Champion General

Electrocution +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
Inflicts 704.3% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 498522
Heavy Bash +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 528.4% main hand weapon physical DPS on target. It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2%. Lasts 12 seconds. Can be stacked maximum 3 times. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 498521
Hammer Weapon Proficiency
Champion GeneralLevel: 4
Hammer weapons can be equipped.
ID: 498527
Energy Influx Strike +105
Champion GeneralLevel: 6
Uses: 25 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Adds a Charge Rune to your attacks. Inflicts 700% main hand weapon DPS physical damage on targets. If target is in an Electrocution state, this attack lands a critical hit. (This skill stat will increase and decrease based on equipment and target strength)
ID: 498526
Runecraft - Diversion +105
Champion GeneralLevel: 12
Increases Parry Rate by 543.4 points.
ID: 498530
Runecraft - Solidify +55
Champion GeneralLevel: 16
Increases your stamina. (Current stamina + 65.4 x 5.9% + 65.4) The maximum level of this skill is 55.
ID: 498532
Shock Strike +105
Champion GeneralLevel: 20
Uses: 25 rage
Spell Type: PhysicalRadius: 100
InstantCooldown: 3 sec.
Inflicts 468.8% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds. If used while in a Shield Form, then there is an extra increase of aggro caused by this skill.
ID: 498534

Knight General

Holy Strike +105
Champion/KnightLevel: 15
Uses: 765 MPRange: 50
Spell Type: Physical/BluntRadius: 50
Instant
Deals 642.5% main hand weapon Light damage to up to 3 targets. Also applies Holy Seal to them. Each skill level adds to aggro.
ID: 1490682
Punishment +105
Knight General
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.20 to 0.82 main hand weapon DPS Light damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.20 main hand weapon DPS Light damage. It can be stacked up to 4 times.
ID: 490151
Disarmament +105
Knight GeneralLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 542.8% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +105
Knight GeneralLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490179
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds. The maximum level of this skill is 55.
ID: 490152
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 114.9) x 10.4% + 114.9.
ID: 490170
Shield of Discipline +55
Champion/KnightLevel: 20
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
The power of light blessed you with a shield absorbing 34.0% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light damage to the attacking spell caster. The maximum level of this skill is 55.
ID: 1490683

Champion Primary Only

Forge
Champion Primary OnlyLevel: 22
Spell Type: Physical
Instant
Normal attack hits increase caster's Physical Attack Power by 2% for 900 seconds. Can be stacked 5 times. Also increases rage by 10 points and has a chance of triggering the effect Chain Drive. The effect lasts for 8 seconds. Chain Drive: Increases the damage inflicted by Rune Pulse by 20%. In addition the next Curse will be transformed into an instant spell.
ID: 498604
Rune Draw
Champion/KnightLevel: 40
Uses: noneRange: 150
Spell Type: Physical
InstantCooldown: 20 sec.
Uses rune power to drag the target to the front and interrupts its spell casting, forces it to concentrate on you and you become the one with the most aggro, increases your aggro by 5%. Also recovers 10% MP.
ID: 1490684
Finishing Hammer +55
Champion Primary OnlyLevel: 8
Increases damage of 1-H Hammers by 54.3% and 2-H Hammers by 64.1%. The maximum level of this skill is 55.
ID: 498525
Rune Pulse +105
Champion/KnightLevel: 50
Uses: noneRange: 225
Spell Type: Physical/Blunt
Casting Time: 2.00 sec.Cooldown: 6 sec.
Inflicts 411.1% main hand weapon DPS Physical Damage to target. If used while in the Shield Form state, inflicts 846.8% main hand weapon DPS Physical Damage instead. When it hits, it will restore 5 rage. If target's HP is lower than 40%, a Rune Explosion will occur to inflict an extra 375% main hand weapon DPS damage to target and all targets within 80 range of target.
ID: 1490685
Fearless Blow +105
Champion Primary OnlyLevel: 14
Uses: noneRange: 200
Spell Type: Physical/Blunt
InstantCooldown: 15 sec.
Inflicts 744.6% main hand weapon physical DPS on target and adds 18.8 rage. When target's HP is less than 30%, this skill's damage is increased by 30%. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 498531
Darkness Strikes
Champion/KnightLevel: 15
Your Holy Strike can hit up to 3 targets.
ID: 1490549
Rune Energy Influx +105
Champion Primary OnlyLevel: 18
Shield Form: Increases your aggro by 50.0%. Disassembly Mode: Decreases your aggro by 30.0%. Also recovers HP by 1% when Rune Pulse hits.
ID: 498533
Runecraft - Fortify +55
Champion Primary OnlyLevel: 18
While in a Shield Form state, increases Physical Defense by 105.0%. While in a Disassembly Mode state, increases Physical Defense by 32%. The maximum level of this skill is 55.
ID: 498563
Discipline Mastery
Champion/KnightLevel: 20
Shield of Discipline can be used without a shield equipped but is less effective.
ID: 1490550
Chain Drive
Champion Primary OnlyLevel: 22
While Forge is active, all hits landed by normal attacks will reset the cooldown time of Rune Pulse and increase damage dealt by it. In addition, next spell won't have casting time.
ID: 498535
Rune Growth +105
Champion Primary OnlyLevel: 24
Enhances your mechanism by using the power of the ancient runes. Physical Attack Power and Magical Attack Power will be increased by 12.6% while being under effect of Disassembly Mode. Received Physical Damage and Received Magical Damage will be decreased by 21.6% while being under effect of Rune Overload.
ID: 498536
Armor Fortification
Champion/KnightLevel: 25
Allows you to equip plate armor.
ID: 1490551
Agitated Whirlpool +105
Champion Primary OnlyLevel: 26
Spell Type: PhysicalRadius: 75
InstantCooldown: 2 Minute(s)
(Can only be used in a Shield Form state.) Forces multiple targets within a radius of 75 to turn towards you, and you become the one with the most aggro. Also increases your aggro by 15.7%. When it hits, it will reduce Received Physical Damage and Received Magical Damage by 20.8% for 15.5 seconds.
ID: 498538
Vacuum Wave +55
Champion Primary OnlyLevel: 28
Uses: 40 rage
Spell Type: MagicalRadius: 75
InstantCooldown: 30 sec.
Silences multiple enemies within a radius of 75 for 6.4 seconds. (If the target is a player, state lasts 6.4 seconds.) The maximum level of this skill is 55.
ID: 498537
Holy Roar +105
Champion/KnightLevel: 30
Uses: 4% MP
Spell Type: PhysicalRadius: 80
InstantCooldown: 5 sec.
Inflicts 479.8% main hand weapon DPS + 2 x STA physical Light damage to targets within range and stuns them for 1 second. Can only be used in Shield Form state.
ID: 1490552
Last Line of Defense +55
Champion Primary OnlyLevel: 30
While in a Shield Form state and current HP is less than 50%, it reduces Received Physical Damage and Received Magical Damage by 16.3%. The maximum level of this skill is 55.
ID: 498539
Imprisonment Pulse +105
Champion Primary OnlyLevel: 32
Uses: 30 rageRange: 150
Spell Type: Physical/BluntRadius: 75
InstantCooldown: 20 sec.
Sets up an imprisonment field in a designated area, inflicting 292% main hand weapon physical DPS on targets. If you are under Kinetic Explosion effect, damage will be 328.5% main hand weapon DPS instead. Hits reduces Movement Speed by 32%. Lasts for 5 seconds. (Reduces target's Movement Speed by a maximum of 32%. If the target is a player, this state lasts for 5 seconds.)
ID: 498566
Kinetic Explosion
Champion Primary OnlyLevel: 34
Spell Type: Physical
InstantCooldown: 40 sec.
Immediately resets cooldown of Imprisonment Pulse and increases rage by 10. For 20 seconds, next Imprisonment Pulse will deal more damage.
ID: 498481
Light and Darkness
Champion/KnightLevel: 35
Blessed by the powers of Light and Darkness, your Physical Attack Power is increased by 15% and all damage taken is reduced by 5%.
ID: 1490553
Feedback Defense +55
Champion Primary OnlyLevel: 36
Uses: 10 rage
Spell Type: Magical
InstantCooldown: 60 sec.
(Can only be used in a Shield Form state.) Activates a protective shield that lasts for 16.2 seconds. Raises Physical Defense by 16% while in effect. Attacks received are reflected and cause 8.6% main hand weapon physical DPS. The maximum level of this skill is 55.
ID: 498568
Overrule +55
Champion Primary OnlyLevel: 36
Uses: 20 rage
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Immune to Helpless, Stun, Root and Slow for 11.3 seconds. (Target effect can only be removed if marked as Movement Impairing Effect or Stun.) (This skill can be used even if you are in a state that doesn't allow you to cast spells.) The maximum level of this skill is 55.
ID: 498570
Remodeled Body
Champion Primary OnlyLevel: 38
Spell Type: Magical
InstantCooldown: 5 Minute(s)
Can only be used in a Shield Form or Disassembly Mode state. Counteracts one fatal blow and restores all HP while in effect. Lasts for 20 seconds.
ID: 498571
Rune Draw Mastery
Champion/KnightLevel: 40
Rune Draw restores MP and cooldown time is reduced by 20 seconds.
ID: 1490554
Rune Overload +105
Champion Primary OnlyLevel: 40
Uses: 10 rage
Spell Type: Physical
InstantCooldown: 60 sec.
Can only be used in Shield Form state. Consumes 10 points rage every second while in effect. Continuously inflicts 635% main hand weapon physical DPS to multiple targets in the immediate vicinity. (This effect ceases when rage reaches 0 or caster enters Disassembly Mode state.)
ID: 498572
Shock Overload +105
Champion Primary OnlyLevel: 40
Spell Type: Physical/Blunt
Instant
Can only be used in Disassembly Mode state. Consumes 5 points rage every second while in effect. Your hammer attacks will carry extra 465.6% attacker hand weapon DPS Shock Strike damage and increase rage by 15 points. Damage dealt by this effect will be reduced by 1% for each Rage caster missing below 60 Rage. (This effect ceases when the caster enters Shield Form state.)
ID: 1490321
Fearless Knight
Champion/KnightLevel: 45
Uses: 10 rage
Spell Type: Physical
InstantCooldown: 2 Minute(s)
You are immune against Helpless, Stun, Fear and Movement Impairing Effect for 15 seconds. (This skill can be used even if you are in a state that doesn't allow you to cast spells.)
ID: 1490555
Shadowforge's Rage +105
Champion Primary OnlyLevel: 45
Uses: 25 rage
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Can only be used in a Shield Form or Disassembly Mode state. You are pushing your mechanism to the limits, increases Physical Damage by 30.3% for 30 seconds. While in effect, 3% HP will be consumed every second.
ID: 1490918
Rune Explosion
Champion/KnightLevel: 50
When your target's HP is less than 40%, your Rune Pulse causes a holy explosion and inflicts an additional damage to target and all targets within 80 range.
ID: 1490556
Blinding Blast
Champion/KnightLevel: 60
Uses: 10 rage, 10% MP
Spell Type: PhysicalRadius: 100
InstantCooldown: 20 sec.
A blast of light blinds nearby enemies, rendering them helpless for 2 seconds. For every enemy blinded up to 10, reduce your damage taken by 2% for 10 seconds.
ID: 1490557
Survivalist
Champion/KnightLevel: 70
Uses: 5% MP
Spell Type: Magical
InstantCooldown: 10 sec.
Increases your Parry Rate by 5%. While in effect, Received Healing will be increased by 10%. Additionally, for every piece of Plate armor you wear, you will receive 1% lesser damage. (Right click to Survivalist icon to stop effect.)
ID: 1490558
Hammerfall +105
Champion Primary OnlyLevel: 72
Uses: noneRange: 50
Spell Type: Physical
InstantCooldown: 15 sec.
Can only be used in Shield Form state. An intense hammer strike shatters your target, inflicts 1649.3% main hand weapon DPS Physical Damage. (Each level adds to aggro.) Puts Shield Form and Disassembly Mode into cooldown state for 6 seconds.
ID: 1491756
11.0.0.9000.en (23-12-2023)