Skills List

Skills List

Priest / Mage

Priest General

  • [Urgent Heal]
    Urgent Heal +105
    Priest General
    Uses: 95 MPRange: 250
    Spell Type: Magical
    InstantCooldown: 1s
    Quickcast that restores 455 points of target's HP.
    The maximum level of this skill is 105.

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  • [Rising Tide]
    Rising Tide +105
    Priest General
    Uses: 12 MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    Summons a torrent that deals 608.0% CPS Water Damage to a target.
    The maximum level of this skill is 105.

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  • [Regenerate]
    Regenerate +105
    Priest GeneralLevel: 4
    Uses: 70 MPRange: 180
    Spell Type: Magical
    Instant
    Recover 5.2% of target's HP every 3 seconds for 18 seconds.
    The maximum level of this skill is 105.

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  • [Holy Aura]
    Holy Aura
    Priest GeneralLevel: 8
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 2m
    Immune to all damage for 5 seconds.

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  • [Magic Barrier]
    Magic Barrier +55
    Priest GeneralLevel: 12
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid members' Magical Defense by 42.3%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 55.

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  • [Grace of Life]
    Grace of Life +105
    Priest GeneralLevel: 14
    Uses: 30 MPRange: 200
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Maximum HP of all raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Blessed Spring Water]
    Blessed Spring Water +105
    Priest GeneralLevel: 16
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid's Received Healing by 8.1%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Amplified Attack]
    Amplified Attack
    Priest GeneralLevel: 20
    Uses: 3%% MPRange: 150
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Physical Attack Power and Magical Attack Power of you and your raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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Mage General

  • [Annihilator]
    Annihilator +105
    Mage GeneralLevel: 12
    Range: 50
    Passive
    Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
    The maximum level of this skill is 105.

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  • [Lightning]
    Lightning +105
    Mage GeneralLevel: 15
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 20s
    A lightning strike inflicts 765.5 Wind Damage, Rooting the target for 15.6 seconds. If the target is under effect of Bone Chill, it suffers Electric Shock effect which causes Elemental Damage it receives to increase by 3% for 20 seconds.
    The maximum level of this skill is 105.

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  • [Intensification]
    Intensification +105
    Mage GeneralLevel: 16
    Range: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Increases Magical Damage by 7237.5 for 20 seconds.
    The maximum level of this skill is 105.

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  • [Silence]
    Silence +55
    Mage GeneralLevel: 20
    Range: 150
    Spell Type: Magical
    InstantCooldown: 16s
    Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.)
    The maximum level of this skill is 55.

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  • [Fire Ward]
    Fire Ward +105
    Mage GeneralLevel: 24
    Uses: 120 MPRange: 150
    Spell Type: MagicalRadius: 100
    Instant
    Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.
    The maximum level of this skill is 105.

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  • [Fireball]
    Fireball +105
    Mage GeneralLevel: 35
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 6s
    Casts a fireball, causing 3010 + 0.3 x Intelligence Fire Damage. If target is under effect of Electric Shock, puts them into Sublimation state. In this state, your allies attacking to this target will get healed by 99.5 + 0.5 x Intelligence.
    The maximum level of this skill is 105.

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Priest Primary Only

  • [Soul Source]
    Soul Source
    Priest Primary Only
    Range: 1
    Spell Type: MagicalRadius: 90
    InstantCooldown: 5m
    The HP of all teammates within a range of 90 is fully restored. Does not consume any MP.

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  • [Wave Armor]
    Wave Armor +105
    Priest Primary OnlyLevel: 2
    Uses: 60 MPRange: 180
    Spell Type: Magical
    InstantCooldown: 20s
    Casts a shield of holy spring water that absorbs up to 2407.5 + 0.6 x Wisdom points of damage.
    The maximum level of this skill is 105.

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  • [Holy Blessing]
    Holy Blessing +105
    Priest Primary OnlyLevel: 8
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 115) x 10.5% + 115. Also increases Light Damage by 100.9%.
    The maximum level of this skill is 105.

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  • [Bone Chill]
    Bone Chill +105
    Priest Primary OnlyLevel: 8
    Uses: 30 MPRange: 140
    Spell Type: Magical
    InstantCooldown: 1s
    For 12 seconds, Bone Chill will cause 3010 points of damage every second and Slows target by 35%.
    The maximum level of this skill is 105.

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  • [Resurrection]
    Resurrection
    Priest Primary OnlyLevel: 10
    Uses: 150 MPRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Revives a dead target which accumulates 30% less death debt. If you possess Golden Amulet or Amulet of Light, debt will be reduced even further by consuming one of them. (Cannot be used in combat.)

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  • [Soul Bond]
    Soul Bond
    Priest Primary OnlyLevel: 10
    Uses: 400 MPRange: 225
    Spell Type: Magical
    InstantCooldown: 30m
    For 1800 seconds, the target can revive once in the same place.

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  • [Freeze]
    Freeze
    Priest/MageLevel: 15
    Uses: 35 MPRange: 150
    Passive
    Using Lightning on a target which has Bone Chill will put them into Freeze state which is increasing received Elemental Damage.

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  • [Cleanse]
    Cleanse
    Priest Primary OnlyLevel: 15
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Removes harmful effects from target.

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  • [Chain of Light]
    Chain of Light +105
    Priest Primary OnlyLevel: 18
    Uses: 60 MPRange: 100
    Spell Type: Magical
    Channel Time: 4 sec.Cooldown: 3s
    Continuously deals 1950.0% Light damage to the target.
    The maximum level of this skill is 105.

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  • [Remove Curse]
    Remove Curse
    Priest/MageLevel: 20
    Uses: 150 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 10s
    Removes curse from target.

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  • [Prayer]
    Prayer +55
    Priest Primary OnlyLevel: 22
    Range: 1
    Passive
    Increases Water Resistance by 44 points and Water Damage by 110%.
    The maximum level of this skill is 55.

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  • [Angel's Blessing]
    Angel's Blessing
    Priest/MageLevel: 25
    Uses: 179 MPRange: 50
    Spell Type: MagicalRadius: 300
    Instant
    The Angel's Blessing grants your raid restoration of additional 10.0% MP, 10 Rage, 10 Focus, 10 Energy every 5 seconds. This effect will cease if source is too far or dead.

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  • [Vow of Silence]
    Vow of Silence +55
    Priest Primary OnlyLevel: 26
    Uses: 120 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 18s
    Interrupts target's spell casting and silences them for 8.4 seconds. (Silence effect will be effective for 4.2 seconds against players.)
    The maximum level of this skill is 55.

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  • [Healing Salve]
    Healing Salve +55
    Priest Primary OnlyLevel: 28
    Uses: 148 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    The effectiveness of heals received by the target increases by 14.9% for 60 seconds.
    The maximum level of this skill is 55.

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  • [Blessing of Humility]
    Blessing of Humility
    Priest Primary OnlyLevel: 30
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 3m
    For 15 seconds, you temporarily become the one with the least aggro.

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  • [Angel's Carol]
    Angel's Carol
    Priest/MageLevel: 30
    Uses: 5%% MPRange: 1
    Spell Type: Magical
    Instant
    Every time you invoke a direct heal spell, you gain one Angel's Carol Boost stack which is increasing Casting Speed and Magical Attack Power by 1% for 15 seconds. Stacks up to 20 times.

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  • [Holy Void]
    Holy Void +105
    Priest Primary OnlyLevel: 32
    Uses: 10%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 18s
    Inflicts 1655 Light Damage to target. Also applies Voidal Infection to decrease their defenses by 18.8% for 20 seconds.
    The maximum level of this skill is 105.

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  • [Holy Candle]
    Holy Candle +55
    Priest Primary OnlyLevel: 34
    Uses: 5%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 30s
    Increases effectiveness of heals by 27%, and consumes 5% HP everytime you invoke a heal spell.
    The maximum level of this skill is 55.

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  • [Lightning Rod]
    Lightning Rod
    Priest/MageLevel: 35
    Range: 50
    Passive
    Using Fireball on a target which has Freeze will put them into Lightning Rod state. Allies attacking to this target will get healed.

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  • [Enlightenment]
    Enlightenment
    Priest/MageLevel: 40
    Range: 1
    Passive
    Increases Wisdom by 12%.

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  • [Icewind Blade]
    Icewind Blade +105
    Priest/MageLevel: 45
    Uses: 20 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 2s
    Water and wind energies combine to form a sharpened blade that inflicts 975.2% Wind Damage + 975.2% Water Damage to the target. Upon a successful hit, your next Group Heal will be instant and won't generate Heal Exhaustion.
    The maximum level of this skill is 105.

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  • [Wind Fairy]
    Wind Fairy
    Priest/MageLevel: 50
    Uses: 250 MPRange: 50
    Spell Type: Magical
    Casting Time: 6 sec.
    Summons a wind fairy to assist you.

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  • [Recall]
    Recall
    Priest Primary OnlyLevel: 50
    Range: 50
    Spell Type: Magical
    Instant
    Call back your fairy.

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  • [Heal]
    Heal +105
    Priest/MageLevel: 60
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Restores 660 points of target's HP.
    The maximum level of this skill is 105.

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  • [Group Heal]
    Group Heal +105
    Priest/MageLevel: 60
    Uses: 123 MPRange: 1
    Spell Type: MagicalRadius: 120
    Casting Time: 3 sec.
    Recovers 250.6 HP for all raid members in a radius of 120. Also puts the caster in a Heal Exhaustion state and increases Group Heal MP consumption.
    The maximum level of this skill is 105.

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  • [Element Defense]
    Element Defense
    Priest/MageLevel: 60
    Range: 1
    Passive
    Casting Group Heal will earn a blessing that reduces Received Physical Damage and Received Magical Damage by 3%. Can be stacked a maximum of 3 times. Also changes it to affect whole raid, but increases MP cost, and also reduces effectiveness of both Group Heal and Heal greatly.

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  • [Spinning Wind]
    Spinning Wind
    Priest/MageLevel: 70
    Range: 1
    Passive
    While Windrider Halo is in effect, the caster's Casting Speed will increase by 10%.

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Pet Skills

  • [Conceal]
    Conceal
    Priest Pet SkillLevel: 50
    Range: 50
    Spell Type: Magical
    Instant
    A defense technique used by fairies. In this state a fairy will not receive any damage unless it attacks or use an ability. (Cannot be used in combat.)

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  • [Windrider Halo]
    Windrider Halo
    Priest/Mage Pet SkillLevel: 70
    Range: 50
    Spell Type: Magical
    Instant
    Increases Physical Attack Accuracy and Elemental Accuracy for all party members in a radius of 200 by 6%. Also increases power of Heal by 5%.

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