Skills List

Skills List

Rogue / Druid

Rogue General

  • [Katana Training]
    Katana Training
    Rogue GeneralLevel: 7
    Passive
    Allows you to equip Katana and increases its Physical Damage by 12%. Katanas will have inherent offhand damage that can scale with offhand damage attributes.

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  • [Projectile Training]
    Projectile Training
    Rogue GeneralLevel: 12
    Range: 50
    Passive
    Can equip projectiles. With 50% chance, your skills won't consume projectiles.

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  • [Nimble Hands]
    Nimble Hands +105
    Rogue GeneralLevel: 15
    Range: 50
    Passive
    Your Nimble Hands provides 25% extra attack chance and increases maximum attack speed of Daggers. Also reduces skill cooldowns by 0.1 seconds.
    The maximum level of this skill is 105.

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  • [Off Hand Training]
    Off Hand Training
    Rogue GeneralLevel: 16
    Range: 50
    Passive
    1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)

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  • [Assassin's Mindset]
    Assassin's Mindset +55
    Rogue GeneralLevel: 20
    Range: 50
    Passive
    Permanently increases Dodge and Magic Resist Rate by 8.6% and DoT damage by 25.8%.
    The maximum level of this skill is 55.

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  • [Shadow Step]
    Shadow Step
    Rogue GeneralLevel: 28
    Uses: 20 energyRange: 100
    Spell Type: Physical
    InstantCooldown: 20s
    Instantly move behind the target and increases your Dodge % greatly.

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  • [Shadowstab]
    Shadowstab +105
    Rogue GeneralLevel: 70
    Uses: 20 energyRange: 50
    Spell Type: Physical
    Instant
    Causes 584.5% main hand weapon DPS + 0.2 x DEX Poison Damage. If you wield a sharp weapon as main weapon, for 10 seconds a Bleed causes 1447.5 damage every second.
    The maximum level of this skill is 105.

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  • [Throw]
    Throw +105
    Rogue GeneralLevel: 70
    Uses: 1 projectile(s)
    Spell Type: Physical
    InstantCooldown: 4s
    Throws a hidden weapon at the target causing 338.8% main hand weapon DPS + 3 x Projectile Damage Poison Damage.
    The maximum level of this skill is 105.

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  • [Blind Stab]
    Blind Stab +105
    Rogue GeneralLevel: 70
    Uses: 20 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 10s
    Inflicts 365.0% main hand weapon DPS + 0.2 x DEX Poison Damage with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.)
    The maximum level of this skill is 105.

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Druid General

  • [Recover]
    Recover +105
    Druid General
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Restores 776 HP every 2 seconds to target for 25 seconds. If you possess Nature's Power, it will consume one to recover 460 HP.
    The maximum level of this skill is 105.

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  • [Antidote]
    Antidote
    Druid GeneralLevel: 4
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Cleanses your target from poison.

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  • [Savage Blessing]
    Savage Blessing +105
    Druid GeneralLevel: 8
    Uses: 35 MPRange: 180
    Spell Type: MagicalRadius: 80
    Instant
    Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.5% + 1490. Additionally, provides 10.5 % DoT Resistance. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Mother Earth's Protection]
    Mother Earth's Protection
    Druid GeneralLevel: 15
    Uses: 100 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 40% for 10 seconds.

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  • [Knowledge of Nature]
    Knowledge of Nature +105
    Druid GeneralLevel: 16
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 2550) x 10.5% + 2550.
    The maximum level of this skill is 105.

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  • [Concentration Prayer]
    Concentration Prayer
    Druid GeneralLevel: 28
    Uses: 3%% MPRange: 50
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Wisdom, Physical Damage and Magical Damage. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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  • [Poison Pulse]
    Poison Pulse +105
    Druid GeneralLevel: 60
    Uses: 40 MPRange: 180
    Spell Type: MagicalRadius: 60
    InstantCooldown: 1s
    The power of Mother Earth is corrupted with your art of slaughter. Inflicts 567.1% main hand weapon DPS Poison Damage to targets around.
    The maximum level of this skill is 105.

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Rogue Primary Only

  • [Assassins Rage]
    Assassins Rage
    Rogue Primary Only
    Range: 1
    Spell Type: Physical
    InstantCooldown: 2m
    Increases Phys. Crit. Effectiveness equal to half of your current main hand weapon Phys. Crit. Effectiveness for 15 seconds and increases Physical Damage by 30%. Additionally, while wielding a Katana, will immediately grant you Grandmaster.

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  • [Perfect Slice]
    Perfect Slice +105
    Rogue Primary OnlyLevel: 7
    Equipment: Katana
    Uses: 25 energyRange: 50
    Spell Type: PhysicalRadius: 40
    InstantCooldown: 2s
    Inflicts 665.0% main hand weapon DPS Physical Damage to target and enemies around them. Slicing again after a while is possible with extra 950.0% main hand weapon DPS Elemental Damage and restore 50 Energy, but only masters of the Katana can time this attack properly. This slice of a master will apply a strong bleed that inflicts 1146 damage every second for 8 seconds and stacks up to 3 times. Everytime bleed applies succesfully, you will gain a stack of Master that increases Katana Physical Damage by 3% and reduces aggro by 8% for 8 seconds. Stacking bleed to its maximum will provide Grandmaster for 30 seconds that allows you to apply maximum stack of bleeds to any target. Your next perfect timing will also apply maximum stacks if you are under effect of Assassins Rage.
    The maximum level of this skill is 105.

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  • [Shadow Slash]
    Shadow Slash +105
    Rogue Primary OnlyLevel: 7
    Equipment: Katana
    Uses: 35 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 8s
    Inflicts 920.0% + 0.5 x DEX Elemental Damage to your target. Damage will be repeated for each buff stack you have from Perfect Slice.
    The maximum level of this skill is 105.

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  • [Assassin Training]
    Assassin Training +55
    Rogue Primary OnlyLevel: 10
    Range: 50
    Passive
    Increases Dagger Physical Damage by 74% and Katana Physical Damage by 74%.
    The maximum level of this skill is 55.

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  • [Hysteric Vengeance]
    Hysteric Vengeance +105
    Rogue/DruidLevel: 15
    Uses: 50 MPRange: 50
    Passive
    Increases your Phys. Crit. Effectiveness by 1931.1 and Physical Attack Power by 15.7%.
    The maximum level of this skill is 105.

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  • [Energized Hands]
    Energized Hands +55
    Rogue Primary OnlyLevel: 16
    Range: 150
    Spell Type: Physical
    Casting Time: 1 sec.
    Increases your energy recovery rate by 100%, reduces skill cooldowns by 0.1s and increased total Energy by 50%, but also increases Energy costs by 20% for 900 seconds. (Effect is mutually exclusive with Poisonous Hands.)
    The maximum level of this skill is 55.

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  • [Hide]
    Hide +55
    Rogue Primary OnlyLevel: 18
    Uses: 10 energyRange: 1
    Spell Type: Physical
    InstantCooldown: 6s
    You go into hiding to avoid discovery by the enemy, if you aren't discovered already. Your movement speed is reduced by 17%.
    The maximum level of this skill is 55.

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  • [Premeditation]
    Premeditation
    Rogue Primary OnlyLevel: 18
    Uses: 20 energyRange: 1
    Spell Type: Magical
    Casting Time: 2 sec.Cooldown: 20s
    Meditate shortly. Using Wound Attack while having this buff will increase its damage by 50%.

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  • [Poisonous Embrace]
    Poisonous Embrace +105
    Rogue/DruidLevel: 20
    Range: 50
    Passive
    Your weapons are deadlier. Physical Damage is increased by an additional 36%.
    The maximum level of this skill is 105.

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  • [Fervent Attack]
    Fervent Attack +55
    Rogue Primary OnlyLevel: 25
    Range: 50
    Spell Type: Physical
    InstantCooldown: 1m 30s
    For 30 seconds, Physical Attack Speed is increased by 13.2% and Physical Defense is decreased by 13.2%.
    The maximum level of this skill is 55.

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  • [Vanish]
    Vanish
    Rogue Primary OnlyLevel: 30
    Range: 1
    Spell Type: Physical
    InstantCooldown: 3m
    Vanish from sight for 20 seconds, removing all aggro and leaving combat.

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  • [Forsaken Maneuver]
    Forsaken Maneuver
    Rogue Primary OnlyLevel: 30
    Range: 50
    Passive
    You gain a stack every 5 seconds that reduces your received damage by 9% up to 5 times. If you receive any damage, all existing stacks will be consumed and surrounding enemies will be Blind for 5 seconds.

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  • [Hyperfocus]
    Hyperfocus
    Rogue Primary OnlyLevel: 30
    Passive
    Every second without dealing damage grants 1 Hyperfocus stack. Damaging skills remove 1 stack; normal attacks and secondary triggered effects only refresh the timer. Each stack increases Physical Damage by 2%, up to 10 stacks. While Assassins Rage is active, stacks cannot be removed.

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  • [Killin' Time]
    Killin' Time +105
    Rogue/DruidLevel: 30
    Uses: 15 energyRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    It's killin' time! Your single target damages will carry additional 420.9% main hand weapon DPS Poison Damage for 30 seconds. This extra damage has high Phys. Crit. Effectiveness.
    The maximum level of this skill is 105.

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  • [Off Hand Mastery]
    Off Hand Mastery +55
    Rogue Primary OnlyLevel: 32
    Range: 50
    Passive
    Increase off hand damage by 29.1% and accuracy by 19.4%.
    The maximum level of this skill is 55.

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  • [Sprint]
    Sprint +55
    Rogue Primary OnlyLevel: 34
    Range: 100
    Spell Type: Physical
    Instant
    Increases movement speed by 60.2%, but consumes 5 Energy every 5 seconds.
    The maximum level of this skill is 55.

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  • [Poisonous Hands]
    Poisonous Hands
    Rogue/DruidLevel: 35
    Uses: Poison BottleRange: 1
    Spell Type: Magical
    Casting Time: 1 sec.
    Your regular attacks will have a chance to apply Poisonous Hands to enemy for 900 seconds, which is reducing their damage by 8%. Every consecutive attack to same target will increase your Physical Attack Speed gradually, attacking to a new target will not count as consecutive attack. (Effect is mutually exclusive with Energized Hands.)

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  • [Crippling Poison]
    Crippling Poison
    Rogue/DruidLevel: 35
    Uses: Poison BottleRange: 120
    Passive
    Causes your Poisonous effect to additionally reduce the target's Casting Speed and Physical Attack Speed.

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  • [Shadow Prison]
    Shadow Prison
    Rogue Primary OnlyLevel: 40
    Uses: 50 energyRange: 100
    Spell Type: MagicalRadius: 20
    InstantCooldown: 30s
    Binds the enemy's shadow within designated area. Targets cannot move or use skills for 5 seconds.

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  • [Inglourious Affairs]
    Inglourious Affairs +105
    Rogue/DruidLevel: 40
    Uses: 25 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Cover your weapons with poison, increases your Poison Damage by 30% for 30 seconds.
    The maximum level of this skill is 105.

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  • [Poison Shroud]
    Poison Shroud +105
    Rogue/DruidLevel: 45
    Uses: 70 MP, Poison BottleRange: 150
    Spell Type: PhysicalRadius: 40
    InstantCooldown: 6s
    Inflicts 737.0% main hand weapon DPS Poison Damage to targets within designated area. It poisons them, Poison Shroud causes 3080 damage every second for 16 second.
    The maximum level of this skill is 105.

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  • [Shadow Smash]
    Shadow Smash
    Rogue/DruidLevel: 45
    Range: 1
    Passive
    Makes Poison Shroud inflict extra Poison Damage on hit.

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  • [Quick Light Protection]
    Quick Light Protection
    Rogue/DruidLevel: 50
    Range: 50
    Passive
    Reduces the energy required for your Blind Spot attack by 10 and when you strike a target it has a chance of restoring HP to the party member with the lowest HP.

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  • [Malicious Intent]
    Malicious Intent
    Rogue/DruidLevel: 60
    Range: 1
    Passive
    You mix the art of killing with the divinity of the earth, changes your Earth Pulse with Poison Pulse that inflicts physical Poison Damage around you.

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  • [Low Blow]
    Low Blow +105
    Rogue/DruidLevel: 70
    Uses: 30 energyRange: 50
    Spell Type: Physical
    Instant
    Inflicts 1002.0% main hand weapon DPS + 0.3 x DEX Poison Damage, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for 10 seconds. Upon applying Grievous Wound, additional 626.3% main hand weapon DPS + 0.3 x DEX Poison Damage will be inflicted for first blow after every 8 seconds.
    The maximum level of this skill is 105.

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  • [Wound Attack]
    Wound Attack +105
    Rogue/DruidLevel: 70
    Equipment: Dagger
    Uses: 35 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 6s
    Causes 919.8% main hand weapon DPS + 0.3 x DEX Poison Damage, For each Bleed or Grievous Wound on the target, Wound Attack can cause extra damage up to 2 times. Every extra damage will be equal to 709.8% main hand weapon DPS + 0.2 x DEX Poison Damage. [ARCADIA_WOUND_TIP]
    The maximum level of this skill is 105.

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  • [Blind Spot]
    Blind Spot +105
    Rogue/DruidLevel: 70
    Uses: 15 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 6s
    Instantly moves behind the target, inflicts 937.5% main hand weapon DPS+ 0.3 x DEX Poison Damage. If you wield a sharp weapon as main weapon, for 6 seconds a Bleed causes 535 damage every second. Also, upon hitting a target, it has a chance of restoring 10.0% HP to the party member with the lowest HP within a range of 60.
    The maximum level of this skill is 105.

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  • [Sneak Attack]
    Sneak Attack +105
    Rogue/DruidLevel: 70
    Uses: 30 energyRange: 50
    Spell Type: Physical
    Instant
    Instantly moves behind your target and inflicts 949.0% main hand weapon DPS + 0.3 x DEX Poison Damage to target. If you are under effect of Hide, attack will be repeated. If you wield a dagger, 3 second of Sneak Attack Stun and 10 seconds of Sneak Attack Bleed effect will be applied. (Can't use while in combat.)
    The maximum level of this skill is 105.

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  • [Combo Throw]
    Combo Throw +105
    Rogue/DruidLevel: 70
    Uses: 3 projectile(s)
    Spell Type: Physical
    Execution Time: 1 sec.Cooldown: 4s
    Throws 2 hidden weapons in series, each of which causes 338.8% main hand weapon DPS Poison Damage + 3 x Projectile Damage.
    The maximum level of this skill is 105.

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  • [Erosion]
    Erosion
    Rogue/DruidLevel: 70
    Range: 1
    Passive
    Modifies most of your offensive skills to inflict Poison Damage.

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