Champion General
Electrocution +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
Inflicts 704.3% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds.
(This skill stat will increase and decrease based on equipment and target strength)
ID: 498522
Heavy Bash +105
Champion/MageLevel: 70
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 1 sec.
Inflicts 528.4% main hand weapon physical DPS on target twice.
It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2% for 12 seconds. Can be stacked maximum 3 times.
ID: 1490371
Hammer Weapon Proficiency
Champion GeneralLevel: 4
Hammer weapons can be equipped.
ID: 498527
Energy Influx Strike +105
Champion GeneralLevel: 6
Uses: 25 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Adds a Charge Rune to your attacks. Inflicts 700% main hand weapon DPS physical damage on targets.
If target is in an Electrocution state, this attack lands a critical hit.
(This skill stat will increase and decrease based on equipment and target strength)
ID: 498526
Runecraft - Diversion +105
Champion GeneralLevel: 12
Increases Parry Rate by 543.4 points.
ID: 498530
Runecraft - Solidify +55
Champion GeneralLevel: 16
Increases your stamina. (Current stamina + 65.4 x 5.9% + 65.4)
The maximum level of this skill is 55.
ID: 498532
Shock Strike +105
Champion GeneralLevel: 20
Uses: 25 rage
Spell Type: PhysicalRadius: 100
InstantCooldown: 3 sec.
Inflicts 468.8% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds.
If used while in a Shield Form, then there is an extra increase of aggro caused by this skill.
ID: 498534
Mage General
Fireball +105
Mage GeneralLevel: 4
Uses: 1% MPRange: 150
Spell Type: Magical
InstantCooldown: 6 sec.
Casts a fireball, causing 3010 + 0.3 x INT Fire Damage.
ID: 490204
Lightning +105
Mage GeneralLevel: 8
Uses: 2% MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
A lightning strike inflicts 765.5 + 0.1 x INT Wind Damage, rooting the target for 15.6 seconds.
(For players this effect lasts for 6.2 seconds.)
ID: 490212
Annihilator +105
Mage GeneralLevel: 12
Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
ID: 490222
Silence +55
Mage GeneralLevel: 20
Uses: noneRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
Silences the target for 10.6 seconds.
(For players this effect lasts for 2.6 seconds.)
The maximum level of this skill is 55.
ID: 490296
Fire Ward +105
Mage GeneralLevel: 24
Uses: 2040 MP
Spell Type: MagicalRadius: 100
Instant
Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.
ID: 490248
Intensification +105
Mage GeneralLevel: 16
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Magical Damage by 7237.5 for 20 seconds.
ID: 497976
Champion Primary Only
Forge
Champion Primary OnlyLevel: 22
Spell Type: Physical
Instant
Normal attack hits increase caster's Physical Attack Power by 2% for 900 seconds. Can be stacked 5 times. Also increases rage by 10 points and has a chance of triggering the effect Chain Drive. The effect lasts for 8 seconds.
Chain Drive: Increases the damage inflicted by Rune Pulse by 20%. In addition the next Curse will be transformed into an instant spell.
ID: 498604
Rune Draw
Champion Primary OnlyLevel: 4
Uses: noneRange: 150
Spell Type: Physical
InstantCooldown: 40 sec.
Uses rune power to drag the target to the front and interrupts its spell casting. Also forces it to concentrate on you and you become the one with the most aggro. It also increases your aggro by 5%.
ID: 498564
Finishing Hammer +55
Champion Primary OnlyLevel: 8
Increases damage of 1-H Hammers by 54.3% and 2-H Hammers by 76.9%.
The maximum level of this skill is 55.
ID: 498525
Rune Pulse +105
Champion Primary OnlyLevel: 10
Uses: noneRange: 150
Spell Type: Physical/Blunt
Casting Time: 2.00 sec.Cooldown: 6 sec.
Inflicts 411.1% main hand weapon DPS Physical Damage to target. If used while in the Shield Form state, inflicts 846.8% main hand weapon DPS Physical Damage to target.
When it hits, it will restore 5 rage.
ID: 498529
Fearless Blow +105
Champion Primary OnlyLevel: 14
Uses: noneRange: 150
Spell Type: Physical/Blunt
InstantCooldown: 15 sec.
Inflicts 744.6% main hand weapon physical DPS on target and adds 18.8 rage. When target's HP is less than 30%, this skill's damage is increased by 30%.
(This skill stat will increase and decrease based on equipment and target strength.)
ID: 498531
Void Armor +105
Champion/MageLevel: 15
Provides Void Armor that inflicts 187.5% to enemies around you and reduces their Physical Attack Speed by 45% for 5 seconds if you are in a Form.
Shield Form: Effect will be triggered with small chance when you dodge an attack.
Disassembly Mode: Effect will be triggered with small cooldown when you use offensive skills.
ID: 498656
Rune Energy Influx +105
Champion Primary OnlyLevel: 18
Shield Form:
Increases your aggro by 85%.
Disassembly Mode:
Decreases your aggro by 30.0%.
Also recovers HP by 1% when Rune Pulse hits.
ID: 498533
Runecraft - Fortify +55
Champion Primary OnlyLevel: 18
While in a Shield Form state, increases Physical Defense by 105.0%.
While in a Disassembly Mode state, increases Physical Defense by 32%.
The maximum level of this skill is 55.
ID: 498563
Tactical Offense +105
Champion/MageLevel: 20
Uses: 10 rage, 459 MPRange: 150
Spell Type: Physical/BluntRadius: 150
InstantCooldown: 10 sec.
Overwhelming attack that inflicts 1059.5% main hand weapon DPS on all enemies near a straight line between the caster and the target.
ID: 498658
Chain Drive
Champion Primary OnlyLevel: 22
While Forge is active, all hits landed by normal attacks will reset the cooldown time of Rune Pulse and increase damage dealt by it. In addition, next spell won't have casting time.
ID: 498535
Rune Growth +105
Champion Primary OnlyLevel: 24
Enhances your mechanism by using the power of the ancient runes.
Physical Attack Power and Magical Attack Power will be increased by 12.6% while being under effect of Disassembly Mode.
Received Physical Damage and Received Magical Damage will be decreased by 21.6% while being under effect of Rune Overload.
ID: 498536
Endless Rage
Champion/MageLevel: 25
Spell Type: Magical
InstantCooldown: 60 sec.
Increases Physical Damage by 10% and restores 10 points of rage every 2 seconds for 30 seconds.
ID: 498659
Agitated Whirlpool +105
Champion Primary OnlyLevel: 26
Spell Type: PhysicalRadius: 75
InstantCooldown: 2 Minute(s)
(Can only be used in a Shield Form state.)
Forces multiple targets within a radius of 75 to turn towards you, and you become the one with the most aggro. Also increases your aggro by 15.7%.
When it hits, it will reduce Received Physical Damage and Received Magical Damage by 20.8% for 15.5 seconds.
ID: 498538
Vacuum Wave +55
Champion Primary OnlyLevel: 28
Uses: 40 rage
Spell Type: MagicalRadius: 75
InstantCooldown: 30 sec.
Silences multiple enemies within a radius of 75 for 6.4 seconds.
(If the target is a player, state lasts 6.4 seconds.)
The maximum level of this skill is 55.
ID: 498537
Key Rescue +55
Champion/MageLevel: 30
Uses: 119 MP, 1% MPRange: 150
Spell Type: Magical
InstantCooldown: 60 sec.
Renders a friendly target as immune to magical damage for 5 seconds.
The maximum level of this skill is 55.
ID: 498682
Last Line of Defense +55
Champion Primary OnlyLevel: 30
While in a Shield Form state and current HP is less than 50%, it reduces Received Physical Damage and Received Magical Damage by 16.3%.
The maximum level of this skill is 55.
ID: 498539
Imprisonment Pulse +105
Champion/MageLevel: 40
Uses: 30 rageRange: 150
Spell Type: Physical/BluntRadius: 75
InstantCooldown: 20 sec.
Inflicts 292% main hand weapon physical DPS on targets in the specified area. If you are under Kinetic Explosion effect, damage will be 328.5% main hand weapon DPS instead.
Hits reduce Movement Speed by 32% which lasts 5 seconds.
Also, increases Received Physical Damage by 12%, Received Magical Damage by 12% stacks up to 6.
(After the effect has ended it cannot be triggered again for 30 seconds.)
(Reduces target's Movement Speed a maximum of 32%. If the target is a player, then the state lasts for 5 seconds.)
ID: 498685
Kinetic Explosion
Champion Primary OnlyLevel: 34
Spell Type: Physical
InstantCooldown: 40 sec.
Immediately resets cooldown of Imprisonment Pulse and increases rage by 10.
For 20 seconds, next Imprisonment Pulse will deal more damage.
ID: 498481
Bloody Experience +55
Champion/MageLevel: 35
Uses: 210 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Increases your Physical Damage by 15.0% for 30 seconds.
While in effect, damage caused by your next Tactical Offense will be converted to HP and will stun target for 3 seconds.
The maximum level of this skill is 55.
ID: 498683
Feedback Defense +55
Champion Primary OnlyLevel: 36
Spell Type: Magical
Instant
Can only be used in Shield Form state.
Activates a protective shield.
Increases your Physical Defense by 16% while in effect. Your raid members will also get some portion of this benefit.
The maximum level of this skill is 55.
ID: 498568
Overrule +55
Champion Primary OnlyLevel: 36
Uses: 20 rage
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Immune to Helpless, Stun, Root and Slow for 11.3 seconds.
(Target effect can only be removed if marked as Movement Impairing Effect or Stun.)
(This skill can be used even if you are in a state that doesn't allow you to cast spells.)
The maximum level of this skill is 55.
ID: 498570
Remodeled Body
Champion Primary OnlyLevel: 38
Spell Type: Magical
InstantCooldown: 5 Minute(s)
Can only be used in a Shield Form or Disassembly Mode state.
Counteracts one fatal blow and restores all HP while in effect. Lasts for 20 seconds.
ID: 498571
Obstacle Force Field
Champion/MageLevel: 40
Each time Imprisonment Pulse hits the target, the target's received damage will be increased.
ID: 498684
Rune Overload +105
Champion Primary OnlyLevel: 40
Uses: 10 rage
Spell Type: Physical
InstantCooldown: 60 sec.
Can only be used in Shield Form state.
Consumes 10 points rage every second while in effect.
Continuously inflicts 465.6% main hand weapon physical DPS to multiple targets in the immediate vicinity.
(This effect ceases when rage reaches 0 or caster enters Disassembly Mode state.)
ID: 498572
Shock Overload +105
Champion Primary OnlyLevel: 40
Spell Type: Physical/Blunt
Instant
Can only be used in Disassembly Mode state.
Consumes 5 points rage every second while in effect.
Your hammer attacks will carry extra 465.6% attacker hand weapon DPS Shock Strike damage and increase rage by 15 points.
Damage dealt by this effect will be reduced by 1% for each Rage caster missing below 60 Rage.
(This effect ceases when the caster enters Shield Form state.)
ID: 1490321
Power Within +55
Champion/MageLevel: 45
Uses: 210 MP
Spell Type: Magical
Instant
Use the energy to reveal power within.
Increases Received Healing by 20.0% and Physical Damage by 10.0%.
Using Release the Power will inflict 301% main hand weapon DPS to targets around and roots them for 3 seconds.
The maximum level of this skill is 55.
ID: 498687
Shadowforge's Rage +105
Champion Primary OnlyLevel: 45
Uses: 25 rage
Spell Type: Magical
InstantCooldown: 60 sec.
Can only be used in a Shield Form or Disassembly Mode state.
You are pushing your mechanism to the limits, increases Physical Damage by 22% for 30 seconds. While in effect, 3% HP will be consumed every second.
ID: 1490918
Rapid Spread +105
Champion/MageLevel: 50
Uses: 612 MP
Spell Type: MagicalRadius: 80
InstantCooldown: 6 sec.
Inflicts 500% main hand weapon DPS to targets around.
Every time Tactical Offense hits to a target, cooldown of this skill will be reduced by a second.
ID: 498690
Elemental Rampage
Champion/MageLevel: 60
Elemental Rampage aides you in battlefield increases Physical Attack Speed by 30%.
ID: 499842
Elemental Defense
Champion/MageLevel: 70
Uses: 10% MP
Spell Type: Magical
InstantCooldown: 10 sec.
Increases Magical Defense by 100%.
Also decreases Received Magical Damage by 30% and Received Physical Damage by 10%.
While in effect, it will change cost type of Heavy Bash to mana, makes it inflict extra damage and makes it work flawless.
ID: 499840
Hammerfall +105
Champion Primary OnlyLevel: 72
Uses: noneRange: 50
Spell Type: Physical
InstantCooldown: 15 sec.
Can only be used in Shield Form state.
An intense hammer strike shatters your target, inflicts 1649.3% main hand weapon DPS Physical Damage.
(Each level adds to aggro.)
Puts Shield Form and Disassembly Mode into cooldown state for 6 seconds.
ID: 1491756
11.1.1.5005.en (26-07-2024)