Skills List

Skills List

Priest / Warlock

Priest General

  • [Urgent Heal]
    Urgent Heal +105
    Priest General
    Uses: 95 MPRange: 250
    Spell Type: Magical
    InstantCooldown: 1s
    Quickcast that restores 455 points of target's HP.
    The maximum level of this skill is 105.

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  • [Rising Tide]
    Rising Tide +105
    Priest General
    Uses: 12 MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    Summons a torrent that deals 608.0% CPS Water Damage to a target.
    The maximum level of this skill is 105.

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  • [Regenerate]
    Regenerate +105
    Priest GeneralLevel: 4
    Uses: 70 MPRange: 180
    Spell Type: Magical
    Instant
    Recover 5.2% of target's HP every 3 seconds for 18 seconds.
    The maximum level of this skill is 105.

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  • [Magic Barrier]
    Magic Barrier +55
    Priest GeneralLevel: 12
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid members' Magical Defense by 42.3%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 55.

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  • [Grace of Life]
    Grace of Life +105
    Priest GeneralLevel: 14
    Uses: 30 MPRange: 200
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Maximum HP of all raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Amplified Attack]
    Amplified Attack
    Priest GeneralLevel: 20
    Uses: 3%% MPRange: 150
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Physical Attack Power and Magical Attack Power of you and your raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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  • [Blessed Spring Water]
    Blessed Spring Water +105
    Priest GeneralLevel: 40
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid members' Received Healing by 15.4%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Holy Aura]
    Holy Aura
    Priest GeneralLevel: 45
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 2m
    Makes all damage ineffective for 3 seconds when used on a friendly target.

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Warlock General

  • [Weakening Weave Curse]
    Weakening Weave Curse +105
    Warlock General
    Uses: 20 focusRange: 150
    Spell Type: MagicalRadius: 75
    Casting Time: 2 sec.Cooldown: 4s
    Inflicts 2181.9 Dark Damage to up to 10 targets and causes them to be Psychic Weakness for 30 seconds. (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Warp Charge]
    Warp Charge +105
    Warlock GeneralLevel: 4
    Uses: 20 focusRange: 150
    Spell Type: Magical
    InstantCooldown: 6s
    Inflicts 2642.5 + 0.3 x INT Dark Damage on the enemy. Also increases Physical Attack Speed by 20.8%, Magical Damage by 10.4% and Casting Speed by 10.4% for 20 seconds. If target is in a Psychic Weakness state, damage inflicted is increased by 25%.
    The maximum level of this skill is 105.

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  • [Pure Soul]
    Pure Soul +105
    Warlock GeneralLevel: 8
    Range: 50
    Passive
    Increases Intelligence by (Current Intelligence + 80.5) x (11.5%) + 80.5, and Elemental Accuracy by 11.5%.
    The maximum level of this skill is 105.

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  • [Soul Pain]
    Soul Pain +105
    Warlock GeneralLevel: 12
    Uses: 15 focusRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    Inflicts torture upon the target's soul 24 seconds, inflicting 4845 Dark Damage every second.
    The maximum level of this skill is 105.

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  • [Psychic Arrows]
    Psychic Arrows +105
    Warlock GeneralLevel: 15
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    Inflicts 1625 + 2 x Wisdom Dark Damage to the enemies around your target and heals your target by 1625. Can be only used on an ally.
    The maximum level of this skill is 105.

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  • [Surge of Malice]
    Surge of Malice +105
    Warlock GeneralLevel: 16
    Uses: 20 focusRange: 150
    Spell Type: MagicalRadius: 50
    InstantCooldown: 6s
    Unleashes malice on the target. Inflicts 2870.9 of Dark Damage on a maximum of 10 targets. If target is in a Psychic Weakness state, it also reduces Movement Speed by 30%. Lasts for 5.8 seconds. (If the target is a player, this effect lasts for 3 seconds.) (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Saces' Scorn]
    Saces' Scorn +55
    Warlock GeneralLevel: 20
    Uses: 30 focusRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.Cooldown: 10s
    Saces' thin smile strikes fear into the target's heart. Lasts for 7 seconds. (If the target is a player, effect lasts for 3.5 seconds.)
    The maximum level of this skill is 55.

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Priest Primary Only

  • [Soul Source]
    Soul Source
    Priest Primary Only
    Range: 1
    Spell Type: MagicalRadius: 90
    InstantCooldown: 5m
    The HP of all teammates within a range of 90 is fully restored. Does not consume any MP.

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  • [Wave Armor]
    Wave Armor +105
    Priest Primary OnlyLevel: 2
    Uses: 60 MPRange: 180
    Spell Type: Magical
    InstantCooldown: 20s
    Casts a shield of holy spring water that absorbs up to 2407.5 + 0.6 x Wisdom points of damage.
    The maximum level of this skill is 105.

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  • [Heal]
    Heal +105
    Priest Primary OnlyLevel: 6
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Restores 1980 points of target's HP.
    The maximum level of this skill is 105.

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  • [Holy Blessing]
    Holy Blessing +105
    Priest Primary OnlyLevel: 8
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 115) x 10.5% + 115. Also increases Light Damage by 100.9%.
    The maximum level of this skill is 105.

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  • [Bone Chill]
    Bone Chill +105
    Priest Primary OnlyLevel: 8
    Uses: 30 MPRange: 140
    Spell Type: Magical
    InstantCooldown: 1s
    For 12 seconds, Bone Chill will cause 3010 points of damage every second and Slows target by 35%.
    The maximum level of this skill is 105.

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  • [Resurrection]
    Resurrection
    Priest Primary OnlyLevel: 10
    Uses: 150 MPRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Revives a dead target which accumulates 30% less death debt. If you possess Golden Amulet or Amulet of Light, debt will be reduced even further by consuming one of them. (Cannot be used in combat.)

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  • [Soul Bond]
    Soul Bond
    Priest Primary OnlyLevel: 10
    Uses: 400 MPRange: 225
    Spell Type: Magical
    InstantCooldown: 30m
    For 1800 seconds, the target can revive once in the same place.

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  • [Group Heal]
    Group Heal +105
    Priest Primary OnlyLevel: 14
    Uses: 140 MPRange: 1
    Spell Type: MagicalRadius: 120
    Casting Time: 3 sec.
    Restores 905 HP to all party members within range of 120. You will enter a state of Exhaustion, increasing the mana requirement for group healing skills.
    The maximum level of this skill is 105.

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  • [Psychic Passage]
    Psychic Passage
    Priest/WarlockLevel: 15
    Range: 1
    Passive
    Reduces Psychic Arrows cast time and changes it to be used on allies to heal them and inflict damage around them.

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  • [Chain of Light]
    Chain of Light +105
    Priest Primary OnlyLevel: 18
    Uses: 60 MPRange: 100
    Spell Type: Magical
    Channel Time: 4 sec.Cooldown: 3s
    Continuously deals 1950.0% Light damage to the target.
    The maximum level of this skill is 105.

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  • [Prayer of Tribulation]
    Prayer of Tribulation +105
    Priest/WarlockLevel: 20
    Uses: 15 focusRange: 180
    Spell Type: Magical
    Channel Time: 1.5 sec.Cooldown: 5s
    Continuously heals a friendly target 4 times. Each time restores 765 HP and inflicts 1940 + 2.01 x Wisdom Dark Damage to targets around your target. If target's HP reaches over 40%, the skill applies Prayer Trial which grants +424% Physical Defense +424% Magical Defense +106% All Basic Attributes stacking up to 4 times. If the target's HP falls below 40%, this skill can be stacked 2 times at once, up to 4 times.
    The maximum level of this skill is 105.

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  • [Prayer]
    Prayer +55
    Priest Primary OnlyLevel: 22
    Range: 1
    Passive
    Increases Water Resistance by 44 points and Water Damage by 110%.
    The maximum level of this skill is 55.

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  • [Touch of Revival]
    Touch of Revival +105
    Priest/WarlockLevel: 25
    Uses: 2%% MPRange: 1
    Spell Type: MagicalRadius: 120
    InstantCooldown: 1s
    Restores 2275 HP to all party members around. If a target has Prayer Trial stack, it will be spreaded to raid members around. Additionally resets cooldown of Prayer of Tribulation.
    The maximum level of this skill is 105.

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  • [Vow of Silence]
    Vow of Silence +55
    Priest Primary OnlyLevel: 26
    Uses: 120 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 18s
    Interrupts target's spell casting and silences them for 8.4 seconds. (Silence effect will be effective for 4.2 seconds against players.)
    The maximum level of this skill is 55.

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  • [Healing Salve]
    Healing Salve +55
    Priest Primary OnlyLevel: 28
    Uses: 148 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    The effectiveness of heals received by the target increases by 14.9% for 60 seconds.
    The maximum level of this skill is 55.

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  • [Blessing of Humility]
    Blessing of Humility
    Priest Primary OnlyLevel: 30
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 3m
    For 15 seconds, you temporarily become the one with the least aggro.

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  • [Cleanse]
    Cleanse
    Priest/WarlockLevel: 30
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Removes harmful effects and curses from target.

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  • [Soul Cleansing Ceremony]
    Soul Cleansing Ceremony
    Priest/WarlockLevel: 30
    Range: 1
    Passive
    Cleanse can also remove cursed states.

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  • [Holy Void]
    Holy Void +105
    Priest Primary OnlyLevel: 32
    Uses: 10%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 18s
    Inflicts 1655 Light Damage to target. Also applies Voidal Infection to decrease their defenses by 18.8% for 20 seconds.
    The maximum level of this skill is 105.

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  • [Holy Candle]
    Holy Candle +55
    Priest Primary OnlyLevel: 34
    Uses: 5%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 30s
    Increases effectiveness of heals by 27%, and consumes 5% HP everytime you invoke a heal spell.
    The maximum level of this skill is 55.

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  • [Spirit Jump]
    Spirit Jump
    Priest/WarlockLevel: 35
    Uses: 20 focusRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    Blessed by the Holy Spirit, you are able to pull a raid member close to you.

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  • [Spirit Spring]
    Spirit Spring
    Priest/WarlockLevel: 40
    Range: 1
    Passive
    Healing boost of Blessed Spring Water will be increased even more.

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  • [Holy Salvation Candle]
    Holy Salvation Candle
    Priest/WarlockLevel: 45
    Range: 1
    Spell Type: Magical
    InstantCooldown: 2m
    Once this is used, your next Holy Aura can be cast on friendly targets. However, the effect time is reduced by 2 seconds.

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  • [Spirit Embodiment]
    Spirit Embodiment +105
    Priest/WarlockLevel: 50
    Range: 1
    Spell Type: Magical
    Instant
    Summons the Spirit Embodiment. For the duration of its existence, the embodiment will recover 271 HP for the party member with the lowest HP every time a spell is cast and recovers 20 Focus and 1.0% MP for you. Spirit Embodiment's Life Restoration also reduces Received Physical Damage and Received Magical Damage by 50% for 2 seconds. Additionally incrases your Wisdom and Magical Damage by 30.3%. While it is present, will drain your MP constantly.
    The maximum level of this skill is 105.

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  • [Spatial Jump]
    Spatial Jump
    Priest/WarlockLevel: 60
    Uses: 20 focusRange: 1
    Spell Type: MagicalRadius: 180
    InstantCooldown: 30s
    Blessed by the Holy Spirit, you are able to pull group members within a range of 180 close to you.

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  • [Life Surge]
    Life Surge
    Priest/WarlockLevel: 70
    Uses: 8%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Drops a Tower of Vitality at your feet that increases damage dealt by friendly targets within radius 200 by 5% and recovers 2% HP every second. Tower of Vitality disappears after 30 seconds.

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