Champion General

Electrocution +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
Inflicts 704.3% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 498522
Heavy Bash +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 528.4% main hand weapon physical DPS on target. It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2%. Lasts 12 seconds. Can be stacked maximum 3 times. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 498521
Hammer Weapon Proficiency
Champion GeneralLevel: 4
Hammer weapons can be equipped.
ID: 498527
Energy Influx Strike +105
Champion GeneralLevel: 6
Uses: 25 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Adds a Charge Rune to your attacks. Inflicts 700% main hand weapon DPS physical damage on targets. If target is in an Electrocution state, this attack lands a critical hit. (This skill stat will increase and decrease based on equipment and target strength)
ID: 498526
Runecraft - Diversion +105
Champion GeneralLevel: 12
Increases Parry Rate by 543.4 points.
ID: 498530
Runecraft - Solidify +55
Champion GeneralLevel: 16
Increases your stamina. (Current stamina + 65.4 x 5.9% + 65.4) The maximum level of this skill is 55.
ID: 498532
Shock Strike +105
Champion GeneralLevel: 20
Uses: 25 rage
Spell Type: PhysicalRadius: 100
InstantCooldown: 3 sec.
Inflicts 468.8% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds. If used while in a Shield Form, then there is an extra increase of aggro caused by this skill.
ID: 498534

Priest General

Rising Tide +105
Priest General
Uses: 204 MPRange: 217
Spell Type: Magical
Casting Time: 2.00 sec.
Summons a torrent that deals 1216 Water damage to a target.
ID: 490256
Urgent Heal +105
Priest General
Uses: 1615 MPRange: 250
Spell Type: Magical
Casting Time: 1.00 sec.
Quickcast that restores 455.0 points of target's HP.
ID: 491147
Regenerate +105
Priest GeneralLevel: 4
Uses: 1190 MPRange: 180
Spell Type: Magical
Instant
Recover 5.2% of target's HP every 3 seconds for 18 seconds.
ID: 490269
Holy Aura
Priest GeneralLevel: 8
Uses: 2% MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Immune to all damage for 5 seconds.
ID: 490300
Magic Barrier +55
Priest GeneralLevel: 12
Uses: 840 MP
Spell Type: MagicalRadius: 120
Instant
Increases raid members' Magical Defense by 42.3%. This effect will cease if source is too far or dead. The maximum level of this skill is 55.
ID: 491166
Grace of Life +105
Priest GeneralLevel: 14
Uses: 510 MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Increases Maximum HP by 70.6% x ( 0.4 of your Base Heal Power and Base Wisdom or some portion of your Maximum Base Attribute ) for all raid members. This effect will cease if source is too far or dead.
ID: 490290
Blessed Spring Water +105
Priest GeneralLevel: 16
Uses: 2040 MP
Spell Type: MagicalRadius: 120
Instant
Increases raid's Received Healing by 8%. This effect will cease if source is too far or dead.
ID: 490298
Amplified Attack +105
Priest GeneralLevel: 20
Uses: 3% MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Increases Physical Attack Power and Magical Attack Power by 302.7% x ( 0.4 of your Base Heal Power and Base Wisdom or some portion of your Maximum Base Attribute) for all raid members. (This effect does not stack with similar effects.) This effect will cease if source is too far or dead.
ID: 490491

Champion Primary Only

Forge
Champion Primary OnlyLevel: 22
Spell Type: Physical
Instant
Normal attack hits increase caster's Physical Attack Power by 2% for 900 seconds. Can be stacked 5 times. Also increases rage by 10 points and has a chance of triggering the effect Chain Drive. The effect lasts for 8 seconds. Chain Drive: Increases the damage inflicted by Rune Pulse by 20%. In addition the next Curse will be transformed into an instant spell.
ID: 498604
Rune Draw
Champion Primary OnlyLevel: 4
Uses: noneRange: 150
Spell Type: Physical
InstantCooldown: 40 sec.
Uses rune power to drag the target to the front and interrupts its spell casting. Also forces it to concentrate on you and you become the one with the most aggro. It also increases your aggro by 5%.
ID: 498564
Finishing Hammer +55
Champion Primary OnlyLevel: 8
Increases damage of 1-H Hammers by 54.3% and 2-H Hammers by 64.1%. The maximum level of this skill is 55.
ID: 498525
Rune Pulse +105
Champion Primary OnlyLevel: 10
Uses: noneRange: 225
Spell Type: Physical/Blunt
Casting Time: 2.00 sec.Cooldown: 6 sec.
Inflicts 411.1% main hand weapon DPS Physical Damage to target. If used while in the Shield Form state, inflicts 846.8% main hand weapon DPS Physical Damage to target. When it hits, it will restore 5 rage.
ID: 498529
Fearless Blow +105
Champion Primary OnlyLevel: 14
Uses: noneRange: 200
Spell Type: Physical/Blunt
InstantCooldown: 15 sec.
Inflicts 744.6% main hand weapon physical DPS on target and adds 18.8 rage. When target's HP is less than 30%, this skill's damage is increased by 30%. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 498531
Runecraft - Devotion
Champion/PriestLevel: 15
Allows you to wear Plate armor.
ID: 498712
Rune Energy Influx +105
Champion Primary OnlyLevel: 18
Shield Form: Increases your aggro by 50.0%. Disassembly Mode: Decreases your aggro by 30.0%. Also recovers HP by 1% when Rune Pulse hits.
ID: 498533
Runecraft - Fortify +55
Champion Primary OnlyLevel: 18
While in a Shield Form state, increases Physical Defense by 105.0%. While in a Disassembly Mode state, increases Physical Defense by 32%. The maximum level of this skill is 55.
ID: 498563
Divine Vengeance +105
Champion/PriestLevel: 20
Uses: 3% MPRange: 50
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 5 sec.
Inflicts 821.3% main hand weapon DPS Light damage on target. Also provides a shield that reduces received damage by 20.0% for all raid members for 7 seconds. This effect will be 50.0% for yourself. (Each level adds to aggro if Shield Form is active.)
ID: 498715
Chain Drive
Champion Primary OnlyLevel: 22
While Forge is active, all hits landed by normal attacks will reset the cooldown time of Rune Pulse and increase damage dealt by it. In addition, next spell won't have casting time.
ID: 498535
Rune Growth +105
Champion Primary OnlyLevel: 24
Enhances your mechanism by using the power of the ancient runes. Physical Attack Power and Magical Attack Power will be increased by 12.6% while being under effect of Disassembly Mode. Received Physical Damage and Received Magical Damage will be decreased by 21.6% while being under effect of Rune Overload.
ID: 498536
Rune Energy Consecration
Champion/PriestLevel: 25
Uses: 10 rage, 2% MP
Spell Type: Magical
InstantCooldown: 60 sec.
Restores you 3% MP and 5 rage every 2 seconds. Also restores 5 rage or 5 energy or 3% MP or 5 focus and 1 Psi for other party members within a range of 200 depending on their main classes. Lasts for 30 seconds.
ID: 498716
Agitated Whirlpool +105
Champion Primary OnlyLevel: 26
Spell Type: PhysicalRadius: 75
InstantCooldown: 2 Minute(s)
(Can only be used in a Shield Form state.) Forces multiple targets within a radius of 75 to turn towards you, and you become the one with the most aggro. Also increases your aggro by 15.7%. When it hits, it will reduce Received Physical Damage and Received Magical Damage by 20.8% for 15.5 seconds.
ID: 498538
Vacuum Wave +55
Champion Primary OnlyLevel: 28
Uses: 40 rage
Spell Type: MagicalRadius: 75
InstantCooldown: 30 sec.
Silences multiple enemies within a radius of 75 for 6.4 seconds. (If the target is a player, state lasts 6.4 seconds.) The maximum level of this skill is 55.
ID: 498537
Last Line of Defense +55
Champion Primary OnlyLevel: 30
While in a Shield Form state and current HP is less than 50%, it reduces Received Physical Damage and Received Magical Damage by 16.3%. The maximum level of this skill is 55.
ID: 498539
Salvation Engraving +55
Champion/PriestLevel: 30
Uses: 210 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Reduces the Received Physical Damage and Received Magical Damage for 30 seconds. The maximum level of this skill is 55.
ID: 498719
Imprisonment Pulse +105
Champion Primary OnlyLevel: 32
Uses: 30 rageRange: 150
Spell Type: Physical/BluntRadius: 75
InstantCooldown: 20 sec.
Sets up an imprisonment field in a designated area, inflicting 292% main hand weapon physical DPS on targets. If you are under Kinetic Explosion effect, damage will be 328.5% main hand weapon DPS instead. Hits reduces Movement Speed by 32%. Lasts for 5 seconds. (Reduces target's Movement Speed by a maximum of 32%. If the target is a player, this state lasts for 5 seconds.)
ID: 498566
Kinetic Explosion
Champion Primary OnlyLevel: 34
Spell Type: Physical
InstantCooldown: 40 sec.
Immediately resets cooldown of Imprisonment Pulse and increases rage by 10. For 20 seconds, next Imprisonment Pulse will deal more damage.
ID: 498481
Way of Frenzy
Champion/PriestLevel: 35
Increases Stamina by 8% and Physical Damage by 10%.
ID: 498720
Feedback Defense +55
Champion Primary OnlyLevel: 36
Uses: 10 rage
Spell Type: Magical
InstantCooldown: 60 sec.
(Can only be used in a Shield Form state.) Activates a protective shield that lasts for 16.2 seconds. Raises Physical Defense by 16% while in effect. Attacks received are reflected and cause 8.6% main hand weapon physical DPS. The maximum level of this skill is 55.
ID: 498568
Overrule +55
Champion Primary OnlyLevel: 36
Uses: 20 rage
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Immune to Helpless, Stun, Root and Slow for 11.3 seconds. (Target effect can only be removed if marked as Movement Impairing Effect or Stun.) (This skill can be used even if you are in a state that doesn't allow you to cast spells.) The maximum level of this skill is 55.
ID: 498570
Remodeled Body
Champion Primary OnlyLevel: 38
Spell Type: Magical
InstantCooldown: 5 Minute(s)
Can only be used in a Shield Form or Disassembly Mode state. Counteracts one fatal blow and restores all HP while in effect. Lasts for 20 seconds.
ID: 498571
Light Pulse +105
Champion/PriestLevel: 40
Equipment: 1-H or 2-H Hammer
Uses: 510 MP, 6% MP
Spell Type: MagicalRadius: 100
Instant
Inflicts 595% + 1 x STA main hand weapon DPS Light damage on nearby targets. It has a chance to recover 6% MP. If used while in the Shield Form state, the amount of aggro caused by this skill will be increased.
ID: 498721
Rune Overload +105
Champion Primary OnlyLevel: 40
Uses: 10 rage
Spell Type: Physical
InstantCooldown: 60 sec.
Can only be used in Shield Form state. Consumes 10 points rage every second while in effect. Continuously inflicts 635% main hand weapon physical DPS to multiple targets in the immediate vicinity. (This effect ceases when rage reaches 0 or caster enters Disassembly Mode state.)
ID: 498572
Shock Overload +105
Champion Primary OnlyLevel: 40
Spell Type: Physical/Blunt
Instant
Can only be used in Disassembly Mode state. Consumes 5 points rage every second while in effect. Your hammer attacks will carry extra 465.6% attacker hand weapon DPS Shock Strike damage and increase rage by 15 points. Damage dealt by this effect will be reduced by 1% for each Rage caster missing below 60 Rage. (This effect ceases when the caster enters Shield Form state.)
ID: 1490321
Shadowforge's Rage +105
Champion Primary OnlyLevel: 45
Uses: 25 rage
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Can only be used in a Shield Form or Disassembly Mode state. You are pushing your mechanism to the limits, increases Physical Damage by 30.3% for 30 seconds. While in effect, 3% HP will be consumed every second.
ID: 1490918
Suicidal Warfare +55
Champion/PriestLevel: 45
Uses: 210 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Sacrifices your defense to increase damage. Decreases Physical Defense by 11.3% and increases Physical Damage by 11.3% for 20 seconds. The maximum level of this skill is 55.
ID: 498722
Holy Attack +105
Champion/PriestLevel: 50
Uses: 459 MPRange: 50
Spell Type: Magical
InstantCooldown: 2 sec.
Inflicts 805% main hand weapon DPS Light damage to target and randomly removes a negative magic, curse or poison effect from a party member. Generates more aggro while being under effect of Shield Form.
ID: 498723
Reviving Blast
Champion/PriestLevel: 60
Uses: 40% HP
Spell Type: MagicalRadius: 100
InstantCooldown: 3 Minute(s)
Revives all dead raid members within range. The caster will be unable to move for 4 seconds. (Can only be used in a Shield Form state.)
ID: 499838
Righteous Explosion +105
Champion/PriestLevel: 70
Uses: 3% MP, 10 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 15 sec.
A Holy Explosion is thrust forward inflicting 1705.5% main hand weapon DPS Light damage to target. When it successfully hits, your Physical Attack Speed will be increased by 24% for 15 seconds.
ID: 499836
Hammerfall +105
Champion Primary OnlyLevel: 72
Uses: noneRange: 50
Spell Type: Physical
InstantCooldown: 15 sec.
Can only be used in Shield Form state. An intense hammer strike shatters your target, inflicts 1649.3% main hand weapon DPS Physical Damage. (Each level adds to aggro.) Puts Shield Form and Disassembly Mode into cooldown state for 6 seconds.
ID: 1491756
11.0.0.9000.en (23-12-2023)