon DPS to the targets in a range of 50 for 10 seconds. The skill can be cast while moving. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499736
Extreme Pain
Duelist Primary Only
Uses: 20 energyRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 45 sec.
Increases all damage dealt to target by 50% for 10 seconds. This skill can be cast while moving.
ID: 499723
Freeze
Duelist Primary Only
Uses: 10 energyRange: 100
Spell Type: Magical
InstantCooldown: 60 sec.
Summons a severe coldness that Freezes the enemy target for 2 seconds. If the target is under the effect of Frost Arrow, the effect will last 1 second longer. This skill can be cast while moving.
ID: 499729
Frozen Shield
Duelist Primary Only
Uses: 15 energy
Spell Type: Magical
InstantCooldown: 60 sec.
Creates a shield for yourself, inducing a Slow effect on the enemy targets who are attacking you for 20 seconds.
ID: 499711
Heal Focus
Duelist Primary Only
Uses: 30 energy
Spell Type: Magical
InstantCooldown: 1 sec.
Increases Healing by 50% and decreases Physical Attack Power by 10% and Physical Defense by 10%. Can't be active alongside other focus effects.
ID: 499709
Holy Shield
Duelist Primary Only
Uses: 15 energyRange: 150
Spell Type: Magical
InstantCooldown: 30 sec.
Gives the party member a shield that absorbs 1000 damage for up to 5 seconds.
ID: 499716
Ignite
Duelist Primary Only
Uses: 10 energyRange: 150
Spell Type: Magical
InstantCooldown: 5 sec.
Deals 40 scorching damage to an enemy target every 2 seconds for 10 seconds. (This skill stat will increase and decrease based on equipment and target strength) This skill can only be used on players
ID: 499717
Instant Move
Duelist Primary Only
Uses: 15 energyRange: 150
Spell Type: Magical
InstantCooldown: 30 sec.
You will be able to instantly move to a party member and create a shield which can absorb 3 rounds of damage. Lasts 5 seconds.
ID: 499715
Intensive Binding
Duelist Primary Only
Uses: 30 energy
Spell Type: MagicalRadius: 100
Casting Time: 1.00 sec.Cooldown: 1 Minute(s) 30 sec.
Roots the enemy targets within a range of 100 so that they will be unable to move for 2 seconds. The skill can be cast while moving.
ID: 499730
Mystic Weakness
Duelist Primary Only
Uses: 25 energyRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 60 sec.
Induces a Weakened effect in the enemy target, reducing Physical Attack Power and Physical Defense by 10%. This effect is active throughout the Arcanium Arena stage and can only be removed at the revival point. It can be stacked up to 10 times. The skill can be cast while moving.
ID: 499725
Paralyzing Strike
Duelist Primary Only
Uses: 10 energyRange: 50
Spell Type: Magical
InstantCooldown: 2 sec.
Deals 100% main hand DPS to the enemy target, causing a Paralyzing effect that reduces Physical Damage by 10% when it hits and is stackable up to 5 times. DPS and effect last 10 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499719
Range of Defense
Duelist Primary Only
Uses: 30 energyRange: 150
Spell Type: MagicalRadius: 50
Casting Time: 2.00 sec.Cooldown: 30 sec.
Sets an area of defense within a range of 50. Every second, it deals damage on the enemy targets in the area and slows them. The range will disappear after 10 seconds. This skill can be cast while moving.
ID: 499733
Reset
Duelist Primary Only
Uses: 50 energyRange: 50
Spell Type: Magical
Casting Time: 1.00 sec.Cooldown: 60 sec.
Removes all positive effects from the target. This skill can be cast while moving.
ID: 499726
Revival
Duelist Primary Only
Uses: 10 energy
Spell Type: Magical
InstantCooldown: 30 sec.
Within 10 seconds after suffering an otherwise fatal attack, your HP will be boosted to 100% and death will be delayed for 15 seconds.
ID: 499714
Severe Break
Duelist Primary Only
Uses: 30 energy
Spell Type: MagicalRadius: 100
InstantCooldown: 1 Minute(s) 30 sec.
Casts a heavy bash upon the ground, causing 80% main hand weapon DPS to the enemy targets in a range of 100 for 2 seconds. It will deliver a Knockdown effect when it hits. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499734
Silence
Duelist Primary Only
Uses: 10 energyRange: 100
Spell Type: Magical
Casting Time: 1.00 sec.Cooldown: 60 sec.
Prohibits spell-casting by enemy targets and causes a Silenced state for 2 seconds. The skill can be cast while moving.
ID: 499728
Terrify
Duelist Primary Only
Uses: 20 energyRange: 100
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 60 sec.
Causes the enemy targets to flee in terror for 2 seconds. The skill can be cast while moving.
ID: 499731
Transformation
Duelist Primary Only
Uses: 20 energyRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 60 sec.
Turns the enemy target into a random small animal, rendering them unable to fight for 5 seconds. The skill can be cast while moving.
ID: 499732
Weapon Enhancement
Duelist Primary Only
Uses: 15 energyRange: 50
Spell Type: Magical
InstantCooldown: 10 sec.
Learn the skill first and then it will increase Melee Weapon Damage by 20% and deal 100% main hand weapon DPS to the enemy target while the effect is active. (This skill stat will increase and decrease based on equipment and target strength)
ID: 499713
Chop
Duelist Primary Only
Uses: 20 energyRange: 50
Spell Type: Physical
Instant
Inflicts 25% damage to target.
ID: 1492049
Fire Nova
Duelist Primary Only
Uses: noneRange: 200
Spell Type: MagicalRadius: 80
Casting Time: 3.00 sec.
Inflicts 80% Fire Damage within designated area.
ID: 1492050
Frost Nova
Duelist Primary Only
Uses: noneRange: 200
Spell Type: MagicalRadius: 80
Casting Time: 3.00 sec.Cooldown: 30 sec.
Inflicts 70% Water Damage within designated area and Slows targets by 80% for 2 seconds.
ID: 1492051
Electric Nova
Duelist Primary Only
Uses: noneRange: 200
Spell Type: MagicalRadius: 80
Casting Time: 3.00 sec.Cooldown: 30 sec.
Inflicts 60% Wind Damage within designated area and Roots targets for 2 seconds.
ID: 1492052
Fire Chop Wave
Duelist Primary Only
Uses: 20 energyRange: 120
Spell Type: Physical
Instant
Inflicts 25% Fire Damage to target.
ID: 1492053
Frost Chop Wave
Duelist Primary Only
Uses: 20 energyRange: 120
Spell Type: Physical
Instant
Inflicts 20% Water Damage to target and has a chance of Slowing them by 80% for 2 seconds.
ID: 1492054
Electric Chop Wave
Duelist Primary Only
Uses: 20 energyRange: 120
Spell Type: Physical
Instant
Inflicts 18% Wind Damage to target and has a slight chance of Rooting them for 2 seconds.
ID: 1492055
Throw Stone
Duelist Primary Only
Uses: noneRange: 200
Spell Type: Physical
InstantCooldown: 1 sec.
Inflicts 5% damage to target.
ID: 1492056
Deadly Blade
Duelist Primary Only
Uses: noneRange: 50
Spell Type: Physical
InstantCooldown: 60 sec.
Executes your target.
ID: 1492057
11.1.1.5005.en (26-07-2024)