Skills List

Skills List

Priest / Champion

Priest General

  • [Urgent Heal]
    Urgent Heal +105
    Priest General
    Uses: 95 MPRange: 250
    Spell Type: Magical
    InstantCooldown: 1s
    Quickcast that restores 455 points of target's HP.
    The maximum level of this skill is 105.

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  • [Rising Tide]
    Rising Tide +105
    Priest General
    Uses: 12 MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    Summons a torrent that deals 608.0% CPS Water Damage to a target.
    The maximum level of this skill is 105.

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  • [Regenerate]
    Regenerate +105
    Priest GeneralLevel: 4
    Uses: 70 MPRange: 180
    Spell Type: Magical
    Instant
    Recover 5.2% of target's HP every 3 seconds for 18 seconds. Also has a chance to reset cooldown of Heart Rune Energy.
    The maximum level of this skill is 105.

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  • [Holy Aura]
    Holy Aura
    Priest GeneralLevel: 8
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 2m
    Immune to all damage for 5 seconds.

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  • [Magic Barrier]
    Magic Barrier +55
    Priest GeneralLevel: 12
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid members' Magical Defense by 42.3%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 55.

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  • [Grace of Life]
    Grace of Life +105
    Priest GeneralLevel: 14
    Uses: 30 MPRange: 200
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Maximum HP of all raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Blessed Spring Water]
    Blessed Spring Water +105
    Priest GeneralLevel: 16
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid's Received Healing by 8.1%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Amplified Attack]
    Amplified Attack
    Priest GeneralLevel: 20
    Uses: 3%% MPRange: 150
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Physical Attack Power and Magical Attack Power of you and your raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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Champion General

  • [Heavy Bash]
    Heavy Bash +105
    Champion General
    Uses: 20 rageRange: 50
    Spell Type: Physical
    Instant
    Inflicts 528.4% main hand weapon physical DPS on target. It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2%. Lasts 12 seconds. Can be stacked maximum 3 times. (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Electrocution]
    Electrocution +105
    Champion General
    Uses: 20 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 8s
    Inflicts 704.2% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds. (This skill stat will increase and decrease based on equipment and target strength)
    The maximum level of this skill is 105.

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  • [Hammer Weapon Proficiency]
    Hammer Weapon Proficiency
    Champion GeneralLevel: 4
    Range: 1
    Passive
    Hammer weapons can be equipped.

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  • [Energy Influx Strike]
    Energy Influx Strike +105
    Champion GeneralLevel: 6
    Uses: 25 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 6s
    Adds a Charge Rune to your attacks. Inflicts 700.0% main hand weapon DPS physical damage on targets. If target is in an Electrocution state, this attack lands a critical hit. (This skill stat will increase and decrease based on equipment and target strength)
    The maximum level of this skill is 105.

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  • [Runecraft - Diversion]
    Runecraft - Diversion +105
    Champion GeneralLevel: 12
    Range: 1
    Passive
    Increases Parry Rate by 543.4 points.
    The maximum level of this skill is 105.

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  • [Runecraft - Solidify]
    Runecraft - Solidify +55
    Champion GeneralLevel: 16
    Range: 1
    Passive
    Increases your stamina. (Current stamina + 65.5 x 6% + 65.5)
    The maximum level of this skill is 55.

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  • [Shock Strike]
    Shock Strike +105
    Champion GeneralLevel: 20
    Uses: 25 rageRange: 1
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 3s
    Inflicts 1250.0% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds, but this Stun can't be applied with frequent consecutive hits, though it will still interrupt casts. If used while in a Shield Form, then there is an extra increase of aggro caused by this skill.
    While another skill is being casted, channeled or executed, you can use this skill without interrupting them.
    The maximum level of this skill is 105.

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Priest Primary Only

  • [Soul Source]
    Soul Source
    Priest Primary Only
    Range: 1
    Spell Type: MagicalRadius: 90
    InstantCooldown: 5m
    The HP of all teammates within a range of 90 is fully restored. Does not consume any MP.

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  • [Wave Armor]
    Wave Armor +105
    Priest Primary OnlyLevel: 2
    Uses: 60 MPRange: 180
    Spell Type: Magical
    InstantCooldown: 20s
    Casts a shield of holy spring water that absorbs up to 2407.5 + 0.6 x Wisdom points of damage.
    The maximum level of this skill is 105.

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  • [Heal]
    Heal +105
    Priest Primary OnlyLevel: 6
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Restores 1980 points of target's HP.
    The maximum level of this skill is 105.

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  • [Holy Blessing]
    Holy Blessing +105
    Priest Primary OnlyLevel: 8
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 115) x 10.5% + 115. Also increases Light Damage by 100.9%.
    The maximum level of this skill is 105.

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  • [Bone Chill]
    Bone Chill +105
    Priest Primary OnlyLevel: 8
    Uses: 30 MPRange: 140
    Spell Type: Magical
    InstantCooldown: 1s
    For 12 seconds, Bone Chill will cause 3010 points of damage every second and Slows target by 35%.
    The maximum level of this skill is 105.

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  • [Resurrection]
    Resurrection
    Priest Primary OnlyLevel: 10
    Uses: 150 MPRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Revives a dead target which accumulates 30% less death debt. If you possess Golden Amulet or Amulet of Light, debt will be reduced even further by consuming one of them. (Cannot be used in combat.)

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  • [Soul Bond]
    Soul Bond
    Priest Primary OnlyLevel: 10
    Uses: 400 MPRange: 225
    Spell Type: Magical
    InstantCooldown: 30m
    For 1800 seconds, the target can revive once in the same place.

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  • [Group Heal]
    Group Heal +105
    Priest Primary OnlyLevel: 14
    Uses: 140 MPRange: 1
    Spell Type: MagicalRadius: 120
    Casting Time: 3 sec.
    Restores 905 HP to all party members within range of 120. You will enter a state of Exhaustion, increasing the mana requirement for group healing skills.
    The maximum level of this skill is 105.

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  • [Cleanse]
    Cleanse
    Priest Primary OnlyLevel: 15
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Removes harmful effects from target.

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  • [Rage Control]
    Rage Control
    Priest/ChampionLevel: 15
    Range: 50
    Passive
    For every second of channeling a spell, you gain 20 rage.

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  • [Heart Rune Energy]
    Heart Rune Energy +105
    Priest/ChampionLevel: 20
    Uses: 15 rageRange: 150
    Spell Type: MagicalRadius: 80
    InstantCooldown: 12s
    Inflicts 975.1% CPS Light Damage to targets around you and reduces the cooldown of Blessing of Humility greatly upon use.
    The maximum level of this skill is 105.

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  • [Prayer]
    Prayer +55
    Priest Primary OnlyLevel: 22
    Range: 1
    Passive
    Increases Water Resistance by 44 points and Water Damage by 110%.
    The maximum level of this skill is 55.

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  • [Protection Rune Seal]
    Protection Rune Seal
    Priest/ChampionLevel: 25
    Range: 50
    Passive
    Empowers your Regenerate to have a slight chance to immediately reset the cooldown time of Heart Rune Energy every time it invokes an heal.

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  • [Vow of Silence]
    Vow of Silence +55
    Priest Primary OnlyLevel: 26
    Uses: 120 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 18s
    Interrupts target's spell casting and silences them for 8.4 seconds. (Silence effect will be effective for 4.2 seconds against players.)
    The maximum level of this skill is 55.

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  • [Healing Salve]
    Healing Salve +55
    Priest Primary OnlyLevel: 28
    Uses: 148 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    The effectiveness of heals received by the target increases by 14.9% for 60 seconds.
    The maximum level of this skill is 55.

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  • [Blessing of Humility]
    Blessing of Humility
    Priest Primary OnlyLevel: 30
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 3m
    For 15 seconds, you temporarily become the one with the least aggro.

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  • [Healing Diamond Light]
    Healing Diamond Light +105
    Priest/ChampionLevel: 30
    Uses: 45 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Converts 2% MP to Diamond Light every second while in effect. Also recovers 231.2 HP for all raid members in front of you in a range of 120. (This state ends when MP has been exhausted.)
    The maximum level of this skill is 105.

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  • [Holy Void]
    Holy Void +105
    Priest Primary OnlyLevel: 32
    Uses: 10%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 18s
    Inflicts 1655 Light Damage to target. Also applies Voidal Infection to decrease their defenses by 18.8% for 20 seconds.
    The maximum level of this skill is 105.

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  • [Holy Candle]
    Holy Candle +55
    Priest Primary OnlyLevel: 34
    Uses: 5%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 30s
    Increases effectiveness of heals by 27%, and consumes 5% HP everytime you invoke a heal spell.
    The maximum level of this skill is 55.

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  • [Diamond Light Activation]
    Diamond Light Activation +55
    Priest/ChampionLevel: 35
    Uses: 50 rageRange: 50
    Spell Type: Magical
    InstantCooldown: 10s
    Immediately recovers 70.0% MP. When used, will grant you Activated Light for 12 seconds, increasing your Magic Attack, Magical Damage and Channel Speed by 15%.
    The maximum level of this skill is 55.

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  • [Chain of Light]
    Chain of Light +105
    Priest/ChampionLevel: 40
    Uses: 60 MPRange: 100
    Spell Type: MagicalRadius: 120
    Channel Time: 4 sec.Cooldown: 1s
    Continuously deals 1950.0% CPS Light Damage to enemies in a fan shaped area in front of you.
    The maximum level of this skill is 105.

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  • [Light from Within]
    Light from Within
    Priest/ChampionLevel: 40
    Range: 50
    Passive
    Chain of Light will now inflict damage to all targets in a fan shaped area in front of you instead.

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  • [Rune Footstep]
    Rune Footstep +105
    Priest/ChampionLevel: 45
    Uses: 20 rageRange: 50
    Spell Type: Magical
    InstantCooldown: 30s
    Increases Movement Speed by 41% and Healing by 10.3% for 15 seconds.
    The maximum level of this skill is 105.

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  • [Beacon of Regeneration]
    Beacon of Regeneration +105
    Priest/ChampionLevel: 50
    Uses: 88 MP, 1%% MPRange: 200
    Spell Type: Magical
    InstantCooldown: 30s
    After a Beacon of Regeneration has been created on a friendly party member, it will restore 770 points of this member's HP every time you invoke a healing effect. (Beacon of Regeneration lasts for 30 seconds.)
    The maximum level of this skill is 105.

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  • [Tower of Vitality]
    Tower of Vitality
    Priest/ChampionLevel: 60
    Uses: 6%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Creates a tower that increases Physical Attack Speed and Casting Speed of friendly targets within range by 5% for 30 seconds.

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  • [Light Connection]
    Light Connection +105
    Priest/ChampionLevel: 70
    Uses: 164 MPRange: 300
    Spell Type: Magical
    Channel Time: 4 sec.Cooldown: 6s
    Creates a shield on a target party member that reduces damage taken by 37.4% and increases the target's and caster's Movement Speed by 20.8%. With every channel, it will inflict 975.0% CPS Light Damage to targets around the party member. (Cannot be cast on yourself.)
    The maximum level of this skill is 105.

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