Skills List

Skills List

Priest / Scout

Priest General

  • [Urgent Heal]
    Urgent Heal +105
    Priest General
    Uses: 95 MPRange: 250
    Spell Type: Magical
    InstantCooldown: 1s
    Quickcast that restores 455 points of target's HP.
    The maximum level of this skill is 105.

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  • [Regenerate]
    Regenerate +105
    Priest GeneralLevel: 4
    Uses: 70 MPRange: 180
    Spell Type: Magical
    Instant
    Recover 5.2% of target's HP every 3 seconds for 18 seconds.
    The maximum level of this skill is 105.

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  • [Holy Aura]
    Holy Aura
    Priest GeneralLevel: 8
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 2m
    Immune to all damage for 5 seconds.

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  • [Magic Barrier]
    Magic Barrier +55
    Priest GeneralLevel: 12
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid members' Magical Defense by 42.3%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 55.

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  • [Grace of Life]
    Grace of Life +105
    Priest GeneralLevel: 14
    Uses: 30 MPRange: 200
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Maximum HP of all raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Blessed Spring Water]
    Blessed Spring Water +105
    Priest GeneralLevel: 16
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid's Received Healing by 8.1%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Amplified Attack]
    Amplified Attack
    Priest GeneralLevel: 20
    Uses: 3%% MPRange: 150
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Physical Attack Power and Magical Attack Power of you and your raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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  • [Rising Tide]
    Rising Tide +105
    Priest GeneralLevel: 50
    Uses: 20 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    Summons a torrent to inflict 726.4% + 0.3 x Intelligence CPS Water Damage to target. Applies Drowning for 6 seconds. If the one is under effect of Frost Halo, critical hit chance of this will be increased by 10%.
    The maximum level of this skill is 105.

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Scout General

  • [Shot]
    Shot +105
    Scout General
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Fires one shot at the target causing 354.9% ranged weapon DPS.
    The maximum level of this skill is 105.

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  • [Bow Training]
    Bow Training
    Scout General
    Range: 50
    Passive
    Can equip bows and crossbows

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  • [Vampire Arrows]
    Vampire Arrows +105
    Scout GeneralLevel: 4
    Equipment: Ranged Weapon
    Uses: 10 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 642 HP every 2 seconds for 10 seconds.
    The maximum level of this skill is 105.

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  • [Joint Blow]
    Joint Blow +105
    Scout GeneralLevel: 8
    Equipment: Ranged Weapon
    Uses: 25 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
    The maximum level of this skill is 105.

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  • [Blood Arrow]
    Blood Arrow +105
    Scout GeneralLevel: 12
    Range: 30
    Spell Type: Physical
    Instant
    Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2.0% HP. (Right click to buff icon or use skill again to deactivate.) Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
    The maximum level of this skill is 105.

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  • [Wrist Attack]
    Wrist Attack
    Scout GeneralLevel: 20
    Uses: 35 focusRange: 50
    Spell Type: Physical
    InstantCooldown: 30s
    Damage dealt by the target is decreased by 30% for 5 seconds.

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  • [Swiftness]
    Swiftness +105
    Scout GeneralLevel: 24
    Range: 50
    Passive
    Permanently increases Dexterity by (current Dexterity + 115) x 10.5% + 115.
    The maximum level of this skill is 105.

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  • [Shooting Mastery]
    Shooting Mastery +55
    Scout GeneralLevel: 28
    Range: 1
    Passive
    Increases Ranged Damage by 48.5%.
    The maximum level of this skill is 55.

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  • [Drowning Attack]
    Drowning Attack +105
    Scout GeneralLevel: 30
    Uses: 15 focusRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.Cooldown: 6s
    Attacks throat of enemy by the power of water, inflicts 887.5% Water Damage and recovers 15.0% MP. If target is under effect of Drowning, damage will be increased to 887.5% Water Damage and be spreaded to enemies that are under effect of Drowning around the actual target. This spread will also apply Bone Chill to targets it hits. Spreaded damage will not be increased.
    The maximum level of this skill is 105.

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  • [Fathomless Quiver]
    Fathomless Quiver
    Scout GeneralLevel: 60
    Passive
    While using a skill that consumes ammunition, you won't consume any with 30% chance.

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Priest Primary Only

  • [Chain of Light]
    Chain of Light +105
    Priest/Scout
    Uses: 60 MPRange: 100
    Spell Type: Magical
    Channel Time: 4 sec.Cooldown: 3s
    Continuously inflicts 1950 Light Damage on the target and recovers 94.8 HP for all party members around you.
    The maximum level of this skill is 105.

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  • [Soul Source]
    Soul Source
    Priest Primary Only
    Range: 1
    Spell Type: MagicalRadius: 90
    InstantCooldown: 5m
    The HP of all teammates within a range of 90 is fully restored. Does not consume any MP.

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  • [Wave Armor]
    Wave Armor +105
    Priest Primary OnlyLevel: 2
    Uses: 60 MPRange: 180
    Spell Type: Magical
    InstantCooldown: 20s
    Casts a shield of holy spring water that absorbs up to 2407.5 + 0.6 x Wisdom points of damage.
    The maximum level of this skill is 105.

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  • [Holy Blessing]
    Holy Blessing +105
    Priest Primary OnlyLevel: 8
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 115) x 10.5% + 115. Also increases Light Damage by 100.9%.
    The maximum level of this skill is 105.

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  • [Bone Chill]
    Bone Chill +105
    Priest Primary OnlyLevel: 8
    Uses: 30 MPRange: 140
    Spell Type: Magical
    InstantCooldown: 1s
    For 12 seconds, Bone Chill will cause 3010 points of damage every second and Slows target by 35%.
    The maximum level of this skill is 105.

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  • [Resurrection]
    Resurrection
    Priest Primary OnlyLevel: 10
    Uses: 150 MPRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Revives a dead target which accumulates 30% less death debt. If you possess Golden Amulet or Amulet of Light, debt will be reduced even further by consuming one of them. (Cannot be used in combat.)

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  • [Soul Bond]
    Soul Bond
    Priest Primary OnlyLevel: 10
    Uses: 400 MPRange: 225
    Spell Type: Magical
    InstantCooldown: 30m
    For 1800 seconds, the target can revive once in the same place.

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  • [Group Heal]
    Group Heal +105
    Priest Primary OnlyLevel: 14
    Uses: 140 MPRange: 1
    Spell Type: MagicalRadius: 120
    Casting Time: 3 sec.
    Restores 905 HP to all party members within range of 120. You will enter a state of Exhaustion, increasing the mana requirement for group healing skills.
    The maximum level of this skill is 105.

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  • [Embrace of the Water Spirit]
    Embrace of the Water Spirit +105
    Priest/ScoutLevel: 15
    Uses: 100 MPRange: 1
    Spell Type: Magical
    Instant
    Beseeches the Water Spirits for their blessing, and converts 15% of your Ranged Damage to Magical Damage.
    The maximum level of this skill is 105.

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  • [Cleanse]
    Cleanse
    Priest Primary OnlyLevel: 15
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Removes harmful effects from target.

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  • [Tide Control]
    Tide Control
    Priest/ScoutLevel: 20
    Range: 1
    Passive
    Reduces cast time of Rising Tide to 1 second, changes its damage to be scaled with cast speed. Also empowers Grace of Life.

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  • [Prayer]
    Prayer +55
    Priest Primary OnlyLevel: 22
    Range: 1
    Passive
    Increases Water Resistance by 44 points and Water Damage by 110%.
    The maximum level of this skill is 55.

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  • [Absolute Zero]
    Absolute Zero
    Priest/ScoutLevel: 25
    Uses: 20 focusRange: 50
    Spell Type: Magical
    InstantCooldown: 2m
    They won't even feel the pain, increases Water Damage by 40% for 30 seconds.

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  • [Vow of Silence]
    Vow of Silence +55
    Priest Primary OnlyLevel: 26
    Uses: 120 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 18s
    Interrupts target's spell casting and silences them for 8.4 seconds. (Silence effect will be effective for 4.2 seconds against players.)
    The maximum level of this skill is 55.

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  • [Healing Salve]
    Healing Salve +55
    Priest Primary OnlyLevel: 28
    Uses: 148 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    The effectiveness of heals received by the target increases by 14.9% for 60 seconds.
    The maximum level of this skill is 55.

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  • [Blessing of Humility]
    Blessing of Humility
    Priest Primary OnlyLevel: 30
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 3m
    For 15 seconds, you temporarily become the one with the least aggro.

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  • [Throat Stab]
    Throat Stab
    Priest/ScoutLevel: 30
    Range: 1
    Passive
    Changes Throat Attack to Drowning Attack.

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  • [Holy Void]
    Holy Void +105
    Priest Primary OnlyLevel: 32
    Uses: 10%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 18s
    Inflicts 1655 Light Damage to target. Also applies Voidal Infection to decrease their defenses by 18.8% for 20 seconds.
    The maximum level of this skill is 105.

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  • [Holy Candle]
    Holy Candle +55
    Priest Primary OnlyLevel: 34
    Uses: 5%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 30s
    Increases effectiveness of heals by 27%, and consumes 5% HP everytime you invoke a heal spell.
    The maximum level of this skill is 55.

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  • [Curing Shot]
    Curing Shot +105
    Priest/ScoutLevel: 35
    Equipment: Ranged Weapon
    Uses: 242 MPRange: 150
    Spell Type: MagicalRadius: 100
    InstantCooldown: 6s
    Shoots an arrow filled with the power of Light on all raid members within reach, healing them for 125.6 HP and additionally restores 167.5 HP every 3 seconds for 18 seconds. Upon successful heal, grants Good Will that increases Magical Damage by 10% for 18 seconds.
    The maximum level of this skill is 105.

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  • [Ice Blades]
    Ice Blades +105
    Priest/ScoutLevel: 40
    Uses: 2%% MPRange: 130
    Spell Type: MagicalRadius: 80
    Instant
    Turns magic into a knife blade to attack to targets within a fan shaped area in front of you, causing 469.2% + 0.3 x Intelligence Water Damage. Applies Drowning for 6 seconds.
    The maximum level of this skill is 105.

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  • [Heal]
    Heal +105
    Priest/ScoutLevel: 45
    Uses: 40 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Restores 2925 points of target's HP.
    The maximum level of this skill is 105.

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  • [Saint's Blessing]
    Saint's Blessing +105
    Priest/ScoutLevel: 45
    Range: 200
    Passive
    When you cast a Heal on a friendly target whose HP is lower than 30%, the healing effect will be additionally enhanced by 597 + 21%. Also increases your damage by 28% against targets that has lower than 30% of their Maximum HP.
    The maximum level of this skill is 105.

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  • [One with the Water]
    One with the Water
    Priest/ScoutLevel: 50
    Range: 50
    Spell Type: Magical
    Casting Time: 3 sec.
    Transforms yourself into a Water Elemental, increasing your Casting Speed by 10%, Water Damage by 15% and Maximum HP by 25%.

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  • [Area of Light Chain]
    Area of Light Chain
    Priest/ScoutLevel: 60
    Range: 1
    Passive
    When Chain of Light hits, it recovers the HP of all party members within an area of 180. Also allows it to be used while moving.

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  • [Frost Halo]
    Frost Halo
    Priest/ScoutLevel: 70
    Range: 1
    Passive
    When One with the Water is active, provides Frost Halo which reduces Received Magical Damage of you and all raid members within range, and additionally increases your Elemental Damage.

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