Skills List

Skills List

Rogue / Priest

Rogue General

  • [Katana Training]
    Katana Training
    Rogue GeneralLevel: 7
    Passive
    Allows you to equip Katana and increases its Physical Damage by 12%. Katanas will have inherent offhand damage that can scale with offhand damage attributes.

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  • [Projectile Training]
    Projectile Training
    Rogue GeneralLevel: 12
    Range: 50
    Passive
    Can equip projectiles. With 50% chance, your skills won't consume projectiles.

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  • [Nimble Hands]
    Nimble Hands +105
    Rogue GeneralLevel: 15
    Range: 50
    Passive
    Your Nimble Hands provides 25% extra attack chance and increases maximum attack speed of Daggers. Also reduces skill cooldowns by 0.1 seconds.
    The maximum level of this skill is 105.

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  • [Off Hand Training]
    Off Hand Training
    Rogue GeneralLevel: 16
    Range: 50
    Passive
    1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)

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  • [Assassin's Mindset]
    Assassin's Mindset +55
    Rogue GeneralLevel: 20
    Range: 50
    Passive
    Permanently increases Dodge and Magic Resist Rate by 8.6% and DoT damage by 25.8%.
    The maximum level of this skill is 55.

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  • [Shadow Step]
    Shadow Step
    Rogue GeneralLevel: 28
    Uses: 20 energyRange: 100
    Spell Type: Physical
    InstantCooldown: 20s
    Instantly move behind the target and increases your Dodge % greatly.

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  • [Shadowstab]
    Shadowstab +105
    Rogue GeneralLevel: 70
    Uses: 20 energyRange: 50
    Spell Type: Physical
    Instant
    Causes 584.5% main hand weapon DPS + 0.2 x DEX Poison Damage. If you wield a sharp weapon as main weapon, for 10 seconds a Bleed causes 1447.5 damage every second.
    The maximum level of this skill is 105.

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  • [Throw]
    Throw +105
    Rogue GeneralLevel: 70
    Uses: 1 projectile(s)
    Spell Type: Physical
    InstantCooldown: 4s
    Throws a hidden weapon at the target causing 338.8% main hand weapon DPS + 3 x Projectile Damage Poison Damage.
    The maximum level of this skill is 105.

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  • [Blind Stab]
    Blind Stab +105
    Rogue GeneralLevel: 70
    Uses: 20 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 10s
    Causes 365.0% main hand weapon DPS + 0.2 x DEX Poison Damage with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.)
    The maximum level of this skill is 105.

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Priest General

  • [Urgent Heal]
    Urgent Heal +105
    Priest General
    Uses: 95 MPRange: 250
    Spell Type: Magical
    InstantCooldown: 1s
    Quickcast that restores 455 points of target's HP.
    The maximum level of this skill is 105.

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  • [Rising Tide]
    Rising Tide +105
    Priest General
    Uses: 12 MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    Summons a torrent that deals 608.0% CPS Water Damage to a target.
    The maximum level of this skill is 105.

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  • [Regenerate]
    Regenerate +105
    Priest GeneralLevel: 4
    Uses: 70 MPRange: 180
    Spell Type: Magical
    Instant
    Recover 5.2% of target's HP every 3 seconds for 18 seconds.
    The maximum level of this skill is 105.

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  • [Holy Aura]
    Holy Aura
    Priest GeneralLevel: 8
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 2m
    Immune to all damage for 5 seconds.

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  • [Magic Barrier]
    Magic Barrier +55
    Priest GeneralLevel: 12
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid members' Magical Defense by 42.3%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 55.

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  • [Grace of Life]
    Grace of Life +105
    Priest GeneralLevel: 14
    Uses: 30 MPRange: 200
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Maximum HP of all raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Blessed Spring Water]
    Blessed Spring Water +105
    Priest GeneralLevel: 16
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid's Received Healing by 8.1%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Amplified Attack]
    Amplified Attack
    Priest GeneralLevel: 20
    Uses: 3%% MPRange: 150
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Physical Attack Power and Magical Attack Power of you and your raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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Rogue Primary Only

  • [Assassins Rage]
    Assassins Rage
    Rogue Primary Only
    Range: 1
    Spell Type: Physical
    InstantCooldown: 2m
    Increases Phys. Crit. Effectiveness equal to half of your current main hand weapon Phys. Crit. Effectiveness for 15 seconds and increases Physical Damage by 30%. Additionally, while wielding a Katana, will immediately grant you Grandmaster.

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  • [Perfect Slice]
    Perfect Slice +105
    Rogue Primary OnlyLevel: 7
    Equipment: Katana
    Uses: 25 energyRange: 50
    Spell Type: PhysicalRadius: 40
    InstantCooldown: 2s
    Inflicts 665.0% main hand weapon DPS Physical Damage to target and enemies around them. Slicing again after a while is possible with extra 950.0% main hand weapon DPS Elemental Damage and restore 50 Energy, but only masters of the Katana can time this attack properly. This slice of a master will apply a strong bleed that inflicts 1146 damage every second for 8 seconds and stacks up to 3 times. Everytime bleed applies succesfully, you will gain a stack of Master that increases Katana Physical Damage by 3% and reduces aggro by 8% for 8 seconds. Stacking bleed to its maximum will provide Grandmaster for 30 seconds that allows you to apply maximum stack of bleeds to any target. Your next perfect timing will also apply maximum stacks if you are under effect of Assassins Rage.
    The maximum level of this skill is 105.

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  • [Shadow Slash]
    Shadow Slash +105
    Rogue Primary OnlyLevel: 7
    Equipment: Katana
    Uses: 35 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 8s
    Inflicts 920.0% + 0.5 x DEX Elemental Damage to your target. Damage will be repeated for each buff stack you have from Perfect Slice.
    The maximum level of this skill is 105.

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  • [Assassin Training]
    Assassin Training +55
    Rogue Primary OnlyLevel: 10
    Range: 50
    Passive
    Increases Dagger Physical Damage by 74% and Katana Physical Damage by 74%.
    The maximum level of this skill is 55.

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  • [Patience and Salvation]
    Patience and Salvation
    Rogue/PriestLevel: 15
    Spell Type: Magical
    InstantCooldown: 1s
    Provides the patience of a monk to the one. For 10 seconds, your hits will grant you Patience and Salvation for 20 seconds. Each regular attack reduces damage received by, while offensive single target skill increases Physical Damage. (Stacks will disappear upon using Patience and Salvation again.)

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  • [Energized Hands]
    Energized Hands +55
    Rogue Primary OnlyLevel: 16
    Range: 150
    Spell Type: Physical
    Casting Time: 1 sec.
    Increases your energy recovery rate by 100%, reduces skill cooldowns by 0.1s and increased total Energy by 50%, but also increases Energy costs by 20% for 900 seconds. (Effect is mutually exclusive with Poisonous Hands.)
    The maximum level of this skill is 55.

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  • [Poisonous Hands]
    Poisonous Hands
    Rogue Primary OnlyLevel: 16
    Uses: Poison BottleRange: 1
    Spell Type: Magical
    Casting Time: 1 sec.
    Your regular attacks will have a chance to apply Poisonous Hands to enemy for 900 seconds, which is reducing their damage by 8%. Every consecutive attack to same target will increase your Physical Attack Speed gradually, attacking to a new target will not count as consecutive attack. (Effect is mutually exclusive with Energized Hands.)

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  • [Hide]
    Hide +55
    Rogue Primary OnlyLevel: 18
    Uses: 10 energyRange: 1
    Spell Type: Physical
    InstantCooldown: 6s
    You go into hiding to avoid discovery by the enemy, if you aren't discovered already. Your movement speed is reduced by 17%.
    The maximum level of this skill is 55.

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  • [Premeditation]
    Premeditation
    Rogue Primary OnlyLevel: 18
    Uses: 20 energyRange: 1
    Spell Type: Magical
    Casting Time: 2 sec.Cooldown: 20s
    Meditate shortly. Using Wound Attack while having this buff will increase its damage by 50%.

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  • [Wound Tear]
    Wound Tear
    Rogue/PriestLevel: 20
    Range: 50
    Passive
    Raises your Wound Attack's critical hit rate by 15% and it is dealing 30% more damage now.

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  • [Fervent Attack]
    Fervent Attack +55
    Rogue Primary OnlyLevel: 25
    Range: 50
    Spell Type: Physical
    InstantCooldown: 1m 30s
    For 30 seconds, Physical Attack Speed is increased by 13.2% and Physical Defense is decreased by 13.2%.
    The maximum level of this skill is 55.

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  • [Shadow Walker]
    Shadow Walker
    Rogue/PriestLevel: 25
    Range: 50
    Passive
    Cooldown: 20s
    You can use Sneak Attack during battle. The energy cost is reduced by 10, but the cooldown is increased by 3 seconds.

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  • [Vanish]
    Vanish
    Rogue Primary OnlyLevel: 30
    Range: 1
    Spell Type: Physical
    InstantCooldown: 3m
    Vanish from sight for 20 seconds, removing all aggro and leaving combat.

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  • [Forsaken Maneuver]
    Forsaken Maneuver
    Rogue Primary OnlyLevel: 30
    Range: 50
    Passive
    You gain a stack every 5 seconds that reduces your received damage by 9% up to 5 times. If you receive any damage, all existing stacks will be consumed and surrounding enemies will be Blind for 5 seconds.

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  • [Hyperfocus]
    Hyperfocus
    Rogue Primary OnlyLevel: 30
    Passive
    Every second without dealing damage grants 1 Hyperfocus stack. Damaging skills remove 1 stack; normal attacks and secondary triggered effects only refresh the timer. Each stack increases Physical Damage by 2%, up to 10 stacks. While Assassins Rage is active, stacks cannot be removed.

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  • [Fearless]
    Fearless +105
    Rogue/PriestLevel: 30
    Uses: 20%% MPRange: 50
    Passive
    You will forget your individuality among the calmness, losing your Fear sense and increasing Physical Damage by 30%.
    The maximum level of this skill is 105.

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  • [Off Hand Mastery]
    Off Hand Mastery +55
    Rogue Primary OnlyLevel: 32
    Range: 50
    Passive
    Increase off hand damage by 29.1% and accuracy by 19.4%.
    The maximum level of this skill is 55.

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  • [Sprint]
    Sprint +55
    Rogue Primary OnlyLevel: 34
    Range: 100
    Spell Type: Physical
    Instant
    Increases movement speed by 60.2%, but consumes 5 Energy every 5 seconds.
    The maximum level of this skill is 55.

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  • [Kick]
    Kick +105
    Rogue/PriestLevel: 35
    Uses: 2%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 1s
    Kicks the target's shinbone with your poisonous prosthetic causing 1129.5% main hand weapon DPS + 1 x DEX Poison Damage. Due to great pain, the target's Movement Speed is lowered by 59.5% for 4 seconds. (Movement speed of players is lowered for 2 seconds instead.) (This skill lowers the movement speed by a maximum of 59.5%.) It shares Cooldown with Disturbing Mist.
    The maximum level of this skill is 105.

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  • [Shadow Prison]
    Shadow Prison
    Rogue Primary OnlyLevel: 40
    Uses: 50 energyRange: 100
    Spell Type: MagicalRadius: 20
    InstantCooldown: 30s
    Binds the enemy's shadow within designated area. Targets cannot move or use skills for 5 seconds.

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  • [Awakening of the Monk]
    Awakening of the Monk +55
    Rogue/PriestLevel: 40
    Uses: 15%% MPRange: 250
    Spell Type: Physical
    InstantCooldown: 2m
    Expose the deep thoughts of the one, immediately gain half of maximum Patience and Salvation for 30 seconds.
    The maximum level of this skill is 55.

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  • [Sinister Methods]
    Sinister Methods +105
    Rogue/PriestLevel: 45
    Range: 50
    Passive
    Cover your weapons with poison to inflict 150.0% main hand weapon DPS Poison Damage with every damage you inflict. If you deal damage by an area of effect skill, this damage will be reduced greatly. Also a poison that inflicts 325 Poison Damage every second for 4 seconds will be applied on the target.
    The maximum level of this skill is 105.

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  • [Disturbing Mist]
    Disturbing Mist +105
    Rogue/PriestLevel: 50
    Uses: 5%% MPRange: 5
    Spell Type: PhysicalRadius: 75
    InstantCooldown: 1s
    A poisonous mist surrounds you inflicting 775.2% + 1 x DEX main hand weapon DPS Poison Damage to nearby targets. It shares Cooldown with Kick.
    The maximum level of this skill is 105.

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  • [Mana Siphon]
    Mana Siphon
    Rogue/PriestLevel: 60
    Range: 1
    Passive
    You may recover 1% MP for every stack you gain while Patience and Salvation is active. You may also steal 1% of targets current MP if they have any.

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  • [Low Blow]
    Low Blow +105
    Rogue/PriestLevel: 70
    Uses: 30 energyRange: 50
    Spell Type: Physical
    Instant
    Inflicts 1002.0% main hand weapon DPS + 0.3 x DEX Poison Damage. If target has a Bleed effect then there is a chance a Grievous Wound effect will be inflicted for 10 seconds. Upon applying Grievous Wound, additional 626.3% main hand weapon DPS + 0.3 x DEX Poison Damage will be inflicted for first blow after every 8 seconds.
    The maximum level of this skill is 105.

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  • [Wound Attack]
    Wound Attack +105
    Rogue/PriestLevel: 70
    Equipment: Dagger
    Uses: 35 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 6s
    Causes 1195.7% main hand weapon DPS + 0.2 x DEX Poison Damage. For each Bleed or Grievous Wound on the target, Wound Attack can cause extra damage up to 2 times. Every extra damage will be equal to 922.7% main hand weapon DPS + 0.2 x DEX Water Damage. [ARCADIA_WOUND_TIP]
    The maximum level of this skill is 105.

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  • [Blind Spot]
    Blind Spot +105
    Rogue/PriestLevel: 70
    Uses: 25 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 6s
    Instantly moves behind the target, causes 937.5% main hand weapon DPS + 0.3 x DEX Poison Damage. If you wield a sharp weapon as main weapon, for 6 seconds a Bleed causes 535 damage every second.
    The maximum level of this skill is 105.

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  • [Sneak Attack]
    Sneak Attack +105
    Rogue/PriestLevel: 70
    Uses: 20 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 3s
    Instantly moves behind your target and inflicts 949.0% main hand weapon DPS + 0.3 x DEX Poison Damage to target. If you are under effect of Hide, attack will be repeated. If you wield a dagger, 3 second of Sneak Attack Stun and 10 seconds of Sneak Attack Bleed effect will be applied.
    The maximum level of this skill is 105.

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  • [Combo Throw]
    Combo Throw +105
    Rogue/PriestLevel: 70
    Uses: 3 projectile(s)
    Spell Type: Physical
    Execution Time: 1 sec.Cooldown: 4s
    Throws 2 hidden weapons in series, each of which causes 338.8% main hand weapon DPS Poison Damage + 3 x Projectile Damage.
    The maximum level of this skill is 105.

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  • [Demonstration of Evil]
    Demonstration of Evil
    Rogue/PriestLevel: 70
    Range: 1
    Passive
    Modifies all offensive skills to inflict Poison Damage.

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