Scout General
Bow Training
Scout General
Can equip bows and crossbows
ID: 490448
Shot +105
Scout General
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunitionRange: 20
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Fires one shot at the target causing 354.9% ranged weapon DPS.
ID: 490423
Vampire Arrows +105
Scout GeneralLevel: 4
Equipment: Ranged Weapon
Uses: 10 focus, 1 piece(s) of all ammunitionRange: 20
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 642 HP every 2 seconds for 10 seconds.
ID: 491292
Joint Blow +105
Scout GeneralLevel: 8
Equipment: Ranged Weapon
Uses: 15 focus, 1 piece(s) of all ammunitionRange: 20
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds.
(For players this effect lasts for 5.3 seconds.)
ID: 490420
Blood Arrow +105
Scout GeneralLevel: 12
Spell Type: Physical
Instant
Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2% HP.
(Right click to buff icon or use skill again to deactivate.)
Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
ID: 490434
Throat Attack +105
Scout GeneralLevel: 16
Uses: 15 focusRange: 100
Spell Type: Physical/Pierce
InstantCooldown: 12 sec.
Causes 360.8 damage and interrupts the target's spell casting.
ID: 490428
Wrist Attack
Scout GeneralLevel: 20
Uses: 35 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Damage dealt by the target is decreased by 30% for 5 seconds.
ID: 490451
Swiftness +105
Scout GeneralLevel: 24
Permanently increases Dexterity by (current Dexterity + 114.9) x 10.4% + 114.9.
ID: 491159
Shooting Mastery +55
Scout GeneralLevel: 28
Increases Ranged Damage by 41.3%.
The maximum level of this skill is 55.
ID: 490505
Knight General
Holy Strike +105
Knight General
Uses: 765 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 642.5% main hand weapon DPS Light damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times.
Each skill level adds to aggro.
ID: 490148
Punishment +105
Knight General
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.20 to 0.82 main hand weapon DPS Light damage.
Every Holy Seal stack adds 302.6% + current Stamina x 0.20 main hand weapon DPS Light damage.
It can be stacked up to 4 times.
ID: 490151
Disarmament +105
Knight GeneralLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 542.8% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +105
Knight GeneralLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment.
Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490179
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds.
The maximum level of this skill is 55.
ID: 490152
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
ID: 490170
Shield of Discipline +55
Knight GeneralLevel: 30
Equipment: Shield
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds.
Also deals 100 Light damage to the spell attacker.
(Shield must be equipped.)
The maximum level of this skill is 55.
ID: 490192
Scout Primary Only
Arrow of Essence
Scout Primary Only
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Enhances ranged weapon damage by 25% and raises attack speed by 25% for 25 seconds.
ID: 490494
Autoshot
Scout Primary Only
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunitionRange: 20
Spell Type: Physical
Instant
Activates Autoshot to shoot constant arrows towards target.
Each Autoshot inflicts 80% ranged weapon DPS damage. Frequency of shots will depend on your Physical Attack Speed.
ID: 492589
Wind Arrows +105
Scout Primary OnlyLevel: 2
Equipment: Ranged Weapon
Uses: 2 piece(s) of all ammunitionRange: 45
Spell Type: Physical/Pierce
InstantCooldown: 1 sec.
Quick shot at the target, causing 482.2% ranged weapon DPS Wind Damage.
Cooldown of this skill will be increased if the one uses a crossbow. This increment may be reduced if Arrow of Essence is active.
ID: 491128
Distant Friend
Scout Primary OnlyLevel: 4
Your range is your distant friend. If you are further to your target, your ranged physical DPS will be increased by up to 15% for single target attacks.
ID: 1491763
Ranged Weapon Mastery +55
Scout/KnightLevel: 30
Increases ranged weapon accuracy by 51.8%, and damage by 51.8%.
The maximum level of this skill is 55.
ID: 1492485
Frost Arrow
Scout Primary OnlyLevel: 10
Uses: 20 focus
Spell Type: Magical
Instant
For 600 seconds, all Wind Arrow shots will have a chance of adding Frost, slowing down target for 6 seconds.
ID: 491163
Mana Drain Shot +105
Scout Primary OnlyLevel: 12
Equipment: Ranged Weapon
Uses: noneRange: 20
Spell Type: Magical
InstantCooldown: 15 sec.
Inflicts 532.5% ranged weapon DPS to the target and reduces its Magical Damage by 21.0% for 10 seconds.
(This skill stat will increase and decrease based on equipment and target strength)
ID: 490441
Lasso +55
Scout Primary OnlyLevel: 14
Uses: 35 focusRange: 150
Spell Type: Physical
Casting Time: 1.00 sec.
Throw a lasso, rooting the enemy for 32 seconds. This effect will disappear if the target is further attacked.
(For players this effect lasts for 10.8 seconds if not further attacked.)
(Only one target at a time can be kept under control.)
The maximum level of this skill is 55.
ID: 490454
Repelling Arrow +105
Scout/KnightLevel: 15
Equipment: Ranged Weapon
Uses: 510 MP, 5 piece(s) of all ammunition
Spell Type: Physical/PierceRadius: 100
InstantCooldown: 5 sec.
Repelling targets in front of you by inflicting 575% ranged weapon DPS damage.
ID: 491516
Piercing Arrow +105
Scout Primary OnlyLevel: 18
Uses: 2 piece(s) of all ammunitionRange: 60
Spell Type: Physical/PierceRadius: 100
InstantCooldown: 3 sec.
Fires a piercing arrow at the target and all enemies in a straight line behind the target for 568.8% ranged weapon DPS + 335 damage .
ID: 490400
Cripple Joint
Scout Primary OnlyLevel: 20
Adds a 55% chance to your Joint Blow to Root the target for 5 seconds.
ID: 491173
Eagle Eyes +105
Scout Primary OnlyLevel: 20
Your Critical Physical Hit Rate is increased by 655 and Physical Crit. Damage is increased by 11.5%.
ID: 490425
Healing Shot +105
Scout/KnightLevel: 20
Equipment: Ranged Weapon
Uses: 10 focusRange: 150
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Fires one Shot at the target causing 940.0% ranged weapon DPS.
When it hits, it will also heal all raid members by 20% HP.
ID: 499558
Snipe +105
Scout/KnightLevel: 25
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunitionRange: 20
Spell Type: Physical/Pierce
Casting Time: 1.00 sec.Cooldown: 10 sec.
Focus for aim, inflicts 2372.5% ranged weapon DPS damage and increases your damage by 8% for 10 seconds upon a successful hit.
This attack ignores some of targets defense.
ID: 1492484
Detection
Scout Primary OnlyLevel: 25
Uses: 9 focus
Spell Type: Magical
Instant
While the skill lasts the caster can detect nearby hidden enemies. (This skill costs 5 focus points every three seconds. Status disappears once focus reaches 0.)
ID: 490463
Noble Predator
Scout/KnightLevel: 25
Your Snipe will now ignore some of targets defense value while being shooted quicker and more frequent.
ID: 492346
Combo Shot +105
Scout Primary OnlyLevel: 30
Uses: 3 piece(s) of all ammunitionRange: 20
Spell Type: Physical/Pierce
Channel Time: 1.00 sec.Cooldown: 6 sec.
Fires triple shots at the target causing 495% ranged weapon DPS. (Will be interrupted as soon as damage is taken.)
ID: 490424
The Chevalier +55
Scout/KnightLevel: 30
Allows you to wield a Gun and increases its attack speed by 15.3% and makes Ranged Weapon Mastery also increase Gun damage.
The maximum level of this skill is 55.
ID: 491519
Neck Strike
Scout Primary OnlyLevel: 34
Uses: 30 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Target is Stunned for 6 seconds. (Effect removed when attacked.)
(For players this effect lasts for 3 seconds.)
ID: 490438
Reflected Shot +105
Scout/KnightLevel: 50
Uses: 1 piece(s) of all ammunitionRange: 20
Spell Type: Physical/PierceRadius: 60
InstantCooldown: 6 sec.
Causes 600.0% ranged weapon DPS damage and reflects the shot to 2 more targets.
Also, when you hit your target, it will increase your Physical Attack Power by 3% for 60 seconds. Stacks up to 6 times.
ID: 493318
Urgency +105
Scout/KnightLevel: 35
Increases Movement Speed by 27.2%.
ID: 492624
Concentration +105
Scout Primary OnlyLevel: 38
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
For 62.5 seconds, focus regeneration speed is increased by 50%.
Also enhances your abilities to use casting shoots while walking for 15 seconds.
ID: 490460
Armor-Piercing Arrow +105
Scout/KnightLevel: 40
Equipment: Ranged Weapon
Uses: 10 piece(s) of all ammunition, 10 focusRange: 120
Spell Type: Physical/PierceRadius: 80
InstantCooldown: 5 sec.
Inflicts 586% ranged weapon DPS Light damage to enemies within designated area.
This attack ignores some of targets defense.
ID: 490431
Target Area +105
Scout Primary OnlyLevel: 40
Equipment: Ranged Weapon
Spell Type: Magical
Instant
While the effect lasts, your accuracy is increased by 10% and the critical hit rate is increased by 1258.5. (This skill costs 3 focus per second. Effect disappears once focus reaches 0.)
ID: 490464
Escape Danger
Scout/KnightLevel: 45
Uses: 20 focus
Spell Type: MagicalRadius: 100
InstantCooldown: 1 Minute(s) 30 sec.
For 15 seconds you and your raid members will recieve 40% lesser damage.
ID: 493016
Spirit Meld
Scout/KnightLevel: 50
Reflected Shot will increase Physical Attack Power for every hit it makes. Stacks up to 6 times.
ID: 493256
Blessed Arsenal
Scout/KnightLevel: 60
Increases ranged attack speed by 15%.
ID: 499561
Sharp Sight
Scout/KnightLevel: 70
Your Sharp Sight will increase ranged weapon range by 20.
ID: 499564
11.1.1.5005.en (26-07-2024)