Skills List

Skills List

Rogue / Warden

Rogue General

  • [Throw]
    Throw +105
    Rogue GeneralLevel: 4
    Uses: 1 projectile(s)
    Spell Type: Physical
    InstantCooldown: 4s
    Throws a hidden weapon at the target causing Physical Damage amounting to 338.8% main hand weapon DPS plus 3 x Projectile Damage.
    The maximum level of this skill is 105.

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  • [Katana Training]
    Katana Training
    Rogue GeneralLevel: 7
    Passive
    Allows you to equip Katana and increases its Physical Damage by 12%. Katanas will have inherent offhand damage that can scale with offhand damage attributes.

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  • [Blind Stab]
    Blind Stab +105
    Rogue GeneralLevel: 8
    Uses: 20 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 10s
    Causes Physical Damage amounting to 365.0% main hand weapon DPS plus 0.2 x Dexterity with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.) (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Projectile Training]
    Projectile Training
    Rogue GeneralLevel: 12
    Range: 50
    Passive
    Can equip projectiles. With 50% chance, your skills won't consume projectiles.

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  • [Nimble Hands]
    Nimble Hands +105
    Rogue GeneralLevel: 15
    Range: 50
    Passive
    Your Nimble Hands provides 25% extra attack chance and increases maximum attack speed of Daggers. Also reduces skill cooldowns by 0.1 seconds.
    The maximum level of this skill is 105.

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  • [Off Hand Training]
    Off Hand Training
    Rogue GeneralLevel: 16
    Range: 50
    Passive
    1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)

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  • [Assassin's Mindset]
    Assassin's Mindset +55
    Rogue GeneralLevel: 20
    Range: 50
    Passive
    Permanently increases Dodge and Magic Resist Rate by 8.6% and DoT damage by 25.8%.
    The maximum level of this skill is 55.

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  • [Shadow Step]
    Shadow Step
    Rogue GeneralLevel: 28
    Uses: 20 energyRange: 100
    Spell Type: Physical
    InstantCooldown: 20s
    Instantly move behind the target and increases your Dodge % greatly.

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  • [Shadowstab]
    Shadowstab +105
    Rogue GeneralLevel: 70
    Uses: 20 energyRange: 50
    Spell Type: Physical
    Instant
    Causes 584.5% main hand weapon DPS + 0.2 x DEX Earth Damage. If you wield a sharp weapon as main weapon, for 10 seconds a Bleed causes 1447.5 damage every second.
    The maximum level of this skill is 105.

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Warden General

  • [Briar Shield]
    Briar Shield +105
    Warden GeneralLevel: 4
    Uses: 30 MPRange: 50
    Passive
    Thorns surround you, increasing your Physical Defense by 21.2%. When you are attacked, it reflects 9.4% main hand weapon DPS. (Only effective on targets within a range of 50)
    The maximum level of this skill is 105.

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  • [Enhanced Accuracy]
    Enhanced Accuracy +55
    Warden GeneralLevel: 12
    Range: 50
    Passive
    Increases your physical attack accuracy by 5.4%.
    The maximum level of this skill is 55.

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  • [Elven Amulet]
    Elven Amulet
    Warden GeneralLevel: 16
    Uses: 150 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 1m 10s
    You obtain the protection of the Elves. Received physical damage is reduced by 20% for 10 seconds.

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  • [Power of the Wood Spirit]
    Power of the Wood Spirit +105
    Warden GeneralLevel: 40
    Uses: 15 MPRange: 50
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 1s
    Uses the Power of the Wood Spirit to attack targets around, causing 832.2% + 1 x STR main hand weapon DPS Earth Damage. If target is under effect of Emotional Obstruction, damage will be inflicted again. It shares Cooldown with Charged Chop.
    The maximum level of this skill is 105.

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  • [Savage Power]
    Savage Power +55
    Warden GeneralLevel: 60
    Uses: 40 MPRange: 50
    Passive
    Increases Physical Attack Power and Magical Attack Power by 18.3%.
    The maximum level of this skill is 55.

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  • [Charged Chop]
    Charged Chop +105
    Warden GeneralLevel: 70
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 1s
    Concentrates power in your weapon, then releases it to strike a mighty blow! Causes 876.0% main hand weapon DPS + 0.3 x STR Earth Damage to your target. It shares Cooldown with Power of the Wood Spirit.
    The maximum level of this skill is 105.

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Rogue Primary Only

  • [Assassins Rage]
    Assassins Rage
    Rogue Primary Only
    Range: 1
    Spell Type: Physical
    InstantCooldown: 2m
    Increases Phys. Crit. Effectiveness equal to half of your current main hand weapon Phys. Crit. Effectiveness for 15 seconds and increases Physical Damage by 30%. Additionally, while wielding a Katana, will immediately grant you Grandmaster.

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  • [Perfect Slice]
    Perfect Slice +105
    Rogue Primary OnlyLevel: 7
    Equipment: Katana
    Uses: 25 energyRange: 50
    Spell Type: PhysicalRadius: 40
    InstantCooldown: 2s
    Inflicts 665.0% main hand weapon DPS Physical Damage to target and enemies around them. Slicing again after a while is possible with extra 950.0% main hand weapon DPS Elemental Damage and restore 50 Energy, but only masters of the Katana can time this attack properly. This slice of a master will apply a strong bleed that inflicts 1146 damage every second for 8 seconds and stacks up to 3 times. Everytime bleed applies succesfully, you will gain a stack of Master that increases Katana Physical Damage by 3% and reduces aggro by 8% for 8 seconds. Stacking bleed to its maximum will provide Grandmaster for 30 seconds that allows you to apply maximum stack of bleeds to any target. Your next perfect timing will also apply maximum stacks if you are under effect of Assassins Rage.
    The maximum level of this skill is 105.

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  • [Shadow Slash]
    Shadow Slash +105
    Rogue Primary OnlyLevel: 7
    Equipment: Katana
    Uses: 35 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 8s
    Inflicts 920.0% + 0.5 x DEX Elemental Damage to your target. Damage will be repeated for each buff stack you have from Perfect Slice.
    The maximum level of this skill is 105.

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  • [Assassin Training]
    Assassin Training +55
    Rogue Primary OnlyLevel: 10
    Range: 50
    Passive
    Increases Dagger Physical Damage by 74% and Katana Physical Damage by 74%.
    The maximum level of this skill is 55.

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  • [Blind Spot]
    Blind Spot +105
    Rogue Primary OnlyLevel: 14
    Uses: 25 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 6s
    Instantly moves behind the target, causing 937.5% main hand weapon DPS + 0.3 x DEX physical damage. If you wield a sharp weapon as main weapon, for 6 seconds a Bleed causes 535 damage every second.
    The maximum level of this skill is 105.

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  • [Bloodthirsty Blade]
    Bloodthirsty Blade +105
    Rogue/WardenLevel: 15
    Uses: 30 MP, 3%% MPRange: 50
    Spell Type: Physical
    Instant
    Causes 963.6% main hand weapon DPS + 1 x STR Earth Damage. Successful attacks increase your Phys. Crit. Effectiveness by 689.8 points and Physical Damage by 18.2% for 20 seconds.
    The maximum level of this skill is 105.

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  • [Energized Hands]
    Energized Hands +55
    Rogue Primary OnlyLevel: 16
    Range: 150
    Spell Type: Physical
    Casting Time: 1 sec.
    Increases your energy recovery rate by 100%, reduces skill cooldowns by 0.1s and increased total Energy by 50%, but also increases Energy costs by 20% for 900 seconds. (Effect is mutually exclusive with Poisonous Hands.)
    The maximum level of this skill is 55.

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  • [Poisonous Hands]
    Poisonous Hands
    Rogue Primary OnlyLevel: 16
    Uses: Poison BottleRange: 1
    Spell Type: Magical
    Casting Time: 1 sec.
    Your regular attacks will have a chance to apply Poisonous Hands to enemy for 900 seconds, which is reducing their damage by 8%. Every consecutive attack to same target will increase your Physical Attack Speed gradually, attacking to a new target will not count as consecutive attack. (Effect is mutually exclusive with Energized Hands.)

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  • [Premeditation]
    Premeditation
    Rogue Primary OnlyLevel: 18
    Uses: 20 energyRange: 1
    Spell Type: Magical
    Casting Time: 2 sec.Cooldown: 20s
    Meditate shortly. Using Wound Attack while having this buff will increase its damage by 50%.

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  • [Hide]
    Hide +55
    Rogue/WardenLevel: 20
    Uses: 10 energyRange: 1
    Spell Type: Physical
    InstantCooldown: 6s
    Hides you so that enemies cannot find you, if they haven't found you yet. Also decreases your speed by 17% and damage received by 30%.
    The maximum level of this skill is 55.

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  • [Combo Throw]
    Combo Throw +105
    Rogue Primary OnlyLevel: 20
    Uses: 3 projectile(s)
    Spell Type: Physical
    Execution Time: 1 sec.Cooldown: 4s
    Throws hidden weapons in series, each of which causes 338.8% main hand weapon DPS + 3 x Projectile Damage.
    The maximum level of this skill is 105.

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  • [Hidden Master]
    Hidden Master
    Rogue/WardenLevel: 20
    Range: 1
    Passive
    Reduces Physical Damage and Magical Damage received while in Hide status.

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  • [Sneak Attack]
    Sneak Attack +105
    Rogue Primary OnlyLevel: 22
    Uses: 30 energyRange: 50
    Spell Type: Physical
    Instant
    Instantly moves behind your target and inflicts 949.0% main hand weapon DPS + 0.3 x DEX physical damage to target. If you are under effect of Hide, attack will be repeated. If you wield a dagger, 3 second of Sneak Attack Stun and 10 seconds of Sneak Attack Bleed effect will be applied. (Can't use while in combat.)
    The maximum level of this skill is 105.

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  • [Fervent Attack]
    Fervent Attack +55
    Rogue Primary OnlyLevel: 25
    Range: 50
    Spell Type: Physical
    InstantCooldown: 1m 30s
    For 30 seconds, Physical Attack Speed is increased by 13.2% and Physical Defense is decreased by 13.2%.
    The maximum level of this skill is 55.

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  • [Blood Hound]
    Blood Hound +105
    Rogue/WardenLevel: 25
    Uses: 30 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    Inflicts 900.0% main hand weapon DPS + 1 x STR Earth Damage. If target is under effect of Bloodthirsty Blade, it finds a weak point to suffer a powerful attack, inflicts 1800.0% main hand weapon physical DPS + 2 x STR Earth Damage instead.
    The maximum level of this skill is 105.

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  • [Vanish]
    Vanish
    Rogue/WardenLevel: 30
    Range: 1
    Spell Type: Physical
    InstantCooldown: 3m
    Turns you completely invisible for 20 seconds, removes all aggro and takes you out of the battle. While the effect lasts, all damage you suffer will be reduced by 30%.

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  • [Forsaken Maneuver]
    Forsaken Maneuver
    Rogue Primary OnlyLevel: 30
    Range: 50
    Passive
    You gain a stack every 5 seconds that reduces your received damage by 9% up to 5 times. If you receive any damage, all existing stacks will be consumed and surrounding enemies will be Blind for 5 seconds.

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  • [Hyperfocus]
    Hyperfocus
    Rogue Primary OnlyLevel: 30
    Passive
    Every second without dealing damage grants 1 Hyperfocus stack. Damaging skills remove 1 stack; normal attacks and secondary triggered effects only refresh the timer. Each stack increases Physical Damage by 2%, up to 10 stacks. While Assassins Rage is active, stacks cannot be removed.

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  • [Crazed Creed]
    Crazed Creed +105
    Rogue/WardenLevel: 30
    Range: 1
    Passive
    Permanently raises your Physical Damage by 23%.
    The maximum level of this skill is 105.

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  • [Off Hand Mastery]
    Off Hand Mastery +55
    Rogue Primary OnlyLevel: 32
    Range: 50
    Passive
    Increase off hand damage by 29.1% and accuracy by 19.4%.
    The maximum level of this skill is 55.

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  • [Sprint]
    Sprint +55
    Rogue Primary OnlyLevel: 34
    Range: 100
    Spell Type: Physical
    Instant
    Increases movement speed by 60.2%, but consumes 5 Energy every 5 seconds.
    The maximum level of this skill is 55.

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  • [Emotional Obstruction]
    Emotional Obstruction +55
    Rogue/WardenLevel: 35
    Uses: 30 energy, Poison BottleRange: 150
    Spell Type: PhysicalRadius: 60
    InstantCooldown: 1m 30s
    Creates a purple fog that temporarily reduces the Physical Damage and Magical Damage done by the target and enemies around it, by 10.5% for 10 seconds. (If the target is a player, the damage done will be reduced by 10.5% for 5 seconds.)
    The maximum level of this skill is 55.

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  • [Shadow Prison]
    Shadow Prison
    Rogue Primary OnlyLevel: 40
    Uses: 50 energyRange: 100
    Spell Type: MagicalRadius: 20
    InstantCooldown: 30s
    Binds the enemy's shadow within designated area. Targets cannot move or use skills for 5 seconds.

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  • [Wood Spirit's Grasp]
    Wood Spirit's Grasp
    Rogue/WardenLevel: 40
    Range: 1
    Passive
    Empowers Power of the Wood Spirit, increases amount of targets you can harm with it.

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  • [Wound Patch]
    Wound Patch
    Rogue/WardenLevel: 45
    Uses: 50 energyRange: 50
    Passive
    When you suffer physical or magic attacks, you will recover 6.0% HP and your dodge rate will be continuously increased by 20%. (After the effect has ended it cannot be triggered again for 30 seconds.)

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  • [Phantom Blade]
    Phantom Blade +105
    Rogue/WardenLevel: 50
    Uses: 3%% HP, 3%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 1m 30s
    Causes 1800.0% main hand weapon DPS + 1 x STR Earth Damage and increases your Physical Attack Power by 10%, Physical Damage by 20% for 30 seconds. Upon a successful attack, an Oak Walker will be summoned briefly to repeat your attack.
    The maximum level of this skill is 105.

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  • [Wood Spirit's Will]
    Wood Spirit's Will
    Rogue/WardenLevel: 60
    Uses: 15 MPRange: 1
    Passive
    Changes your Savage Power to be a passive effect.

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  • [Low Blow]
    Low Blow +105
    Rogue/WardenLevel: 70
    Uses: 30 energyRange: 50
    Spell Type: Physical
    Instant
    Inflicts 1002.0% main hand weapon DPS + 0.3 x DEX Earth Damage, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for 10 seconds. Upon applying Grievous Wound, additional 626.3% main hand weapon DPS + 0.3 x DEX Earth Damage will be inflicted for first blow after every 8 seconds.
    The maximum level of this skill is 105.

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  • [Wound Attack]
    Wound Attack +105
    Rogue/WardenLevel: 70
    Equipment: Dagger
    Uses: 35 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 6s
    Causes 919.8% main hand weapon DPS + 0.3 x DEX Earth Damage. For each Bleed or Grievous Wound on the target, Wound Attack can cause extra damage up to 2 times. Every extra damage will be equal to 709.8% main hand weapon DPS + 0.2 x DEX Earth Damage. [ARCADIA_WOUND_TIP]
    The maximum level of this skill is 105.

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  • [Warden's Wrath]
    Warden's Wrath
    Rogue/WardenLevel: 70
    Range: 1
    Passive
    Allows you to wear Chain equipment. Also changes damage type of Charged Chop, Shadowstab, Low Blow and Wound Attack to Earth Damage.

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