Champion General

Electrocution +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
Inflicts 704.3% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 498522
Heavy Bash +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 528.4% main hand weapon physical DPS on target. It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2%. Lasts 12 seconds. Can be stacked maximum 3 times. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 498521
Hammer Weapon Proficiency
Champion GeneralLevel: 4
Hammer weapons can be equipped.
ID: 498527
Energy Influx Strike +105
Champion GeneralLevel: 6
Uses: 25 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Adds a Charge Rune to your attacks. Inflicts 700% main hand weapon DPS physical damage on targets. If target is in an Electrocution state, this attack lands a critical hit. (This skill stat will increase and decrease based on equipment and target strength)
ID: 498526
Runecraft - Diversion +105
Champion GeneralLevel: 12
Increases Parry Rate by 543.4 points.
ID: 498530
Runecraft - Solidify +55
Champion GeneralLevel: 16
Increases your stamina. (Current stamina + 65.4 x 5.9% + 65.4) The maximum level of this skill is 55.
ID: 498532
Shock Strike +105
Champion GeneralLevel: 20
Uses: 25 rage
Spell Type: PhysicalRadius: 100
InstantCooldown: 3 sec.
Inflicts 468.8% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds. If used while in a Shield Form, then there is an extra increase of aggro caused by this skill.
ID: 498534

Rogue General

Shadowstab +105
Champion/Rogue
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
Instant
Inflicts 584.5% + 0.2 x STR main hand weapon DPS Physical Damage on target. If you possess any Shadow Pulse, each will be consumed to inflict an extra 584.5% + 0.2 x STR Physical Damage.
ID: 498733
Throw +105
Rogue GeneralLevel: 4
Uses: 1 projectile(s)
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Throws a hidden weapon at the target causing Physical Damage amounting to 338.8% main hand weapon DPS plus 3 x Projectile Damage.
ID: 490309
Katana Training
Rogue GeneralLevel: 7
Allows you to equip Katana and increases its Physical Damage by 12%.
ID: 1491729
Blind Stab +105
Rogue GeneralLevel: 8
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 10 sec.
Causes Physical Damage amounting to 365% main hand weapon DPS plus 0.2 x Dexterity with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.) (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490317
Projectile Training
Rogue GeneralLevel: 12
Can equip projectiles.
ID: 490310
Nimble Hands +105
Rogue GeneralLevel: 15
Your Nimble Hands provides 25% extra attack chance.
ID: 490332
Off Hand Training
Rogue GeneralLevel: 16
1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)
ID: 490146
Assassin's Mindset +55
Rogue GeneralLevel: 20
Permanently increases Dodge Rate and Magic Resist Rate by 8.6%.
ID: 490326
Shadow Step
Rogue GeneralLevel: 28
Uses: 20 energyRange: 100
Spell Type: Physical
InstantCooldown: 20 sec.
Instantly move behind the target.
ID: 490344

Champion Primary Only

Forge
Champion/RogueLevel: 25
Spell Type: Physical
Instant
Normal attack hits increase caster's Physical Attack Power by 2% for 900 seconds. Can be stacked 5 times. Also increases rage by 10 points and has a chance of triggering the effect Chain Drive. The effect lasts for 8 seconds. Chain Drive: Increases the damage inflicted by Rune Pulse by 20%. In addition the next Curse will be transformed into an instant spell.
ID: 850051
Rune Draw
Champion Primary OnlyLevel: 4
Uses: noneRange: 150
Spell Type: Physical
InstantCooldown: 40 sec.
Uses rune power to drag the target to the front and interrupts its spell casting. Also forces it to concentrate on you and you become the one with the most aggro. It also increases your aggro by 5%.
ID: 498564
Finishing Hammer +55
Champion Primary OnlyLevel: 8
Increases damage of 1-H Hammers by 54.3% and 2-H Hammers by 76.9%. The maximum level of this skill is 55.
ID: 498525
Rune Pulse +105
Champion Primary OnlyLevel: 10
Uses: noneRange: 150
Spell Type: Physical/Blunt
Casting Time: 2.00 sec.Cooldown: 6 sec.
Inflicts 411.1% main hand weapon DPS Physical Damage to target. If used while in the Shield Form state, inflicts 846.8% main hand weapon DPS Physical Damage to target. When it hits, it will restore 5 rage.
ID: 498529
Fearless Blow +105
Champion/RogueLevel: 14
Uses: noneRange: 150
Spell Type: Physical/Blunt
InstantCooldown: 5 sec.
Inflicts 744.6% main hand weapon physical DPS on target and adds 18.8 Rage and 100.9 Energy. If target's HP is less than 45%, then this skill's damage is increased by 45%. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 498747
Shadow Pulse +105
Champion/RogueLevel: 20
Uses: 15 energyRange: 150
Spell Type: Physical/Blunt
Casting Time: 2.00 sec.Cooldown: 3 sec.
Inflicts 930.8% + 1 x STR main hand weapon DPS Dark Damage on target and applies Shadow Pulse for 6 seconds. Damage of this skill will be increased by 20% if you are under effect of Chain Drive.
ID: 1491547
Rune Energy Influx +105
Champion Primary OnlyLevel: 18
Shield Form: Increases your aggro by 85%. Disassembly Mode: Decreases your aggro by 30.0%. Also recovers HP by 1% when Rune Pulse hits.
ID: 498533
Runecraft - Fortify +55
Champion Primary OnlyLevel: 18
While in a Shield Form state, increases Physical Defense by 105.0%. While in a Disassembly Mode state, increases Physical Defense by 32%. The maximum level of this skill is 55.
ID: 498563
Vicious Attack
Champion/RogueLevel: 20
Modifies your Shadowstab to cause strength based attack and makes it inflict extra damage when you possess Shadow Pulse, but cancels its Bleed effect.
ID: 498725
Chain Drive
Champion Primary OnlyLevel: 22
While Forge is active, all hits landed by normal attacks will reset the cooldown time of Rune Pulse and increase damage dealt by it. In addition, next spell won't have casting time.
ID: 498535
Rune Growth +105
Champion Primary OnlyLevel: 24
Enhances your mechanism by using the power of the ancient runes. Physical Attack Power and Magical Attack Power will be increased by 12.6% while being under effect of Disassembly Mode. Received Physical Damage and Received Magical Damage will be decreased by 21.6% while being under effect of Rune Overload.
ID: 498536
Shadow Drive
Champion/RogueLevel: 25
When Chain Drive effect is activated, the cooldown time for Shadow Pulse will be reset.
ID: 498727
Agitated Whirlpool +105
Champion Primary OnlyLevel: 26
Spell Type: PhysicalRadius: 75
InstantCooldown: 2 Minute(s)
(Can only be used in a Shield Form state.) Forces multiple targets within a radius of 75 to turn towards you, and you become the one with the most aggro. Also increases your aggro by 15.7%. When it hits, it will reduce Received Physical Damage and Received Magical Damage by 20.8% for 15.5 seconds.
ID: 498538
Vacuum Wave +55
Champion Primary OnlyLevel: 28
Uses: 40 rage
Spell Type: MagicalRadius: 75
InstantCooldown: 30 sec.
Silences multiple enemies within a radius of 75 for 6.4 seconds. (If the target is a player, state lasts 6.4 seconds.) The maximum level of this skill is 55.
ID: 498537
Hesitant Touch +55
Champion/RogueLevel: 30
Uses: 20 energy
Spell Type: Physical
InstantCooldown: 60 sec.
For 30.0 seconds, your Shadow Pulse will inflict more damage whilst also do not trigger nor get affected by global cooldown and will have increased critical hit chance.
ID: 498728
Last Line of Defense +55
Champion Primary OnlyLevel: 30
While in a Shield Form state and current HP is less than 50%, it reduces Received Physical Damage and Received Magical Damage by 16.3%. The maximum level of this skill is 55.
ID: 498539
Imprisonment Pulse +105
Champion Primary OnlyLevel: 32
Uses: 30 rageRange: 150
Spell Type: Physical/BluntRadius: 75
InstantCooldown: 20 sec.
Sets up an imprisonment field in a designated area, inflicting 292% main hand weapon physical DPS on targets. If you are under Kinetic Explosion effect, damage will be 328.5% main hand weapon DPS instead. Hits reduces Movement Speed by 32%. Lasts for 5 seconds. (Reduces target's Movement Speed by a maximum of 32%. If the target is a player, this state lasts for 5 seconds.)
ID: 498566
Kinetic Explosion
Champion Primary OnlyLevel: 34
Spell Type: Physical
InstantCooldown: 40 sec.
Immediately resets cooldown of Imprisonment Pulse and increases rage by 10. For 20 seconds, next Imprisonment Pulse will deal more damage.
ID: 498481
Sentence Execution
Champion/RogueLevel: 35
Enhances Fearless Blow and makes it refresh your energy when used, and reduces its cooldown. When the target's HP is below 45%, damage caused by Fearless Blow will be increased.
ID: 498731
Feedback Defense +55
Champion Primary OnlyLevel: 36
Spell Type: Magical
Instant
Can only be used in Shield Form state. Activates a protective shield. Increases your Physical Defense by 16% while in effect. Your raid members will also get some portion of this benefit. The maximum level of this skill is 55.
ID: 498568
Overrule +55
Champion Primary OnlyLevel: 36
Uses: 20 rage
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Immune to Helpless, Stun, Root and Slow for 11.3 seconds. (Target effect can only be removed if marked as Movement Impairing Effect or Stun.) (This skill can be used even if you are in a state that doesn't allow you to cast spells.) The maximum level of this skill is 55.
ID: 498570
Remodeled Body
Champion Primary OnlyLevel: 38
Spell Type: Magical
InstantCooldown: 5 Minute(s)
Can only be used in a Shield Form or Disassembly Mode state. Counteracts one fatal blow and restores all HP while in effect. Lasts for 20 seconds.
ID: 498571
Rune Overload +105
Champion Primary OnlyLevel: 40
Uses: 10 rage
Spell Type: Physical
InstantCooldown: 60 sec.
Can only be used in Shield Form state. Consumes 10 points rage every second while in effect. Continuously inflicts 465.6% main hand weapon physical DPS to multiple targets in the immediate vicinity. (This effect ceases when rage reaches 0 or caster enters Disassembly Mode state.)
ID: 498572
Runecraft - Haste +55
Champion/RogueLevel: 40
Increases offhand damage by 12.9% and Movement Speed by 12.9%. The maximum level of this skill is 55.
ID: 498737
Shock Overload +105
Champion Primary OnlyLevel: 40
Spell Type: Physical/Blunt
Instant
Can only be used in Disassembly Mode state. Consumes 5 points rage every second while in effect. Your hammer attacks will carry extra 465.6% attacker hand weapon DPS Shock Strike damage and increase rage by 15 points. Damage dealt by this effect will be reduced by 1% for each Rage caster missing below 60 Rage. (This effect ceases when the caster enters Shield Form state.)
ID: 1490321
Disaster Appears
Champion/RogueLevel: 45
Increases Physical Damage and Physical Attack Speed after Shadow Step is used.
ID: 498738
Shadowforge's Rage +105
Champion Primary OnlyLevel: 45
Uses: 25 rage
Spell Type: Magical
InstantCooldown: 60 sec.
Can only be used in a Shield Form or Disassembly Mode state. You are pushing your mechanism to the limits, increases Physical Damage by 22% for 30 seconds. While in effect, 3% HP will be consumed every second.
ID: 1490918
Death Arrives
Champion/RogueLevel: 50
Spell Type: Physical
InstantCooldown: 1 Minute(s) 30 sec.
Instantly recovers rage and energy by 100 and keep restoring every 5 seconds for 30 seconds.
ID: 498730
Smoke Diffusion
Champion/RogueLevel: 60
Uses: 50% HP
Spell Type: MagicalRadius: 200
InstantCooldown: 5 Minute(s)
Lets all raid members in range disappear for 5 seconds. The caster is unable to move for 4 seconds. (Can only be used in a Shield Form state.)
ID: 499846
Shadow Explosion
Champion/RogueLevel: 70
Uses: 10 energy
Spell Type: Magical
InstantCooldown: 10 sec.
Increases 1-H Hammer damage by 50%. While in effect, any healing received is reduced by 20%. (Right click the Shadow Explosion icon to stop effect.)
ID: 499844
Hammerfall +105
Champion Primary OnlyLevel: 72
Uses: noneRange: 50
Spell Type: Physical
InstantCooldown: 15 sec.
Can only be used in Shield Form state. An intense hammer strike shatters your target, inflicts 1649.3% main hand weapon DPS Physical Damage. (Each level adds to aggro.) Puts Shield Form and Disassembly Mode into cooldown state for 6 seconds.
ID: 1491756
11.1.1.5005.en (26-07-2024)