Patch Notes 11.0.0.5000

General

  • Disabled in-game phirius token merchants.
  • Implemented dynamic attributes system to be used later in main contents.
  • Adjusted visual of Barrier Neutralization Device Setup Point to make Kulech Annihilation easier to complete.

Looting

  • Changed monsters to respawn faster when were looted longer than their revive time.
  • Reduced maximum looting time for non-elite and non-boss monsters for faster respawn in public open world zones.
  • Limited maximum time of total holding monster loot to 5 minutes, regardless of total looting time when not holding.

Formulas

  • Fixed movement and riding speed was calculated multipliable instead additively.
  • Fixed MDMG raw number bonus from shields and talismans was never working.
  • Fixed DMG raw number bonus from shields and talismans was affected by 0.7 multiplier rate.
  • Fixed MDMG raw number bonus from main hand and off hand weapons green non-stat attribute was applied twice.

Spells

  • Fixed some skills were not dismounting from ride.
  • Fixed it was possible to use class cast spells during same time as server casts.
  • Changed the way musical instruments are working, altered their cast bar to be visible with other cast bars simultaneously. Music cast will be interrupted upon inflicting/receiving damage or moving.

Mechanics

  • Disabled Pet Perfumes after 5 minutes of AFK when pet is summoned.
  • Allowed to enter custom instances/zones with effects that are deleted on entry.
  • Changed Provisions Ostrich Courier to not disappear on zone change/logout in most cases.

Guild Castle

  • Increased ride speed buff costs.
  • Added Atlas Gold item to Item Shop.
  • Increased guild tower maintenance cost from irrationally low value.
  • Added new building “Guard Tower”, reducing costs of obtaining towers buffs by up to 25% and increasing their duration by up to 50% depending on it’s tier.

Newcomers

General

  • Fixed Old Bags weren’t usable.
  • Added popup on login for players who took old level boost and hadn’t reached level 91 yet to boost to level 91.

Indicator

  • Added Newbie icon to Ask Player Info.
  • Added Newbie badge when character play time is lower than 24 hours. (icon will be updated)
  • Added Newbie icon to Player Info tooltip when play time is under 24 hours.

Bonuses

  • Added movement and riding speed bonuses to Novice Adventurer title.
  • Added movement and riding speed bonuses to Robins Blessing buff; Removed offline time expiry; Reduced duration from 36 > 24 hours.

Item Shop

General

  • Renamed Costumes tab to Cosmetics.
  • Added 47 new weapon skins & 6 shield skins.
  • Added pet perfume to loot only monster cards.

Random Costume

  • Added option to hide Random Costume effect.
  • Blocked some bigger NPC models from random costume potion.

Reputation Badges

  • Introduced 64 Reputation Badges – collectable (in Title Frame) overhead icons obtainable from various places. (quality of icons will be improved)
  • Added ranking for Reputation Badges.
  • Added skill to toggle VIP badge to Skill Book.
  • Added Reputation Badge to self and target unit frames and unit tooltip.

Titles

  • Added header to frame.
  • Added category for Reputation Badges.
  • Added information about total bonus for obtained titles.
  • Fixed it wasn’t possible to link not owned titles from frame.
  • Fixed bonus for obtained titles was lowered by a small amount of value.
  • Changed every obtained title to provide +1 All Attributes instead +5 Health Points like previously.
  • Changed “Application Form for a Custom Title” to allow spaces, numbers, custom character sizes and maximum length of 32.

Prestige

  • Fixed class swappers weren’t usable.
  • Blocked Prestige functions on Arena of Darkness.
  • Reviewed prestige bonus list slider to be more visible.
  • Fixed Prestige rank 20 was able to pickup more rewards than intended.
  • Fixed overhead color and icon wasn’t instantly updated after changing Prestige type.
  • Fixed using Prestige Arcane Transmutor Charges was always giving 5 less than intended.

Monster Cards

  • Added Guard Tower card to Siege War.
  • Fixed some monster cards weren’t obtainable.
  • Changed Kladoren Dipper card to unique type.

Auction House

  • Improved visual elements slightly.
  • Fixed some items like recipes were able to be placed for free.
  • Improved description and visuals of Prestige visibility button.
  • Fixed Prestige extra days were showing wrong offer placement price visually.

Housing

  • Fixed it was possible to own some house styles when not purchasing them.

Rankings

  • Added possibility to hide yourself from Rankings.
  • Fixed Androlier Health rank was displayed incorrectly.

Instances

Entity Chamber (Hard)

General
  • Disabled certain sigil usage inside.
  • Wiped unintended ranking registries.
  • Changed death message for hard mode.
  • Changed the way immunes are handled.
  • Changed Stability Master title to be obtainable.
  • Fixed an issue that killing normal mode was locking hard mode occasionally.
  • Removed NPC Cathy from hard mode as it was out of the story of hard mode.
Rewards
  • Replaced Titan stats with another Colossus stat in the pool.
  • Fixed Phargos Metamorphosis Elixir recipe wasn’t working properly. Consumed recipes will be restored shortly later after-patch.
  • Adjusted Raw Dragon Scale and Chitin Shield values due to physical damage formula limitations, fixed their upgrading stats were wrong.

Necropolis of Mirrors (Hard)

  • Fixed Teddybomb was sometimes dealing double damage.
  • Fixed Silenced had unintentionally cast time of 1 second again.
  • Fixed that sometimes Androlier’s Shadow was playing tactic multiple times.
  • Added delay before recasting Wither and Silence when successfully interrupting.

Arcane Chamber of Sathkur (Hard)

  • Added maximum fail limit of 3 attempts.

Arena of Darkness

  • Fixed Robots and Robot Components had no level limit.

Visual Changes

General

  • Updated Phirius Token Coin item Icon.
  • Reduced over head names and icons black outline size.
  • Updated cursor when using teleport crystals in Dark Core.

Object Blood Bars

  • Updated bar texture.
  • Added option to scale size.
  • Increased max distance to 300.
  • Changed color of level differences.
  • Added bold and outline to bar fonts.
  • Changed color of PlayerNet guild to GM.
  • Reduced alpha of highlighted target texture.
  • Changed bar text to show also shortened current HP.
  • Moved Target position of blood bar frame to right side.
  • Fixed it was possible to use higher than maximum distance.

Player Information

  • Added play time to Ask Player Info.
  • Reduced delay between using Ask Player Info function.
  • Added play time to Unit Frame with setting to disable it.

Elite Warning

  • Added NPC attitude color to elite bell warning message.
  • Disabled triggering of elite bell warning when monster is dead.

Quests

  • Added option to copy quest text from quest book with copy button.
  • Fixed cities and continents hyperlinks inside quest description and speak dialogs were showing empty tooltip.

Frames

  • Fixed Item Preview color wasn’t saving.
  • Added number formatting to guild castle tower cost.
  • Improved Craft Frame searching to be case-insensitive.
  • Fixed displaying of Custom Title in personal info frame.
  • Added number formatting to all areas of Arcane Transmutor.

Hyperlinks

  • Added player hyperlinks to duel chat messages.
  • Added player hyperlinks to trade chat messages.
  • Added player hyperlinks to mail send chat message.
  • Added player hyperlinks to mount ride chat messages.
  • Added player hyperlinks to relation level up chat message.

Strings

  • Changed guild level up message to yellow instead red warning.
  • Fixed using general pet reset ticket was giving wrong system message.
  • Updated description of Masked Ball Transformation potions to display attributes given.

Mage

Mage/Warlock

  • Reverted Electric Compression removal from recent patch that caused an issue.

Mage/Warrior

  • Increased Wisdom and Bravery scaling back to 30% from 25%.
  • Increased Meteor Shower damage loss for each extra target to 12% from 10%.

Mage/Champion

  • Reduced Shock Strike rage cost to 20 from 25.
  • Corrected Energy Passage description about slowing chance, changed it to allow Static Field to recover rage for each hit up to 3 times per cast.
  • Reduced Electric Bolt range to 100 from 200.
  • Reduced Voltage Seize range to 120 from 220.
  • Increased Lightning range to 250 from 150.
  • Increased Shield of Lightning aggro gain to 80% from 20%, damage reduction to 40% from 35%.

Knight

Knight/Mage

  • Increased Holy Light Domain radius to 75 from 50.
  • Changed Intensification to be active as long as Light Energy Weapon is active, fixed it was providing wrong amount of base magical damage percent boost.

Knight/Priest

  • Changed Free Will to additionally remove Harmful Effect & Curses, changed cost to 10% MP, reduced cooldown to 30 seconds from 120.
  • Increased Holy Protection aggro modifiers to 28% from 21%.

Warden

  • Reduced Echo Effect duration & cooldown to 5 seconds from 20.

Warden/Knight

  • Increased Damage Transfer aggro to 40% from 20%.

Druid

Druid/Warden

  • Reduced Healing Ripple damage loss for each extra target to 10% from 50%, increased maximum target amount to 10 from 3.

Druid/Champion

  • Increased Rune Vitality Mechanism healing to 0.4 x WIS from 0.25, decreased MP recovery to 0.1 x WIS from 0.25.
  • Reduced Rock Protection cooldown to 90 seconds from 180.
  • Changed Mechanism Explosion Implosion; now it pulls target towards center of cast area properly, increased cooldown to 45 seconds from 20.
  • Changed Essence of Vitality to provide a Nature’s Power upon using a skill additionally.

Druid/Bard

  • Increased Swampland damage reduction to 10% from 5%.
  • Fixed Sage of the Swamps wasn’t working properly.
  • Changed Solo heal interval to every second instead of every 2 seconds.
  • Reduced Good Vibes cooldown to 20 seconds from 30, reduced its duration to 10 seconds from 15.

Warlock

Warlock/Scout

  • Reduced Saces’ Impatience cooldown to 15 seconds from 18.
  • Changed Precise Dark Magic to additionally recover 2 Psi after Willpower Blade ends.

Warlock/Mage

  • Increased Soul Seal cooldown to 120 seconds from 90, changed 8% MP & 35 Focus cost to 4 Psi.
  • Reduced Focus Build Up intelligence gain per stack to 7% from 9%.

Development

  • Added Rankings_GetIsHide().
  • Added event “RANKINGS_ISHIDE”.
  • Added Rankings_SetIsHide( bool ).
  • Added int count = GetOwnedTitleCount().
  • Added int scale = GC_GetBloodBarScale().
  • Added SetHideRandomCostumeEffect( bool ).
  • Added GC_SetBloodBarScale( int 100-200 ).
  • Added bool = IsHideRandomCostumeEffect().
  • Added int playTime = UnitPlayTime( unit ).
  • Added int count = GetReputationBadgeCount().
  • Added SetReputationBadgeRequest(int TitleID).
  • Added string filePath = UnitReputation( unit ).
  • Added event “PLAYER_REPUTATION_BADGE_CHANGED”.
  • Added arg10 = playTime return to “ASK_PLAYER_INFO” event.

Fairy Tale Festival

  • 15 custom cards from festival mobs.
  • 2 hidden custom titles from festival events.

Draco

During the festival you can exchange Fire Zodiac materials and Pyro Draconaris for a Draco Pet.

Obtain Pyro Draconaris from:

  • Fairy Tale Event Committee Member – exchange 15 x Fairy Tale Point Cards for a reward.

Little Angel Love

‌‌Event type: use spell on players
‌Start location: Varanas Lower City East
‌Event Target: use spell on players

Little Demon Mischief

‌‌Event type: use spell on players
‌Start location: Varanas Lower City West
‌Event Target: use spell on players

Magical Nautilus Shell

‌‌Event type: collect monsters via magical shell
‌Start location: Varanas Bridge
‌Event Target: find and collect squirrels

Cowboy

‌‌Event type: herd cows
‌Event Information: Varanas Central Plaza and Silverspring
‌Start location: Varanas Central Plaza
‌Event Target: use spell on NPCs

Theatrical Performance

‌‌Event type: be part of a theatrical performance
‌Start location: Varanas Central Plaza
‌Event Target: players need to speak “their lines” in a performance

Dragon Story

‌‌Event type: fight
‌Start location: Varanas Central Plaza
‌Event location: Varanas Administration District
‌Event Target: defeat giant dragon

Story Ceremony

‌‌Event type: use items on other players to get a reward
‌Start location: Varanas Bridge and Varanas Central Plaza
‌Event location: Taborea
‌Event Target: collect story elements by group with other players

Little Red Riding Hood

‌‌Event type: click on the signs to guide Little Red Hood
‌Start location: Varanas Bridge
‌Event location: Varanas Bridge
‌Event Target: help Little Red Hood to pick flowers and evade the wild wolf

Support Storytelling Troupes

‌‌Event type: Quest (Daily Reset)
‌Start location: Varanas Central Plaza
‌Event location: Silverspring
‌Event Target: finish quest
‌Players receive randomly 1 of 5 quests every day:
‌‌ ‌ ‌ ‌Quest 1: Pumpkin Shortage: Collect 10 Giant Pumpkins
‌‌ ‌ ‌ ‌Quest 2: Three Playful Brothers: Search for the 3 brothers
‌‌ ‌ ‌ ‌Quest 3: Apples and Boars: Capture 1 Wild Boar and purchase 5 Apples
‌‌ ‌ ‌ ‌Quest 4: Delicious Home-Baked Cookies: Answer questions and bring Reginald 10 Home-Baked Cookies
‌‌ ‌ ‌ ‌Quest 5: Wolf Costume Materials: Collect 10 fine manes from Grassland Hyenas and 5 sharp wolf fangs from Mutated Wolves

Patch Notes 11.0.0.5001

General

  • Fixed MDMG from weapon slots was not applied.
  • Fixed server issues caused by upcoming dynamic attributes system.
  • Fixed guild tower buffs weren’t working properly in certain circumstances.

Druid

Druid/Bard

  • Fixed Solo Nature’s Power consumption was too frequent.

Knight

Knight/Mage

  • Fixed Holy Light Domain after an elite was still using old radius.

Patch Notes 11.0.0.5002

General

  • Fixed some issues with Androlier’s Shadow.
  • Added variation to Zalkenrys spawn time like other NPC’s.
  • Allowed to progress Ogest stage of zone event when killing him.
  • Fixed Windrunner Race was allowing to dismount mount by action skill bar.
  • Disabled teleporting to instances with Black Codex that you don’t meet requirements to enter.

Spells

  • Allowed to move music cast bar.
  • Fixed some skills weren’t causing dismounting.
  • Fixed some aura effects were causing dismounts.

Pet Perfumes

  • Fixed Pet Perfumes were not collecting loot when bag queue was full.
  • Adjusted Pet Perfume afk detection to instead prevent looting when not moving for 5 minutes rather than removing buff.

Item Shop

  • Added permanent bank scrolls.
  • Added Superior Mount Potion giving 75% more riding speed.

Housing

  • Added 9 new mining/herbalism/lumbering furniture.

Guild Castle

  • Reduced cost of Stable Buffs by 25%.
  • Improved visual of stable and towers buff dialog options with details.
  • Increased effect of Horse Care and allowed to cancel it with right click.
  • Fixed Guild Building maintenance costs were deducted 4 times lesser than showed in UI.

Titles & Badges

  • Added 7 new Reputation Badges.
  • Improved quality of badge textures.
  • Fixed “Check Title” wasn’t working correctly.
  • Fixed Newbie badge was displayed for too long play time.
  • Moved player badge icon due to conflicting with party icon.
  • Added possibility to buy titles/badges directly from NPC shops.
  • Fixed badge was not displayed on unit frames when hidden over head.
  • Added error to Polis Leighton when you don’t have requirements to upgrade your title level.
  • Fixed attempting to purchase badges from Item Shop was not giving error when already owned.
  • Increased maximum title system level to level 6 – in future custom titles will be introduced as level 6.

Prestige

  • Reduced Title System daily login rewards.

Instances

Dark Core

  • Changed punishment for not having enough gear score to be applied with 3 seconds of delay.

Arena of Darkness

  • Reduced Nero Millionaire title offhand damage gain to 15% from 20%.

Visual Changes

General

  • Corrected header of Beauty Frame.
  • Added zone ID to Ask Player Info tooltip.
  • Reworked visual of Transport Book frame.
  • Added background texture to Character Frame.
  • Fixed visual of day time texture on minimap frame.
  • Added “(Completed)” text next to quest names in tooltips.
  • Added minimap icon to housemaids and Guild Castle Managers.
  • Updated GM message when trying to gather info from GM hyperlink.
  • Added info button on Item Set Skill frame about earning additional slots.

Messages

  • Merged Disenchanting success messages.
  • Fixed some Fairytale Broadcasts were sent twice in quick succession.

Object Blood Bars

  • Unified setting descriptions.
  • Added option to disable level.
  • Added option to hide Pets blood bars.
  • Added option to disable Shortened HP.
  • Added option to disable Percentage HP.
  • Separated Title/Guild into unique settings.
  • Changed stacking of bars over each other to default disabled setting.

Artefacts

  • Increased Balance rune offhand damage gain to 20% from 12%.

Rogue

  • Changed Assassins Rage to increase main hand weapon damage instead of physical damage.
  • Changed Yawaka’s Blessing set skill to provide 2% physical attack instead of offhand damage.
  • Changed Premeditation to increase Wound Attack damage by 50% instead of 20, decreased duration to 10 seconds from 15.
  • Removed Sprint duration & cooldown, changed it to cost 5 Energy every 5 seconds, removed possibility to use it on friendly targets.
  • Changed Night Attack set skill to move behind target instantly instead of requiring being behind, reduced duration to 10 seconds from 15.

Rogue/Warlock

  • Increased Dark Path movement speed to 30% from 20%.

Rogue/Champion

  • Reduced Poisonous Feedback duration to 12 seconds from 60, changed it have an 50% chance to reduce cooldown of Dwarven Forge by a second for each attack while its at full stack.

Warrior

Warrior/Warden

  • Changed Awakening of the Wild → Wild Berserk; increasing received damage instead of reducing now.

Development

  • Added bool enabled = GC_GetOBGuildVisible().
  • Added GC_SetOBGuildVisible( bool enable ).
  • Added bool enabled = GC_GetOBLevelVisible().
  • Added GC_SetOBLevelVisible( bool enable ).
  • Added bool enabled = GC_GetOBHPRawVisible().
  • Added GC_SetOBHPRawVisible( bool enable ).
  • Added bool enabled = GC_GetOBHPPercentVisible().
  • Added GC_SetOBHPPercentVisible( bool enable ).
  • Added bool enabled = GC_GetPetBloodBar().
  • Added GC_SetPetBloodBar( bool enable ).
  • Added bool enabled = GC_GetBloodBarStack().
  • Added GC_SetBloodBarStack( bool enable ).

Patch Notes 11.0.0.5003

General

  • Fixed disenchanting cards were not giving message with removed item.
  • Changed Golden Wings effect to share cooldown with other back slot skills rather then ring slot.

Spells

  • Temporary disabled dismounting of spells introduced in recent patches.

Monster Cards

  • Increased rate of obtaining most festival cards when using drop rate effects.

Titles

  • Increased Nero Millionaire badge offhand damage gain to 18% from 15%.
  • Decreased Protector of the Forest badge offhand damage gain to 12% from 15%.

Visual Changes

  • Added hover texture to Transport Book.
  • Added option to search rankings by index.
  • Added background image to Social frame.
  • Corrected some visuals in Character Frame.
  • Changed guild functions coloring on max level to blue.
  • Fixed newbie icon on Player Info was still using old icon.
  • Fixed object blood bar settings were being overwritten by defaults on login.
  • Added gold name and prestige star to Player Info tooltip when having Prestige Plus.

Rogue

  • Increased Assassins Rage main hand damage gain to 20% from 12%.

Rogue/Champion

  • Increased Assassins Rage main hand damage gain to 32% from 20%.
  • Changed Poison Feedback to trigger Disassemble with 20% chance with regular attacks when its fully stacked. (requires an hammer)

Warrior

Warrior/Warden

  • Increased Wild Berserk damage reduction decrease to 30% from 20%, increased skill cooldown to 90 seconds from 60.
  • Reduced Battle Faith damage gain to 22.8% from 30%.

Warlock

  • Fixed Siphonic Etching & Soul Crusher was healing more than intended in certain situations.

Warden

  • Disabled pet teleports if target is not existing due to i.e. death.
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