Skills List

Skills List

Scout / Warden

Scout General

  • [Shot]
    Shot +105
    Scout General
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Fires one shot at the target causing 354.9% ranged weapon DPS.
    The maximum level of this skill is 105.

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  • [Bow Training]
    Bow Training
    Scout General
    Range: 50
    Passive
    Can equip bows and crossbows

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  • [Vampire Arrows]
    Vampire Arrows +105
    Scout GeneralLevel: 4
    Equipment: Ranged Weapon
    Uses: 10 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 642 HP every 2 seconds for 10 seconds.
    The maximum level of this skill is 105.

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  • [Joint Blow]
    Joint Blow +105
    Scout GeneralLevel: 8
    Equipment: Ranged Weapon
    Uses: 25 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
    The maximum level of this skill is 105.

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  • [Blood Arrow]
    Blood Arrow +105
    Scout GeneralLevel: 12
    Range: 30
    Spell Type: Physical
    Instant
    Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2.0% HP. (Right click to buff icon or use skill again to deactivate.) Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
    The maximum level of this skill is 105.

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  • [Throat Attack]
    Throat Attack +105
    Scout GeneralLevel: 16
    Uses: 15 focusRange: 100
    Spell Type: Physical
    InstantCooldown: 12s
    Causes 360.8 damage and interrupts the target's spell casting.
    The maximum level of this skill is 105.

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  • [Wrist Attack]
    Wrist Attack
    Scout GeneralLevel: 20
    Uses: 35 focusRange: 50
    Spell Type: Physical
    InstantCooldown: 30s
    Damage dealt by the target is decreased by 30% for 5 seconds.

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  • [Swiftness]
    Swiftness +105
    Scout GeneralLevel: 24
    Range: 50
    Passive
    Permanently increases Dexterity by (current Dexterity + 115) x 10.5% + 115.
    The maximum level of this skill is 105.

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  • [Shooting Mastery]
    Shooting Mastery +55
    Scout GeneralLevel: 28
    Range: 1
    Passive
    Increases Ranged Damage by 48.5%.
    The maximum level of this skill is 55.

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  • [Fathomless Quiver]
    Fathomless Quiver
    Scout GeneralLevel: 60
    Passive
    While using a skill that consumes ammunition, you won't consume any with 30% chance.

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Warden General

  • [Briar Shield]
    Briar Shield +105
    Warden GeneralLevel: 4
    Uses: 30 MPRange: 50
    Passive
    Thorns surround you, increasing your Physical Defense by 21.2%. When you are attacked, it reflects 9.4% main hand weapon DPS. (Only effective on targets within a range of 50)
    The maximum level of this skill is 105.

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  • [Power of the Wood Spirit]
    Power of the Wood Spirit +105
    Warden GeneralLevel: 8
    Uses: 15 MPRange: 50
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 1s
    Uses the Power of the Wood Spirit to attack up to 6 targets, causing 919.8% + 0.8 x STR main hand weapon DPS Earth Damage. Grants extra aggro when Spirit of the Oak is summoned.
    The maximum level of this skill is 105.

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  • [Enhanced Accuracy]
    Enhanced Accuracy +55
    Warden GeneralLevel: 12
    Range: 50
    Passive
    Increases your physical attack accuracy by 5.4%.
    The maximum level of this skill is 55.

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  • [Elven Amulet]
    Elven Amulet
    Warden GeneralLevel: 16
    Uses: 150 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 1m 10s
    You obtain the protection of the Elves. Received physical damage is reduced by 20% for 10 seconds.

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  • [Savage Power]
    Savage Power +55
    Warden GeneralLevel: 20
    Uses: 40 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Draws out the savage power inside of you, temporarily increasing your Physical Attack Power and Magical Attack Power by 18.3% for 30 seconds.
    The maximum level of this skill is 55.

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  • [Charged Chop]
    Charged Chop +105
    Warden GeneralLevel: 30
    Equipment: Ranged Weapon
    Uses: 20 MP
    Spell Type: Physical
    InstantCooldown: 8s
    Power accumulates in your weapon, unleashing a terrifying attack! Inflicts 1460.0% ranged weapon DPS on target, adding a Knockdown effect.
    The maximum level of this skill is 105.

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Scout Primary Only

  • [Arrow of Essence]
    Arrow of Essence
    Scout Primary Only
    Range: 50
    Spell Type: Physical
    InstantCooldown: 3m
    Enhances ranged weapon damage by 40% for 15 seconds.

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  • [Autoshot]
    Autoshot
    Scout Primary Only
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Activates Autoshot to shoot constant arrows towards target. Each Autoshot inflicts 80.0% ranged weapon DPS damage + some portion of last used offensive skill. Frequency of shots will depend on your Physical Attack Speed.

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  • [Wind Arrows]
    Wind Arrows +105
    Scout Primary OnlyLevel: 2
    Equipment: Ranged Weapon
    Uses: 2 piece(s) of all ammunitionRange: 25
    Spell Type: Physical
    InstantCooldown: 1s
    Quick shot at the target, causing 482.2% ranged weapon DPS Wind Damage. If you use a Crossbow, damage will be 578.6% ranged weapon DPS Wind Damage.
    The maximum level of this skill is 105.

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  • [Distant Friend]
    Distant Friend
    Scout Primary OnlyLevel: 4
    Passive
    Your range is your distant friend. If you are further to your target, your ranged physical DPS will be increased by up to 25%. This effect will have reduced power if used skill is applying area damage.

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  • [Ranged Weapon Mastery]
    Ranged Weapon Mastery +55
    Scout Primary OnlyLevel: 6
    Range: 30
    Passive
    Bow and crossbow accuracy is increased by 64.7%, and damage is increased by 64.7%.
    The maximum level of this skill is 55.

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  • [Frost Arrow]
    Frost Arrow
    Scout Primary OnlyLevel: 10
    Uses: 20 focusRange: 1
    Spell Type: Magical
    Instant
    For 600 seconds, all Wind Arrow shots will have a chance of adding Frost, slowing down target for 6 seconds.

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  • [Mana Drain Shot]
    Mana Drain Shot +105
    Scout Primary OnlyLevel: 12
    Equipment: Ranged Weapon
    Spell Type: Magical
    InstantCooldown: 15s
    Inflicts 532.5% ranged weapon DPS to the target and reduces its Magical Damage by 21% for 10 seconds.
    The maximum level of this skill is 105.

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  • [Lasso]
    Lasso +55
    Scout Primary OnlyLevel: 14
    Uses: 35 focusRange: 150
    Spell Type: Physical
    Casting Time: 1 sec.
    Throw a lasso, rooting the enemy for 32 seconds. This effect will disappear if the target is further attacked. (For players this effect lasts for 10.8 seconds if not further attacked.) (Only one target at a time can be kept under control.)
    The maximum level of this skill is 55.

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  • [Thorn Arrow]
    Thorn Arrow +105
    Scout/WardenLevel: 15
    Uses: 30 MP
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 6s
    Turns the thorns that surround you into thorn arrows that attack your target, inflicting 1821.3% ranged weapon DPS. This attack may reflect to a random enemy within 80 radius.
    The maximum level of this skill is 105.

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  • [Piercing Arrow]
    Piercing Arrow +105
    Scout Primary OnlyLevel: 18
    Uses: 2 piece(s) of all ammunitionRange: 40
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 3s
    Fires a piercing arrow at the target and all enemies in a straight line behind the target for 1194.4% ranged weapon DPS + 335 damage .
    The maximum level of this skill is 105.

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  • [Eagle Eyes]
    Eagle Eyes +105
    Scout Primary OnlyLevel: 20
    Range: 1
    Passive
    Your Phys. Crit. Effectiveness is increased by 655 and Physical Critical Bonus is increased by 3%.
    The maximum level of this skill is 105.

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  • [Cripple Joint]
    Cripple Joint
    Scout Primary OnlyLevel: 20
    Range: 1
    Passive
    Adds a 55% chance to your Joint Blow to Root the target for 5 seconds.

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  • [Entling Offering]
    Entling Offering
    Scout/WardenLevel: 20
    Uses: 200 MPRange: 50
    Passive
    Each time you hit a target with a physical offensive skill, the target may get extra 75.0% ranged weapon DPS damage.

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  • [Snipe]
    Snipe +105
    Scout/WardenLevel: 22
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Casting Time: 2 sec.Cooldown: 15s
    Focus for aim, inflicts 2372.5% ranged weapon DPS damage and increases your damage by 15% for 10 seconds upon a successful hit. This skill has high Physical Critical Effectiveness.
    The maximum level of this skill is 105.

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  • [Detection]
    Detection
    Scout Primary OnlyLevel: 25
    Uses: 9 focusRange: 30
    Spell Type: Magical
    Instant
    While the skill lasts the caster can detect nearby hidden enemies. (This skill costs 5 focus points every three seconds. Status disappears once focus reaches 0.)

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  • [Hidden Peril]
    Hidden Peril +105
    Scout/WardenLevel: 25
    Uses: 30 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    InstantCooldown: 15s
    You attack your target using the forest for cover, inflicting 647.5% ranged weapon DPS on the target. There is a chance of getting Hidden Peril effect which is immediately resetting cooldown time of Snipe and next time you use it, it will be instantly used.
    The maximum level of this skill is 105.

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  • [Charged Power]
    Charged Power
    Scout/WardenLevel: 30
    Range: 50
    Passive
    Your Charged Chop can be used from long distance and it's damage is increased significantly, but cooldown is increased to 10 seconds and it also causes Charged Chop Knockdown effect to target.

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  • [Neck Strike]
    Neck Strike
    Scout Primary OnlyLevel: 34
    Uses: 30 focusRange: 50
    Spell Type: Physical
    InstantCooldown: 30s
    Target is Stunned for 6 seconds. (Effect removed when attacked.) (For players this effect lasts for 3 seconds.)

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  • [Reflected Shot]
    Reflected Shot +105
    Scout Primary OnlyLevel: 35
    Uses: 1 piece(s) of all ammunition
    Spell Type: PhysicalRadius: 60
    InstantCooldown: 6s
    Causes 1264.0% ranged weapon DPS. Shot will deflect 2 times to other targets within range. Damage decreases by half each time. Maximum hit count: 3
    The maximum level of this skill is 105.

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  • [Natural Care]
    Natural Care +55
    Scout/WardenLevel: 35
    Range: 1
    Passive
    Permanently increases the amount of healing you receive by 10.9%, and also increases your ranged weapon damage by 27%.
    The maximum level of this skill is 55.

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  • [Concentration]
    Concentration +105
    Scout Primary OnlyLevel: 38
    Range: 30
    Spell Type: Magical
    InstantCooldown: 1m 30s
    For 62.5 seconds, focus regeneration speed is increased by 50%. Also enhances your abilities to use casting shoots while walking for 15 seconds.
    The maximum level of this skill is 105.

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  • [Target Area]
    Target Area +105
    Scout Primary OnlyLevel: 40
    Equipment: Ranged Weapon
    Range: 50
    Spell Type: Magical
    Instant
    While the effect lasts, your accuracy is increased by 10% and the Physical Critical Effectiveness rate is increased by 1258.5. (This skill costs 3 focus per second. Effect disappears once focus reaches 0.)
    The maximum level of this skill is 105.

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  • [Scent of Hunt]
    Scent of Hunt
    Scout/WardenLevel: 40
    Uses: 25 focusRange: 1
    Spell Type: Magical
    Casting Time: 1 sec.
    While merged with your surrounding, hides you for 8 seconds. During this time Hidden Peril will have reduced cooldown.

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  • [Combo Shot]
    Combo Shot +105
    Scout/WardenLevel: 45
    Uses: 3 piece(s) of all ammunition
    Spell Type: Physical
    Execution Time: 1 sec.Cooldown: 6s
    Shoots the target 3 times to cause 495.0% ranged weapon DPS and shoots Wind Arrows additionally.
    The maximum level of this skill is 105.

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  • [Wind Attack]
    Wind Attack
    Scout/WardenLevel: 45
    Range: 1
    Passive
    Your Combo Shot cannot be interrupted by damage and each successful hit will also inflict Wind Arrows additionally.

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  • [Gryphon Bash]
    Gryphon Bash +105
    Scout/WardenLevel: 50
    Equipment: Ranged Weapon
    Uses: 30 MP, 5%% MP
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 8s
    Like a mighty gryphon using its sharp claws to attack an enemy, it shoots a fierce arrow, causing 1284.8% ranged weapon DPS. When the target is struck, it may also damage all targets within a radius of 80. Using Charged Chop will trigger this skill. (This skill has a fairly high chance to make a critical hit.)
    The maximum level of this skill is 105.

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  • [Deep Roots]
    Deep Roots
    Scout/WardenLevel: 60
    Range: 1
    Passive
    Increases the distance of your Briar Shield reflected shot to 180. Also each reflected shot has a a chance to root the enemy for 5 seconds. (When the reflected shot target is a player, the rooting effect is reduced.)

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  • [Forest Guidance]
    Forest Guidance
    Scout/WardenLevel: 70
    Range: 1
    Passive
    Forest guides you, your Snipe will reach to your enemy faster than their reflexes.

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