Skills List

Skills List

Warden / Knight

Warden General

  • [Charged Chop]
    Charged Chop +105
    Warden General
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 1s
    Concentrates power in your weapon, then releases it to strike a mighty blow! Causes 876.0% main hand weapon DPS plus 0.3 times STR to your target. Grants extra aggro when Spirit of the Oak is summoned. It shares Cooldown with Power of the Wood Spirit.
    The maximum level of this skill is 105.

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  • [Briar Shield]
    Briar Shield +105
    Warden GeneralLevel: 4
    Uses: 30 MPRange: 50
    Passive
    Thorns surround you, increasing your Physical Defense by 21.2%. When you are attacked, it reflects 9.4% main hand weapon DPS. (Only effective on targets within a range of 50)
    The maximum level of this skill is 105.

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  • [Power of the Wood Spirit]
    Power of the Wood Spirit +105
    Warden GeneralLevel: 8
    Uses: 15 MPRange: 50
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 1s
    Uses the Power of the Wood Spirit to attack up to 6 targets, causing 919.8% + 0.8 x STR main hand weapon DPS Earth Damage. Grants extra aggro when Spirit of the Oak is summoned.
    The maximum level of this skill is 105.

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  • [Enhanced Accuracy]
    Enhanced Accuracy +55
    Warden GeneralLevel: 12
    Range: 50
    Passive
    Increases your physical attack accuracy by 5.4%.
    The maximum level of this skill is 55.

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  • [Savage Power]
    Savage Power +55
    Warden GeneralLevel: 20
    Uses: 40 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Draws out the savage power inside of you, temporarily increasing your Physical Attack Power and Magical Attack Power by 18.3% for 30 seconds.
    The maximum level of this skill is 55.

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  • [Elven Amulet]
    Elven Amulet
    Warden GeneralLevel: 45
    Uses: 150 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 20s
    You obtain the protection of the Elves. Received physical damage is reduced by 35% for 8 seconds.

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Knight General

  • [Punishment]
    Punishment +105
    Knight General
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.21 to 0.82 main hand weapon DPS Light Damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.21 main hand weapon DPS Light Damage and recovers 8.0% MP. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

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  • [Holy Strike]
    Holy Strike +105
    Knight General
    Uses: 45 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 1344.3% main hand weapon DPS Light Damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
    The maximum level of this skill is 105.

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  • [Disarmament]
    Disarmament +105
    Knight GeneralLevel: 4
    Uses: 20 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 542.7% main hand weapon DPS Light Damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
    The maximum level of this skill is 105.

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  • [Strike of Punishment]
    Strike of Punishment +105
    Knight GeneralLevel: 8
    Uses: 10 MP, 1%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
    The maximum level of this skill is 105.

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  • [Defense Technique]
    Defense Technique +105
    Knight GeneralLevel: 16
    Range: 50
    Passive
    Increases endurance rate by 453.
    The maximum level of this skill is 105.

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  • [Resilience]
    Resilience +105
    Knight GeneralLevel: 20
    Range: 1
    Passive
    Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
    The maximum level of this skill is 105.

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  • [Shield of Discipline]
    Shield of Discipline +55
    Knight GeneralLevel: 30
    Equipment: Shield
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light Damage to the spell attacker. (Shield must be equipped.)
    The maximum level of this skill is 55.

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  • [Enhanced Armor]
    Enhanced Armor +55
    Knight GeneralLevel: 35
    Range: 50
    Passive
    Allows you to equip plate armor and increases Stamina by 8%.
    The maximum level of this skill is 55.

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Warden Primary Only

  • [Summon Spirit of the Oak]
    Summon Spirit of the Oak
    Warden Primary Only
    Uses: 15%% MPRange: 50
    Spell Type: Magical
    Casting Time: 4 sec.
    Summons a Spirit of the Oak to assist you. While being summoned, it will increase your Stamina by 30%, Endurance Rate by 30% and Aggro by 100%. Every parry you do will make Spirit of the Oak use Punch automatically.

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  • [Recall Pet]
    Recall Pet
    Warden Primary Only
    Range: 50
    Spell Type: Magical
    Instant
    Recall your pet.

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  • [Natural Instinct]
    Natural Instinct
    Warden Primary Only
    Passive
    Endurance is more effective on you.

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  • [Thorny Vines]
    Thorny Vines +105
    Warden Primary OnlyLevel: 2
    Uses: 30 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 8s
    Thorny vines pierce your target, causing 915.0% main hand weapon DPS damage when hit lands, and inflicting 258 Earth Damage every second for 8 seconds.
    The maximum level of this skill is 105.

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  • [Movement Restriction]
    Movement Restriction +55
    Warden Primary OnlyLevel: 10
    Uses: 45 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 20s
    Your target is unable to move for 10.8 seconds. Afterwards it suffers 196.8 damage. (For players this effect lasts for 10.8 seconds.)
    The maximum level of this skill is 55.

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  • [Summon Nature Crystal]
    Summon Nature Crystal
    Warden Primary OnlyLevel: 14
    Uses: 15%% MPRange: 50
    Spell Type: Magical
    Casting Time: 4 sec.
    Summons a Nature Crystal to assist you. The pet is immune to any damage, but can't deal any damage neither. While the Nature Crystal is present, your Movement Speed will be increased by 7%. Also if your weapon has Pet Damage or Pet Attack Speed attributes on it, some portion of them will be gained as Physical Damage and Physical Attack Speed by owner.

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  • [Protection of Nature]
    Protection of Nature +55
    Warden Primary OnlyLevel: 15
    Uses: 55 MPRange: 50
    Spell Type: Magical
    Instant
    Increases your Maximum HP by 8% and shares some portion of Maximum HP with raid members.
    The maximum level of this skill is 55.

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  • [Discipline by Nature]
    Discipline by Nature
    Warden/KnightLevel: 15
    Passive
    Allows you to wear Shield and increases 1-H Weapon damage by 30%.

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  • [Heart of the Oak]
    Heart of the Oak
    Warden/KnightLevel: 20
    Uses: 55 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    You are protected by the power of the Oak and will be able to resist the next 2 attacks. It lasts for 60 seconds. Also provides 10 stack of Oak's Power. Each offensive spell will consume one to inflict extra 300.0% main hand weapon DPS that ignores defense of target.

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  • [Oak's Power]
    Oak's Power
    Warden/KnightLevel: 20
    Passive
    Heart of the Oak will provide 10 stack of Oak's Power. Everytime you use an offensive spell, a stack will be consumed to inflict extra damage to enemy. This attack will ignore defense of target.

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  • [Enduring Nature]
    Enduring Nature +105
    Warden/KnightLevel: 25
    Uses: 2%% MP
    Spell Type: Magical
    Instant
    Increases your Aggro by 75% and restores 2.0% HP and MP every attack you Parry. Requires Spirit of the Oak to be summoned.
    The maximum level of this skill is 105.

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  • [Frantic Briar]
    Frantic Briar +105
    Warden Primary OnlyLevel: 26
    Uses: 70 MPRange: 80
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 6s
    Uses the power of Mother Earth to create a briar, causing 1168.0% main hand weapon DPS Earth Damage to all targets in a range of 80, and decreasing their Movement Speed by 35% for 6 seconds. Grants extra aggro when Spirit of the Oak is summoned.
    The maximum level of this skill is 105.

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  • [Elven Prayer]
    Elven Prayer +105
    Warden/KnightLevel: 30
    Uses: 45 MPRange: 100
    Spell Type: Magical
    InstantCooldown: 8s
    Inflicts 849.6% main hand weapon DPS Light Damage to enemy and consumes all of your Holy Seal on them. Each stack consumed will heal your pet by 2% HP and reduces cooldown of Energy Absorb slightly.
    The maximum level of this skill is 105.

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  • [Summon Oak Walker]
    Summon Oak Walker
    Warden Primary OnlyLevel: 30
    Uses: 15%% MPRange: 50
    Spell Type: Magical
    Casting Time: 4 sec.
    Summons a Oak Walker to assist you. While in effect, it increases your Phys. Crit. Effectiveness and Mag. Crit. Effectiveness by 200, Physical Critical Bonus and Magical Critical Bonus by 10%. The Oak Walker also uses Sepal Stab on your enemy when you deal damage with your skills. This will be less effective if you trigger it with an area of effect skill. Also if your weapon has Pet Damage or Pet Attack Speed attributes on it, some portion of them will be gained as Physical Damage and Physical Attack Speed by owner.

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  • [Praying Restoration]
    Praying Restoration
    Warden/KnightLevel: 30
    Passive
    Elven Prayer can now be used on enemies, dealing damage and reducing the cooldown of Energy Absorb on hit.

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  • [Two-Hand Weapon Mastery]
    Two-Hand Weapon Mastery +55
    Warden Primary OnlyLevel: 32
    Range: 50
    Passive
    You can wield two-hand axes and swords, and your two-handed weapon damage is increased by 60%.
    The maximum level of this skill is 55.

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  • [Natural Lifeline]
    Natural Lifeline +105
    Warden Primary OnlyLevel: 34
    Range: 50
    Passive
    Permanently increases your pet's maximum HP by 28.2%. Permanently increases your Stamina and Strength by (current STA or STR + 62.5) x (6.3%) + 62.5.
    The maximum level of this skill is 105.

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  • [Armor Enhancement]
    Armor Enhancement
    Warden/KnightLevel: 35
    Passive
    Enhanced Armor no longer increases your Physical Defense but allows you to equip plate armor and increases Stamina.

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  • [Banish]
    Banish +55
    Warden Primary OnlyLevel: 36
    Uses: 50 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.Cooldown: 60s
    Banishes your target for 21.5 seconds making it unable to act but also unable to receive damage.
    The maximum level of this skill is 55.

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  • [Vitality Explosion]
    Vitality Explosion
    Warden Primary OnlyLevel: 40
    Range: 50
    Passive
    The power of Mother Earth flows through you. When you hit your target with Charged Chop or Power of the Wood Spirit, you will have a chance of restoring your HP by 10.0% for you and your pet. This skill can't be triggered again within 10 seconds.

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  • [Holy Chain]
    Holy Chain
    Warden/KnightLevel: 40
    Uses: 50 MPRange: 80
    Spell Type: Physical
    InstantCooldown: 30s
    Uses your holy powers to strike a target and forces them to turn towards you, and you become the one with the most aggro.

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  • [Power of the Oak]
    Power of the Oak +55
    Warden Primary OnlyLevel: 42
    Uses: 55 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    You obtained the power of the Oak, temporary increasing two-hand weapon attack damage by 27% for 30 seconds.
    The maximum level of this skill is 55.

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  • [Explosion of Power]
    Explosion of Power +55
    Warden Primary OnlyLevel: 44
    Uses: 50 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Vitalizes your pet's body, increasing your pet's physical and magical attack power by 30% for 30 seconds. (Pet must be inside a radius of 300.)
    The maximum level of this skill is 55.

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  • [Elven Guidance]
    Elven Guidance +105
    Warden Primary OnlyLevel: 45
    Uses: 30 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Cast this on your pet. If your pet lands a hit with an offensive spell within the next 15 seconds you can recover 20.8% MP. (Pet must be within a radius 300.)
    The maximum level of this skill is 105.

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  • [Golden Amulet]
    Golden Amulet
    Warden/KnightLevel: 45
    Passive
    The cooldown time for Elven Amulet is reduced by 50 seconds but duration is decreased by 2 seconds.

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  • [Damage Transfer]
    Damage Transfer
    Warden/KnightLevel: 50
    Equipment: Shield
    Uses: 30 MPRange: 50
    Spell Type: Magical
    Instant
    While its active, 15% of the damage you receive is transferred to your pet, increases you and your pets aggro by 40% but decreases your Movement Speed by 5%. If your pet dies during effect, it can be instantly resummoned. (Pet must be inside a radius of 300.)

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  • [Cross Chop]
    Cross Chop +105
    Warden Primary OnlyLevel: 50
    Uses: 50 MPRange: 150
    Spell Type: PhysicalRadius: 60
    InstantCooldown: 3s
    Chop crosswise against your target to send a strong shockwave, dealing 1022.0% main hand weapon DPS + 0.3 x STR Earth Damage to the enemies within range of your target. If the Spirit of the Oak is summoned, the skill will grant extra aggro and will Stun targets.
    The maximum level of this skill is 105.

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  • [Oak's Protection]
    Oak's Protection
    Warden/KnightLevel: 50
    Passive
    Enhances the duration and effects of Damage Transfer.

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  • [Holy Survival]
    Holy Survival +105
    Warden/KnightLevel: 60
    Uses: 5%% MP
    Spell Type: Physical
    InstantCooldown: 5m
    Sacrifice your pet to grant immunity to all raid members within 80 range for 5 seconds.
    The maximum level of this skill is 105.

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  • [Energy Absorb]
    Energy Absorb
    Warden/KnightLevel: 70
    Range: 80
    Spell Type: Magical
    InstantCooldown: 60s
    Absorbs target's natural energy to reduce his physical damage by 20%, increase damage they receive by 8% and increase your own Physical Damage by 30% for 30 seconds. Also while in effect, provides a shield to raid members within 100 range that is reducing damage received by 25%.

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  • [Natural Power]
    Natural Power
    Warden/KnightLevel: 70
    Passive
    Empowers Energy Absorb.

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Pet Skills

  • [Punch]
    Punch +105
    Warden Pet Skill
    Uses: 15 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 5s
    Causes 713 damage to your target and Stuns it for 2 seconds. (Each level adds to aggro.) (Right-click to initiate automatic attack)
    The maximum level of this skill is 105.

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  • [Crystalline Acceleration]
    Crystalline Acceleration
    Warden Pet SkillLevel: 14
    Range: 50
    Spell Type: Magical
    InstantCooldown: 1s
    Increases the Physical Attack Speed and Casting Speed of team members by 5% for 4 seconds within a radius of 75 from the pet's master. (Right-click to initiate automatic attack)

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  • [Entangle]
    Entangle
    Warden Pet SkillLevel: 18
    Range: 50
    Spell Type: MagicalRadius: 50
    InstantCooldown: 60s
    Spirit of the Oak pulls all enemies towards itself and then Roots them for 5 seconds. (Duration will be 3 seconds for players.)

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  • [Sepal Stab]
    Sepal Stab +105
    Warden Pet SkillLevel: 25
    Uses: 15 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 5s
    Precisely stab your target causing 1540.8 damage. (Right-click to initiate automatic attack)
    The maximum level of this skill is 105.

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  • [Magic Interference]
    Magic Interference +105
    Warden Pet SkillLevel: 30
    Uses: 35 energyRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Reduces your target's Magical Accuracy and Physical Attack Accuracy by 18.8%. Also increases value of received damage by them by 6.3%.
    The maximum level of this skill is 105.

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  • [Crystalline Protection]
    Crystalline Protection
    Warden Pet SkillLevel: 46
    Range: 50
    Spell Type: Magical
    InstantCooldown: 15s
    Casts Crystalline Protection on all team members within a radius of 75 from the pet's master. Negates damage equal to 10% of maximum HP for 15 seconds. (Right-click to initiate automatic attack)

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