Priest General
Rising Tide +105
Priest/ScoutLevel: 50
Uses: 340 MPRange: 150
Spell Type: Magical
Casting Time: 1.00 sec.
Summons a torrent to inflict 726.4% + 0.3 x INT Water Damage to target.
Applies Drowning for 6 seconds.
If the one is under effect of Frost Halo, critical hit chance of this will be increased by 10%.
ID: 495291
Urgent Heal +105
Priest General
Uses: 1615 MPRange: 250
Spell Type: Magical
Casting Time: 1.00 sec.
Quickcast that restores 455.0 points of target's HP.
ID: 491147
Regenerate +105
Priest GeneralLevel: 4
Uses: 1190 MPRange: 180
Spell Type: Magical
Instant
Recover 5.2% of target's HP every 3 seconds for 18 seconds.
ID: 490269
Holy Aura
Priest GeneralLevel: 8
Uses: 2% MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Immune to all damage for 5 seconds.
ID: 490300
Magic Barrier +55
Priest GeneralLevel: 12
Uses: 840 MP
Spell Type: MagicalRadius: 120
Instant
Increases raid members' Magical Defense by 42.3%.
This effect will cease if source is too far or dead.
The maximum level of this skill is 55.
ID: 491166
Grace of Life +105
Priest GeneralLevel: 14
Uses: 510 MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Increases Maximum HP by 70.6% x ( 0.4 of your Base Heal Power and Base Wisdom or some portion of your Maximum Base Attribute ) for all raid members.
This effect will cease if source is too far or dead.
ID: 490290
Blessed Spring Water +105
Priest GeneralLevel: 16
Uses: 2040 MP
Spell Type: MagicalRadius: 120
Instant
Increases raid's Received Healing by 8%.
This effect will cease if source is too far or dead.
ID: 490298
Amplified Attack +105
Priest GeneralLevel: 20
Uses: 3% MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Increases Physical Attack Power and Magical Attack Power of you and your raid members.
Benefits will scale with your Base Heal Power and Base Wisdom, or Maximum Base Attribute.
This effect will cease if source is too far or dead.
ID: 490491
Scout General
Bow Training
Scout General
Can equip bows and crossbows
ID: 490448
Shot +105
Scout General
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Fires one shot at the target causing 354.9% ranged weapon DPS.
ID: 490423
Vampire Arrows +105
Scout GeneralLevel: 4
Equipment: Ranged Weapon
Uses: 10 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 642 HP every 2 seconds for 10 seconds.
ID: 491292
Joint Blow +105
Scout GeneralLevel: 8
Equipment: Ranged Weapon
Uses: 15 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds.
(For players this effect lasts for 5.3 seconds.)
ID: 490420
Blood Arrow +105
Scout GeneralLevel: 12
Spell Type: Physical
Instant
Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2% HP.
(Right click to buff icon or use skill again to deactivate.)
Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
ID: 490434
Wrist Attack
Scout GeneralLevel: 20
Uses: 35 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Damage dealt by the target is decreased by 30% for 5 seconds.
ID: 490451
Swiftness +105
Scout GeneralLevel: 24
Permanently increases Dexterity by (current Dexterity + 114.9) x 10.4% + 114.9.
ID: 491159
Shooting Mastery +55
Scout GeneralLevel: 28
Increases Ranged Damage by 41.3%.
The maximum level of this skill is 55.
ID: 490505
Drowning Attack +105
Priest/ScoutLevel: 30
Uses: 15 focusRange: 150
Spell Type: Magical
Casting Time: 1.00 sec.Cooldown: 6 sec.
Attacks throat of enemy by the power of water, inflicts 887.5% Water Damage and recovers 15% MP.
If target is under effect of Drowning, damage will be increased to 1153.8% Water Damage and be spreaded to enemies that are under effect of Drowning around the actual target.
Spreaded damage will not be increased.
ID: 492397
Priest Primary Only
Soul Source
Priest Primary Only
Spell Type: MagicalRadius: 90
InstantCooldown: 5 Minute(s)
The HP of all teammates within a range of 90 is fully restored. Does not consume any MP.
ID: 490288
Wave Armor +105
Priest Primary OnlyLevel: 2
Uses: 1020 MPRange: 180
Spell Type: Magical
InstantCooldown: 20 sec.
Casts a shield of holy spring water that absorbs up to 2412.5 points of damage.
Also reduces Received Physical Damage and Received Magical Damage by 10.4% for 60 seconds.
ID: 490273
Heal +105
Priest/ScoutLevel: 70
Uses: 680 MPRange: 250
Spell Type: Magical
Casting Time: 2.00 sec.
Restores 2925 points of target's HP.
ID: 499977
Bone Chill +105
Priest Primary OnlyLevel: 8
Uses: 510 MPRange: 140
Spell Type: Magical
InstantCooldown: 1 sec.
For 12 seconds, Bone Chill will cause 2150 points of damage every second and Slows target by 35%.
ID: 491165
Holy Blessing +105
Priest Primary OnlyLevel: 8
Increases Wisdom by (current Wisdom + 115) x 10.4% + 115.
Also increases Light damage by 100.9%.
ID: 490274
Resurrection
Priest Primary OnlyLevel: 10
Uses: 150 MPRange: 150
Spell Type: Magical
Casting Time: 5.00 sec.
Revives a dead target which accumulates 30% less death debt.
(Cannot be used in combat.)
ID: 490280
Soul Bond
Priest Primary OnlyLevel: 10
Uses: 400 MPRange: 225
Spell Type: Magical
InstantCooldown: 30 Minute(s)
For 1800 seconds, the target can revive once in the same place.
ID: 490297
Group Heal +105
Priest Primary OnlyLevel: 14
Uses: 2380 MP
Spell Type: MagicalRadius: 120
Casting Time: 3.00 sec.
Restores 905.0 HP to all party members within range of 120. You will enter a state of Exhaustion, increasing the mana requirement for group healing skills.
ID: 490281
Cleanse
Priest Primary OnlyLevel: 15
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Removes harmful effects from target.
ID: 491175
Embrace of the Water Spirit +105
Priest/ScoutLevel: 15
Uses: 1700 MP
Spell Type: Magical
Instant
Beseeches the Water Spirits for their blessing, and converts 20.2% of your Ranged Damage to Magical Damage.
ID: 491323
Chain of Light +105
Priest/Scout
Uses: 1020 MPRange: 100
Spell Type: Magical
Channel Time: 4.00 sec.Cooldown: 3 sec.
Continuously inflicts 975 Light damage on the target and recovers 94.8 HP for all party members around you.
ID: 499979
Advanced Resurrection
Priest Primary OnlyLevel: 20
Uses: 150 MP, Amulet of LightRange: 150
Spell Type: Magical
Casting Time: 5.00 sec.
Revives a dead target which accumulates 45% less death debt. An Amulet of Light is needed. (Cannot be used in combat.)
ID: 491176
Healer's Resolution
Priest Primary OnlyLevel: 20
Spell Type: Magical
Instant
Your Wisdom will provide Intelligence when active.
ID: 1492526
Tide Control
Priest/ScoutLevel: 20
Reduces cast time of Rising Tide to 1 second, changes its damage to be scaled with cast speed.
Also empowers Grace of Life but weakens Amplified Attack.
ID: 492398
Prayer +55
Priest Primary OnlyLevel: 22
Increases Water Resistance by 44 points and Water Damage by 110%.
The maximum level of this skill is 55.
ID: 490305
Faith +55
Priest Primary OnlyLevel: 24
Effectiveness of Heal effects increases by 25.9%.
The maximum level of this skill is 55.
ID: 490295
Absolute Zero
Priest/ScoutLevel: 25
Uses: 20 focus
Spell Type: Magical
InstantCooldown: 60 sec.
They won't even feel the pain, increases Water Damage by 40% for 30 seconds.
ID: 492357
Vow of Silence +55
Priest Primary OnlyLevel: 26
Uses: 840 MPRange: 150
Spell Type: Magical
InstantCooldown: 18 sec.
Interrupts target's spell casting and silences them for 8.4 seconds.
(Silence effect will be effective for 4.2 seconds against players.)
ID: 490275
Healing Salve +55
Priest Primary OnlyLevel: 28
Uses: 1036 MPRange: 150
Spell Type: Magical
InstantCooldown: 30 sec.
The effectiveness of heals received by the target increases by 14.9% for 60 seconds.
The maximum level of this skill is 55.
ID: 490294
Blessing of Humility
Priest Primary OnlyLevel: 30
Uses: 99 MP
Spell Type: Magical
InstantCooldown: 3 Minute(s)
For 15 seconds, you temporarily become the one with the least aggro.
ID: 490301
Supreme Resurrection
Priest Primary OnlyLevel: 30
Uses: 150 MP, Golden AmuletRange: 150
Spell Type: Magical
Casting Time: 5.00 sec.
Revives a dead target which accumulates 75% less death debt. A Golden Amulet is needed. (Cannot be used in combat.)
ID: 491177
Throat Stab
Priest/ScoutLevel: 30
Changes Throat Attack to Drowning Attack.
ID: 492396
Holy Void +105
Priest Primary OnlyLevel: 32
Uses: 10% MPRange: 150
Spell Type: Magical
InstantCooldown: 18 sec.
Inflicts 1655 Light damage to target. Also applies Wicked and Voidal Infection to decrease their defenses by 18.8% for 20 seconds.
ID: 490276
Holy Candle +55
Priest Primary OnlyLevel: 34
Uses: 5% MP
Spell Type: Magical
InstantCooldown: 30 sec.
Consumes 6% HP per second and increases effectiveness of heals by 27%.
The maximum level of this skill is 55.
ID: 490304
Curing Shot +105
Priest/ScoutLevel: 35
Equipment: Ranged Weapon
Uses: 4114 MPRange: 150
Spell Type: MagicalRadius: 100
Casting Time: 2.00 sec.Cooldown: 6 sec.
Shoots an arrow filled with the power of Light on all raid members within reach, healing them for 125.6 HP and additionally restores 167.5 HP every 3 seconds for 18 seconds.
ID: 492636
Ice Blades +105
Priest/ScoutLevel: 50
Uses: 2% MPRange: 130
Spell Type: MagicalRadius: 80
Instant
Turns magic into a knife blade to attack to targets within a fan shaped area in front of you, causing 496.4% + 0.3 x INT Water Damage.
Applies Drowning for 6 seconds.
ID: 490071
Saint's Blessing +105
Priest/ScoutLevel: 45
When you cast a Heal on a friendly target whose HP is lower than 30%, the healing effect will be additionally enhanced by 597 + 21.0%.
ID: 493039
Recall
Priest Primary OnlyLevel: 50
Spell Type: Magical
Instant
Call back your fairy.
ID: 493330
Water Fairy
Priest/ScoutLevel: 50
Uses: 250 MP
Spell Type: Magical
Casting Time: 6.00 sec.
Summons a water fairy to assist you.
ID: 493268
Area of Light Chain
Priest/ScoutLevel: 60
When Chain of Light hits, it recovers the HP of all party members within an area of 180.
ID: 499980
Waterstop Curse
Priest/ScoutLevel: 70
When Frost Halo is in effect, casting Heal has a chance to reset the cooldown time of Curing Shot.
ID: 499978
Pet Skills
Conceal
Priest Pet SkillLevel: 50
Spell Type: Magical
Instant
A defense technique used by fairies. In this state a fairy will not receive any damage unless it attacks or use an ability. (Cannot be used in combat.)
ID: 493508
Frost Halo
Priest/Scout Pet SkillLevel: 50
Spell Type: Magical
Instant
Lowers the Received Magical Damage of party members within range by 10%. Additionally increases Elemental Damage of owner by 10%.
Also while Frost Halo is in effect, the Critical Magical Hit Chance of Rising Tide and damage caused by Ice Blades increases.
ID: 493278
11.1.1.5005.en (26-07-2024)