Skills List

Skills List

Knight / Champion

Knight General

  • [Punishment]
    Punishment +105
    Knight General
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.21 to 0.82 main hand weapon DPS Light Damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.21 main hand weapon DPS Light Damage and recovers 8.0% MP. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Holy Strike]
    Holy Strike +105
    Knight General
    Uses: 45 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 1344.3% main hand weapon DPS Light Damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Disarmament]
    Disarmament +105
    Knight GeneralLevel: 4
    Uses: 20 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 542.7% main hand weapon DPS Light Damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Strike of Punishment]
    Strike of Punishment +105
    Knight GeneralLevel: 8
    Uses: 10 MP, 1%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Enhanced Armor]
    Enhanced Armor +55
    Knight GeneralLevel: 12
    Uses: 20 MPRange: 50
    Passive
    Increases Physical Defense by 60%.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Defense Technique]
    Defense Technique +105
    Knight GeneralLevel: 16
    Range: 50
    Passive
    Increases endurance rate by 453.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Resilience]
    Resilience +105
    Knight GeneralLevel: 20
    Range: 1
    Passive
    Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Shield of Discipline]
    Shield of Discipline +55
    Knight GeneralLevel: 30
    Equipment: Shield
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light Damage to the spell attacker. (Shield must be equipped.)
    The maximum level of this skill is 55.

    Middle-click to copy ID

Champion General

  • [Heavy Bash]
    Heavy Bash +105
    Champion General
    Uses: 20 rageRange: 50
    Spell Type: Physical
    Instant
    Inflicts 528.4% main hand weapon physical DPS on target. It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2%. Lasts 12 seconds. Can be stacked maximum 3 times. (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Electrocution]
    Electrocution +105
    Champion General
    Uses: 20 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 8s
    Inflicts 704.2% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds. (This skill stat will increase and decrease based on equipment and target strength)
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Hammer Weapon Proficiency]
    Hammer Weapon Proficiency
    Champion GeneralLevel: 4
    Range: 1
    Passive
    Hammer weapons can be equipped.

    Middle-click to copy ID
  • [Energy Influx Strike]
    Energy Influx Strike +105
    Champion GeneralLevel: 6
    Uses: 25 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 6s
    Adds a Charge Rune to your attacks. Inflicts 700.0% main hand weapon DPS physical damage on targets. If target is in an Electrocution state, this attack lands a critical hit. (This skill stat will increase and decrease based on equipment and target strength)
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Runecraft - Diversion]
    Runecraft - Diversion +105
    Champion GeneralLevel: 12
    Range: 1
    Passive
    Increases Parry Rate by 543.4 points.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Shock Strike]
    Shock Strike +105
    Champion GeneralLevel: 15
    Uses: 25 MPRange: 1
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 3s
    Inflicts 1250.0% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds, but this Stun can't be applied with frequent consecutive hits, though it will still interrupt casts. Each skill level adds to aggro.
    While another skill is being casted, channeled or executed, you can use this skill without interrupting them.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Runecraft - Solidify]
    Runecraft - Solidify +55
    Champion GeneralLevel: 16
    Range: 1
    Passive
    Increases your stamina. (Current stamina + 65.5 x 6% + 65.5)
    The maximum level of this skill is 55.

    Middle-click to copy ID

Knight Primary Only

  • [Holy Shield]
    Holy Shield
    Knight Primary Only
    Range: 1
    Spell Type: MagicalRadius: 100
    InstantCooldown: 5m
    For 5 seconds, every party member within range receives a shield which can block all physical damage.

    Middle-click to copy ID
  • [Holy Seal]
    Holy Seal +105
    Knight Primary OnlyLevel: 2
    Uses: 30 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 10s
    Deals 542.7% main hand weapon DPS Light Damage and immediately adds 4 layers of Holy Seal effect for 10 seconds.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Holy Power Explosion]
    Holy Power Explosion +105
    Knight Primary OnlyLevel: 2
    Uses: 10 MPRange: 50
    Passive
    Gives a buff increases the aggro of all attacks by 198%.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Whirlwind Shield]
    Whirlwind Shield +105
    Knight Primary OnlyLevel: 6
    Equipment: Shield
    Uses: 20 MPRange: 1
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 5s
    Deals 701.4% + 1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Each skill level adds to aggro. Additionally, leaves your enemy Bedazzled, reducing their cast speed by 100%. Certain bosses are immune to this effect. (Must have a shield equipped)
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Shackles of Light]
    Shackles of Light
    Knight Primary OnlyLevel: 10
    Uses: 73 MPRange: 1
    Spell Type: MagicalRadius: 50
    InstantCooldown: 30s
    Emanate shackles of light, Rooting all enemies for 6 seconds.

    Middle-click to copy ID
  • [Resolution]
    Resolution +105
    Knight Primary OnlyLevel: 14
    Uses: 120 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 3m
    Increases Maximum HP by (current Maximum HP + 3657.5) x 10.5% + 3657.5 for 60 seconds, and restores 3657.5 + (current Maximum HP) x (10.5%).
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Devotion]
    Devotion +105
    Knight Primary OnlyLevel: 15
    Range: 50
    Passive
    Increases Maximum MP and Maximum HP by 1605 + 10.5% and Light Damage by 39.3%.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Rune Fortification]
    Rune Fortification +55
    Knight/ChampionLevel: 15
    Uses: 25 rage
    Spell Type: Physical
    InstantCooldown: 1m 30s
    Reduces all damage taken by 6.5% and increases Endurance Rate by 4700 for 20 seconds.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Charge]
    Charge +105
    Knight Primary OnlyLevel: 18
    Range: 120
    Spell Type: Physical
    InstantCooldown: 12s
    Charging towards the target causes 550.0% main hand weapon DPS Physical Damage, stuns the target for 10.4 seconds and adds 4 layers Holy Seal effects. (For players the stun effect time lasts 5.2 seconds.)
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Threaten]
    Threaten +55
    Knight Primary OnlyLevel: 20
    Uses: 30 MPRange: 50
    Spell Type: Physical
    Instant
    Your knightly charisma inflicts the eminent dread to your enemy. When activated, your spells will reduce targets attack power by 8% for 10 seconds. This can be stacked up to 4 times. Threaten lasts 900 seconds.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Mighty Strike]
    Mighty Strike
    Knight/ChampionLevel: 20
    Passive
    Shock Strike now costs Mana instead of Rage and can affect unlimited amount of targets when hit.

    Middle-click to copy ID
  • [Shield Mastery]
    Shield Mastery +55
    Knight Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases shield's Physical Defense by 68.8%.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Blessed Hammer]
    Blessed Hammer +55
    Knight/ChampionLevel: 25
    Passive
    Holy Powers bless your hammers, increases damage for all hammers by 63%.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Shield of Valor]
    Shield of Valor +55
    Knight Primary OnlyLevel: 26
    Equipment: Shield
    Uses: 30 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped)
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Truth Shield Bash]
    Truth Shield Bash +105
    Knight Primary OnlyLevel: 28
    Equipment: Shield
    Uses: 10 MPRange: 90
    Spell Type: Physical
    InstantCooldown: 60s
    Deals 880.0% main hand DPS + 2 x Shield Defense Value Physical Damage. If the caster is under the "Holy Power Explosion" effect, generated aggro will also be increased. If the target has the Holy Seal, all will be consumed to generate a shield, absorbing an amount of damage equal to 8% to 33% Maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 8% Maximum HP. The shield can be stacked up to 4 times.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Shock]
    Shock +105
    Knight Primary OnlyLevel: 30
    Uses: 25 MPRange: 150
    Spell Type: Physical
    InstantCooldown: 15s
    Deals 575.0% main hand weapon DPS Light Damage and Stuns the target for 1 seconds. If the target has the Holy Seal effect, it will deal additional 115.0% to 460.0% main hand weapon DPS Light Damage and increase the stun effect time by 2 to 5 seconds. Each Holy Seal increases Light Damage by 115.0% and the Stun effect time by 1 seconds. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Offensive Sacrifice]
    Offensive Sacrifice
    Knight/ChampionLevel: 30
    Uses: 28 MP
    Spell Type: Physical
    Instant
    While in effect, attacking a target increases your Physical Defense and Magical Defense by 4% while lowering Physical Attack Power for 1% for 20 seconds. Stacks up to 5 times.

    Middle-click to copy ID
  • [Holy Strength]
    Holy Strength +55
    Knight Primary OnlyLevel: 34
    Uses: 50 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Increases Physical Damage by 21.9%, Light Damage by 21.9% for 25 seconds.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Rune Conversion]
    Rune Conversion
    Knight/ChampionLevel: 35
    Uses: 25%% MP
    Spell Type: Physical
    InstantCooldown: 1m 30s
    Converts MP to 100 rage and increases rage generation by 50% for 30 seconds.

    Middle-click to copy ID
  • [Heroic Roar]
    Heroic Roar
    Knight/ChampionLevel: 40
    Uses: 20 rageRange: 1
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 60s
    Forces all targets within a radius of 80 to turn towards you, and you become the one with the most aggro.

    Middle-click to copy ID
  • [Hall of Dead Heroes]
    Hall of Dead Heroes
    Knight/ChampionLevel: 45
    Range: 10
    Spell Type: MagicalRadius: 100
    InstantCooldown: 60s
    After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 20%, Received Magical Damage decreases by 20%, and Movement Speed increases by 30% for 30 seconds.

    Middle-click to copy ID
  • [Heroes Blessing]
    Heroes Blessing
    Knight/ChampionLevel: 45
    Passive
    Your Hall of Dead Heroes has a lower cooldown and enhanced effects.

    Middle-click to copy ID
  • [Electrocution Chain]
    Electrocution Chain +105
    Knight/ChampionLevel: 50
    Uses: 20 rage
    Spell Type: PhysicalRadius: 120
    InstantCooldown: 20s
    Pulls all enemy targets within 100 range to you, inflicting 918.8% main hand weapon DPS and stuns them for 2 seconds. Also forces them into an Electrified state for 10 seconds. For each enemy killed while in an Electrified state reduces Electrocution Chain cooldown time by 5 seconds.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Divine Protection]
    Divine Protection
    Knight/ChampionLevel: 60
    Uses: 10%% MP
    Spell Type: Physical
    InstantCooldown: 2m
    Divine Powers grant you the ability to resist the next four occurences of damage you receive over the next 10 seconds. For every stack remaining, reduces damage taken by 3% for 20 seconds.

    Middle-click to copy ID
  • [Armor Crusher]
    Armor Crusher +105
    Knight/ChampionLevel: 70
    Uses: 20 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 30s
    Deals 765.0% + 2.2 x shield's defense value main hand weapon DPS Light Damage to your target. If the target has the Holy Seal effect, each stack will be consumed in order to increase the damage taken by target by 2% for 10 seconds.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Shield of Splendour]
    Shield of Splendour
    Knight Primary OnlyLevel: 72
    Uses: 5%% MP
    Spell Type: MagicalRadius: 125
    InstantCooldown: 10s
    Raising your Shield, you form a barrier of light around your allies. Applies Shield of Splendour to all raid members in vicinity, blocking damage up to 15% of your maximum HP.

    Middle-click to copy ID