Druid General

Recover +105
Druid/WardenLevel: 25
Uses: 1632 MPRange: 250
Spell Type: Magical
Casting Time: 2.00 sec.
Restores 460 HP to your target. If you possess Nature's Power, it will consume one to recover 931.2 HP every 2 seconds for 25 seconds. Also has a chance of restoring 1 point of Nature's Power to you.
ID: 494201
Antidote
Druid GeneralLevel: 4
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Cleanses your target from poison.
ID: 493535
Savage Blessing +105
Druid GeneralLevel: 8
Uses: 595 MP
Spell Type: MagicalRadius: 80
Instant
Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.4% + 1490.This effect will cease if source is too far or dead.
ID: 493531
Earth Pulse +105
Druid GeneralLevel: 12
Uses: 680 MPRange: 150
Spell Type: MagicalRadius: 150
InstantCooldown: 15 sec.
The power of Mother Earth strikes the targets in a straight line before you causing 817.5 + 0.3 x Intelligence of Earth damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 493540
Mother Earth's Protection
Druid GeneralLevel: 40
Uses: 100 MPRange: 150
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 40% for 10 seconds.
ID: 493558
Knowledge of Nature +105
Druid GeneralLevel: 16
Increases Wisdom by (current Wisdom + 115) x 10.4% + 115.
ID: 493551
Concentration Prayer
Druid GeneralLevel: 28
Uses: 3% MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Maximum MP, Physical Damage and Magical Damage. Benefits will scale with your Base Heal Power and Base Wisdom, or Maximum Base Attribute. This effect will cease if source is too far or dead.
ID: 493530

Warden General

Charged Chop +105
Warden General
Uses: 340 MPRange: 50
Spell Type: Physical/Slash
InstantCooldown: 1 sec.
Concentrates power in your weapon, then releases it to strike a mighty blow! Causes 876% main hand weapon DPS plus 0.3 times STR to your target. Grants extra aggro when Spirit of the Oak is summoned. It shares Cooldown with Power of the Wood Spirit.
ID: 493395
Briar Shield +105
Druid/WardenLevel: 60
Uses: 510 MP
Spell Type: MagicalRadius: 80
Instant
Thorns surround you and your raid members. Increasing your Physical Defense by 62.7%, Received Healing by 5%, Healing by 8%, decreasing received damage by 5%. However, raid members won't obtain Physical Defense and Healing boosts. When you or raid members attacked, it reflects 9.4% damage and restores 159.2 MP and some HP. (Only effective on the targets within a range of 50) (MP restoration effect can only be triggered once every 8 seconds.) This effect will cease if source is too far or dead.
ID: 499884
Power of the Wood Spirit +105
Warden GeneralLevel: 8
Uses: 255 MP
Spell Type: Physical/SlashRadius: 80
InstantCooldown: 1 sec.
Uses the Power of the Wood Spirit to attack up to 6 targets, causing 438% + 0.8 x STR main hand weapon DPS Earth Damage. Grants extra aggro when Spirit of the Oak is summoned.
ID: 493392
Enhanced Accuracy +55
Warden GeneralLevel: 12
Increases your physical attack accuracy by 5.4%. The maximum level of this skill is 55.
ID: 493608
Elven Amulet
Warden GeneralLevel: 16
Uses: 150 MP
Spell Type: Magical
InstantCooldown: 1 Minute(s) 10 sec.
You obtain the protection of the Elves. Received physical damage is reduced by 20% for 10 seconds.
ID: 493402
Savage Power +55
Warden GeneralLevel: 20
Uses: 280 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Draws out the savage power inside of you, temporarily increasing your Physical Attack Power and Magical Attack Power by 18.3% for 30 seconds. The maximum level of this skill is 55.
ID: 493406

Druid Primary Only

Earth Arrow +105
Druid Primary Only
Uses: 204 MPRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.
The power of Mother Earth manifests in your hand causing 2006.4 + 0.5 x Intelligence of Earth damage to your target. Grants 1 point of Nature's Power. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 493538
Briar Entwinement +105
Druid Primary OnlyLevel: 2
Uses: 255 MPRange: 150
Spell Type: Magical
Instant
Pours the power of Mother Earth into your target causing every 2 seconds 1646 Earth Damage for 12 seconds.
ID: 493539
Purify
Druid Primary OnlyLevel: 2
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Cleanses your target from curses.
ID: 493534
Restore Life +105
Druid Primary OnlyLevel: 6
Uses: 1632 MPRange: 250
Spell Type: Magical
Casting Time: 2.00 sec.
Condenses the power of Mother Earth to restore 1225 HP to your target. Also regain 1 point of Nature's Power.
ID: 493526
Blossoming Life +105
Druid Primary OnlyLevel: 10
Uses: 1190 MPRange: 200
Spell Type: Magical
Instant
Lets your target regenerate 5.2% HP every 3 seconds for 18 seconds.
ID: 493527
Focus of Mother Nature
Druid Primary OnlyLevel: 10
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Increases Physical Damage and Magical Damage by 30% for 30 seconds. While it is active, your spells won't consume Nature's Power.
ID: 493548
Rebirth
Druid Primary OnlyLevel: 12
Uses: 150 MPRange: 150
Spell Type: Magical
Casting Time: 5.00 sec.
Uses the power of nature to revive your target. Reduces death debt by 30%. (Cannot be used in combat.)
ID: 493537
Weakening Seed +105
Druid Primary OnlyLevel: 14
Uses: 850 MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
Plants a seed into your target's body reducing its Magical Defense by 18.8% for 20 seconds, and restores 1 point of Nature's Power.
ID: 493546
Enhanced Briar Shield
Druid/WardenLevel: 15
Enhances Briar Shield to be used on other party members. However, friendly targets won't receive any increase in Physical Defense but will get increased received heal and decreased taken damage. Also Physical Defense you gain from Briar Shield will be increased. Mana is restored when Briar Shield reflects damage. (The restoration effect can only be triggered once every 8 seconds.)
ID: 494028
Rockslide +105
Druid/WardenLevel: 20
Uses: 425 MPRange: 150
Spell Type: Magical
InstantCooldown: 8 sec.
Hits your target with falling stones after 5 seconds causing 1615 + 0.3 x Intelligence of Earth damage. It also deals additional Earth damage to the tune of 2826.3 + 0.2 x Intelligence. Has a chance of restoring 1 point of Nature's Power. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 494063
Avalanche
Druid/WardenLevel: 20
Your Rockslide will apply both Withering Seed and Weakening Seed to target.
ID: 494029
Healer's Resolution
Druid Primary OnlyLevel: 20
Spell Type: Magical
Instant
Your Wisdom will provide Intelligence when active.
ID: 1492534
Advanced Rebirth
Druid Primary OnlyLevel: 22
Uses: 150 MP, Amulet of LightRange: 150
Spell Type: Magical
Casting Time: 5.00 sec.
Through Nature's power and the consumption of an Amulet of Light you can revive your target with 45% less death debt. (Cannot be used in combat.)
ID: 493559
Knowledge of the Earth +55
Druid Primary OnlyLevel: 22
Makes you understand the flow of Mother Earth's energy, permanently increasing your magical Earth damage by 104% and your Earth resistance by 41.6. The maximum level of this skill is 55.
ID: 493550
Binding Silence
Druid Primary OnlyLevel: 24
Uses: 100 MPRange: 150
Spell Type: Magical
InstantCooldown: 30 sec.
Causes 100 Earth Damage and interrupts target's spell casting, rewarding you with 1 point of Nature's Power. (The interrupted spell will enter a cooldown. If the interrupted spell has no cooldown time, all spells will receive a cooldown of 3 seconds.)
ID: 493541
Recovery Expert
Druid/WardenLevel: 25
Enhances heal over time power of your Recover, and it has a chance of restoring 1 point of Nature's Power to you now.
ID: 494200
Curing Seed +55
Druid Primary OnlyLevel: 26
Uses: 1036 MPRange: 150
Spell Type: Magical
InstantCooldown: 30 sec.
Plants a healing seed into your target's body increasing the efficiency of heals received by 14.9% for 30 seconds. This restores 1 point of Nature's Power. The maximum level of this skill is 55.
ID: 493547
Body Vitalization +105
Druid Primary OnlyLevel: 30
Uses: 1700 MPRange: 200
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increase target's Physical Attack Speed by 29.3% for 12 seconds. Shares Cooldown with Mind Vitalization.
ID: 493532
Healing Ripple +105
Druid/WardenLevel: 30
Uses: 510 MPRange: 250
Spell Type: MagicalRadius: 60
Casting Time: 2.00 sec.
Restores 1462.5 HP to up to 10 friendly targets in a range of 60. Each time healing power is halved. If you possess Nature's Power, it will cosume 1 point of Nature's Power to enhance the power and restores 1950 HP to the friendly targets. Each time healing power is reduced.
ID: 494323
Mind Vitalization +105
Druid Primary OnlyLevel: 30
Uses: 1700 MPRange: 200
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increase target's Casting Speed by 29.3% for 12 seconds. Shares Cooldown with Body Vitalization.
ID: 1491034
Pure Healing +55
Druid Primary OnlyLevel: 30
Permanently increases your heals by 25.9%. The maximum level of this skill is 55.
ID: 493552
Sandstorm +105
Druid Primary OnlyLevel: 30
Uses: 1190 MPRange: 150
Spell Type: MagicalRadius: 75
Channel Time: 2.00 sec.Cooldown: 2 sec.
Summons a large amount of sand and stones causing 2736 + 0.4 x INT of Earth Damage to multiple targets in range. If you possess Nature's Power, each channeled hit will consume 1 point of Nature's Power to enhance abilities. All targets in range are dealt 3623.4 + 0.4 x INT of Earth Damage instead.
ID: 493542
Rock Protection +55
Druid Primary OnlyLevel: 32
Uses: 420 MP
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Makes your body as hard as rock reducing damage taken by 100% for 5 seconds. The maximum level of this skill is 55.
ID: 493544
Supreme Rebirth
Druid Primary OnlyLevel: 32
Uses: 150 MP, Golden AmuletRange: 150
Spell Type: Magical
Casting Time: 5.00 sec.
Through Nature's power and the consumption of a Golden Amulet you can revive your target with 75% less death debt. (Cannot be used in combat.)
ID: 493560
Spirit Guidance +55
Druid Primary OnlyLevel: 34
Uses: 1400 MPRange: 150
Spell Type: Magical
Casting Time: 1.00 sec.Cooldown: 30 sec.
Consumes 1 point of Nature's Power, channeling it into your target, making it friendly for 16.2 seconds. (Cannot be used on players. If your reputation has a negative value, the target will still regard you as an enemy.) The maximum level of this skill is 55.
ID: 493536
Mysterious Grace +105
Druid/WardenLevel: 35
Uses: 1700 MP
Spell Type: Magical
Instant
Increases your Magical Damage by (current Magical Damage + 172.5) x 10.4% + 172.5 for 1800 seconds.
ID: 494372
Mother Earth's Fountain +105
Druid Primary OnlyLevel: 38
Uses: 1020 MPRange: 200
Spell Type: MagicalRadius: 100
InstantCooldown: 4 sec.
Restores 843.5 HP to your friendly targets within a range of 100 around the target of your spell. If you possess Nature's Power, it will consume 1 point of Nature's Power to enhance the power and restore 1015.0 HP.
ID: 493529
Essence Extraction
Druid/WardenLevel: 40
Uses: 10% MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Converts 10% MP into 4 points of Nature's Power.
ID: 494373
Power of Protection
Druid Primary OnlyLevel: 40
Additionally increases the damage reduction of Mother Earth's Protection.
ID: 493555
Withering Seed +105
Druid Primary OnlyLevel: 42
Uses: 850 MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
Plants a seed into your target's body reducing its Physical Defense by 18.8% for 20 seconds, and restores 1 point of Nature's Power.
ID: 493545
Mother Nature's Wrath +105
Druid Primary OnlyLevel: 44
Uses: 1105 MPRange: 150
Spell Type: Magical
InstantCooldown: 15 sec.
Deals 1156.8 + 0.3 x Intelligence of Earth Damage to the target. Also causes 402.4 Earth damage every 2 seconds for 12 seconds. Also restores 1 point of Nature's Power. If you possess Nature's Power, it will consume 1 point of Nature's Power to enhance abilities, and deals 1446 + 0.3 x Intelligence Earth damage. Also causes 402.4 Earth damage every 2 seconds for 12 seconds and restores 1 point of Nature's Power.
ID: 493549
Grace of the Forest
Druid/WardenLevel: 45
Uses: 5% MP
Spell Type: Magical
Instant
Increases your mana by 500 and healing by 3% for 1800 seconds. Also, when you have Nature's Power it will additionally increase your maximum mana by 10% and healing by 3%.
ID: 494937
Spirit of Life +105
Druid/WardenLevel: 50
Uses: 850 MP, 8% MP
Spell Type: Magical
InstantCooldown: 5 Minute(s)
The spirit of life follows you around for 50 seconds. Raid members around the spirit are vitalized, gaining 5% all basic attributes. If the spirit is about to disappear, it may consume another Nature's Power point to sustain itself for another 10 seconds. The spirit will disappear if you have no Nature's Power left regardless of its remaining duration. Consumes 5 points of Nature's Power to summon.
ID: 494938
Briar Life +55
Druid/WardenLevel: 60
Briar Shield is now increasing your heal power. When Enhanced Briar Shield is triggered and MP are recovered, it causes an extra 1302 healing effect with a range of 50. The maximum level of this skill is 55.
ID: 499938
Gift Pulse
Druid/WardenLevel: 70
Spell Type: Magical
InstantCooldown: 60 sec.
Consumes all Power of Nature and heals nearby party members. Every point of power of nature that is consumed heals 10% HP. The maximum amount of healing is 100%.
ID: 499936
11.1.1.5005.en (26-07-2024)