Skills List

Skills List

Scout / Druid

Scout General

  • [Shot]
    Shot +105
    Scout General
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Fires one shot at the target causing 354.9% ranged weapon DPS.
    The maximum level of this skill is 105.

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  • [Bow Training]
    Bow Training
    Scout General
    Range: 50
    Passive
    Can equip bows and crossbows

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  • [Vampire Arrows]
    Vampire Arrows +105
    Scout GeneralLevel: 4
    Equipment: Ranged Weapon
    Uses: 10 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Inflicts 401.5% ranged weapon DPS to target. Also consumes 642 of target's HP every 2 seconds. When it hits, it also recovers 1.940 MP for all companions in a radius of 100. Lasts 10 seconds. (After the effect has ended it cannot be triggered again for 10 seconds.) (This skill stat will increase and decrease based on equipment and target strength)
    The maximum level of this skill is 105.

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  • [Joint Blow]
    Joint Blow +105
    Scout GeneralLevel: 8
    Equipment: Ranged Weapon
    Uses: 25 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
    The maximum level of this skill is 105.

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  • [Blood Arrow]
    Blood Arrow +105
    Scout GeneralLevel: 12
    Range: 30
    Spell Type: Physical
    Instant
    Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2.0% HP. (Right click to buff icon or use skill again to deactivate.) Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
    The maximum level of this skill is 105.

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  • [Throat Attack]
    Throat Attack +105
    Scout GeneralLevel: 16
    Uses: 15 focusRange: 100
    Spell Type: Physical
    InstantCooldown: 12s
    Causes 360.8 damage and interrupts the target's spell casting.
    The maximum level of this skill is 105.

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  • [Wrist Attack]
    Wrist Attack
    Scout GeneralLevel: 20
    Uses: 35 focusRange: 50
    Spell Type: Physical
    InstantCooldown: 30s
    Damage dealt by the target is decreased by 30% for 5 seconds.

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  • [Swiftness]
    Swiftness +105
    Scout GeneralLevel: 24
    Range: 50
    Passive
    Permanently increases Dexterity by (current Dexterity + 115) x 10.5% + 115.
    The maximum level of this skill is 105.

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  • [Shooting Mastery]
    Shooting Mastery +55
    Scout GeneralLevel: 28
    Range: 1
    Passive
    Increases Ranged Damage by 48.5%.
    The maximum level of this skill is 55.

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  • [Fathomless Quiver]
    Fathomless Quiver
    Scout GeneralLevel: 60
    Passive
    While using a skill that consumes ammunition, you won't consume any with 30% chance.

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Druid General

  • [Recover]
    Recover +105
    Druid General
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Restores 776 HP every 2 seconds to target for 25 seconds. If you possess Nature's Power, it will consume one to recover 460 HP.
    The maximum level of this skill is 105.

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  • [Antidote]
    Antidote
    Druid GeneralLevel: 4
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Cleanses your target from poison.

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  • [Savage Blessing]
    Savage Blessing +105
    Druid GeneralLevel: 8
    Uses: 35 MPRange: 180
    Spell Type: MagicalRadius: 80
    Instant
    Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.5% + 1490. Additionally, provides 10.5 % DoT Resistance. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Earth Pulse]
    Earth Pulse +105
    Druid GeneralLevel: 12
    Uses: 40 MPRange: 150
    Spell Type: MagicalRadius: 150
    InstantCooldown: 5s
    The power of Mother Earth strikes the targets in a straight line before you causing 408.8% CPS+ 0.3 x Wisdom of Earth damage. (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Mother Earth's Protection]
    Mother Earth's Protection
    Druid GeneralLevel: 15
    Uses: 100 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 40% for 10 seconds.

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  • [Knowledge of Nature]
    Knowledge of Nature +105
    Druid GeneralLevel: 16
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 2550) x 10.5% + 2550.
    The maximum level of this skill is 105.

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  • [Concentration Prayer]
    Concentration Prayer
    Druid GeneralLevel: 28
    Uses: 3%% MPRange: 50
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Wisdom, Physical Damage and Magical Damage. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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Scout Primary Only

  • [Arrow of Essence]
    Arrow of Essence
    Scout Primary Only
    Range: 50
    Spell Type: Physical
    InstantCooldown: 3m
    Enhances ranged weapon damage by 40% for 15 seconds.

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  • [Autoshot]
    Autoshot
    Scout Primary Only
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Activates Autoshot to shoot constant arrows towards target. Each Autoshot inflicts 80.0% ranged weapon DPS damage + some portion of last used offensive skill. Frequency of shots will depend on your Physical Attack Speed.

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  • [Wind Arrows]
    Wind Arrows +105
    Scout Primary OnlyLevel: 2
    Equipment: Ranged Weapon
    Uses: 2 piece(s) of all ammunitionRange: 25
    Spell Type: Physical
    InstantCooldown: 1s
    Quick shot at the target, causing 482.2% ranged weapon DPS Wind Damage. If you use a Crossbow, damage will be 578.6% ranged weapon DPS Wind Damage.
    The maximum level of this skill is 105.

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  • [Distant Friend]
    Distant Friend
    Scout Primary OnlyLevel: 4
    Passive
    Your range is your distant friend. If you are further to your target, your ranged physical DPS will be increased by up to 25%. This effect will have reduced power if used skill is applying area damage.

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  • [Ranged Weapon Mastery]
    Ranged Weapon Mastery +55
    Scout Primary OnlyLevel: 6
    Range: 30
    Passive
    Bow and crossbow accuracy is increased by 64.7%, and damage is increased by 64.7%.
    The maximum level of this skill is 55.

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  • [Frost Arrow]
    Frost Arrow
    Scout Primary OnlyLevel: 10
    Uses: 20 focusRange: 1
    Spell Type: Magical
    Instant
    For 600 seconds, all Wind Arrow shots will have a chance of adding Frost, slowing down target for 6 seconds.

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  • [Mana Drain Shot]
    Mana Drain Shot +105
    Scout Primary OnlyLevel: 12
    Equipment: Ranged Weapon
    Spell Type: Magical
    InstantCooldown: 15s
    Inflicts 532.5% ranged weapon DPS to the target and reduces its Magical Damage by 21% for 10 seconds.
    The maximum level of this skill is 105.

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  • [Lasso]
    Lasso +55
    Scout Primary OnlyLevel: 14
    Uses: 35 focusRange: 150
    Spell Type: Physical
    Casting Time: 1 sec.
    Throw a lasso, rooting the enemy for 32 seconds. This effect will disappear if the target is further attacked. (For players this effect lasts for 10.8 seconds if not further attacked.) (Only one target at a time can be kept under control.)
    The maximum level of this skill is 55.

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  • [Snake Poison Arrow]
    Snake Poison Arrow +105
    Scout/DruidLevel: 15
    Uses: 50 MP, 1 piece(s) of all ammunition
    Spell Type: PhysicalRadius: 30
    Instant
    Volleys poisoned arrows within designated area, inflicting 479.4% ranged weapon DPS Poison Damage and 802.5 damage every second for 10 seconds.
    The maximum level of this skill is 105.

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  • [Piercing Arrow]
    Piercing Arrow +105
    Scout Primary OnlyLevel: 18
    Uses: 2 piece(s) of all ammunitionRange: 40
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 3s
    Fires a piercing arrow at the target and all enemies in a straight line behind the target for 1194.4% ranged weapon DPS + 335 damage .
    The maximum level of this skill is 105.

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  • [Eagle Eyes]
    Eagle Eyes +105
    Scout Primary OnlyLevel: 20
    Range: 1
    Passive
    Your Phys. Crit. Effectiveness is increased by 655 and Physical Critical Bonus is increased by 3%.
    The maximum level of this skill is 105.

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  • [Cripple Joint]
    Cripple Joint
    Scout Primary OnlyLevel: 20
    Range: 1
    Passive
    Adds a 55% chance to your Joint Blow to Root the target for 5 seconds.

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  • [Curse Bringer]
    Curse Bringer +105
    Scout/DruidLevel: 20
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    InstantCooldown: 15s
    Inflicts 1755.0% ranged weapon DPS. This attack has high chance to inflict a critical damage.
    The maximum level of this skill is 105.

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  • [Detection]
    Detection
    Scout Primary OnlyLevel: 25
    Uses: 9 focusRange: 30
    Spell Type: Magical
    Instant
    While the skill lasts the caster can detect nearby hidden enemies. (This skill costs 5 focus points every three seconds. Status disappears once focus reaches 0.)

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  • [Unbinding Magic]
    Unbinding Magic
    Scout/DruidLevel: 25
    Uses: 100 MPRange: 180
    Passive
    Detection is now increasing your movement speed.

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  • [Boiling Blood]
    Boiling Blood +105
    Scout/DruidLevel: 30
    Range: 1
    Spell Type: Magical
    Instant
    Increases Physical Damage by 12% but also consumes 1% MP every second. Effect will cease when the one do not have enough MP.
    The maximum level of this skill is 105.

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  • [Neck Strike]
    Neck Strike
    Scout Primary OnlyLevel: 34
    Uses: 30 focusRange: 50
    Spell Type: Physical
    InstantCooldown: 30s
    Target is Stunned for 6 seconds. (Effect removed when attacked.) (For players this effect lasts for 3 seconds.)

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  • [Reflected Shot]
    Reflected Shot +105
    Scout Primary OnlyLevel: 35
    Uses: 1 piece(s) of all ammunition
    Spell Type: PhysicalRadius: 60
    InstantCooldown: 6s
    Causes 1264.0% ranged weapon DPS. Shot will deflect 2 times to other targets within range. Damage decreases by half each time. Maximum hit count: 3
    The maximum level of this skill is 105.

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  • [Devour Blood]
    Devour Blood
    Scout/DruidLevel: 35
    Range: 1
    Passive
    A successful hit of your Vampire Arrows restores MP to party members in a range of 100. (After the effect has ended it cannot be triggered again for 10 seconds.)

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  • [Concentration]
    Concentration +105
    Scout Primary OnlyLevel: 38
    Range: 30
    Spell Type: Magical
    InstantCooldown: 1m 30s
    For 62.5 seconds, focus regeneration speed is increased by 50%. Also enhances your abilities to use casting shoots while walking for 15 seconds.
    The maximum level of this skill is 105.

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  • [Target Area]
    Target Area +105
    Scout Primary OnlyLevel: 40
    Equipment: Ranged Weapon
    Range: 50
    Spell Type: Magical
    Instant
    While the effect lasts, your accuracy is increased by 10% and the Physical Critical Effectiveness rate is increased by 1258.5. (This skill costs 3 focus per second. Effect disappears once focus reaches 0.)
    The maximum level of this skill is 105.

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  • [Focus]
    Focus
    Scout/DruidLevel: 40
    Range: 50
    Passive
    Increases your Physical Attack Power equal to 45% of your Ranged Damage.

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  • [Archer Agility]
    Archer Agility
    Scout/DruidLevel: 45
    Range: 1
    Passive
    Increases ranged weapon attack speed by 20%.

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  • [Combo Shot]
    Combo Shot +105
    Scout/DruidLevel: 50
    Uses: 4 piece(s) of all ammunition
    Spell Type: Physical
    Execution Time: 1 sec.Cooldown: 4s
    Fires several shots at the target causing 495.0% ranged weapon DPS.
    The maximum level of this skill is 105.

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  • [Ancestor's Blessing]
    Ancestor's Blessing
    Scout/DruidLevel: 50
    Range: 50
    Passive
    Your ancestors lectured you about nature and its difficulties. Reduces cooldown of Combo Shot and makes it shoot additional projectile.

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  • [Efficiency Guidance]
    Efficiency Guidance +55
    Scout/DruidLevel: 60
    Range: 1
    Passive
    When your Devour Blood is triggered, it recovers 32.8 of your companions' Rage, Focus, and Energy.
    The maximum level of this skill is 55.

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  • [Snipe]
    Snipe +105
    Scout/DruidLevel: 70
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    InstantCooldown: 25s
    Focus for aim, inflicts 2684.5% ranged weapon DPS damage and increases your damage by 15% for 10 seconds upon a successful hit. This skill has high Physical Critical Effectiveness.
    The maximum level of this skill is 105.

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  • [Soul Blessing]
    Soul Blessing
    Scout/DruidLevel: 70
    Range: 1
    Passive
    Your Snipe has no cast time anymore and inflicts more damage, but have more cooldown time.

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