Skills List

Skills List

Scout / Knight

Scout General

  • [Shot]
    Shot +105
    Scout General
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Fires one shot at the target causing 354.9% ranged weapon DPS.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Bow Training]
    Bow Training
    Scout General
    Range: 50
    Passive
    Can equip bows and crossbows

    Middle-click to copy ID
  • [Vampire Arrows]
    Vampire Arrows +105
    Scout GeneralLevel: 4
    Equipment: Ranged Weapon
    Uses: 10 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 642 HP every 2 seconds for 10 seconds.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Joint Blow]
    Joint Blow +105
    Scout GeneralLevel: 8
    Equipment: Ranged Weapon
    Uses: 25 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Blood Arrow]
    Blood Arrow +105
    Scout GeneralLevel: 12
    Range: 30
    Spell Type: Physical
    Instant
    Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2.0% HP. (Right click to buff icon or use skill again to deactivate.) Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Throat Attack]
    Throat Attack +105
    Scout GeneralLevel: 16
    Uses: 15 focusRange: 100
    Spell Type: Physical
    InstantCooldown: 12s
    Causes 360.8 damage and interrupts the target's spell casting.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Wrist Attack]
    Wrist Attack
    Scout GeneralLevel: 20
    Uses: 35 focusRange: 50
    Spell Type: Physical
    InstantCooldown: 30s
    Damage dealt by the target is decreased by 30% for 5 seconds.

    Middle-click to copy ID
  • [Swiftness]
    Swiftness +105
    Scout GeneralLevel: 24
    Range: 50
    Passive
    Permanently increases Dexterity by (current Dexterity + 115) x 10.5% + 115.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Shooting Mastery]
    Shooting Mastery +55
    Scout GeneralLevel: 28
    Range: 1
    Passive
    Increases Ranged Damage by 48.5%.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Fathomless Quiver]
    Fathomless Quiver
    Scout GeneralLevel: 60
    Passive
    While using a skill that consumes ammunition, you won't consume any with 30% chance.

    Middle-click to copy ID

Knight General

  • [Punishment]
    Punishment +105
    Knight General
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.21 to 0.82 main hand weapon DPS Light Damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.21 main hand weapon DPS Light Damage and recovers 8.0% MP. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Holy Strike]
    Holy Strike +105
    Knight General
    Uses: 45 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 1344.3% main hand weapon DPS Light Damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Disarmament]
    Disarmament +105
    Knight GeneralLevel: 4
    Uses: 20 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 542.7% main hand weapon DPS Light Damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Strike of Punishment]
    Strike of Punishment +105
    Knight GeneralLevel: 8
    Uses: 10 MP, 1%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Enhanced Armor]
    Enhanced Armor +55
    Knight GeneralLevel: 12
    Uses: 20 MPRange: 50
    Passive
    Increases Physical Defense by 60%.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Defense Technique]
    Defense Technique +105
    Knight GeneralLevel: 16
    Range: 50
    Passive
    Increases endurance rate by 453.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Resilience]
    Resilience +105
    Knight GeneralLevel: 20
    Range: 1
    Passive
    Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Shield of Discipline]
    Shield of Discipline +55
    Knight GeneralLevel: 30
    Equipment: Shield
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light Damage to the spell attacker. (Shield must be equipped.)
    The maximum level of this skill is 55.

    Middle-click to copy ID

Scout Primary Only

  • [Arrow of Essence]
    Arrow of Essence
    Scout Primary Only
    Range: 50
    Spell Type: Physical
    InstantCooldown: 3m
    Enhances ranged weapon damage by 40% for 15 seconds.

    Middle-click to copy ID
  • [Autoshot]
    Autoshot
    Scout Primary Only
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Activates Autoshot to shoot constant arrows towards target. Each Autoshot inflicts 80.0% ranged weapon DPS damage + some portion of last used offensive skill. Frequency of shots will depend on your Physical Attack Speed.

    Middle-click to copy ID
  • [Wind Arrows]
    Wind Arrows +105
    Scout Primary OnlyLevel: 2
    Equipment: Ranged Weapon
    Uses: 2 piece(s) of all ammunitionRange: 25
    Spell Type: Physical
    InstantCooldown: 1s
    Quick shot at the target, causing 482.2% ranged weapon DPS Wind Damage. If you use a Crossbow, damage will be 578.6% ranged weapon DPS Wind Damage.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Distant Friend]
    Distant Friend
    Scout Primary OnlyLevel: 4
    Passive
    Your range is your distant friend. If you are further to your target, your ranged physical DPS will be increased by up to 25%. This effect will have reduced power if used skill is applying area damage.

    Middle-click to copy ID
  • [Frost Arrow]
    Frost Arrow
    Scout Primary OnlyLevel: 10
    Uses: 20 focusRange: 1
    Spell Type: Magical
    Instant
    For 600 seconds, all Wind Arrow shots will have a chance of adding Frost, slowing down target for 6 seconds.

    Middle-click to copy ID
  • [Mana Drain Shot]
    Mana Drain Shot +105
    Scout Primary OnlyLevel: 12
    Equipment: Ranged Weapon
    Spell Type: Magical
    InstantCooldown: 15s
    Inflicts 532.5% ranged weapon DPS to the target and reduces its Magical Damage by 21% for 10 seconds.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Lasso]
    Lasso +55
    Scout Primary OnlyLevel: 14
    Uses: 35 focusRange: 150
    Spell Type: Physical
    Casting Time: 1 sec.
    Throw a lasso, rooting the enemy for 32 seconds. This effect will disappear if the target is further attacked. (For players this effect lasts for 10.8 seconds if not further attacked.) (Only one target at a time can be kept under control.)
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Repelling Arrow]
    Repelling Arrow +105
    Scout/KnightLevel: 15
    Equipment: Ranged Weapon
    Uses: 30 MP, 5 piece(s) of all ammunitionRange: 150
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 3s
    Repelling targets in front of you by inflicting 1207.5% ranged weapon DPS damage.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Piercing Arrow]
    Piercing Arrow +105
    Scout Primary OnlyLevel: 18
    Uses: 2 piece(s) of all ammunitionRange: 40
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 3s
    Fires a piercing arrow at the target and all enemies in a straight line behind the target for 1194.4% ranged weapon DPS + 335 damage .
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Eagle Eyes]
    Eagle Eyes +105
    Scout Primary OnlyLevel: 20
    Range: 1
    Passive
    Your Phys. Crit. Effectiveness is increased by 655 and Physical Critical Bonus is increased by 3%.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Healing Shot]
    Healing Shot +105
    Scout/KnightLevel: 20
    Equipment: Ranged Weapon
    Uses: 10 focusRange: 150
    Spell Type: Physical
    InstantCooldown: 4s
    Fires one Shot at the target causing 940.0% ranged weapon DPS. When it hits, it will also heal all raid members by 20.0% HP.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Cripple Joint]
    Cripple Joint
    Scout Primary OnlyLevel: 20
    Range: 1
    Passive
    Adds a 55% chance to your Joint Blow to Root the target for 5 seconds.

    Middle-click to copy ID
  • [Snipe]
    Snipe +105
    Scout/KnightLevel: 25
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Casting Time: 1 sec.Cooldown: 8s
    Focus for aim, inflicts 2372.5% ranged weapon DPS damage and increases your damage by 15% for 10 seconds upon a successful hit. This attack ignores some of targets defense. This skill has high Physical Critical Effectiveness.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Detection]
    Detection
    Scout Primary OnlyLevel: 25
    Uses: 9 focusRange: 30
    Spell Type: Magical
    Instant
    While the skill lasts the caster can detect nearby hidden enemies. (This skill costs 5 focus points every three seconds. Status disappears once focus reaches 0.)

    Middle-click to copy ID
  • [Noble Predator]
    Noble Predator
    Scout/KnightLevel: 25
    Range: 50
    Passive
    Your Snipe will now ignore some of targets defense value while being shooted quicker and more frequent.

    Middle-click to copy ID
  • [Ranged Weapon Mastery]
    Ranged Weapon Mastery +55
    Scout/KnightLevel: 30
    Range: 30
    Passive
    Increases ranged weapon accuracy by 77.7%, and damage by 77.7%.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Combo Shot]
    Combo Shot +105
    Scout Primary OnlyLevel: 30
    Uses: 3 piece(s) of all ammunition
    Spell Type: Physical
    Execution Time: 1 sec.Cooldown: 6s
    Fires triple shots at the target causing 495.0% ranged weapon DPS. (Will be interrupted as soon as damage is taken.)
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [The Chevalier]
    The Chevalier +55
    Scout/KnightLevel: 30
    Uses: 5%% MP, 50 MPRange: 50
    Passive
    Cooldown: 1m 30s
    Allows you to wield a Gun and increases its attack speed by 24% and makes Ranged Weapon Mastery also increase Gun damage at higher effectiveness.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Neck Strike]
    Neck Strike
    Scout Primary OnlyLevel: 34
    Uses: 30 focusRange: 50
    Spell Type: Physical
    InstantCooldown: 30s
    Target is Stunned for 6 seconds. (Effect removed when attacked.) (For players this effect lasts for 3 seconds.)

    Middle-click to copy ID
  • [Urgency]
    Urgency +105
    Scout/KnightLevel: 35
    Range: 50
    Passive
    Increases Movement Speed by 27.2%.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Concentration]
    Concentration +105
    Scout Primary OnlyLevel: 38
    Range: 30
    Spell Type: Magical
    InstantCooldown: 1m 30s
    For 62.5 seconds, focus regeneration speed is increased by 50%. Also enhances your abilities to use casting shoots while walking for 15 seconds.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Target Area]
    Target Area +105
    Scout Primary OnlyLevel: 40
    Equipment: Ranged Weapon
    Range: 50
    Spell Type: Magical
    Instant
    While the effect lasts, your accuracy is increased by 10% and the Physical Critical Effectiveness rate is increased by 1258.5. (This skill costs 3 focus per second. Effect disappears once focus reaches 0.)
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Armor-Piercing Arrow]
    Armor-Piercing Arrow +105
    Scout/KnightLevel: 40
    Equipment: Ranged Weapon
    Uses: 10 piece(s) of all ammunition, 10 focusRange: 120
    Spell Type: PhysicalRadius: 80
    Execution Time: 1 sec.Cooldown: 4s
    Inflicts 952.2% ranged weapon DPS Light Damage to enemies within designated area and Roots them briefly. This attack ignores some of targets defense.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Escape Danger]
    Escape Danger
    Scout/KnightLevel: 45
    Uses: 20 focusRange: 50
    Spell Type: MagicalRadius: 100
    InstantCooldown: 1m 30s
    For 15 seconds you and your raid members will recieve 40% lesser damage.

    Middle-click to copy ID
  • [Reflected Shot]
    Reflected Shot +105
    Scout/KnightLevel: 50
    Uses: 1 piece(s) of all ammunition
    Spell Type: PhysicalRadius: 60
    InstantCooldown: 4s
    Causes 888.0% ranged weapon DPS damage and reflects the shot to other targets. Also, when you hit your target, it will increase your Physical Attack Power by 3% for 60 seconds. Stacks up to 6 times. Maximum hit count: 6
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Spirit Meld]
    Spirit Meld
    Scout/KnightLevel: 50
    Range: 50
    Passive
    Reflected Shot will reflect more and have lesser cooldown, and it will increase Physical Attack Power for every hit it makes. Stacks up to 6 times.

    Middle-click to copy ID
  • [Blessed Arsenal]
    Blessed Arsenal
    Scout/KnightLevel: 60
    Range: 1
    Passive
    Increases ranged attack speed by 15% and makes Repelling Arrow reduce cooldown of Snipe and Armor-Piercing Arrow slightly upon succesful hit. Limited with maximum one cooldown reduction per cast.

    Middle-click to copy ID
  • [Sharp Sight]
    Sharp Sight
    Scout/KnightLevel: 70
    Range: 1
    Passive
    Your Sharp Sight will increase ranged weapon range by 20.

    Middle-click to copy ID