Scout General

Bow Training
Scout General
Can equip bows and crossbows
ID: 490448
Shot +105
Scout General
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Fires one shot at the target causing 354.9% ranged weapon DPS.
ID: 490423
Vampire Arrows +105
Scout GeneralLevel: 4
Equipment: Ranged Weapon
Uses: 10 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 856 HP every 2 seconds for 10 seconds.
ID: 491292
Joint Blow +105
Scout GeneralLevel: 8
Equipment: Ranged Weapon
Uses: 15 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
ID: 490420
Blood Arrow +105
Scout GeneralLevel: 12
Spell Type: Physical
Instant
Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2% HP. (Right click to buff icon or use skill again to deactivate.) Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
ID: 490434
Throat Attack +105
Scout GeneralLevel: 16
Uses: 15 focusRange: 100
Spell Type: Physical/Pierce
InstantCooldown: 12 sec.
Causes 360.8 damage and interrupts the target's spell casting.
ID: 490428
Wrist Attack
Scout GeneralLevel: 20
Uses: 35 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Damage dealt by the target is decreased by 30% for 5 seconds.
ID: 490451
Swiftness +105
Scout GeneralLevel: 24
Permanently increases Dexterity by (current Dexterity + 114.9) x 10.4% + 114.9.
ID: 491159
Shooting Mastery +55
Scout GeneralLevel: 28
Increases Ranged Damage by 41.3%. The maximum level of this skill is 55.
ID: 490505

Warden General

Charged Chop +105
Scout/WardenLevel: 30
Equipment: Ranged Weapon
Uses: 340 MP
Spell Type: Physical/Pierce
InstantCooldown: 12 sec.
Power accumulates in your weapon, unleashing a terrifying attack! Inflicts 1460% ranged weapon DPS on target, adding a Knockdown effect.
ID: 494336
Briar Shield +105
Scout/WardenLevel: 4
Uses: 510 MP
Spell Type: Magical
Instant
Thorns surround you for 900 seconds, increasing your Physical Defense by 21.2%. When you are attacked, it reflects 9.4% main hand weapon DPS. (Only effective on targets within a range of 50)
ID: 499573
Power of the Wood Spirit +105
Warden GeneralLevel: 8
Uses: 255 MP
Spell Type: Physical/SlashRadius: 80
InstantCooldown: 1 sec.
Uses the Power of the Wood Spirit to attack up to 6 targets, causing 438% main hand weapon DPS Earth Damage. Grants extra aggro when Spirit of the Oak is summoned.
ID: 493392
Enhanced Accuracy +55
Warden GeneralLevel: 12
Increases your physical attack accuracy by 5.4%. The maximum level of this skill is 55.
ID: 493608
Elven Amulet
Warden GeneralLevel: 16
Uses: 150 MP
Spell Type: Magical
InstantCooldown: 1 Minute(s) 10 sec.
You obtain the protection of the Elves. Received physical damage is reduced by 20% for 10 seconds.
ID: 493402
Savage Power +55
Warden GeneralLevel: 20
Uses: 280 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Draws out the savage power inside of you, temporarily increasing your Physical Attack Power and Magical Attack Power by 18.3% for 30 seconds. The maximum level of this skill is 55.
ID: 493406

Scout Primary Only

Arrow of Essence
Scout Primary Only
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Enhances ranged weapon damage by 30% and raises attack speed by 30% for 25 seconds.
ID: 490494
Autoshot
Scout Primary Only
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunition
Spell Type: Physical
Instant
Activates Autoshot to shoot constant arrows towards target. Each Autoshot inflicts 80% ranged weapon DPS damage. Frequency of shots will depend on your Physical Attack Speed.
ID: 492589
Wind Arrows +105
Scout Primary OnlyLevel: 2
Equipment: Ranged Weapon
Uses: 2 piece(s) of all ammunitionRange: 25
Spell Type: Physical/Pierce
InstantCooldown: 1 sec.
Quick shot at the target, causing 482.2% ranged weapon DPS Wind Damage. Cooldown of this skill will be increased if the one uses a crossbow. This increment may be reduced if Arrow of Essence is active.
ID: 491128
Distant Friend
Scout Primary OnlyLevel: 4
Your range is your distant friend. If you are further to your target, your ranged physical DPS will be increased by up to 15% for single target attacks.
ID: 1491763
Ranged Weapon Mastery +55
Scout Primary OnlyLevel: 6
Bow and crossbow accuracy is increased by 51.8%, and damage is increased by 51.8%. The maximum level of this skill is 55.
ID: 490445
Frost Arrow
Scout Primary OnlyLevel: 10
Uses: 20 focus
Spell Type: Magical
Instant
For 600 seconds, all Wind Arrow shots will have a chance of adding Frost, slowing down target for 6 seconds.
ID: 491163
Mana Drain Shot +105
Scout Primary OnlyLevel: 12
Equipment: Ranged Weapon
Uses: noneRange: 180
Spell Type: Magical
InstantCooldown: 15 sec.
Inflicts 532.5% ranged weapon DPS to the target and reduces its Magical Damage by 21.0% for 10 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490441
Lasso +55
Scout Primary OnlyLevel: 14
Uses: 35 focusRange: 150
Spell Type: Physical
Casting Time: 1.00 sec.
Throw a lasso, rooting the enemy for 32 seconds. This effect will disappear if the target is further attacked. (For players this effect lasts for 10.8 seconds if not further attacked.) (Only one target at a time can be kept under control.) The maximum level of this skill is 55.
ID: 490454
Thorn Arrow +105
Scout/WardenLevel: 15
Uses: 510 MP
Spell Type: Physical/PierceRadius: 80
InstantCooldown: 6 sec.
Can be used only if Briar Shield is active. Turns the thorns that surround you into thorn arrows that attack your target, inflicting 867.3% ranged weapon DPS. This attack may reflect to a random enemy within 80 radius.
ID: 499751
Piercing Arrow +105
Scout Primary OnlyLevel: 18
Uses: 2 piece(s) of all ammunitionRange: 40
Spell Type: Physical/PierceRadius: 100
InstantCooldown: 3 sec.
Fires a piercing arrow at the target and all enemies in a straight line behind the target for 568.8% ranged weapon DPS + 335 damage .
ID: 490400
Cripple Joint
Scout Primary OnlyLevel: 20
Adds a 55% chance to your Joint Blow to Root the target for 5 seconds.
ID: 491173
Eagle Eyes +105
Scout Primary OnlyLevel: 20
Your Critical Physical Hit Rate is increased by 655 and Physical Critical Damage is increased by 11.5%.
ID: 490425
Entling Offering
Scout/WardenLevel: 20
Uses: 200 MP
Spell Type: Magical
Instant
For 900 seconds, each time you hit a target with a physical offensive skill, the target may get extra 50% ranged weapon DPS damage.
ID: 494038
Snipe +105
Scout/WardenLevel: 22
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunitionRange: 60
Spell Type: Physical/Pierce
Casting Time: 3.00 sec.Cooldown: 15 sec.
Attacking distance is increased by 60 and the attack inflicts 2372.5% ranged weapon DPS + 1150 damage. (Breaks when damage is received.) (This skill stat will increase and decrease based on equipment and target strength)
ID: 499576
Detection
Scout Primary OnlyLevel: 25
Uses: 9 focus
Spell Type: Magical
Instant
While the skill lasts the caster can detect nearby hidden enemies. (This skill costs 5 focus points every three seconds. Status disappears once focus reaches 0.)
ID: 490463
Hidden Peril +105
Scout/WardenLevel: 25
Uses: 30 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 15 sec.
You attack your target using the forest for cover, inflicting 647.5% ranged weapon DPS on the target. There is a chance of getting Hidden Peril effect which is immediately resetting cooldown time of Snipe and reducing the casting time of it to 0.5 second the next time you cast it.
ID: 494620
Charged Power
Scout/WardenLevel: 30
Your Charged Chop can be used from long distance and it's damage is increased significantly, but cooldown is increased to 10 seconds and it also causes Charged Chop Knockdown effect to target.
ID: 494326
Combo Shot +105
Scout/WardenLevel: 45
Uses: 3 piece(s) of all ammunition
Spell Type: Physical/Pierce
Channel Time: 1.00 sec.Cooldown: 6 sec.
Shoots the target 3 times to cause 495% ranged weapon DPS. Also, upon making a critical hit, it will additionally lower the target's Critical Physical Resistance and Critical Magical Resistance by 310.8 for 15 seconds. (After the effect has ended it cannot be triggered again for 30 seconds.)
ID: 494942
Neck Strike
Scout Primary OnlyLevel: 34
Uses: 30 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Target is Stunned for 6 seconds. (Effect removed when attacked.) (For players this effect lasts for 3 seconds.)
ID: 490438
Natural Care +55
Scout/WardenLevel: 35
Permanently increases the amount of healing you receive by 10.9%, and also increases your ranged weapon damage by 5.4%. The maximum level of this skill is 55.
ID: 494378
Reflected Shot +105
Scout Primary OnlyLevel: 35
Uses: 1 piece(s) of all ammunition
Spell Type: Physical/PierceRadius: 60
InstantCooldown: 6 sec.
Causes 600.0% ranged weapon DPS. Shot will deflect 2 times to other targets within range. Damage decreases by half each time.
ID: 490457
Concentration +105
Scout Primary OnlyLevel: 38
Spell Type: Magical
InstantCooldown: 3 Minute(s)
For 62.5 seconds, focus regeneration speed is increased by 50%. Also enhances your abilities to use casting shoots while walking for 15 seconds.
ID: 490460
Hide Scent
Scout/WardenLevel: 40
Uses: 150 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
While merged with your surrounding, all enemies will lose interest in you allowing you to leave combat for 6 seconds and erasing all aggro. Additionally, your next Hidden Peril damage is increased by 20% for 20 seconds.
ID: 494379
Target Area +105
Scout Primary OnlyLevel: 40
Equipment: Ranged Weapon
Spell Type: Magical
Instant
While the effect lasts, your accuracy is increased by 10% and the critical hit rate is increased by 1258.5. (This skill costs 3 focus per second. Effect disappears once focus reaches 0.)
ID: 490464
Wind Attack
Scout/WardenLevel: 45
Your Combo Shots cannot be interrupted by damage. Also, when you make a critical hit it will additionally decrease the target's Critical Physical Resistance and Critical Magical Resistance. (After the effect has ended it cannot be triggered again for 30 seconds.)
ID: 494628
Gryphon Bash +105
Scout/WardenLevel: 50
Equipment: Ranged Weapon
Uses: 510 MP, 5% MP
Spell Type: Physical/PierceRadius: 80
InstantCooldown: 8 sec.
Like a mighty gryphon using its sharp claws to attack an enemy, it shoots a fierce arrow, causing 547.5% ranged weapon DPS. When the target is struck, it may also damage all targets within a radius of 80. (This skill has a fairly high chance to make a critical hit.)
ID: 494629
Deep Roots
Scout/WardenLevel: 60
Increases the distance of your Briar Shield reflected shot to 180. Also each reflected shot has a a chance to root the enemy for 5 seconds. (When the reflected shot target is a player, the rooting effect is reduced.)
ID: 499571
Forest Guidance
Scout/WardenLevel: 70
Forest guides you, your Snipe will reach to your enemy faster than their reflexes.
ID: 499575
11.0.0.9000.en (23-12-2023)