Scout General

Bow Training
Scout General
Can equip bows and crossbows
ID: 490448
Shot +105
Scout General
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Fires one shot at the target causing 354.9% ranged weapon DPS.
ID: 490423
Vampire Arrows +105
Scout GeneralLevel: 4
Equipment: Ranged Weapon
Uses: 10 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 856 HP every 2 seconds for 10 seconds.
ID: 491292
Joint Blow +105
Scout GeneralLevel: 8
Equipment: Ranged Weapon
Uses: 15 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
ID: 490420
Blood Arrow +105
Scout GeneralLevel: 12
Spell Type: Physical
Instant
Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2% HP. (Right click to buff icon or use skill again to deactivate.) Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
ID: 490434
Throat Attack +105
Scout GeneralLevel: 16
Uses: 15 focusRange: 100
Spell Type: Physical/Pierce
InstantCooldown: 12 sec.
Causes 360.8 damage and interrupts the target's spell casting.
ID: 490428
Wrist Attack
Scout GeneralLevel: 20
Uses: 35 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Damage dealt by the target is decreased by 30% for 5 seconds.
ID: 490451
Swiftness +105
Scout GeneralLevel: 24
Permanently increases Dexterity by (current Dexterity + 114.9) x 10.4% + 114.9.
ID: 491159
Shooting Mastery +55
Scout GeneralLevel: 28
Increases Ranged Damage by 41.3%. The maximum level of this skill is 55.
ID: 490505

Knight General

Holy Strike +105
Knight General
Uses: 765 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 642.5% main hand weapon DPS Light damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
ID: 490148
Punishment +105
Knight General
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.20 to 0.82 main hand weapon DPS Light damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.20 main hand weapon DPS Light damage. It can be stacked up to 4 times.
ID: 490151
Disarmament +105
Knight GeneralLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 542.8% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +105
Knight GeneralLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490179
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds. The maximum level of this skill is 55.
ID: 490152
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 114.9) x 10.4% + 114.9.
ID: 490170
Shield of Discipline +55
Knight GeneralLevel: 30
Equipment: Shield
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light damage to the spell attacker. (Shield must be equipped.) The maximum level of this skill is 55.
ID: 490192

Scout Primary Only

Arrow of Essence
Scout Primary Only
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Enhances ranged weapon damage by 30% and raises attack speed by 30% for 25 seconds.
ID: 490494
Autoshot
Scout Primary Only
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunition
Spell Type: Physical
Instant
Activates Autoshot to shoot constant arrows towards target. Each Autoshot inflicts 80% ranged weapon DPS damage. Frequency of shots will depend on your Physical Attack Speed.
ID: 492589
Wind Arrows +105
Scout Primary OnlyLevel: 2
Equipment: Ranged Weapon
Uses: 2 piece(s) of all ammunitionRange: 25
Spell Type: Physical/Pierce
InstantCooldown: 1 sec.
Quick shot at the target, causing 482.2% ranged weapon DPS Wind Damage. Cooldown of this skill will be increased if the one uses a crossbow. This increment may be reduced if Arrow of Essence is active.
ID: 491128
Distant Friend
Scout Primary OnlyLevel: 4
Your range is your distant friend. If you are further to your target, your ranged physical DPS will be increased by up to 15% for single target attacks.
ID: 1491763
Ranged Weapon Mastery +55
Scout Primary OnlyLevel: 6
Bow and crossbow accuracy is increased by 51.8%, and damage is increased by 51.8%. The maximum level of this skill is 55.
ID: 490445
Frost Arrow
Scout Primary OnlyLevel: 10
Uses: 20 focus
Spell Type: Magical
Instant
For 600 seconds, all Wind Arrow shots will have a chance of adding Frost, slowing down target for 6 seconds.
ID: 491163
Mana Drain Shot +105
Scout Primary OnlyLevel: 12
Equipment: Ranged Weapon
Uses: noneRange: 180
Spell Type: Magical
InstantCooldown: 15 sec.
Inflicts 532.5% ranged weapon DPS to the target and reduces its Magical Damage by 21.0% for 10 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490441
Lasso +55
Scout Primary OnlyLevel: 14
Uses: 35 focusRange: 150
Spell Type: Physical
Casting Time: 1.00 sec.
Throw a lasso, rooting the enemy for 32 seconds. This effect will disappear if the target is further attacked. (For players this effect lasts for 10.8 seconds if not further attacked.) (Only one target at a time can be kept under control.) The maximum level of this skill is 55.
ID: 490454
Repelling Arrow +105
Scout/KnightLevel: 15
Equipment: Ranged Weapon
Uses: 510 MP, 5 piece(s) of all ammunition
Spell Type: Physical/PierceRadius: 100
InstantCooldown: 10 sec.
Repelling targets in front of you by inflicting 575% ranged weapon DPS damage and Roots them for 4 seconds.(For players this effect lasts for 4 seconds.)
ID: 491516
Piercing Arrow +105
Scout Primary OnlyLevel: 18
Uses: 2 piece(s) of all ammunitionRange: 40
Spell Type: Physical/PierceRadius: 100
InstantCooldown: 3 sec.
Fires a piercing arrow at the target and all enemies in a straight line behind the target for 568.8% ranged weapon DPS + 335 damage .
ID: 490400
Cripple Joint
Scout Primary OnlyLevel: 20
Adds a 55% chance to your Joint Blow to Root the target for 5 seconds.
ID: 491173
Eagle Eyes +105
Scout Primary OnlyLevel: 20
Your Critical Physical Hit Rate is increased by 655 and Physical Critical Damage is increased by 11.5%.
ID: 490425
Healing Shot +105
Scout/KnightLevel: 60
Equipment: Ranged Weapon
Uses: 340 MPRange: 150
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Fires one Shot at the target causing 438% ranged weapon DPS. When it hits, it will also heal all raid members within range by amount of 32% ranged weapon DPS.
ID: 499562
Snipe +105
Scout Primary OnlyLevel: 22
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunitionRange: 60
Spell Type: Physical/Pierce
Casting Time: 3.00 sec.Cooldown: 15 sec.
For Snipe, your range is increased by 60 and deals 2372.5% ranged weapon DPS plus 1150 damage. (Will be interrupted as soon as damage is taken.)
ID: 490450
Detection
Scout Primary OnlyLevel: 25
Uses: 9 focus
Spell Type: Magical
Instant
While the skill lasts the caster can detect nearby hidden enemies. (This skill costs 5 focus points every three seconds. Status disappears once focus reaches 0.)
ID: 490463
Uncomfortable Shell
Scout/KnightLevel: 25
Increases Physical Defense by 60% and Parry Rate by 25% but decreases Physical Attack Power by 60%.
ID: 492346
Archer's Aide +55
Scout/KnightLevel: 70
Uses: 5% MP, 350 MP
Spell Type: MagicalRadius: 80
InstantCooldown: 1 Minute(s) 30 sec.
Decreases MP, Rage, Focus and Energy costs of all party members by 100% for 30 seconds.
ID: 499565
Combo Shot +105
Scout Primary OnlyLevel: 30
Uses: 3 piece(s) of all ammunition
Spell Type: Physical/Pierce
Channel Time: 1.00 sec.Cooldown: 6 sec.
Fires triple shots at the target causing 495% ranged weapon DPS. (Will be interrupted as soon as damage is taken.)
ID: 490424
Neck Strike
Scout Primary OnlyLevel: 34
Uses: 30 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Target is Stunned for 6 seconds. (Effect removed when attacked.) (For players this effect lasts for 3 seconds.)
ID: 490438
Reflected Shot +105
Scout/KnightLevel: 50
Uses: 1 piece(s) of all ammunition
Spell Type: Physical/PierceRadius: 60
InstantCooldown: 6 sec.
Causes 600.0% ranged weapon DPS damage and reflects the shot to 2 more targets. Also, when you hit your target, the Physical Attack Power and Magical Attack Power of party members within a range of 100 increases by 11.5% for 15 seconds. (After the effect has ended it cannot be triggered again for 10 seconds.)
ID: 493318
Urgency +105
Scout/KnightLevel: 35
Increases Movement Speed by 11.5%.
ID: 492624
Concentration +105
Scout Primary OnlyLevel: 38
Spell Type: Magical
InstantCooldown: 3 Minute(s)
For 62.5 seconds, focus regeneration speed is increased by 50%. Also enhances your abilities to use casting shoots while walking for 15 seconds.
ID: 490460
Armor-Piercing Arrow +105
Scout/KnightLevel: 40
Equipment: Ranged Weapon
Uses: 10 piece(s) of all ammunition, 10 focusRange: 120
Spell Type: Physical/PierceRadius: 80
InstantCooldown: 15 sec.
Inflicts 586% ranged weapon DPS Light damage to enemies within designated area and decreases their Physical Defense and Magical Defense by 12% for 8 seconds.
ID: 490431
Target Area +105
Scout Primary OnlyLevel: 40
Equipment: Ranged Weapon
Spell Type: Magical
Instant
While the effect lasts, your accuracy is increased by 10% and the critical hit rate is increased by 1258.5. (This skill costs 3 focus per second. Effect disappears once focus reaches 0.)
ID: 490464
Escape Danger
Scout/KnightLevel: 45
Spell Type: Magical
InstantCooldown: 2 Minute(s)
For 10 seconds you are immune against Helpless, Root, Stun, and Slow effects. (Target effect can only be removed if marked as Movement Impairing Effect or Stun.) (This skill can be used even if you are in a state that doesn't allow you to cast spells.)
ID: 493016
Spirit Meld
Scout/KnightLevel: 50
Prevents your Reflected Shot from losing damage upon reflecting and increases aggro generated by it. Also, with every successful hit, will let it boost the Physical Attack Power and Magical Attack Power of party members within a radius of 100. (After the effect has ended it cannot be triggered again for 10 seconds.)
ID: 493256
Blessed Quiver
Scout/KnightLevel: 60
Reduces your Healing Shot cooldown time and makes it always inflict critical damage and heal.
ID: 499561
Transformation Torrent
Scout/KnightLevel: 70
Your Archer's Aide will reduce Rage and Energy costs additionally and will affect all party members.
ID: 499564
11.0.0.9000.en (23-12-2023)