Scout General

Bow Training
Scout General
Can equip bows and crossbows
ID: 490448
Shot +105
Scout/ChampionLevel: 25
Equipment: Gun
Uses: 1 bullet(s)Range: 120
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Inflicts 601% ranged weapon DPS to target. Also provides 1 stack of Forged Shot to you which is increasing gun damage by 4% for 20 seconds and stacks up to 4 times.
ID: 1490770
Vampire Arrows +105
Scout GeneralLevel: 4
Equipment: Ranged Weapon
Uses: 10 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 642 HP every 2 seconds for 10 seconds.
ID: 491292
Joint Blow +105
Scout GeneralLevel: 8
Equipment: Ranged Weapon
Uses: 15 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
ID: 490420
Throat Attack +105
Scout GeneralLevel: 16
Uses: 15 focusRange: 100
Spell Type: Physical/Pierce
InstantCooldown: 12 sec.
Causes 360.8 damage and interrupts the target's spell casting.
ID: 490428
Wrist Attack
Scout GeneralLevel: 20
Uses: 35 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Damage dealt by the target is decreased by 30% for 5 seconds.
ID: 490451
Swiftness +105
Scout GeneralLevel: 24
Permanently increases Dexterity by (current Dexterity + 114.9) x 10.4% + 114.9.
ID: 491159
Shooting Mastery +55
Scout GeneralLevel: 28
Increases Ranged Damage by 41.3%. The maximum level of this skill is 55.
ID: 490505
Bloody Shot +105
Scout/ChampionLevel: 70
Uses: 10% HP
Spell Type: Physical
Instant
Activates Bloody Shot and increases damage taken by 15%. Physical Attack Power is increased by 20.9% and Ranged Damage is increased by 104.5%. (Right click the buff icon or use skill again to deactivate.) Bloody Shot will enter 10 seconds of cooldown state when effect is deactivated.
ID: 1490784

Champion General

Electrocution +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
Inflicts 704.3% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 498522
Heavy Bash +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 528.4% main hand weapon physical DPS on target. It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2%. Lasts 12 seconds. Can be stacked maximum 3 times. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 498521
Hammer Weapon Proficiency
Champion GeneralLevel: 4
Hammer weapons can be equipped.
ID: 498527
Energy Influx Strike +105
Champion GeneralLevel: 6
Uses: 25 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Adds a Charge Rune to your attacks. Inflicts 700% main hand weapon DPS physical damage on targets. If target is in an Electrocution state, this attack lands a critical hit. (This skill stat will increase and decrease based on equipment and target strength)
ID: 498526
Runecraft - Diversion +105
Champion GeneralLevel: 12
Increases Parry Rate by 543.4 points.
ID: 498530
Runecraft - Solidify +55
Champion GeneralLevel: 16
Increases your stamina. (Current stamina + 65.4 x 5.9% + 65.4) The maximum level of this skill is 55.
ID: 498532
Shock Strike +105
Champion GeneralLevel: 20
Uses: 25 rage
Spell Type: PhysicalRadius: 100
InstantCooldown: 3 sec.
Inflicts 468.8% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds. If used while in a Shield Form, then there is an extra increase of aggro caused by this skill.
ID: 498534

Scout Primary Only

Autoshot
Scout/ChampionLevel: 15
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunitionRange: 150
Spell Type: Physical
Instant
Activates Autoshot to shoot constant bullets towards target. Each Autoshot inflicts 80% ranged weapon DPS damage. Frequency of shots will depend on your Physical Attack Speed.
ID: 1490917
Distant Friend
Scout Primary OnlyLevel: 4
Your range is your distant friend. If you are further to your target, your ranged physical DPS will be increased by up to 15% for single target attacks.
ID: 1491763
Ranged Weapon Mastery +55
Scout Primary OnlyLevel: 6
Bow and crossbow accuracy is increased by 51.8%, and damage is increased by 51.8%. The maximum level of this skill is 55.
ID: 490445
Lasso +55
Scout Primary OnlyLevel: 14
Uses: 35 focusRange: 150
Spell Type: Physical
Casting Time: 1.00 sec.
Throw a lasso, rooting the enemy for 32 seconds. This effect will disappear if the target is further attacked. (For players this effect lasts for 10.8 seconds if not further attacked.) (Only one target at a time can be kept under control.) The maximum level of this skill is 55.
ID: 490454
Gun Mastery +55
Scout/ChampionLevel: 15
Allows you to equip Guns and increases their damage by 60%. The maximum level of this skill is 55.
ID: 1490439
Piercing Arrow +105
Scout Primary OnlyLevel: 18
Uses: 2 piece(s) of all ammunitionRange: 40
Spell Type: Physical/PierceRadius: 100
InstantCooldown: 3 sec.
Fires a piercing arrow at the target and all enemies in a straight line behind the target for 568.8% ranged weapon DPS + 335 damage .
ID: 490400
Cripple Joint
Scout Primary OnlyLevel: 20
Adds a 55% chance to your Joint Blow to Root the target for 5 seconds.
ID: 491173
Eagle Eyes +105
Scout Primary OnlyLevel: 20
Your Critical Physical Hit Rate is increased by 655 and Physical Crit. Damage is increased by 11.5%.
ID: 490425
Fatal Measures
Scout/ChampionLevel: 20
Transforms your Mana Drain Shot into Fatal Shot.
ID: 1490440
Fatal Shot +105
Scout/ChampionLevel: 40
Equipment: Gun
Uses: noneRange: 120
Spell Type: Physical/Pierce
Casting Time: 1.00 sec.Cooldown: 10 sec.
Inflicts 532.5% ranged weapon DPS to the target and applies 1 stack of Fatal Shot to the caster every second for 10 seconds.
ID: 1490773
Snipe +105
Scout/ChampionLevel: 60
Equipment: Gun
Uses: 3 bullet(s)Range: 120
Spell Type: Physical/Pierce
Channel Time: 0.02 sec.Cooldown: 15 sec.
Only usable under the effect of Fatal Shot. Focus for aim, inflicts 1376.2% ranged weapon DPS damage and increases your damage by 8% for 10 seconds upon a successful hit. Each stack of Fatal Shot consumed, up to 4, will reduce cast time of Snipe by an half second.
ID: 1490782
Detection
Scout Primary OnlyLevel: 25
Uses: 9 focus
Spell Type: Magical
Instant
While the skill lasts the caster can detect nearby hidden enemies. (This skill costs 5 focus points every three seconds. Status disappears once focus reaches 0.)
ID: 490463
Forged Shot
Scout/ChampionLevel: 25
Increases the damage dealt by Shot. Also causes Shot and Autoshot to provide you the benefits of Forged Shot which is increasing gun damage and Physical Attack Power, stacks up to 4 times.
ID: 1490441
Gunslinger
Scout/ChampionLevel: 25
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Enhances gun damage by 25% and gun attack speed by 25% for 25 seconds.
ID: 1492406
Combo Shot +105
Scout/ChampionLevel: 40
Equipment: Gun
Uses: 3 bullet(s)Range: 120
Spell Type: Physical/Pierce
Channel Time: 0.70 sec.Cooldown: 3 sec.
Inflicts 495% ranged weapon DPS damage to target 3 times. Each hit will consume a Fatal Shot if you have. Damage of each hit will be increased by 25% for each consumed stack.
ID: 1490774
Fatal Combo
Scout/ChampionLevel: 30
If you are under the effect of Fatal Shot, the damage of Combo Shot is increased by 25% for each stack of Fatal Shot consumed, up to 3. Also reduces cooldown of Combo Shot by 4 seconds.
ID: 1490442
Neck Strike
Scout Primary OnlyLevel: 34
Uses: 30 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Target is Stunned for 6 seconds. (Effect removed when attacked.) (For players this effect lasts for 3 seconds.)
ID: 490438
Area of Expertise
Scout/ChampionLevel: 35
Increases the cooldown, casting time and damage of Reflected Shot and causes it to do not lose damage while reflecting 5 times. If more than 2 targets are hit, increases area damage.
ID: 1490443
Reflected Shot +105
Scout/ChampionLevel: 35
Equipment: Gun
Uses: 5 bullet(s)Range: 120
Spell Type: Physical/PierceRadius: 60
Casting Time: 1.00 sec.Cooldown: 7 sec.
Causes 693.5% ranged weapon DPS. It will deflect 5 times to other targets within range. Increases area damage by 30% if more than 2 targets are hit.
ID: 1490772
Concentration +105
Scout Primary OnlyLevel: 38
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
For 62.5 seconds, focus regeneration speed is increased by 50%. Also enhances your abilities to use casting shoots while walking for 15 seconds.
ID: 490460
Steady Aim
Scout/ChampionLevel: 40
Cannot be interrupted by receiving damage while casting Snipe, Fatal Shot or Combo Shot. Also makes them use a Gun instead.
ID: 1490444
Target Area +105
Scout Primary OnlyLevel: 40
Equipment: Ranged Weapon
Spell Type: Magical
Instant
While the effect lasts, your accuracy is increased by 10% and the critical hit rate is increased by 1258.5. (This skill costs 3 focus per second. Effect disappears once focus reaches 0.)
ID: 490464
Rain of Vengeance +105
Scout/ChampionLevel: 45
Equipment: Gun
Uses: 25 focus, 10 bullet(s)Range: 120
Spell Type: Physical/PierceRadius: 50
Channel Time: 1.00 sec.Cooldown: 4 sec.
You raise your gun and send a hail of projectiles to a designated area, causing 226.9% ranged weapon DPS to enemies.
ID: 1490445
Freezing Shot
Scout/ChampionLevel: 50
Transforms your Frost Arrow into Frost Shot and Wind Arrows into Wind Shot.
ID: 1490446
Frost Shot
Scout/ChampionLevel: 50
Uses: 20 focus
Spell Type: Magical
Instant
For 600 seconds, every Wind Shot hit will add Frost Shot, slowing down targets.
ID: 1490776
Wind Shot +105
Scout/ChampionLevel: 50
Equipment: Gun
Uses: 2 bullet(s)Range: 120
Spell Type: Physical/Pierce
InstantCooldown: 1 sec.
Quick shot at the target, causing 482.2% ranged weapon DPS and applies Wind Shot increasing damage taken by 2% to target for 10 seconds.
ID: 1490777
Master Sniper
Scout/ChampionLevel: 60
Cooldown and casting time of Snipe is increased but 3 consecutive shots are fired with your gun.
ID: 1490447
Bloody Mess
Scout/ChampionLevel: 70
Transforms Blood Arrow into Bloody Shot, disables HP loss over time, increases Physical Attack Power additionally but will increase received damage too.
ID: 1490448
11.1.1.5005.en (26-07-2024)